Instructor: Stefanie Franciotti Office Hours: By appointment Classroom Location: Pratt Manhattan, Room 518 Class Schedule: 08/29/2017-11/21/2017, Tuesday 6:30PM - 9:30PMEmail: [email protected] Course OutlineGoogle Classroom
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Course Outline/Calendar
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Syllabus
How to Reach Me
Stefanie Franciotti: [email protected]
Learn more about me at: stefaniefranciotti.com
Course Description
In this course students will research, discuss, and define a range topics selected from the following: What is User Experience? Design Strategy, Interaction Design, Interface Design, Visual Design, Content Strategy, UX Research, Product development, Product and Business Strategy, Product Features, Behavioral specifications, Choosing Metrics, and the tools UX’ers use.
Course Prerequisites: There are no course prerequisites for this class. However, the students enrolled in this course should have a familiarity with general Macintosh procedures as well as experience with Keynote or other presentation software. Students should be ready to work in a professional manner and respect the instructor’s efforts to spend time with as many students as possible. Students will be expected to complete assigned work with excellence to achieve the best possible grade.
Course Rationale/Objectives: This course introduces the student to concepts and issues related to UX Design, as well as the role of UX in the organization. Students will build the necessary knowledge base to further their understanding of what a successful career in the field of UX requires. Students will then be prepared to:
1) evaluate whether or not UX Design (or a related discipline) is a viable career option for them and 2) to pursue more advanced study in UX Design if the choose.
Student Learning Outcomes
What you’ll learn to do by the end of this course:
Identify the roles and functions of the UX design team
Understand the multi-disciplinary nature of the industry
Demonstrate a clear knowledge experience design as it relates to business
Begin assembly of your UX toolkit, including how to effectively communicate product strategy
What you’ll learn to do by the end of this discipline:
Explain and execute the design thinking process
Solve problems using research, design, and the design thinking process
Produce and test prototypes for software applications using industry standard design tools
Apply a user centered design process (design strategy development that provides solutions to
meet business and user goals) in the creation of basic to complex software applications.
Collaboration/working in teams
Presentation Skills (by audience)
What you’ll learn to do by the end of this discipline:
Explain and execute the design thinking process
Solve problems using research, design, and the design thinking process
Produce and test prototypes for software applications using industry standard design tools
Apply a user centered design process (design strategy development that provides solutions to meet business and user goals) in the creation of basic to complex software applications.
Collaboration/working in teams
Presentation Skills (by audience)
Tools
Notebook/Sketchbook and favorite writing instrument
Instructional methodology
To help you meet course objectives, the teaching methods in this class are based on professional experience and best practices in the area of User Experience Design. These methods might include: lecture, demonstration, critiques in group and one-on-one settings, group activities and student presentations.
Grading system
Below is a list of grading objectives for this course. If any of these projects or scales change, I will notify you of those changes before we continue with the project. Grades will be computed on a 100 point scale. Assignments, along with your active participation and presentation contribute to your final course grade.
90-100 = A 80-89 = B 70-79 = C 60-69 = D (not passing) 59 or below = F (not passing)
Weighted grade distribution: Assignments – 25% In-class workshops/participation - 20% Mid-term presentation – 20% Final presentation - 25% Attendance - 10%
Course Policies
Student standards of conduct - Acceptable standards of conduct include behavior that is civil, courteous, and respectful of all members of the campus community, their property, and the property of the college; promotes mutual respect, equality, and safety of its members and opposes those acts that harass. Intimidate, or haze its members.
Classroom Interaction Throughout the course of the semester, you will be interacting with me, fellow students and outside professionals in critiques and group discussion. You will be both giving and receiving feedback on your work. These critiques will be conducted in various ways, from one-on-one interactions to large group environments. In all instances, classroom behavior should support and enhance learning. I expect everyone to treat one another with understanding, dignity and respect.
I will not tolerate disruptive behavior, which may include:
• Persistent speaking without permission • Side conversations • Engaging in activities not related to the class • Ringing cell phones or using a cell phone to talk or send text messages • Using PDAs or laptop computers in the classroom for non-course related purposes • Sleeping in class • Eating/drinking in class without permission • Monopolizing class discussion and refusing to defer to instructor, or listen to others; persisting when the instructor has indicated that the student’s remarks are off topic and it is time to move on • Reacting angrily or defensively to critique from guests, instructors or classmates • Sighing, rolling eyes, or muttering when other people are talking • Refusing to participate in group activities such as group or peer-to-peer critiques • Chronically entering late/leaving early, moving about the classroom • Filming, photographing, or taping the class without the instructor’s prior permission • Disputing authority and arguing with faculty and other students • Yelling, arguing, swearing, bullying, or other harassing or intimidating behavior • Physically or verbally abusive conduct • Failure to adhere to the instructor’s rules or instructions • Vulgar or obscene language, slurs or other forms of intimidation • Showing up to class under the influence of alcohol/drugs • Threats of any kind • Destruction of property • Any behavior that puts the health or safety of the instructor or other students in the classroom in jeopardy
If you engage in disruptive behavior, I may file a Student Discipline Report and refer you to the Dean of Student Services. The Dean will investigate the case, and based on the investigation, s/he may put sanctions into place, including but not limited to withdrawing you from the class.
If the behavior is severe, I will call Campus Police, who may immediately refer you to the Dean of Student Services.
Attendance and Participation
Regular and punctual class attendance is expected of all students. If attendance or compliance with other course policies is unsatisfactory, the instructor may withdraw students from the class.
Absences
If for any reason you’re unable to come to class, you will be counted as absent. You are allowed 2 absences. I make no distinction between an excused or unexcused absence, so use your absences meaningfully and sparingly. I will count you absent if you: • are not in class • leave the class extremely early • disappear in the middle of the class for a significant length of time • get to class extremely late
At your third absence, I will drop your course grade by a letter grade. I will drop your grade a further letter grade for each subsequent absence thereafter.
Arriving late Classes will start on time. A pattern of late attendance will count against your final grade.
Leaving early If you must leave class early, please make arrangements with me ahead of time, so you'll know what material we'll be covering for the rest of the class period. Leaving class early will count as an absence.
Missed or late work
Assignments are due at the beginning of class periods. If you turn an assignment in after that, your project is late. I will lower a project one-letter grade for each class day that it is late.
Incomplete
An instructor may award a grade of “I” (Incomplete) if a student was unable to complete all of the objectives for the passing grade in a course. An incomplete grade cannot be carried beyond the established date in the following semester. The completion date is determined by the instructor but may not be later than the final deadline for withdrawal in the subsequent semester.
If you are unable to complete all of the objectives for the passing grade in a course due to extraordinary circumstances—such as illness or death in the family—I may grant an “incomplete.” Generally, to receive a grade of I, you must have completed all examinations and assignments to date, be passing, and have personal circumstances that prevent you from completing the course. Finally, these circumstances must have occurred after the deadline to withdraw with a grade of W.
Cell phone policy
Please silence your phone during scheduled class times. Please do not check your phone or text during class time; you may check messages during your break. If you can’t detach from your smart phone during class, I reserve the right to ask you to do a detailed usability analysis of the apps you use, in addition to the operation of the device. This assignment will take the place of the regularly scheduled assignment for the week, and will be more involved to reflect your experience with the your phone.
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