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group6joshua · 1 year
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Practice 02 Update 02
Regardless of the main idea we were going for. We decided to make elements for the background, so we aren't lacking behind in certain elements, so I've been working on a waterfall for the scene, this just small progress in the waterfall. It involves a panning shader as well as the Niagra system within Unreal Engine 5
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This is the shader setup used. It mainly involves a texture being panned in one direction, along with a dissolve on all 4 sides of the mesh to give the effect of transparency.
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group6joshua · 1 year
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Practice 02 Update 01
This assignment we have to create an immersive experience for projection on a dome. We came up with various ideas and suggestions. 3 main ideas, those being, story telling involving a fox just an immersive experience in a Japanese style And a more eerie experience involving a monolith
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