Don't wanna be here? Send us removal request.
Text
Overhaul
Overhaul (オーバーホール Ōbāhōru?): Kai’s Quirk grants him the ability to disassemble anything he touches, as well as reassemble it in any configuration he desires, effectively giving him full control over matter.
He can disassemble people to kill them or reassemble them to heal their wounds. He can also do this to himself and even merge his body with others; even allowing him to use their Quirks, such as Shin's Confession and Rikiya's Vitality Stealing. He can also apparently regenerate his limbs without having to make contact with himself and can reform and reshape their bodies any which way he wants.
In battle, Kai can freely manipulate his surroundings. He can modify the ground to maneuver himself and reshape the area into a state that is advantageous for him and harmful for his opponents. By touching his targets, he can completely blow their body apart, whether it be a limb or the entirety of it.
After Mr. Compress and Tomura destroyed his arms, which are also his Quirk Factor, Kai is currently unable to use his Quirk.
0 notes
Text
Eri
Quirk
Eri unfuses Overhaul and Shin.
Rewind (巻 (ま) き戻 (もど) し Maki Modoshi?): Eri's Quirk allows her to reverse a living individual's body back to a previous state, allowing her to make her target physically younger, heal injuries, and undo bodily modifications. She has even shown the ability to rewind someone's body to a point before they existed.[2]
The source of her Quirk's power is located in the horn on her head, and the size of the horn dictates the strength of her power. It is also an accumulation-type Quirk, which means the power it emits has to build up over a period of time before becoming usable.
As a result of her Quirk mutating her body, Eri's blood is able to attack an individual's Quirk and stop its activation by reversing the target's evolution before the point of the Quirk phenomenon.
It was suggested by Eraser Head that her Quirk can even rewind the bodies of those who have lost their Quirks and restore them. However, Eraser Head said that the Quirk only works on people, not on things, which means that it's not something that can be easily trained. This also means Eri cannot use her Quirk on time as it is not a living thing.[3]
Two months prior to the raid on the Paranormal Liberation Front Eri trained her Quirk on small bugs and lizards using small ounces of energy. She was eventually able to restore the Permeation Quirk of Mirio Togata the day before.
0 notes
Text
All For One
Overall Abilities: All For One is Japan's most powerful villain. Thanks to the Life Force Quirk, All For One is virtually immortal, and has been active since the emergence of Quirks. He has collected numerous Quirks with an extensive range of applications and can combine them as he pleases. This, along with his ability to steal any Quirk from his opponent makes All For One nigh impossible to defeat. The villain will employ any means necessary to hurt his opponent before killing them.
Even in his prime, All For One easily defeated powerful Pro Heroes, making himself appear unequaled and unstoppable.[11] The only individuals that can effectively oppose the Symbol of Evil are the inheritors of One For All, a Quirk All For One himself inadvertently created, and the only Quirk he can't steal (though he tried to steal it from Daigoro Banjo and En, twice). All For One sought each One For All user (excluding Hikage Shinomori), and easily killed them by overwhelming them with his barrage of Quirks. However, All For One was unable to steal One For All, nor prevent any of the users from passing the Quirk. Nevertheless, All For One remained unchallenged until the rise of All Might. All Might possessed the necessary strength to challenge All For One, and the two opponents fought a bloody duel. Although All Might sustained crippling injuries, he succeeded in defeating All For One, forcing the villain to rely on life support system.
All For One uses his ultimate combination of Quirk to clash with All Might one final time.
Six years later, despite losing all his senses and unable to recover from his injuries, All For One was far from weak. He single handedly overpowered Endeavor, Best Jeanist, Edgeshot, Mt. Lady, and Gran Torino with little effort, as well as fight on par with All Might until the hero was exhausted out of his muscle form. With his ultimate Quirk combination, coupled with All Might's declining power, All For One nearly succeeded in killing All Might, but the latter summoned his willpower and used the last of his power to knock out the Symbol of Evil.
Immense Strength: All For One is extremely strong, being able to easily trade blows with All Might, whose physical strength was thought to be unrivaled. In his zenith, he was able to effortlessly overpower pre-Nomu Hood, though the latter was weakened from battling O'Clock and his allies.[12]
Immense Speed: All For One has incredible speed, as shown when he completely destroyed the Nomu factory, defeated the 4 Pro Heroes that were there, and dealt significant damage to the surrounding area in a split second. He also has sharp reflexes, being fast enough to react to All Might's punches.
Immense Durability: Despite being in a disheveled state with severe injuries, All For One possesses an inhuman amount of durability. During the entirety of his second battle with All Might, he, unlike the latter, never flinched or otherwise screamed from pain, proving that the Symbol of Evil can withstand the Symbol of Peace's destructive blows with monstrous resilience. Another testament of his sturdiness was when All For One survived All Might's United States of Smash, though was rendered unconscious afterward.
Enhanced Senses: Due to All For One being blind, his hearing improved immensely, as he is able to perceive his surroundings by sound. He can also sense vibrations in the air.[13] An example of this was displayed when All For One quickly dispelled a flame attack from Endeavor, who had arrived on the scene with Edgeshot. However, this ability does have its limits, which is shown when he is placed in Tartarus: the lack of sound and vibrations leaves him completely oblivious to his surroundings.
Genius Intellect: All For One possesses an extraordinary level of intellect, most likely due to his advanced age and life experience. He ruled Japan from the shadows for over a hundred years, with most of the public being ignorant of his existence. He is well-informed about current affairs and about significant figures among heroes and villains. He also possesses a vast knowledge of the Quirks he's stolen, which enables him to use them effectively.
While condescending towards his opponents, All For One is an expert at observing his enemies and exploiting their flaws. Another terrifying aspect of All For One's intelligence is his ability to prey on people's insecurities. Aware that All Might still mourned his mentor, Nana Shimura, All For One used that to taunt the hero by insulting her, as well as reveal that Tomura is Nana's grandson. Afterward, he exposed All Might's emaciated form to the public to demoralize them as well as humiliate the hero.
From observing All Might, All For One deduced that he no longer possesses One For All and Izuku Midoriya inherited the Quirk. In the aftermath of the Kamino Incident, it was revealed that All For One anticipated the possibility of his second defeat at the hands of All Might, and knew if that were to happen, he would be unable to transfer his All For One Quirk onto Tomura as planned. To ensure the inheritance of his power was fulfilled, the Symbol of Evil, prior to resurfacing, had his Quirk replicated by his physician, Kyudai Garaki, leaving All For One with the copied variant, and the Doctor with the original variant, which would then later be passed down to Tomura.[14]
When attacking Tartarus with his army of High-End Nomu, All For One was able to overcome the prison's nearly impenetrable defenses through a coordinated attack from the outside (since his consciousness took control of Tomura's body) and inside (where his original body was housed). He successfully freed all the prisoners in Tartarus, including his original body.[15] Given his inability to steal One For All, and knowledge of Quirks being imprinted with the original user's consciousness,[8] it has been discussed that All For One primarily grooms Tomura's negative emotions so the former's will inside of the All For One Quirk can more easily inhabit Tomura's modified chassis, all in a final attempt for the original Symbol of Evil to acquire One For All.[16]
All For One's impregnable will overshadows Tomura's mind and body.
Indomitable Will: Befitting his epithet, the Symbol of Evil, All For One possesses a malefic volition so resolute, that he was able to easily amass hordes of followers in his long life through sheer influence. Within and outside the battlefield, All For One is entirely unfazed by unforeseen spectacles that would leave him otherwise intimidated or unhinged, and he commonly maintains his complacent attitude even when he seems to be at a disadvantage. His presence has shown to be so malicious and dark, Izuku, Tenya Ida, Momo Yaoyorozu, Shoto Todoroki, and Eijiro Kirishima were completely paralyzed with fear, despite the quintet previously experiencing life-or-death situations and encountering lethal villains. All For One's will is also great enough for his original Quirk to overwhelm Tomura Shigaraki's own willpower and possess the young villain like a puppet. This is convenient as All For One plans to transfer his consciousness into Tomura, intending to become a more powerful being.
However, in spite of having his ambitions thwarted time and again by users of One For All and the circumstance of All Might destroying his body and permanently crippling him, his hatred, if any, isn't strong enough to allow him to override the will of One For All or it user. Even disregarding the physical requirements to take One For All into himself, he seems to lack the emotional resolve to overpower the wills of the spirits in One For All. This seems to indicate that while his will is supremely strong when it comes to resisting things that might change him personally (his sense of self/personality), he doesn't seem to care enough about anyone or anything to have an emotional investment to strengthen his will. Tellingly, it's only when Tomura is in a negative state and consumed by rage that All For One can take control as rage causes people to become unstable and forget themselves.
All For One (オール・フォー・ワン Ōru Fō Wan?): All For One's Quirk allows him to steal other people's Quirks, leaving them Quirkless, and wield the Quirks as his own. All For One can also redistribute his stolen Quirks to other people.
His multiple Quirks grant him a very wide variety of options in combat, and he can combine his stolen Quirks to create compound attacks with devastating effects. However, he cannot steal the original users' Quirk proficiency and is therefore limited by his own skill with his stolen powers. Because of this, he prefers to steal Quirks that rely on raw power, rather than ones that take practice and experience to master.
While he can steal any Quirk, All For One's body cannot properly contain Quirks of newer generations, which is the reason why he sought Dr. Garaki's medical research. He also mentions having frequent nightmares where the consciousnesses of the people he stole Quirks from appear before him.
Shortly before the Kamino Incident, his Quirk was duplicated by Doctor Garaki and the original version of it was given to Tomura, while All For One kept the copied version.[14] A conscious vestige of All For One remains within the original Quirk and has the capabilities of overriding Tomura's will and control his body, though it is currently unaware how much of a connection the vestige and original All For One have to each other.
All For One has stolen a wide variety of Quirks with his ability, including:
Search (サーチ Sāchi?): All For One stole this Quirk from Ragdoll. With this Quirk, he can observe and monitor up to a hundred people at a time, including their location and weak points. In addition to Infrared, this Quirk makes up for All for One's blindness.[17]
Warping (転 (てん) 送 (そう) Tensō?): All For One can produce a black liquid that acts as a portal, similar in nature to Kurogiri's Warp Gate. It appears he can use this Quirk on a large scale as he produces multiple black liquid portals that transport dozens of Nomu to the League of Villains' hideout. This Quirk, however, has many limitations: it is not a coordinate-based warping and can only warp things to and from his location, and it only works if it is used on someone with whom he has a close relationship.[17]
Air Cannon (空 (くう) 気 (き) を押 (お) し出 (だ) す Kūki o Oshidasu?): All For One releases an air shockwave from his arms. This Quirk is further strengthened by its combined usage with Springlike Limbs and several other power-up Quirks.[18]
Springlike Limbs (筋 (きん) 骨 (こつ) 発 (バ) 条 (ネ) 化 (か) Kinkotsu Baneka?): This Quirk allows All For One to coil his muscles in order to enhance his physical strength, and can also be used to augment other Quirks, like Air Cannon.[18]
Rivet Stab (鋲突 Byōtotsu?): All For One transforms his fingers into black tendrils that have red prominent cracked lines that extend from the users' fingers, although they can also emerge from other parts of the body such as the spine. These appendages can easily pierce bodies, however, the user may choose whether to wound the target or not, as seen when All For One used it with Forced Quirk Activation, without harming the target.[18]
Forced Quirk Activation (個 (こ) 性 (せい) 強 (きょう) 制 (せい) 発 (はつ) 動 (どう) Kosei Kyōsei Hatsudō?): All For One can activate a target's Quirk against their will, whether they are conscious or not. All For One has used this Quirk in combination with Rivet Stab.[18]
Impact Recoil (衝 (しょう) 撃 (げき) 反 (はん) 転 (てん) Shōgeki Hanten?): This Quirk seemingly enables All For One to completely reflect the impact of an attack back to the attacker.[7]
Multiplier (増 (ぞう) 殖 (しょく) Zōshoku?): This Quirk seemingly multiplies the number of All For One's arms.[19]
Hypertrophy (肥 (ひ) 大 (だい) 化 (か) Hidaika?): This Quirk seemingly enlarges All For One's Arm.[19]
Rivet (鋲 (びょう) Byō?): This Quirk possibly generates rivet-like growths on All For One's arm.[19]
Spearlike Bones (槍 (そう) 骨 (こつ) Sōkotsu?): This Quirk generates drill-like bone structures on All For One's arm.[19]
Kinetic Booster (瞬 (しゅん) 発 (ぱつ) 力 (りょく) Shunpatsuryoku?): This unnamed Quirk seemingly increases the amount of kinetic energy All For One creates and releases. All For One has four copies of this Quirk.[19]
Strength Enhancer (膂 (りょ) 力 (りょく) 増 (ぞう) 強 (きょう) Ryoryoku Zōkyō?): The unnamed Quirk seemingly enhances All For One's physical strength. All For One has three copies of this Quirk.[19]
Infrared (赤 (せき) 外 (がい) 線 (せん) Sekigaisen?): This Quirk allows All For One to sense his surroundings using infrared senses. He uses this Quirk to compensate for his blindness. However, the amount that he is able to sense is very limited.[13]
Life Force (摂 (せっ) 生 (せい) Sessei?): This Quirk was given to him by Doctor Garaki, and has allowed him to possess supernatural longevity in lifespan.[20]
Super Regeneration (超 (ちょう) 再 (さい) 生 (せい) Chōsaisei?): This Quirk enables rapid physical regeneration, however, it does not work for cicatrized injuries.[21]
Radio Waves (電 (でん) 波 (ぱ) Denpa?): All For One can disrupt radio waves and cause communicators to malfunction.[22]
Unnamed EMP Quirk: This Quirk allows All For One the ability to generate electromagnetic pulses, which are able to shut down the power and communications within an area.[23]
Unnamed Telekinesis Quirk: This Quirk allows All For One the ability to levitate objects with his hand. He used it to levitate his medical device once freed from Tartarus.[23]
Unnamed Hardening Quirk: Stolen from a fighter in the Underground Masquerade.[24]
Quirks obtained via All For One and then passed onto others:
Power Stockpiling: An unnamed Quirk which allowed All For One to stockpile power. He gave it to his younger brother to try and force him to his side, causing it to merge with his Quirk and create the Quirk One For All.[5]
Transforming Arms (変 (へん) 容 (よう) する腕 (うで) Hen'yō Suru Ude?): This Quirk allows the user to shapeshift their arms. This Quirk was given to Hood to try and make him a better fighter.[25]
Mole (土竜 (モグラ) Mogura?): This Quirk allows the user to grow mole-like claws from their fingers, as well as spines on their back, to dig through the Earth. This Quirk was given to Gigantomachia for the purpose of hiding underground.[26]
Overclock (オーバークロック Ōbākurokku?): This Quirk allows the user to stimulate their brain's perception of information, granting them enhanced speed, reflexes, and an improvement to their healing factor. This Quirk was stolen from O'Clock and given to Number 6.[27]
Muscle Augmentation (筋 (きん) 肉 (にく) 増 (ぞう) 強 (きょう) Kin'niku Zōkyō?): This Quirk allows the user to augment the power of their muscles, changing their appearance. This Quirk was given to Wolfram to assist in his incident.[28]
Air Walk (エアウォーク Eawōku?): This Quirk is capable of allowing the user to levitate in mid-air. This Quirk was given to Lady Nagant as payment to capture Izuku.[29][30]
Unnamed Self-Destruct Quirk: This Quirk makes the user self-destruct in a big explosion. This Quirk was secretly given to Lady Nagant in case she failed in her mission.[31]
Several unnamed Quirks: All For One transferred several Quirks to fighters in the Underground Masquerade including: an electricity-based power, beast-like traits, making the user turtle-like with a spiked shell and cannon on their back, granting the user wings in place of arms, giving the user arm-scythes, making the user wolf-like, a strength enhancer, and a reptilian transformation.
0 notes