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frankierohugejorts · 9 hours
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"did i tell u this already?" we are in a timeloop and i am in love with u tell me again
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frankierohugejorts · 9 hours
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frankierohugejorts · 10 hours
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There's something on the roof
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frankierohugejorts · 10 hours
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I cannot stand the parodies of modern major general, they're overdone and simply not as good as the original. They've done them about everything, whatever topic, big or small.
And when i notice one of them my eyes will always start to roll.
The diction's always slurry when they rush the complicated words, and adding many fricatives will turn it so cacophonous. The slanted rhymes are silly and they keep just making more and more, please someone stop the parodies of modern major general.
The scanning of the lyrics in the meter is unbearable, they emphazise the syllables in ways that are untenable, in short in matters musical, prosodic and ephemeral, i cannot stand the parodies of modern major general!
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frankierohugejorts · 10 hours
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honestly really sexy of tumblr to keep follower numbers private. how many people are following me? you'll never know unless I tell you. maybe it's a million, or a thousand, or five, or maybe it's just you. maybe you're the only one here, all by yourself, unable to see if there's anyone standing next to you.
and you'd never know, because status here is based on opinion and not numbers; how popular you think someone is is a vibes-only calculation, and besides the chronological algorithms-optional feed, it's genuinely the best thing tumblr's ever done.
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frankierohugejorts · 10 hours
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Every time I remember this I laugh so hard I cry
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frankierohugejorts · 10 hours
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good lord this thing is useless
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frankierohugejorts · 10 hours
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probably my most powerful interpersonal communication hack is to, whenever possible, ask either/or questions rather than yes/no questions
for example, when chatting with coworkers, i’ll often ask if they have any fun weekend plans. but let’s be real - we all feel like friendless losers when someone asks that question and we go “uhhhhh… no.” so instead, i phrase it as “so, do you have anything fun planned over the weekend, or are you just going to enjoy having some time to relax?”
phrased like this, there’s rarely any awkwardness. you’ve presented two options & given both equally positive connotations, so your conversational partner has an automatic “out,” so to speak
but it works for higher stakes conversations too!!!! my mom was saying this weekend how she and her neighbor both like walking around the neighborhood & that she wanted to suggest they take a walk together sometime, but was worried about how to approach the conversation
so i said “how about you just say ‘i’ve noticed we both like taking walks! would you be interested in going for one together, or do you use walks for some precious alone time?’”
now Walking Neighbor has an automatic “get out of jail free card” if she wants to say no!!!! which means my mom doesn’t have to worry about the conversation being uncomfortable, because she’s set it up to go smoothly
either/or questions rather than yes/no questions. it is really like magic
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frankierohugejorts · 10 hours
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they would NOT fucking have communication skills that good
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frankierohugejorts · 10 hours
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frankierohugejorts · 11 hours
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Rude
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frankierohugejorts · 11 hours
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frankierohugejorts · 11 hours
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My coworkers are insisting that rhubarb “is just red celery” and that rhubarb pie “looks like raw meat”
So anyways I am going to be making a rhubarb pie and bringing it in.
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frankierohugejorts · 11 hours
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frankierohugejorts · 11 hours
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frankierohugejorts · 11 hours
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I rly hate the Satanic Panic & the moral panic surrounding violence in video games in the 90s, coz it's now impossible to talk about the social implications of violent video games in a realistic sense.
No, violence in video games does not create serial killers in the way most people imagine it would.
However, it's very important to notice how after 9/11, a lot of violent video games pivoted their content from silly gratuitous cartoon gore to more realistic military shooters set in the Levant from a US American lens. It's also important to notice the connection of these games & their toxic online multi-player voice chats to Gamer Gate in 2014.
It's obviously not as black & white as it was presented in the 80s & 90s, I dont think everyone who played early Call of Duty games is a white supremacist who wants to join the military to kill people in the middle east, but I think it's dangerous to pretend like video games or any media can't have an impact on the way people think about violence.
I think what makes all the difference here is how that violence is portrayed, what the message behind it is, what the motives are behind the people who crafted that message, who the victims of that violence are, how they are portrayed & the greater cultural context that surrounds it.
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frankierohugejorts · 12 hours
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Centuripe, province in Enna, Sicily, Italy
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