kukez
kukez
Animate me
344 posts
animation director / comic artist
Don't wanna be here? Send us removal request.
kukez · 15 days ago
Text
Tumblr media
Trying to figure out an efficient pipeline for coloring the comic. This turned out pretty nice, but took way too long and I have no idea how to replicate the results (at least quickly) for dozens of pages...
21 notes · View notes
kukez · 18 days ago
Text
Tumblr media
Even if you just spent 21 years in stasis, you're still not old enough to buy a beer.
12 notes · View notes
kukez · 19 days ago
Text
Tumblr media
Slipping these in-world advertisements of everyday tech in the comic to dump lore and expositions. Their products/technology are kinda crucial for the story, but can't really be naturally explained in dialog so this is a nice little shortcut and good worldbuilding.
10 notes · View notes
kukez · 20 days ago
Text
Tumblr media Tumblr media
Finally finished the fourth issue thumbnails and prepping to start the final comic.
Did a quick test to try out the cleanup process. Everything was super fast compared to sketching everything in final print size from scratch, so I'd say it was absolutely worth it.
Kinda relieved tbh.
12 notes · View notes
kukez · 2 months ago
Text
Tumblr media
Colonial Peacekeepers [CoPe]
Trying to design a detailed gear that looks nice and that I can also draw over and over and over and over again is quite... something.
15 notes · View notes
kukez · 3 months ago
Text
Tumblr media
All pew-pew'd out.
26 notes · View notes
kukez · 3 months ago
Text
Tumblr media
Her oxygen mask looks a bit silly, but at least it makes her recognizable and adds some levity to the character :B
37 notes · View notes
kukez · 4 months ago
Text
Tumblr media
Another scifi trope made unnecessary complicated:
Personal energy shields don't create an impenetrable force field around their user, instead they detect and alter the trajectory of incoming projectiles just enough to [hopefully] prevent lethal injuries (velocity and composition of incoming projectiles may alter effectiveness // collateral damages will not be covered by the manufacturer)
Anyway, I finally started thumbnailing the script.
Thanks to doing everything digitally now, I can just scale the sketches up and use them as the first pass, which will save SO much time when working on the final pages.
Downside is, it takes a bit longer to add all the little details to the thumbnails, so... I guess you win some, you lose some.
12 notes · View notes
kukez · 5 months ago
Text
Tumblr media
Spent the entire january (all 400 days of it) finalizing the script for this project. Time to warm up those drawing muscles again.
19 notes · View notes
kukez · 6 months ago
Text
Tumblr media
Capes & swords never go out of fashion, even in distant stars.
14 notes · View notes
kukez · 7 months ago
Text
Tumblr media
Almost finished with the prologue issue.
I need to write a manual for different stages of working on these pages. I seem to forget all the clever tricks I come up with when trying to streamline the workflow.
12 notes · View notes
kukez · 7 months ago
Text
Tumblr media
41 notes · View notes
kukez · 8 months ago
Text
Tumblr media
Pawns.
14 notes · View notes
kukez · 8 months ago
Text
Tumblr media
[Copy & Paste]
Succumbed to the cardinal sin, but sometimes you have to sacrifice your ridiculous principles to save ludicrous amounts of time.
75 notes · View notes
kukez · 8 months ago
Text
Tumblr media Tumblr media
Climbing up the Star Ladder
As I started writing this comic I wanted to keep space travel and all related technology scientificly accurate, but that got real boring real fast. I ended up going with the basic concepts and that's close enough.
29 notes · View notes
kukez · 9 months ago
Text
Tumblr media
Pursuit of reaching one's personal goals is a long one. Try not to lose sight of your destination and why you ever set off to this journey in the first place.
14 notes · View notes
kukez · 9 months ago
Text
Tumblr media
Space laser!
29 notes · View notes