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itsmissmajora · 8 years
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Makes me want to learn FX!!
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Voilà! Our FX animation exercise is finally online! 
Made with my darlings @cecileguillard, @valentine-zhang, @mathildejr and @sashakrechman <3 <3 <3  
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itsmissmajora · 8 years
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SO EXCITED for #legendofzeldabreathofthewild #Nintendoswitch Did a study since I was watching the trailer over and over and over!!! I can't sleep. My first time painting in photoshop #Legendofzelda #botw #breathofthewildart #zelda #zeldaart #breathofthewild #zeldafanart #zeldanation #zeldatattoo #zeldaart #zeldafan #zeldabreathofthewild #Nintendogirls #nintendogirl #zeldabreathofthewild #zeldasketch #sketcheveryday #zeldaartwork #zeldainformer #zeldauniverse #zeldadungeon #midna #malon #animationillustration #digitalpainting #sjsu #sjsuai #shrunkenheadmen
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itsmissmajora · 8 years
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a collection of things i wrote about color. these aren’t necessarily “tutorials", just things i’ve discovered that work for me and might help others. i’m still learning.
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itsmissmajora · 8 years
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So goood
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Sketchy dumpy!
Happy Friday everyone! <3
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itsmissmajora · 8 years
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itsmissmajora · 8 years
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doodle !
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itsmissmajora · 9 years
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hOW DO U PHOTOSHOP
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itsmissmajora · 9 years
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itsmissmajora · 9 years
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How I Became an Artist
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itsmissmajora · 9 years
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itsmissmajora · 9 years
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YUP
“2015’s biggest legal story for the animation community was undoubtedly the ongoing lawsuit known as In re: Animation Workers Antitrust Litigation. This is a class action involving the biggest feature animation studios, thousands of animation industry employees, a potentially large payout for the employees, and huge ramifications for the entire industry. The start of the new year seems like a good time to recap all the facts, the allegations, and where the case is today.
In September 2014, plaintiffs Robert Nitsch, a senior character effects artist at DreamWorks Animation until 2011; Georgia Cano, a digital and lighting artist at Rhythm & Hues until 2009; and David Wentworth, a production engineer and computer graphics supervisor at ImageMovers Digital, together filed a class-action lawsuit against several animation studios.
The accused studios are:
Blue Sky Studios, Inc.
DreamWorks Animation SKG, Inc.
Lucasfilm Ltd., LLC
Pixar Animation Studios
Sony Pictures Animation, Inc.
Sony Pictures Imageworks, Inc.
The Walt Disney Company
Two Pic Mc LLC (formerly ImageMovers Digital LLC)
Beginning in 2009, the Antitrust Division of the U.S. Justice Department began investigating the hiring practices of several high-tech companies, including Google, Apple, Intuit, Intel, and Adobe Systems. The investigation ensnared Pixar and Lucasfilm as well, and lead to the discovery of written agreements among the defendants not to cold call each other’s employees and not to engage in bidding wars for employees.”
Read the full breakdown at the link.
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itsmissmajora · 9 years
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figure drawings practice
Here is a good figure drawing reference online https://www.youtube.com/watch?v=lzEw6ynDkvQ
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itsmissmajora · 9 years
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Guweiz  -  https://www.facebook.com/Guweiz-189581388055662/?ref=aymt_homepage_panel  -  http://guweiz.tumblr.com  -  https://www.instagram.com/guweiz  -  https://twitter.com/ttguweiz  -  https://www.patreon.com/guweiz?ty=h
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itsmissmajora · 9 years
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How the Old Spice commercial was filmed. Practical effects.
Not at all what we thought!
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itsmissmajora · 9 years
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Hatching ties pretty heavily into your draughtsmanship, so if your hatching doesn’t look how you want it to then you might want to get into the habit of doing some draughting exercises.
The better your draughting, the easier it is to draw parallel lines.
Regular, equal spacing between lines is what makes hatching look like a cohesive tone! It doesn’t need to be perfect, but if they’re roughly parallel and equal it will work.
That said! The lines don’t need to be straight. You can hatch with curved lines, or swirls, whatever you like.
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itsmissmajora · 9 years
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Reblogging for Elmo
Dat feel when
you discover how to put a stop to your color pencils breaking during sharpening
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Originally posted by lovelordtubbington
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itsmissmajora · 9 years
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List of Inspirational Artists in my ANI 50 Book of Artists in case anyone was wondering
THIS IS IN NO PARTICULAR ORDER - i just needed to count how many i had
Alessandro Talexi - Visual Artist, Ninja Theory
James Stevenson - Character Animator, Nina Theory - Heavenly Sword
Katsushika Hokusai- Ukiyo-e Printmaking
Naoki Katakai - Visual Artist, Lead Character Design - Okami
Mari Shimazaki - Character Design - Okami, Bayonette
Jhonen Vasquez- Cartoonist - Invader Zim
Sam Burley - Illustrator
Lotte Reiniger - Silhouette Animator
Evgeny Hontor - Sculptor
Andy Warhol - Pop Art
Alphonse Mucha - Traditional Painter
Yoshiyuki Ito - Bones Studio-Animator, Soul Eater, Fullmetal Alchemist,  
Wassily Kandinsky - Abstract Artist
John Singer Sargent - Traditional Painter
Doug Griswold- graphic artist, San Jose Mercury News
Johane Matte - Dreamworks
Patrick Brown - Digital Fanart
Leonardo Da Vinci
Katarzyna Redesiuk - Digital Art, Off-White comic
Anna Podedwora - Digital Art, Off-White Comic
Charlie Bowater - Concept Artist
Jennifer Miller - Traditional
Ben Heine - Digital, pencil, camera, acrylic
Melody Pena- Sculptor, Windstone Editions
Matt Groening - cartoonist, screenwriter - Simpsons, Futurama
Stephen Bliss - Graphic Design,  red dead redemption, grand theft auto , burton
Anthony Macbain- illustrator, director of illustration at rockstar games
Joe Madureira - comic artist, Darksiders, X-men
Hethe Srodawa - Concept Artist-Rockstar Games, Red Dead Redemption
Alex Pardee -  freelance artist, Clothing
Camilla d'Errico- Illustrator
Shepard Fairey - Clothing, Obey
ROA - street art/ murals
Natalia Rak - street art
Kurt Wenner - 3-D pavement art
Nikolaj Arndt - 3-D pavement artist, oil paint, graphite  
Małgorzata Lachowska - digital artist, a.k.a LilaiRa
Joe Hill - 3-D artist street art, oil paint
Jaime Jones - illustration and concept design
Adam Paquette - illustrator
Yeong-hao Han - illustrator
Richard Wright - illustrator
John Avon - illustrator
Edgar Müller - 3-D Street Artist
Leon Keer – leading 3D sidewalk artist of world
Manfred Stader - 3-d Sidewalk artist
Atsushi Ōkubo - Manga, Soul Eater
Tite Kubo - Manga, Bleach
Priscila Vertamatti - Pixar Animator
Kathy Zielinski -Animation Department
Wenqing Yan - digital artist / watercolor, comics a.k.a yuumei
Ellen Jewett - Sculpture (Creaturesfromel)
Ileana Hunter - face rendering/ graphite portraits
Alex Kupershmidt - Disney Animator
Frank Thomas - Disney Animator
Ollie Johnson - Disney Animator
Ken Duncan - Disney Animator
Russ Edmonds - Disney Animator
Fred Moore - Disney Animator
J.C. Leyendecker - 20th century American illustrator
Norman Rockwell -  20th century American illustrator/Painter
Joe Weatherly - animals/ oil paints (traditional)
Matthew Nava - Concept Art (Journey)
Frank Vincent Dumond - landscapes (traditional)
David Choe - traditional (current) pop
Hieronymus Bosch - traditional
Zdzisław Beksiński - traditional
Alex Ross - American Comic books
Michelangelo di Lodovico Buonarroti Simoni
Anastasios Gionis - monsters inventor graphite
Mike Disa - Animator, storyboard, director
Shuko Murase - Animation, writer, director (wolf’s rain, Dante’s Inferno, Samurai Champloo)
Edvige Faini - Concept Artist, Matte Painting
Natasha Allegri - Bee and Puppycat
Zach Parrish - Supervising Animator @ Walt Disney Animation Studios (Tangled Wreck-it-Ralph, cloudy with a chance of meatballs)
Tex Avery - Animator
Michael Parkes - Traditional
Laurel Burch - traditional and jewelry
Toby Lewin - concept art
Tuomas Korpi - production art, illustrations
Andreas Franke - Sunken Ship photoshops
David Wyatt - Illustrator
Douglas Carrel - Illustrator, Dragonology book
Hayao Miyazaki -  Studio Ghibli
Pete Oswald - concept artist (paranorman)
Glen Keane - Disney Animator
Salvador Dali - traditional painter
Scott Wills - animation background artist
Levi Hopkins - concept artist
Carne Griffiths - original portraits
Luis Ricardo Falero - traditional
Karl Mårtens - Traditional
Matt Rockefeller - illustrator
Maurice Noble - animation background artist, Loony Tunes
Joanna Quinn - animator
Pawel Kuczynski - traditional
Amy Beth Christenson - concept artist
Winsor McCay - Animator
John Howe - illustrator
Armand Baltazar - illustrator
Dominic Qwek - 3d digital concept artist
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