hayleyssims4challenges
hayleyssims4challenges
Hayley's Sims 4 Challenges
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hayleyssims4challenges · 25 days ago
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Sims 4 Zodiac Challenge progress
Generation One (Aries) Sim:
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Scarlett Blaze Traits: Active, Self-assured, Hot-headed Aspiration: Extreme Sport Enthusiast Career: Athlete (Water person) Potential Love Interest: Fiaz Jaleel
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hayleyssims4challenges · 27 days ago
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Zodiac Legacy/Generational Challenge.
A/N: This is my first challenge and I had some help from ChatGPT so if it's bad or weird that's why.
-No Mods allowed to keep it fair for those playing on console. -Auto-aging turned off (just for your played household) -No cheats (mostly money or anything that affects gameplay) I will allow Needs cheat if you have five or more Sims in the household cause it can get chaotic. -You can start with which ever Zodiac sign you'd like, I'd probably start with my own sign (ex. Scorpio)
It's a 12 generation challenge. Each life stage must meet a specific requirement for level up and named must reflect the zodiac sign. For example if you're an Aries the kids or sim could be named Aries. or if you want something fun another example could be Scorpius for Scorpio (also works if you're a Harry Potter fan).
Age-Up Requirements by Life Stage -Newborn: Automatically -Infant: Reach 2–3 milestones in each category (Firsts, Social, Fine Motor, Gross Motor) -Toddler: All 5 skills (Potty, Thinking, Communication, Movement, Imagination) at level 3+ -Child: - Grade A in school - All Scout Badges - Complete one Child Aspiration - Level one extra skill to 3 -Teen: - Grade A in school - Hold a part-time job - Complete one Teen Aspiration - Level one separate skill to 3 -Young Adult: - Start assigned career - Complete aspiration - Level 3 skills to at least level 3 - Get married and have at least one child
Generation One-Aries (The Trailblazer) *Traits: Active, Self-assured, Hot-headed *Aspiration: Body Builder or Extreme Sports Enthusiast *Career: Athlete or Military *Rules: **Must reach the top of their career before aging to Elder (since aging is turned off you can take your time but this is the requirement before aging) **Must get into at least three arguments before adulthood **Home must include a personal gym or training area **Always be the first sim to do things: marry, move out (you don't have to do this make it a big 12 generational home), have a baby, etc.
Generation Two-Taurus (The Grounded One) *Traits: Foodie, Materialistic, Romantic *Aspiration: Mansion Baron or Master Chef *Career: Culinary or Gardening *Rules: **Must grow their own food **Must own at least §100,000 of property value by adulthood **Only Woohoo in well-decorated (most fitting the zodiac theme) or "upgraded space" **Never marry until late adulthood **Home needs a greenhouse or conservatory
Generation Three-Gemini (the chatterbox) *Traits: Outgoing, Noncommital, Genius *Aspiration: Friend of the World or Joke Star *Career: Entertainer (Comedy) or Social Media (if this isn't one pick accordingly) *Rules: *Must have two or more romantic partners *Change careers at least once *Master Charisma and one other communication skill *Have twins (try with On Ley Line turned on) *Have kid/s with each romantic partner *Home must have the microphone and a mirror (doesn't include bathroom mirror)
Generation Four-Cancer (The Nurturer) *Traits: Family-Oriented, Creative, Gloomy *Aspiration: Super Parent or Big Happy Family *Career: Education, Painter, or stay-at-home (so a freelance career you could do at home) *Rules: *Must raise at least 4 children *Create a scrapbook room or art corner in the house *One child must be adopted *Always have a strong bond with their mother *Must be something to represent each child in the home (be creative)
Generation Five-Leo (the star) *Traits: Self-absorbed, Ambitious, Cheerful *Aspiration: World-Famous Celebrity or Leader of the Pack *Career: Acting, Influencer, or Business *Rules: *Reach 5+ Fame Stars *Host a social event every week *Must marry a fan, co-worker, or fellow celebrity *Home must have a trophy or awards room (You could so do a room for collections)
Generation Six-Virgo (the perfectionist) *Traits: Neat, Perfectionist, Bookworm *Aspiration: Nerd Brain or Successful Lineage *Career: Doctor, Scientist, or Writer *Rules: *Master Logic and one other skill *Complete a collection *Live in a clutter-free, symmetrical home *Schedule/Plan each day via the calendar (this is loose as you cant plan everything in the sims 4) *Home must include a library or at least two bookshelves
Generation Seven-Libra (the lover) *Traits: Romantic, Good, Snob (fix if this isn't able to be used) *Aspiration: Soulmate or Friend of the World *Career: Law or Interior Decorator *Rules: *Must marry someone with opposite traits *Have a "perfect wedding" with all the frills *Build a fancy or symmetrical home *Must always have at least 3 good friends *Home must include something from lovestruck (if you don't own the pack at least a vase of flowers
Generation Eight-Scorpio (the intense one) *Traits: Jealous, Ambitious, Loner *Aspiration: Public Enemy or Fabulously Wealthy *Career: Criminal or Secret Agent *Rules: *Must reach level 10 mischief *Have one love affair or betrayal *Must run a secret business or money-making scheme *Build a hidden room basement or vault room
Generation Nine-Sagittarius (the Explorer) *Traits: Adventurous, Goofball, Noncommital *Aspiration: Outdoor Enthusiast or Jungle Explorer *Career: Conservationist, Archaeologist, or any freelance gig *Rules: * Must take one vacation per season *Never live in the same house for more than one life stage (until the last one and the family settles into the generational house) *Must own a pet and explore with it *Build a home with travel souvenirs (or a room)
Generation Ten-Capricorn (the climber) *Traits: Ambitious, Workaholic (change if this isn't a trait), Proper *Aspiration: Fabulously Wealthy or Renaissance Sim *Career: Business or Law *Rules: *Must reach career level 10 and earn over §200,000 *No romance until career is halfway done *Build a home office, private library, or legacy wall (or all three if you want) *Must be a mentor to a child/teen in the household
Generation Eleven-Aquarius (The Rebel Genius) *Traits: Geek, Erratic, Genius *Aspiration: Nerd Brain or Computer Whiz *Career: Tech Guru or Scientist *Rules: *Live in a futuristic or oddly designed house (or room if you do the generational house) *Must invent or build a robot *Must have a non-traditional relationship (poly, gay, open, or no partner) *One child must be adopted or born via science baby *House must include a future cube
Generation Twelve-Pisces (the dreamer) *Traits: Creative, Music Lover, Lazy *Aspiration: Painter Extraordinaire or Musical Genius *Career: Painter, Musician, or Freelance Artist *Rules: *Must max painting or instrument skill *Must live by the water (or have a fish tank or a pool) *Partner must be a childhood friend or "soulmate" *Decorate the home with art, candles, and soft lighting *Home must include more than one instrument
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