EDH decktechs, game reports, and general M:tG-related ramblings
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Interestingly, in the German translation the Black/Green Bayou is translated as āMangrovensumpfā (mangrove swamp).
No one takes from my head that mangroves are the Blue/Black land. To hell with "underground sea".
I mean, it makes sense.
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Not even a ... small change?
You previously said that Segovia on the Rabiah scale is 8. Is it still there?
No change.
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I am in the unfortunate situation that I only have a right to birthday trivia every four years, but Iāll definitely invoke it today: Do you have any trivia on my favorite card: Living Death?
Living Death was designed by Mike Elliott. Tempest was his first design team, so had a bunch of designs heād done that he submitted. I believe it was a brain to print design, meaning it never changed. Living Death is one of my favorite designs that I didnāt create.
Happy Leap Day Birthday!
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Are we talkinā Thunderous Wrath in Burn or in UR Delver here?


Some long overdue MtG content
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How dare you call me out with such inaccuracies?
Of course it is two lands and (three mana) ramp.
New (probably broken) mulligans for casual EDH
I had crap all to do at work today, so I sat down and invented some new mulligans for casual Commander. Please note that this was mostly an excuse to name mulligans after incredibly unlikely cities, so many if not all of them are probably completely broken or otherwise bad ideas. Please chime in with any suggestions, or hey, invent your own mulligans. I aināt the mulligan police.
Pago Pago Mulligan
Draw seven cards. If you choose to mulligan, choose X cards from your hand and shuffle them with the top X cards of your library. Randomly place X cards from that pile back into your hand. Shuffle the remaining pile back into your deck. You may repeat this process, but for every n times beyond the first mulligan, you only place X-n random cards back into your hand.
Ho Chi Minh City Mulligan
Draw three cards. Scry 4, then look at the top four cards of your library. You may put those cards into your hand and stop. Otherwise, put those four cards on the bottom of your library and Scry 3, then look at the top three cards of your library. You may put those cards into your hand and stop. Otherwise, put those three cards at the bottom of your library and continue in the same fashion by Scrying 2 and Scrying 1. After the Scry 1 process, you must stick with the resulting four-card hand.
Vatican Mulligan
Draw seven cards. You may elect to set aside your entire hand and draw 7-n cards where n is the number of times you decide to set aside your hand [note: no free mulligan]. Repeat as desired. At any time after redrawing your hand, you may set aside your hand and draw seven cards. If you do so, that is the hand you will begin the game with. Shuffle all set aside cards back into your deck.
Rancho Cucamonga Mulligan
Deal three piles of three cards each from the top of your deck face down. Look at each pile and show two of the piles to the player to your left. That player hands one pile back to you and you draw four cards. Shuffle the unused piles back into your library. If you choose to mulligan, repeat the process, but with three piles of two cards each. After the player to the left hands you the pile, you draw four cards (filling your hand back up to six). If you wish to mulligan again, continue with three piles of one card each.
Antananarivo Mulligan
Draw nine cards and make three equal piles of your choice face down. You have two options:
Randomly choose one of those piles of cards, draw four cards off the top of your deck, and shuffle the other piles into your library, or;
Proceed with the Rancho Cucamonga Mulligan (show two of the piles to the player to your left, they choose one, you draw four, etc.)
In either case, if you are unhappy with your resulting hand, you may shuffle your hand back into your deck, then draw six cards and make three piles of two cards each face down, and repeat the process above. If you mulligan again, do so with three piles of one card each.
Osgiliath Mulligan
Partial Paris rules, however, any cards you pitch from your hand are exiled face down instead of being shuffled back into your deck.
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Sounds awfully familiar to me...I currently have around 120 or so alters for my Karador Deck, but the current list still contains 9 unaltered cards :-\

Finally getting somewhat close to having a fully altered Rubinia deck. The thing wouldĀ be totally altered right now if my indecisive brain could stop swapping out cards after theyāve been altered⦠:(
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@forbidden-alchemist follow your dream!
Why donāt you just build the deck with another commander first? In Jund colors you could use e.g. Lord Windgrace (he provides generic card draw/filtering, ramp and removal even without a special focus on Lands and with your opponents creatures being smaller, they have a harder time taking him down; also Doubling Season).
Then when a more fitting Legend is printed you just swap them out, but until then you can already enjoy your deck =)
Any chance for a June -1/-1 counters legend? Its been a dream to play stuff like Kulrath Knight, Stigma Lasher, and Hapatra Vizier of Posions in the same commander deck
Jund? It could happen.
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No - they do nothing.
About vanilla noncreature card, a vanilla artifact or enchantment will be like Darksteel Relic without indestructible. A vanilla instant or sorcery will be a spell that just go to the graveyard with no effect after casting. Duel Masters have some vanilla sorceries.
What is the point of doing that other than saying you did it? Iām not a fan of making cards that donāt do anything.
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IIRC the puzzle was already solvable, but ONLY when you assume that it is a Commander game and that Derevi is your Commander (play Boseiju, flash in Derevi to untap it, cast an uncounterable Worldfire or Merciless Eviction).
And the Genesis Storm answer also implies playing Commander, otherwise you never get any copies and the original is simply countered.
So I donāt see this answer working either, unfortunately.
Or am I missing some crucial point?
EDIT: nvm, I just saw that you commented on my points already.
Can you repost the Accumulated Knowledge puzzle? Also, wouldn't just ixidron itself solve it, because your opponent wouldn't have any cards, and no plat angel means they die on draw step.
The original post is here: https://island-delver-go.tumblr.com/post/172224591552/a-local-shop-posted-this-question-your-opponent
Thereās so many lock pieces out that there actually was no answer until they made a new card in Commander 2018.
I contacted the shop with the answer that the other anon gave. If they respond with anything, I plan on doing a giveaway with it.
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Mind sharing your Even Renolock list? Iāve been toying around with it myself, but am still unsure about a few things (e.g. is Bloodreaver Gulādan worth it, with only 3 demons in the list?)

And this is why I donāt DE all copies of my cards. I was also able to DE 3 extra lackeys and a golden lackey which earned me enough dust to craft 2 new legendaries.
For those curious, hereās my plan for standard cards: 1) DE all extra copies of a card down to 1 extra 2) Keep a golden around just in case 3) If a card seems broken in half, keep as many as you can
I have 6 Gadgetzan Auctioneers waiting for whenever the banhammer comes back around to it.
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Basic Mountains into Obliterate...? Or am I missing something here?
Ah, yes, Avacyn :-l

A local shop posted this question. Your opponent starts the game with this in play but has no hand or library and will not attack. Can you craft a way to win the game? You can start with any life total, and can craft your draws however you see fit.
They have hexproof, you cannot attack, all of their enchantments have shroud, they have Eidolon of Rhetoric in play so you can only cast 1 spell per turn AND Erayoās Essence so the first spell is countered anyway. Oh and all permanents enter tapped thanks to Frozen Ćther and Back to Basics makes it so that non-basics like Cavern of Souls and Boseiju canāt untap.
Iāve been looking through cards for a while and I canāt come up with anything.
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Like really often, Sam!

So I just playtested this in my Unesh blue shenanigans EDH and its actually good. Its great against a turn 2 Demonic Tutor or any tutor the opponent taps out to play. It can also act as a distraction for your opponentās removal. On top of both of those, if you bounce the enchant those cards are trapped in Hand Jail forever
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Gott rhymes with the English word lot (as in a lot of).
Der rhymes with chair (not quite, but I couldnāt think of another example).
And finally Ćberfahrt...the ü is prononced by saying āeeā (as in āseeā), but with round lips (I hope this is any help), the -ber- again rhymes with chair, and the -fahrt is indeed pronounced as fart. The whole word is stressed on the Ć. And it means passage (or literally: drive (Fahrt) over (über) something).

I feel let down by the entire mtg community for not letting me know about the German name of this card
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I know he meant to type Alpha, but top-down Hawaiian Set, when?
How do you feel about the contraption designs that are strictly worse than rarer version? I get that strictly worse cards have to exist, but in the same set, it feels like a little bit like lazy design that the common returns a creature to the top of the library, and the rare returns a creature to your hand, or the common targets a creature and the rare affects all your creatures. Were there not enough unique effects to go in the slots you wanted to fill?
Two things:
1) Limited is a thing.2) Not everyone has all the cards. Magic has done āstrictly betterā cards in the same set since Aloha.
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