Amateur artist based from Indonesia. Mainly draws fanarts, sometimes original.
Don't wanna be here? Send us removal request.
Text

The (funny) cat and her (funny) master
#arknights#arknights fanart#arknights phantom#arknights tragodia#arknights miss christine#cats#funny cats
58 notes
·
View notes
Text
The Chauffer

If you didn't miss Bryophyta's EPOQUE skin, Closure will say that Bryophyta will offer you for a ride both as tour guide and chauffer
this one is alternate version without tones

14 notes
·
View notes
Text

wounded Bryophyta
this is based from his Promotion Record
After a period of rigorous training, Bryophyta's combat abilities have shown visible improvement. Compared to how defenseless he was when he started, he has already made the first steps towards finding a fighting style that suits him – either through keeping his distance, or using his agility to make up for differences in strength. He often uses his tenacity to tough out the first volley of attacks, before finding the right moment to create an opening for him and his teammates to counterattack.
We've noticed that the tenacity he's displayed during training can actually be attributed to the Originium Arts he subconsciously uses during critical moments. From what we know, his Arts allow him to craft small objects from soil and stone, such as the dolls resembling fluffy creatures he's shown us.
Looking back at his training videos, we can see that his Arts have a new way of manifesting: by quickly generating tiny earthen barriers in the area about to be struck, he effectively improves his physical resilience in actual combat. We believe that this may be a concrete expression of the ideas of "guarding" and "protecting others" apparent in his personality.
Of course, Bryophyta's usage of his Arts is only at the novice level, and he has not yet mastered a way to continuously control this ability. We will continue paying attention to any future possibilities for him.
"Why do you push yourself so hard to learn combat skills when you get beat up this badly every time...?" –A question posed by a Medical Operator.
"Because every explorer needs to know a bit of self-defense, of course..."
"Eventually, I need to take Lut and Liv to all sorts of different places..."
"It's okay... I can keep doing this..." replied Enis with a wince as he got up from his hospital bed.
58 notes
·
View notes
Text
duet on concert
2 notes
·
View notes
Text

Dark Magic
2 notes
·
View notes
Text

Already did a slow study painting, also I kept this step as painting process.





11 notes
·
View notes
Text

Raidian
106 notes
·
View notes
Text
I wonder if Tequila and Bryophyta were girls
17 notes
·
View notes
Text

Skadidi and Smolele (oc) stays together
18 notes
·
View notes
Text

Lappland The Decayed sketch
33 notes
·
View notes
Text

Miku college year difference
38 notes
·
View notes
Text

Miku the Final Project Warrior (Miku Pejuang Skripsi)
The lore is about Miku in her final college year.
134 notes
·
View notes
Text
If Bryophyta called as bad operator, why is his niche so good for me?
I clearly remember the first time he was released on CN and GL server, people just called him a bad operator judging by his class traits, skills, and modules without proper discussion on how to deal with. He has been in my main unit for more than 10 months and I think he is a decent operator compared to older ones (Swire, Pallas, Whislash).
So this is my opinion about his kit
His kit is more focused on supporting operators close to him while allowing him to do two jobs simultaneously: provide additional defense and deal funny damage. Okay, his damage is mediocre, at least he is able to dish out casters and weak elites all by himself. Then what about how his defensive kit works? This is what people never ask me or any Bryophyta users.
Bryophyta's kit is mixed with Swire's talent and Pallas' S3 logic, allowing him to switch target priority on buffing. (Not only Bryophyta and Pallas, Arturia also has this gimmick). This includes his S2 skill logic.
So, what makes Bryophyta hard to use?
Talent and Skill 2 description is too long to read.
Hidden target priority mechanics that are not explained in-game.
Splitting buff while blocking enemies.
Weak visual QoL on his default skin, especially when his S2 is active. There are no indicators of whose target he chose.
Funny Weak damage on mid-high DEF enemies.
No flat DEF buff, it means his usage benefits on buffs rather than debuffs.
Class trait weakness: Mediocre defensive stats, especially base HP. This makes him vulnerable against arts damage.
Can't buff Ambushers and Summons.
Then, how do I deal with his weakness?
Understand his talent and hidden target priority first.
His talent says: "Grant +DEF to melee allies in surrounding 8 tiles. If he blocks any enemies, he gains +DEF". The game doesn't explain his buff would full switched to himself while blocking enemies. So if he is not block any enemies, he gives his buff to any melee operator close to him. If he blocks any enemy or no melee operator around, he would eat the buff alone. It means: Always put him on safe ground tile.
Skill 2, Perseverance of Soil and Stone/ Earthen Tenacity, shares a similar gimmick. The only difference is his targeting become more complex compared to his talent. This is how his S2 targeting works: Last deployed + High-block count > High-block count > Low-block count > Self This means you need to be cautious about deployment order or else his buff gone wrong.
Different than Whislash who is only buffing 3-block+ melee operators, Bryophyta can buff 1-block and 2-block melee operators.
His talent and S2 also target Flagbearers (Saileach, Wanqing, Elysium, Myrtle) and Liberators (Mlynar, Tequila) while their block count is lost. The buff is not affected by operators with higher taunt, so he always prioritizes the last deployed high-block count melee operators.
Can't buff zero-DEF operators like Crushers (Ulpian, Hoederer, Windchimes, Quartz). Don't put him alone with Crushers.
Self stunlock on S2 actually doesn't bother the gameplay if the map is not crowded. You can add DPS blocker in front of him or any ranged DPS to clear weaker mobs. So both Bryophyta and his buffed melee operator can focus on stronger enemies.
Due lack of weak visual QoL, it's hard to see buffed operators. His upcoming skin, Vibrant, fixes this issue.
Things I like about Bryophyta's so-called bad kit, his weakness is not so bad instead making many combos or tricks. These are my combos:
Blaze S2 for AFK with Bryo's S1 or Gavial Alter S2/ S3 with Bryo's S2
Reapers and Juggernauts; he can prevent them from taking much physical damage. Good synergies with Executor Alter's S2 and S3.
Duelists (Eunectes, Aurora, Cement); letting them concentrate on blocking high-physical damage enemy.
Perfect synergies with Bison: Bison gave him flat defense, Bryo buffs Bison. Jessica Alter S3 also grants him small amount of defense buff.
Can aid Viviana, Lessing, and Skadi. He also can aid Thorns (but not Silverash).
Funny Tequila-Bryo combo. This only my personal fun combo.
Many combos if you making more experiments with him.
In conclusion, Bryophyta is created for the player who needs a melee support with the possibility of creative strategy options. No matter he is good or bad, Bryophyta stays Bryophyta.
#arknights#i'm gladly thank to tumblr allowing me to yap#not a great analysis but yeah i created my yap readable
9 notes
·
View notes