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I've been working on this by bits during free time. It's for an animated short that will be roughly 2 minutes long. Right now I have all the scenes and keys, and I'm at the inbetween parts (wheeeeee!!) . It's a VERY time consuming process, those who are anticipating, I thank you for your patience.
Still a ton of work ahead, but if you want to support you can simply watch the rest of the videos of my channel :), I know times are though so I don't want to overwhelm you.
Thanks! I hope this coming short gives you a smile in these much needed times.
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I don't know if this exploit in Mega Man X5 has been discussed already, but if it has, then I added funny art in the video for an extra XD.
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A Simple Structure to a Compelling Story
(@punkrocksherlock on Instagram)
So, you're early in your passion for writing, the pencil's just tapping the paper and you're not quite sure exactly where to drag your protagonist to next. Not to worry! Thankfully, Dan Harmon's Story Circle has saved me more than once when it comes to structuring a whole, coherent plot with a satisfying payoff.
It's a very basic structure of only 8 steps:
A character is in a zone of comfort - Here is where your protagonist is established so that your audience can root for them in their journey; the easiest way for that to happen is for your audience to relate to your character. It only takes unfortunate happenings, personal ambitions or anything remotely human for any human being to relate to it.
But they want something - Your character may not be in total satisfaction with their zone of comfort or they may be pushed slightly outside their zone of comfort and thus want something in order to return. Your character may even refuse the call to adventure several times before something compels them to accept it.
They enter an unfamiliar situation - This is where your protagonist crosses the threshold and steps into a world of chaos. Their adventure has just begun.
Adapt to it - Your character will continue delve deeper and deeper into this abyss of chaos; they will encounter obstacles, solve a few, but encounter more. Anything that was once deemed important no longer is except for the new skills they're learning along the way.
Get what they wanted (although perhaps 'it's not quite what they were looking for') - At last, your protagonist has a moment to breathe. Whatever the thing is, good or bad or both, they finally have it. It's a break from the constant struggle; but this break is not to last for long since - as Dan Harmon states - 'This is a time for major revelations, and total vulnerability'.
Pay a heavy price for it - Things haven't gone the way they were planned. Give your character a moment to relfect (including upon their previous behaviour), to evaluate the options given and to decide which one will lift them up from the depths. There is now a more personal or honest call for what they now want.
Then return to their familiar situation - The penultimate phase. Your protagonist will now take what they've learnt and everything they've gained on the way to their final goal. It's a similar type of path they've found themselves on before but this time something's different. This time, there's a sense of reformation, stability, and order.
Having changed - The final showdown. The one piece of conclusive evidence. The beginning of a rebuilt relationship. Your character is ready for the climax because they have changed.
You may be able to use several story circles within the same one story and you can even omit certain elements of the story circle to subvert conventions; whether you're capable of doing this effectively is down to your skill. But as Dan Harmon himself concluded, 'It doesn't matter [...], you know the answer instinctively. You know all of this instinctively. You are a storyteller. You were born that way'.
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Posted some new sticker goodies at the store :) . Around the size of a trading card, the size is good for phones, sketchbooks and laptops. Very limited print run at the moment (only 3 pieces of each or so).
Currently working on art and comics portfolios. I hope to get some artbooks, stickers and stationery from other artists soon!
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"Printed" or static version of the Dead Space fan comic
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I made a Dead Space Fan Comic!
Music by Armin Jusuframić, performed 2025, https://arminjmusic.com/ Thank you so much for this fantastic dark ambient reinterpretation!
#dead space#isaac clarke#necromorph#survival horror#horror art#horror comics#horror gaming#eldritch#Youtube
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Color inspiration for concept art
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Mexican Comic Book and art school ads from the 90s.
#mexican comics#mexico#comic books#bande desinée#fumetti#superheroes#creature feature#american comics
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Another of my Megaman tins for sale https://www.etsy.com/shop/InugamiPink
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Posted about 20 new goods for sale at Inugami's. Much of it is vintage stuff. Mega Man, Digimon, Pokémon, Kewpie (upcycled), metal band pins and vintage stickers. I'll be posting more during my work breaks.
#digimon#pokemon#mega man#jurassic park#stationery#baphomet#pokémon#kewpie#artist alley#man i love fishing#fish#penguin
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Mutated Rick from Splatterhouse 3 and Jeniffer monster from the first game. For this interpretation of Jeniffer, I used the sprite as the basis, instead of the sofubi (so she doesn't have a visible nose and instead of the exposed brain, I saw her head like a "cracked egg".
More photos of the process:
https://www.instagram.com/chainsaw_chio/
#splatterhouse#horror art#survival horror#vintage horror#jason voorhees#cronemberg#hiruko the goblin
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Giant boreworm, small boreworm, Biggy Man, Rick and Hell Chaos all from Splatterhouse 1 and 3 (need to draw Mutated Rick to go with the boreworm XD).
#splatterhouse#biggyman#boreworm#survival horror#horror art#vintage horror#retro gaming#arcade games#スプラッターハウス
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Made a small run of demon Vinyl stickers and Metal-inspired motivational phrases, they can be purchased at my Etsy or Ko-Fi
#demon#metal art#dark art#horror art#dragon#wendigo#goth aesthetic#black metal#death metal#metalhead#corpse paint
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Toku Coloring and activity pages that I salvaged from my old import magazines.
#tokusatsu#kyoryu sentai zyuranger#power rangers#gundam#ultraman#kamen rider#sailor moon#super mario#ninja turtles
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I bought some generic acrylic markers and they are more comfortable to use than my Molotow ones- and 5 dollars for 24 colors!. They are also much easier to carry than paint tubes.
I experimented with them, watercolor pencils, colored ballpoint bic pens, copic blender and Faber Castell super soft pencils.
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Doom sketchbook log 02.I have to make a doomguy one with regular proportions.
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