galaxy-a12-gd
galaxy-a12-gd
archived account
13 posts
owner: she/they | i used to rank levels based on performance on my low-performance phone | read pinned for more info!
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galaxy-a12-gd · 1 year ago
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THIS ACCOUNT WILL CEASE OPERATIONS PERMANENTLY.
Reason: I got a new phone and no longer have access to my A12. However, I will use this post to briefly explain how I ranked what levels can and can't be run on my phone smoothly and why there were so little posts to begin with.
1. Level Rankings
I played any level in practice mode to analyze if there were any significant frame drops while playing a level. While this was made harder in 2.2, I believe I was able to get a rough estimation to where levels would rank.
2. Explanation for infrequent posts
Every time I posted, I had to take a screenshot of the level, add text if it said it was perfect or not, and finally add information about the level, such as the name, song(s) used, Level ID, and creator(s). This heavily demotivated me to keep this account running, especially the taking a screenshot of the level and editing part.
3. Future of this Account
Again, this account will cease operations. However, I may do a similar concept to this account but with my 12(?)-year-old laptop, as my laptop is not considered strong when compared to my new phone. This new account however, will have significantly less information as there is in this account, with just the name of the level, "[creator] and more," and a song; no screenshot of the level will be included. It will, however, retain info that the level runs better on LDM or not.
4. Conclusion
Hopefully this was enough information about this account. Again,
THIS ACCOUNT WILL CEASE OPERATIONS PERMANENTLY.
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galaxy-a12-gd · 1 year ago
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level: The Sewers by RobTop Games
id: tower level #2, in-game id is 5002
ranking: perfect! (50-60fps)
notes: n/a
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songs: Kevin MacLeod - Sneaky Snitch & Sebaravila - Stranding
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galaxy-a12-gd · 1 year ago
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level: The Tower by RobTop Games
id: tower level #1, in-game id is 5001
ranking: perfect! (50-60fps)
notes: strangely enough this level runs better on my phone than on my pc
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song: Kevin MacLeod - Desert City
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galaxy-a12-gd · 1 year ago
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level: Dash by RobTop Games
id: in-game level #22
ranking: bearable (30-50fps)
notes: the entire level actually runs okay except from 69-76%, i think it has to do with the pixelated trigger
update: turns out it was the area move triggers that made the level laggy in that part specifically
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song: MDK - Geometry Dash
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galaxy-a12-gd · 1 year ago
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DISCLAIMER:
for the sake of simplicity, assume that most 1.0-1.9 levels are free or have very minimum amounts of lag, so there will be posts mainly on levels made in 2.0 and above!
RANKINGS:
the levels are ranked based on how the entire level performs on my phone; even a single part lagging can knock the score down
perfect: 50-60fps | bearable: 30-50fps | unplayable: <30fps
STATS:
2.2 added performance options, so for the sake of concistency, only "disable shader anti-aliasing" is enabled; the ldm in the help tab, extra ldm, and force smooth fix are disabled. if a level has an ldm, it will be enabled only if the level doesn't run smoothly without an ldm, and thus will be ranked both with and without an ldm
FORMAT EXAMPLE:
level: (level name) by (creator)
id: (level id here + gdbrowser link)
ranking: (insert ranking and fps, add extra ranking in parenthesis if level runs better or doesn't run any better on ldm/uldm)
notes: (insert notes here, optional)
(screenshot of level here with ranking, rotation is optional; font is lemon milk pro regular)
song: (newgrounds/yt link)
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galaxy-a12-gd · 1 year ago
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we have entered a new era.
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galaxy-a12-gd · 2 years ago
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bonus because i was checking what font i was using for the rankings
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level: TerrorCore by Loogiah, MaJackO, Rynoxious, and Brandon Larkin
id: 92093417
ranking: unplayable (+ ldm) (<30fps)
notes: i thought the ldm gave a chance to this level to be at least bearable to be played on my phone...
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song: chael - dead pixel
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galaxy-a12-gd · 2 years ago
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level: Old Disco by Adriam71
id: 92710129
ranking: perfect! (50-60fps)
notes: daily level #2408; halfway part drops fps a bit but is still stable enough
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song: LuanmerOfficial - Discotheque (feat. Breezydev)
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galaxy-a12-gd · 2 years ago
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level: TerrorCore by Loogiah, MaJackO, Rynoxious, and Brandon Larkin
id: 92093417
ranking: unplayable (+ ldm) (<30fps)
notes: i thought the ldm gave a chance to this level to be at least bearable to be played on my phone...
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song: chael - dead pixel
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galaxy-a12-gd · 2 years ago
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level: yuniihO by ipuNneO
id: 82132557
ranking: bearable (30-50fps)
notes: playing this felt surreal, like what the heck had happened; something cool i found was that gd has a "standby mode" where if you don't tap on semi-laggy levels it lowers fps, but if you tap it brings fps back to normal? idk how to explain but it's cool
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song: JoelyMoley - Club Donnie Thornberry - Twin Ressurrections (OOoohh)
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galaxy-a12-gd · 2 years ago
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level: kingslayer by motheye
id: 84813026
ranking: unplayable (+ ldm, uldm) (<30 fps)
notes: ~180k objects; level is barely playable on my computer, but my phone can't get past the first part without lagging on uldm
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song: Bring Me The Horizon - Kingslayer (Ft. BABYMETAL)
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galaxy-a12-gd · 2 years ago
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level: vstep by Virtualoid
id: 92450657
ranking: perfect! (50-60fps)
notes: daily level #2407; ~30k objects, thought there would be more
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song: DJVI - yStep
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galaxy-a12-gd · 2 years ago
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post shutdown update: this account has been disbanded. scroll down to see why. this post is just to mention how i used to rank levels.
DISCLAIMER:
for the sake of simplicity, assume that most 1.0-1.9 levels are free or have very minimum amounts of lag, so there will be posts mainly on levels made in 2.0 and above!
RANKINGS:
the levels are ranked based on how the entire level performs on my phone; even a single part lagging can knock the score down
perfect: 50-60fps | bearable: 30-50fps | unplayable: <30fps
STATS:
2.2 added performance options, so for the sake of concistency, only "disable shader anti-aliasing" is enabled; the ldm in the help tab, extra ldm, and force smooth fix are disabled. if a level has an ldm, it will be enabled only if the level doesn't run smoothly without an ldm, and thus will be ranked both with and without an ldm
FORMAT EXAMPLE:
level: (level name) by (creator)
id: (level id here + gdbrowser link)
ranking: (insert ranking and fps, add extra ranking in parenthesis if level runs better or doesn't run any better on ldm/uldm)
notes: (insert notes here, optional)
(screenshot of level here with ranking, rotation is optional; font is lemon milk pro regular)
song: (newgrounds/yt link)
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