kikisdevblog
kikisdevblog
Kiki's DevBlog
3 posts
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kikisdevblog · 10 months ago
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SaS Devlog #2 - No more goofy ahh farming tool
god bless having a smart friend who can give you pointers on how to make a tool look right in ur hand
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Now comes the time to see if I can make it function.
I also started trying to see if I could make a part where, essentially, it "flips a coin" to determine whether a tile will become tillable grass or stone path. it's not working as I speak. I'll tinker some more with it, but for now, here's what I have. (Yes I'm using EventBlocks, I gen can't make any sense of regular scripting.)
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kikisdevblog · 10 months ago
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SaS Devlog #1 - Crop and Stone Models
I admit, I am not much of a coder. I'm an artist at heart and, admittedly, I have no idea how Roblox studio works. But y'know, you gotta start somewhere.
Shown in the image below is all of the models I've made for the crops, stone types, and map. They're far from fancy, but they should work for now as part of this prototype!
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kikisdevblog · 10 months ago
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Welcome to My DevBlog!
Hii!!! I'm Kiki, and I'm an artist and aspiring Roblox developer! I'm opening this blog to record my progress on my current, and maybe future projects!
As of 10/13/24, my Current project is a Combatitive Cooking Game, which I'm calling "Sweet and Savory"!
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