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Unity3D로 Devil Survivor2 전투 시스템 제작 #1
Attack, Guard 두 가지 기본 기능만 완료. 레벨업 시스템 만드는 중... 생활에 치여 약 2주만에 손대고 있는 중... 갈 길이 멀다.
그와중에 Unity3D 2017.3이 나왔구나.
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Build project of Xcode8 in command line
UNITY_PROJECT_ROOT="/Users/hur0/Documents/project/hur0Project" PROJECT_DIR="$UNITY_PROJECT_ROOT/build/" EXPORT_DIR="/Library/WebServer/Documents/build/nightly/" EXPORT_OPTION_PLIST="$UNITY_PROJECT_ROOT/Assets/Plugins/iOS/exportOptions.plist"
sed -i '' 's/ProvisioningStyle = Automatic;/ProvisioningStyle = Manual;/' ${PROJECT_DIR}/Unity-iPhone.xcodeproj/project.pbxproj
xcodebuild -workspace ${PROJECT_DIR}/Unity-iPhone.xcworkspace \ -scheme Unity-iPhone \ -configuration Release archive \ -archivePath ${PROJECT_DIR}/build \ CODE_SIGN_IDENTITY="iPhone Distribution" \ PROVISIONING_PROFILE_SPECIFIER="iOS Distribution : build test"
xcodebuild -allowProvisioningUpdates -exportArchive -archivePath ${PROJECT_DIR}/build.xcarchive \ -exportOptionsPlist ${EXPORT_OPTION_PLIST} \ -exportPath ${EXPORT_DIR}
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MySQLWorkbench with Mac Sierra
http://stackoverflow.com/a/39998443
MySQLWorbench 6.3.8, 6.2.5 모두 첫 DB 인스턴스가 뻑나는 현상이 발생...
https://dev.mysql.com/get/Downloads/MySQLGUITools/mysql-workbench-community-6.3.9-osx-x86_64.dmg
6.3.9에서 해결됨.
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mono C# 서버 certificate 문제
System.Net.WebException: Error: TrustFailure (The authentication or decryption has failed.) ---> System.IO.IOException: The authentication or decryption has failed.
wget -q 'http://mxr.mozilla.org/seamonkey/source/security/nss/lib/ckfw/builtins/certdata.txt?raw=1' -O "/tmp/certdata.txt" mozroots --import --ask-remove --file /tmp/certdata.txt
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MariaDB Master-Slave
1. Master database read lock # mysql -uroot -prootpass <Master> flush logs; <Master> flush tables with read lock; mysqldump --single-transaction --all-databases --extended-insert=FALSE -c -uroot -p -R > all-databases.sql
2. SLAVE stop slave; reset slave; update mysql.user set password=password('') where user='root'; grant all privileges on *.* to id@'%' identified by 'pwd'; flush privileges; create database name charset=utf8;
3. Replication stop slave; CHANGE MASTER TO MASTER_HOST='master', MASTER_USER='', MASTER_PASSWORD='', MASTER_PORT=3306, MASTER_LOG_FILE='mysql-bin.000006', MASTER_LOG_POS=365, MASTER_CONNECT_RETRY=10; start slave; show slave status\G
4.Unlock unlock tables; reset master; -- purge all log-bins
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해킨토시 Clover EFI 가이드
http://www.tonymacx86.com/yosemite-desktop-guides/144426-how-install-os-x-yosemite-using-clover.html
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2016년 1분기 신작
나만 없는 거리 디바인 게이트 판타지 스타 온라인2 엑티브 레이드 디멘젼W 소녀들은 황야를 달린다 럭앤로직 무채한의 팬텀 월드
최약무패의 비하무트 재와 환산의 그림갈 슈바르체스마켄
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Mono Srpm
wget ftp://fr2.rpmfind.net/linux/fedora/linux/development/rawhide/source/SRPMS/m/mono-4.0.5-1.fc24.src.rpm wget ftp://fr2.rpmfind.net/linux/fedora/linux/development/rawhide/source/SRPMS/m/mono-addins-1.1-2.fc23.src.rpm wget ftp://fr2.rpmfind.net/linux/fedora/linux/development/rawhide/source/SRPMS/m/mono-basic-4.0.1-2.fc23.src.rpm wget ftp://fr2.rpmfind.net/linux/fedora/linux/development/rawhide/source/SRPMS/m/mono-bouncycastle-1.8.0-0.2.rc1.fc23.src.rpm wget ftp://fr2.rpmfind.net/linux/fedora/linux/development/rawhide/source/SRPMS/m/mono-cecil-0.9.6-3.fc23.src.rpm wget ftp://fr2.rpmfind.net/linux/fedora/linux/development/rawhide/source/SRPMS/m/mono-cecil-flowanalysis-0.1-0.24.20110512svn100264.fc23.src.rpm wget ftp://fr2.rpmfind.net/linux/fedora/linux/development/rawhide/source/SRPMS/m/mono-debugger-2.10-11.fc23.src.rpm wget ftp://fr2.rpmfind.net/linux/fedora/linux/development/rawhide/source/SRPMS/m/mono-reflection-0.1-0.11.20110613git304d1d.fc23.src.rpm wget ftp://fr2.rpmfind.net/linux/fedora/linux/development/rawhide/source/SRPMS/m/mono-tools-3.10-4.fc24.src.rpm wget ftp://fr2.rpmfind.net/linux/fedora/linux/development/rawhide/source/SRPMS/m/mono-zeroconf-0.9.0-15.fc23.src.rpm
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Log4net과 ibatis.net 로깅 설정
Xamarin Studio나 MonoDevelop에서 Project Root에 App.config 안에 때려넣으면 알아서 로딩해주신다. App.config는 Build Action, Quick Property 설정 안해줘도 됨.
<?xml version="1.0" encoding="utf-8"?>
<configuration> <configSections> <sectionGroup name="iBATIS"> <section name="logging" type="IBatisNet.Common.Logging.ConfigurationSectionHandler, IBatisNet.Common" /> </sectionGroup> <section name="log4net" type="log4net.Config.Log4NetConfigurationSectionHandler, log4net" /> </configSections> <iBATIS> <logging> <logFactoryAdapter type="IBatisNet.Common.Logging.Impl.Log4NetLoggerFA, IBatisNet.Common.Logging.Log4Net"> <arg key="configType" value="inline" /> </logFactoryAdapter> </logging> </iBATIS> <log4net> <appender name="RollingLogFileAppender" type="log4net.Appender.RollingFileAppender"> <file value="logs/ibatis_query.log" /> <param name="MaxSizeRollBackups" value="2" /> <param name="MaximumFileSize" value="1000KB" /> <param name="RollingStyle" value="Size" /> <param name="StaticLogFileName" value="true" /> <appendToFile value="true" /> <layout type="log4net.Layout.PatternLayout"> <param name="ConversionPattern" value="%d - [%level] %m%n" /> </layout> </appender> <appender name="ConsoleAppender" type="log4net.Appender.ConsoleAppender"> <layout type="log4net.Layout.PatternLayout"> <param name="ConversionPattern" value="%d - [%level] %m%n" /> </layout> </appender> <appender name="DebugAppender" type="log4net.Appender.DebugAppender"> <immediateFlush value="true" /> <layout type="log4net.Layout.SimpleLayout" /> </appender> <!-- OFF, FATAL, ERROR, WARN, INFO, DEBUG, ALL --> <root> <level value="ERROR" /> <appender-ref ref="RollingLogFileAppender" /> <appender-ref ref="ConsoleAppender" /> <appender-ref ref="DebugAppender" /> </root> <logger name="IBatisNet.DataMapper.Commands.DefaultPreparedCommand"> <level value="DEBUG" /> </logger> <logger name="IBatisNet.DataMapper.Configuration.Cache.CacheModel"> <level value="ERROR" /> </logger> <logger name="IBatisNet.DataMapper.LazyLoadList"> <level value="ERROR" /> </logger> <logger name="IBatisNet.DataMapper.SqlMapSession"> <level value="ERROR" /> </logger> <logger name="IBatisNet.Common.Transaction.TransactionScope"> <level value="ERROR" /> </logger> <logger name="IBatisNet.DataAccess.DaoSession"> <level value="ERROR" /> </logger> <logger name="IBatisNet.DataAccess.Configuration.DaoProxy"> <level value="ERROR" /> </logger> <logger name="IBatisNet.DataMapper.Configuration.Statements.PreparedStatementFactory"> <level value="ERROR" /> </logger> <logger name="IBatisNet.DataMapper.Commands.IPreparedCommand"> <level value="ERROR" /> </logger> </log4net> </configuration>
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의미없는 인터페이스 설계과 의미 없는 메소드, 그리고 혼이 담겨져있지 않는 네이밍까지... 주구장창 스파게티가 되어버린 코드...
리펙토링하려니 엄두가 안난다.
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