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Final Visual Thinking I Portfolio
Artist Presentation - Artist #1 (selected artist), Artist #2, Artist #3, Artist #4, Artist #5
Immaterial Processes and Elements Research - Artist #1 (selected artist), Artist #2, Artist #3, Artist #4, Artist #5
QCQ #1: Creativity
QCQ #2: 13 Ways
QCQ #3: Against Interpretation
QCQ #4: How to See the World
Practical Exercise #1: Mirror Displacement Part I
Practical Exercise #2: Mirror Displacement Part II
Practical Exercise #3: Basel Dump
Directed Practice #1: Introduce Yourself
Directed Practice #2: Context Alters Meaning
Directed Practice #3: Under the Influence
Directed Practice #4: Immaterial Processes and Elements
Directed Practice #5: Redo/Undo
Redo/Undo: Side-by-Side
Final Index
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Redo/Undo Side by Side
Original images grouped in the center, new images on top and on the bottom.
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Mindscape Redo/Undo
Taking my glitch monsters and unifying them into one form, featuring things I look at and/or make on the regular to show off the inner workings of my mind in a video format. Made using photoshop, youtube, premiere pro and pre-existing works.I like to think of this as a hellscape existing on the plain of my own imagination, though one might think I am psychologically unstable if my brain was constantly like this...
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Immaterial Processes and Elements
Titled The Uncanny, when thinking of an artwork that is immaterial, I immediately thought of making something digitally. You can’t hold the file physically in your hands, but it can be viewed by the means of technology. I also thought about the ephemeral as something from another dimension, this video heavily features a type of void I was trying to create and odd things that happen or exist because of it. Like the man viewing humans turns and has a void for a face, and disappears while no one around him notices. The void is something we cannot see, but it becomes visible through technology. It also is titled uncanny since I am showing things that we do that can be strange and weird if looked at in a different context. Like collecting teeth and hair from children, keeping x-rays of your own skull, etc.
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FNAF inspired frame by frame animation using real life sets and pieces.
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QCQ #4 How to See the World Chapter 5
Quote: “...although the Cold War is over, wall building is back in fashion worldwide, from gated communities to national borders.”
Comment: The book generalizes three types of cities, one of which is the divided city. Which talks a lot about the Berlin Wall, segregation, apartheid, and the fact that new walls are still in effect. I found this quote interesting seeing as how this book was published in 2015, what it states is still very true. Even more than ever in the US, because with our recent election of Donald Trump, one of his big promises as being president is that he will build a wall between the United States and Mexico and that Mexico was going to pay for it. Promises like his makes me think America is done for, as we’ve seen examples in the past why building walls and separating people by race is a bad idea. And they are pointed out through examples in the chapter. Breaking down the Berlin wall was a momentous occasion for moving forward with the world, and getting past such terrible wars. Reading this chapter has shown me, that history does seem to be repeated, while we should have learned our lessons from the past instead.
Question: The quote even mentions gated communities, which I have seen a huge number of myself just in this one city. From my experience, a wall or gate really does very little to protect anyone if one can get over it. And trust me, people will always find a way. The wall is really more an idea, than something that’s actually useful for keeping things from getting in. Are building walls and gates truly just for our safety anymore?
(cat jump)
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Under The Influence Assignment - “Please Don’t Touch The Artwork”
My artist presentation was On Erwin Wurm, who makes humor-based artwork with dark hidden qualities. He mainly works on the medium of sculpture, while his popular One-Minute sculpture series uses many mediums all at once. I decided to use the interactivity of those sculptures and create a table of many materials one could interact with. The humor aspect is the hidden skull underneath the sheet revealing the true title of the piece. So it’s a bit ironic as well. It also talks about how museums don’t encourage the viewer to touch anything, so the title is meant to make fun of them. Seeing as how I made something that requires one to come up and interact with. A secret about the piece that everything shown are personal things of mine that I use everyday, playing on the idea of the everyday objects Wurm uses in his one minute series.
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Nam June Paik, My Faust-Communication, 1989-1991, Leeum, Samsung Museum of Art
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Nam June Paik, Gulliver, 2001, CMay Gallery
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Nam June Paik, TV Buddha, 1992, James Cohan
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Nam June Paik, Quetzacoatl, 1996, Leeahn Gallery
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Nam June Paik, Never Read Wittgenstein , 1988, Paik Hae Young Gallery
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Paul Pfeiffer, Live Evil (Amsterdam), 2015, Perrotin
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Paul Pfeiffer, Caryatid (De La Hoya), 2016, carlier | gebauer
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Paul Pfeiffer, Race Riot, 2001, carlier | gebauer
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Paul Pfeiffer, Goethe’s Message to the New Negroes, 2001, carlier | gebauer
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