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jerrykiller92 · 1 year
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I heard you like updates. Bit of a mesh/texture update, better jeans and hand wraps to be more specific. Old textures were pretty bad IMO, so I decided to switch it up with some photorealism. They aren't super dirty, and I haven't decided if I'm gonna make 'em dirtier. Just have the shirt texture to spruce up then that will be done. Head bandages need just a couple of tweaks to the texture. The annoying part, however, is that there's neck clipping during certain angles, something I will have to ponder over and figure out.
I have been making progress on the new dialogue and scripts, which are a pain but the more I work on it, the more I'll retain in the brain.
First two pictures ENB is off, for the rest I'm using Fallout 4 Remastered with NAC support ENB.
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jerrykiller92 · 1 year
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Link to the latest version of my Joshua Graham companion and armor.
What's been updated? Well, the textures, for one, are all redone, and the meshes have been upgraded to a higher poly count to allow for less clipping. Also included Joshua's bandages (body) as a clothing piece that you can either have him wear or you can if you are playing a male PC. No female version and I probably will not make one either. The unbandaged armor that you can craft at the chem station has also been upgraded. I still need to get a working version of the female first-person model made so that'll be on my to-do list.
If you find an issue, just lemme know here or PM me.
Things still to work on:
Using VATrainer software to make new custom dialogue utilizing VASynth. I'll be using files across several games to input into the program to maximize range and keep it free of accent issues. So no Skyrim dunmer accents.
Retexture the holster and gun to match the 1911. On that note, seems like a lot of mods are now popping up with the same holster/gun but seems no one knows the source of the model so... I'm still keeping an eye out.
Still working on the affinity scripts. I need to have VAsynth set up with the new voice type in order to add the new dialogue prompts that come along with affinity checks. I know that not everyone wants to go a romance or platonic route so there needs to be options available to accommodate. The same goes with play style. He will have options he likes and dislikes, so I need to create dialogue accordingly.
Make the 1911 mod a master requirement so that he should already have A Light Shining in Darkness equipped. You will still have to download it, however, in the next version, he should have it in his inventory already instead of having to console command the weapon and giving it to him.
After the dialogue and affinity scripts are finished along with the quest, and this moves out of Beta, he will no longer be found at vault 111.
Lastly, I am aware there's a small gap between the head, neck, back of the head mesh. It's an issue that's been around for a while when it comes to custom textures or using a unique mesh, even if it's the vanilla model. I'm looking into a proper fix for it.
This mod is not affiliated with any other modding groups, although I'd love to be recruited, I'm just shy. I'm working on a larger project, well, chipping away at it TBH, so I switch my time around.
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How to install:
Get yourself MO2 or Vortex (gag) first. It's better to use a mod organizer instead of drag/dropping shit into your data folder. Then, download my mod, then install it using a mod organizer and activate the two esp's.
If you are going to just drag and drop, open the zip file or unpack it into your Fallout 4 data folder.
FYI: I am not going to port this to X-Bones or Playstation. If you want to port it yourself, go ahead, just do not upload the port anywhere, or share it without my permission. Do not repost this mod to any other sites. I will eventually upload the finished version to either Nexus or Gaming Underground. Right now only the voice files were ported, everything else is either from vanilla FO4, or my re-creation (minus the holster/gun).
(update 1)
Reuploaded the file because I forgot to add the Material files for the arm garter. *slaps head* And the two male armor models should have the weight fixed on the gun/holster so it no longer stretches as he runs.
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jerrykiller92 · 4 years
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jerrykiller92 · 6 years
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Red head elf strikes again
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jerrykiller92 · 6 years
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jerrykiller92 · 6 years
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People look so different once you don’t care about them anymore
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jerrykiller92 · 6 years
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jerrykiller92 · 6 years
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jerrykiller92 · 6 years
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Pokemon Region Posters made by EyesOnFireArt
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jerrykiller92 · 6 years
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Ewan McGregor interviews Winnie The Pooh
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jerrykiller92 · 6 years
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Daisy Ridley © ASOS
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jerrykiller92 · 6 years
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Skyrim: The Dragonborn Comes - Female Cover by Malukah
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jerrykiller92 · 6 years
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jerrykiller92 · 6 years
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jerrykiller92 · 7 years
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wwe superstars as fairy tales stories
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jerrykiller92 · 7 years
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(✿◠‿◠)
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jerrykiller92 · 7 years
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