harbringercharacteraskblog2
harbringercharacteraskblog2
Ask the Balladeer | Project "Harbringer"
5 posts
A masked figure, dressed in furs atop linen shirt, stands in a clearing. Rumors say this man is the disappeared captain of the Solitaires. The bells and big chimes on his belt rattle softly when swayed. He taps his staff on the ground twice, leaning on it like a shephered...He seems to be listening to you,waiting.
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harbringercharacteraskblog2 · 6 months ago
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' I couldn't show up, so I let the Solemn jester say it best. Also...Careful with his gifts, they're like shaking the Devil's hands...Or hitting the lottary. Russian roulette kind of deal.
Happy New year from me too, everyone! Also from the Captain, too!'
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"Happy New days, Winter Carnaval & cheery festivities, Magisters~!
Best of luck, joyful chaos, health and prosperous longevity from yours truly! Now. Who'd take the gander and take a present, hm.? Promise no pranks lay, hehe."
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harbringercharacteraskblog2 · 6 months ago
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Ask blog intro - The Balladeer
The far outskirts of Ryeham gaze on in their silence as the fields of wheat sway in Autumn's breeze.. The clattering of cow and sheep bells a distant yet clear echo, and with them, a ghostly tune.
"When you hear the rattle of heavy copper bells, the soft ringing of wistful longing, and the tapping of wood on ground rhythmic– Know, beware,
of the Demon dancer roaming nearby.
For the Boogieman, will lead you astray."
Two hands move- one clawed and one not, gestures shifting in a flow of muted language only the urban legend knows.
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'But that's just hearsay, right?' A weary sigh from under the Tired mask. 'People really do tend to accuse of evil what they don't understand. Don't worry though– I don't bite at all.' A strained smile wan and slightly wry, face shifted to Happy once more. 'The most I can do is smack you with my staff, honestly– If you give me a reason to.'
The Missing lifts his stick– Tap-Tap. -And leans on it casually, moving his free hand to gesture.
'Nevertheless, heard you wanted to chat. So, what brings you to this neck of the woods? Also my right eye's fine, just...affliction acting up, it'll go back to normal.' ("....Ask away your questions.")
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harbringercharacteraskblog2 · 7 months ago
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Match-maker! (?) - The Merlinverse game
This was supposed to go on my main blog not here! ...I mean a Valen is mentioned & talked about--But it's not the Missing! ;-;') Welp too late now, don't have the heart to copy all this and move it to main blog so here we are. Sorry Wind! My post for the Merlinverse Interaction Game! and welp today I'm taking a really quick crack at it. Assuming I don't somehow turn it into an analysis or full-fledged fic. |> Prompt of the day: Attempts to play matchmaker for... Lavinia @windmaedchen
Okay, so Pirin playing (or trying) to play match-maker for Lavi. Honestly he already knows well whom the woman loves, she needs no match-making. But that said, I can see the Mather of the Merlinverse and as a whole, play wingman.
Slip a little vague but sweetly romantic note to both Valen and Lavinia, anonymously under a different alias/pseudonym. Something like a wee mini ARG or 'treasure hunt' with riddles that are puzzles only the two of them would get. (References, inside jokes, their memories being the key/answer to the riddle and it's always two-way that matches. So it's impossible not to be solved and not match, yet still keeping them from bumping into each other and spoiling the surprise.)
And all those little breadcrumbs lead to--Is the one spot the two first met and fell in love. The whole treasure hunt has been a kind of trip to memory lane, a pilgrimage of their history and returning to the start/roots. The last clue there, hinting at them being each other's treasure. And a small gift from "All-Mather"- Two pebbles that have been drenched in his blood to infuse a chunk of his magic into them. His blessings- Luck, good health, regeneration & healing regardless of ailment/pain and its severity. And calm, clarity so that they can react adequately even under the highest stress- Blessings of his bloodline, the Eclipse.
Two pendants, that when put together form one whole heart. And one smaller, for their son. Both pieces of jewelry able to be worn around the neck so they don't get lost/misplaced/forgotten somewhere somehow and aren't big stones to catch/pull unwanted attention- Can be hidden under the collar/clothes easily. The Maulers often refer to this kind of stone as Night Jinni's bloodstone. And a night nymph's magic can grant one's most heartfelt, sacred wish. After that, all the magic gets used up to grant that wish, and the blood evaporates away. The stone back to a regular one.
And it's possible that The Fair Gentleman, newest cryptid to join the Guardian cryptids lot, has been tasked to write the riddles. With the help of the Damoiseau also commonly known as "Tyr/Odin" besides "Blind prophet'', given he's the most cryptid with his words. So if some of the riddles had a mildly prophetic to prophetic flair and tinge to them plus Sphinx? Then that was the Damoiseau Mauler at work.
Arle simply, most likely, left a playing Joker card somewhere. If prompted to join in putting together the treasure hunt or got curious then invested into it. In fact, the Knave probably helped the Fair Gentleman to stay undetected/unnoticed plus not get caught.
(Aand yup. I did it again.) The "All Mather" is a joking reference to Odin, and Pirin being the mother & father to the Merlinverse, the different timelines and in general + accidentally adopting/taking under his wing.
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harbringercharacteraskblog2 · 7 months ago
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The "Balladeer" -Design and lore
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Lore of the Balladeer- "Kuker (Mummer)"
|> Intro (origins?) story |> Resonance hall idle "animations" & "voice lines" |> "Voicelines" -Main theme- In-depth dive - Voice headcannons |> Secondary theme (Battle/Intro theme)
====Resonance hall idles, affinity lines & "voicelines"=========
=-Resonance hall "animations" of the Mummer-=
0 | The Balladeer comes over to the screen/player from the distance, a small 'hop' or 'skip' to his steady strides. The bells on his thick leather belt make mild, friendly 'Clanng!' -'Clang!' -'Clanng!' sound with each movement as he does, punctuating his every unhurried step, along the stead light 'Tap!' -'Tap!' -'Tap!' of his staff. Has his Happy mask on, and then assumes his idle pose-- Holding the sturdy old wood stick with both hands and leaning on it. Like this-
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1 | The Missing lets out a carefree, happy laugh as he leaps into a wild dance-- Hops from foot to foot, doing a sort of small 'hop' when lifting a leg where he holds that pose for a second before switching legs/feet; gives 'pauses' in-between where he does a jump in place with both feet together; And has his Happy mask on as he dances, letting out short, sharp cheery whistles and "Hey! Hey! Hey! Hey!", while the cow and sheep bells on belt clang and rattle with his rapid movements. Also grips onto his belt and scarlet sash at his waist with his left hand (not clawed), while his staff in the other (clawed), bringing the stick down as he does his foot from his 'hop' to strike the ground 'Tap-Tap!' as if to emphasize a 'pause' is coming. And then lets out a loud jovial, drawn out yell of "Heeee-E!" and another of those short, sharp whistles, very briefly lifting his mask up to reveal his face for a second at the last 'E!' of his call, revealing he's grinning. (Amused, in good, high-spirits, tiny hint of wistful fondness in his bright grin on that boyishly handsome face of his).
After that Valen heaves a small, quieter and calmer laugh in a chuckle, easing off from his dance to resume his idle pose of leaning on his ash or hickory stick--Like in this image:
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2 | The Dancer is leaning on his stick, relaxed with Happy mask on as he leisurely looks around himself, his bells making soft ringing as he shifts his weight from foot to foot subtly, slightly.
Then he seems to look over his shoulder as if having heard something/someone, and his Happy mask turns to his 'default' Angry one; The Mummer lifts his right hand, the fur of his long sleeve falling back to reveal his clawed hand a little-- And Valen sternly wags his finger to whatever/whoever he's looking at as if to say "Watch it.", or "Behave yourself." then slowly turns his head back to the player/screen, mask shifting back to Happy as he once again is gripping his staff with both hands.
-The Balladeer's voice-lines -
Deploy: Cheerful racket of mildly clattering cow and sheep bells, plus a small short, sharp whistle - Before Happy mask switches to Angry, staff turning to spear like in his story, held like the lowered horns of a bull. Aggressively in intimidation, threatening.
Defeated: "I'm...sorry I..failed...(Rest. We'll try again..)" The quiet, soothingly tender and mournful faint echo to say this (The player has to seriously strain to hear it under Val's strained voice and final 'Clang!' of his bells.) As the Kuker crumbles to his knees, holding onto his staff- a regular sturdy stick again- hunched over, mask going from Angry to sad to Tired, eyes closed.
Ultimate (Applies "Frighten" and makes both front & backline units scatter in terror. Three small red lightning bolts hover over Valen's head to indicate his skill is still active as he chases around the enemies, and the debuff is up. Similar to Sinbad's attack skill. The player can sometimes hear a small furious 'Raaargh!' yell from him, sort of like Grannie Dahnie and her taunts.):
Makes a cacophonous sound that's an amalgamation on furious yell, Grief-filled wailing and cheerful, carefree laughter all at once; This is in conjunction with the loud, aggressive clanging and rattling of the cow and sheep bells on his belt, as the Kuker charges swiftly straight at the enemies, spear lowered.
(Also I think it'd be kinda funny to watch him hop from foot to foot quickly while making this ruckus, like some cartoon nonsense, as he chases after a unit. The enemy hero in question, however, won't be having fun being charged/rushed/chased around by a 'bull'.) Upgrade: Does a small happy dance. (Thanks.)
Victory: "Hey! Hey! Hey! Heeee-E! (heheh.)" Assumes that pose as in his happy dance/first recruitment. The voice echoing underneath his and the bells' 'Clanng!' is mildly amused.
First recruitment: 'Clanng-Clanng-Clanng!'
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(*sighh.* Be serious.) "Heh." :D Then switches into his angry pose with a slow flourish for dramatic effect-
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---Affinity Gift---
Favorite item (Teacup and or flower bouquet): Does a small lively dance then signs 'Thanks! I really like it- Much appreciated!' quickly, then pauses for a second as if suddenly realizing/remembering something and gives a big thumbs up to the player.
General item: Has his happy mask on, gives a small solemn nod while leaning on his staff that he holds with both hands. Then does a small 'Tap-Tap!' with it kind of idly, but a softer tap.
Despised item (Graveborn lantern, Celestial sword and Demon eye): "....." The Happy mask slowly morphs to mildly Angry, as in displeased and disapproving, leaning on his staff as he does like in his idle. But gives a more firm 'Tap-Tap.' with it. His mask is kind of a mix of Angry and Tired in terms of expression.
The Missing is, perhaps, the only Lightbearer unit to have a despised item(s) at all to begin with. Let alone be unhappy with the sword of the Celestials as much as the Hypogeans' amulet.
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Official tags for The Balladeer cryptid: The "Balladeer", "Missing", The "Dancer" , project "harbringer" , "Kuker", Demon-Dancer, Demon warden, The Mummer
The other Cryptids' ask blogs |> The Damoiseau - "The Blind prophet" |> The Knave - Arlecchino / The "Mad-Hatter" |> The Marionet - Executioner/ The "Debt-collector" |> The Fair Gentleman / Unbound Will- of wisp
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harbringercharacteraskblog2 · 7 months ago
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In-depth dive into...The Mummer (Kuker)
Again, most if not all is from my chat with @bunnybird-afk. It all started with me writing the "Damoiseau" and his story, then I chose to keep the 'trend'. So it's mostly lore(?), nerding out about this cryptid.
"Also here's clips of Mummers and their games + dances-- To help add to how Valen- The Balladeer looks and sounds like when dancing/chasing off/after evils:
youtube
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-This is also a documentary on them. At 4:24 starts the dance part
5:15 starts a different part
6:50 starts another dance part
7:24 part ends.
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It's pretty much those/ the moves aren't very different. Clanging/rattling of bells -Jumping, ''wild-dancing''
just focus on the dances/Mummers. Not the text
...Simply imagine: You're in Ryeham or Holistone's turf/Remnant Peak, and hear this 'hellish'/'ungodly' racket or also see this masked fur-figure dancing 'wildly' while making THAT sound on top of his ruckus while tapping the stick on the ground. " -Finch
And here Bunnybird opened my eyes with something I overlooked-
"Also the idea that it originally was for young boys to represent them maturing into adults, and now Val dons the outfit while 'maturing' from a man to a cryptid." -Bunnybird (I really didn't clock this in at first. But I love this concept so much, it fits right in!)
And I'll just spoil my responses to asks as him with this tid-bit but eh.
"The Balladeer's responses would likely involve him communicating through dance/movement or signing ...in a lingo he knows/made up. Tho he CAN talk.
If asked why he mostly doesn't, he'd probably say something about his voice being.. "....I don't want to scare others with Death speaking.."
And always will have the ghostly song play/linked in his posts." -Finch "And these guys are.. not sure what kind of ballpark outside of their shtick being cryptids/SCP-sort of things."
Merlinverse lore/ ideas/ possibilities for the Balladeer=
Starting with his relation to Sena.
"If Sena is still Val's dad in this au, then he is firstly horrified at what his boy had to go through to get to this point. But afterwards, when Val has accepted his role as a guardian of Holistone/Ryeham? He's weirdly proud. Like Sena tends to minimize his divinity and his 'old habits' (*cough* being unapologetically Desi *cough*) but seeing Val as the Balladeer?? It would probably awaken that old latent spark of his again. Especially the bells since I headcanon Sena as knowing how to dance Kathakali.
Just Sena playing more into the fact that he's a god of the old faiths and now that his son has embraced a role that fits into an old faith (not his but still), it'd probably let Sena feel more comfortable slipping into his old self too." -Bunny
"And given he sees Pirin as his son too.. "The Balladeer- Two sons for the price of one!" :D (Morbid joke but..I mean.)
And since i'm subverting who could be who-- Valen was originally supposed to be Damoiseau while Soren's Arlecchino.. Berial was initially going to be the mummer and by extension, the Balladeer.
So why not make Berial, this gleeful mischief-maker clown, as the coldly-calm and stern/stoic Arlecchino? And by proxy home-in on Pirin's fire/rebirth/death themes plus combat? (Besides cold-bloodedness.)" -Finch. Yup. Val was originally supposed to be the Damoiseau (Inspired heavily from Collumbina, the Damsellette. Except somehow it didn't sit well/too cliché or obviously on the nose.)
"This whole project gives me heavy uhh.. scientist fuses his daughter with their dog in the name of science FMA episode vibes... Sans the close relations part."
"Next on the block for this is Valen-- Kuker. The fusion could happen sort of Majora's mask way or like in ... Occarina of time I think? Where you collect the masks of various dead people, and when you put it on, you become that person."
Just me generally talking more about the concept of this ''timeline''.
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