interactiveconcepts
interactiveconcepts
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interactiveconcepts · 8 years ago
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Nokia's HERE Maps - Currently under construction
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The Result 
THE CHALLENGE Ovi Maps: Our starting point for the transformation from Ovi Maps to Nokia and later HERE Maps. How can we help people to find their destination in an unknown place? How can we help people to make sense of a city/ an area?
MY CONTRIBUTION Information architecture, interaction and information design, design research, prototyping
THE SOLUTION A route planner which automatically generates the best route for a place while considering recommendations from social graphs and and even allows us to do social route-plannings.
Working in Mapping, it is all about getting from A to B…but what if B isn’t clear ?
How can we enable users to explore and discover new areas? 
Meet me in the middle? 
How can we make routing even more exciting and combine it with discovery features?
How can we simplify routing?
        How can we help users who don’t understand HERE Maps?
I clustered the HERE Maps topics with the help of a cardsorting workshop and I wrote little storyboards for each of these clusters and transformed them with an illustrator into nice interactive infographics and on-boarding experiences which were directly connected to our huge data-set. On top-of these on-boarding experiences we conceptualised a whole service world including a Q&A support system.
Maps and external clients : Some conceptual ideas.
    Packaged tours  
The idea: Users can buy packaged tours and navigate along them. These tours might be sponsored by local providers.
Map 24
We merged Map24.com with maps.ovi.com and later maps.nokia.com which then became maps.here.com
It was really hard work to design flows in such a changing brand world which would not confuse our users.
How can we integrate new map data? Make a place more tangible? In close collaboration with technology and the company C3 in Sweden my colleague Alberto and I designed a showcase experience to identify the benefits of a new 3D map data technology:
How can we make sure our app is user-centered? Usertesting has always been crucial and i am able to identify and prepare areas which require testing and prepare those testings.
Competitor Analysis Artefacts created when analysing competitors and benchmarking their mapping displays
Other links:
  Nokia’s HERE Maps – Currently under construction was originally published on Markus Burkardt
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interactiveconcepts · 11 years ago
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interactiveconcepts · 11 years ago
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interactiveconcepts · 12 years ago
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Copied by others
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A series of coincidences made me start a little tumblr blog.
Have a look here
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interactiveconcepts · 12 years ago
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interactiveconcepts · 12 years ago
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At the end of my sophomore year, I felt pessimistic and doubtful about design, and this was the question it boiled down to.
When I posed the question to someone who had just graduated, he talked about ‘experimental design’ and ‘more artistic design’, which I didn’t understand at the time, but now think was a reference to critical design. Today, I was reminded of this conversation while reading an interview* with Anthony Dunne. Here is his brief description of critical design:
“It rejects the idea that design can only exist in relation to industry and its narrow agenda, and it sets out to explore other ways design can contribute to society. Design can do so much more than help sell products by making them easy to use, sexy and desirable. […] One of the main aims of critical design is to expand design’s potential beyond narrow commercial concerns – to decouple it from industry and explore how it can be put to other uses.”
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(Dunne & Raby – ‘Placebo Project’)
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This was the answer that I needed two years ago. But since then, I have studied abroad, explored projects beyond the classroom, gained different perspectives, and my relationship with design has changed for the better.
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  (Dunne & Raby – ‘Is This Your Future?’)
Other statements from the interview that I found inspiring (and relevant to my current studio project):
“Design can’t save the planet, it can’t fix the world, but maybe it can change the way we think. The design I like helps us think differently. We need to redesign our values and attitudes, not the environment.”
”I think the best way is to just do it, and to do it extremely well. I’ve found that if people are not open to new ideas and approaches then there’s no point trying to persuade them. If you can get it out there, through exhibitions and publications, then open-minded people will find it and one thing will lead to another.”
  *Interview with Anthony Dunne Tobie Kerridge, Material Beliefs, pp 63-65, Interaction Research Studio, UK
  From Tumblr, with Tumblr Crosspostr:
http://liliankong.tumblr.com/post/41575438400/what-is-there-to-learn-about-design-besides-what-the
  What is there to learn about Design besides what the industry wants? was originally published on
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interactiveconcepts · 13 years ago
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I think I will print out number one in A3
I think I will print out number one in A3
I think I will print out number one in A3
I think I will print out number one in A3
I think I will print out number one in A3
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