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lada-m · 4 years
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Sims 4 Simdew Valley Challenge (base game friendly)
Hello! I tried bunch of farm challenges and came up with this one. It is structured, base game friendly and flexible. Please google how to use cheats or install mods, I won't explain it here.
Also this challenge was inspired by two challenges: 1 and 2.
To win
Main goal is to purchase all upgrades from the list and accomplish Freelance Botanist aspiration. If you own Get to work, you also obligated to open a shop. For more fun I made 21 tasks you can accomplish for reward.
At the end of a challenge your farmer will have big house, happy family and perfect garden.
Backstory
Your grandpa, nobel farmer, passed away and left you all what he had. Unfortunately collectors sold most of his heritage and left you nothing but an old house and empty soil.
Set up
I played this challenge with long seasons and long life span but you can use any settings you want. Also I would start with spring if I where you (you can change season with cheat). You must start as a young adult. Roll the dice for your starter pack.
Books. Grandpa left you the following skill book (tier one): 1-2 Cooking skill book 2-3 Gardening skill book 3-4 Handiness skill book 5-6 One (!) skill book from any EP you own or mod you installed (Herbalism, Knitting, Juice Fizzing, Baking, Flower Arrangement or Canning, Nectar Making, etc.) If you have nothing to choose from, choose any skill from the base game (everyone have a hobby!).
Your skills. You wasn't born yesterday, right? Set the skill to level two using cheats. Choose skill according to dice. 1-2 Cooking skill 2-3 Gardening skill 3-4 Hndiness skill 5-6 One (!) skill from any EP you own or mod you installed (Herbalism, Juice Fizzing, Baking, Flower Arrangement or Canning, Nectar Making, etc.). If you have nothing to choose from, choose any skill from the base game.
Your traits and aspiration
You have to pick one helping trait (love outdoors, genius, creative, perfectionist, green friend, loner, maker) and one bad trait (hot-headed, gloomy, paranoid, squeamish, klepto, jealous). Third trait can be any excluding listed above.
You have one obligatory aspiration and four additional. I suggest you to try aspirations in that order, even if additional ones won't be finished.
1. The curator (sell collectibles for stratum capital) 2. Freelance botanist (obligatory) 3. Big happy family 4. Angling Ace 5. Mansion Baron
Your appearance
You can wear only clothing appropriate for garden, no fancy stuff. You have to pay 500$ every time you want to add new clothing to category.
Your home
Step 1. Choose big lot, preferably deep in forest or on island. There you have empty home with cracked walls and dirty flooring, half of the roof is missing. If you are not a builder, any gallery home will do, just delete wallpaper/flooring/furniture. If you are a builder, I suggest you to make floor plan now.
Keep in mind that you might need a place for garden, greenhouse, barn, basement and crafting studio.
Step 2. To simulate uncomfortable feelings from nearly destroyed home, I suggest you to place everywhere dirty dishes from debug menu.
Step 3. If you can add bad traits to your lot, do it. Creepy crawlies, cursed, filthy, gremlins, quake zone are bad traits.
Step 4. Place the following objects anywhere in the house: - Tent or cheapest bed, - Woodworking table, - Functional pile of books or cheapest bookcase, - Fetilize-able bush or cheapest toilet (must be outdoors anyway), - Cheapes grill (if there is none around), - Outdoor bin, - Washing tub and clothesline (if you own Laundry Day).
Step 5. Use cheat to reduce money to zero.  That's right, you better hurry before you farmer got hungry! I suggest you to look around for collectibles, harvestibles and lost hotdogs. You can use community lots for plumbing. You can't build mansion for community lot and live there!
First steps. Get plumbing, electricity and roof upgrade. After that you can get rid of dirty dishes.
Rules
Money
- You can't sell for profit decorative spider web or cracks in the walls, old furniture and other crap that no one wants. You can't have profit from selling plumbing, walls, windows. Deduct money with cheat.
- Every season OR every four in-game weeks (for base game) you have to sell all old crops and plant new ones. Only crops in greenhouse can stay. Remember, no one wants your crap, leave alone dead roots you just pulled out of the soil! So deduct money you got from sold crops.
- Nothing is free. You have to pay money for wires to be pulled into your house, plumbing to be connected, roof to be repaired, and so on (upgrades list is below).
- You can sell crafted objects and collectibles any way you want: via build mode, inventory, market table, retail business or Plopsy.
- All CC are allowed. Remember, you can't buy cheap or free CC objects, you have to pay for them honest price according to EA prices. Use cheat to deduct money.
Tasks - You can complete tasks for reward. Some of them have penalty for skipping! - Every in-game week have it's own task. For example, you can't take task from week two if you are on week four. - You have only one week for every task, you can't prolong task time. - If you run out of tasks then start list over from the beginning.
Restrictions - You can't start with pre-made family, you start with single sim. Also you can't have pet of your dream from the beginning, getting a pet is another upgrade to purchase. - No potions, spells, immortality, lottery tickets, great-great grandpa money, money tree. - You can hire butler only because he doesn't have to make a long way to your house deep in the woods. All other services forbidden (unless you have live-in services mod). - Your sim can't have a job but he can register profession in the ministry of labor. You are allowed to gain money in any way as long as it is about craft, art and collectibles. - If your main character dies, you have to teach another household member. You can't buy more upgrades with dead sim's skills. - Visiting other sim's house is not allowed if you was not invited. inventory - If task says "hide", you move item to household Inventory and never use it again. - You can't use household Inventory for anything else. That's why you will need to build a barn eventually. - You can carry only following objects using sim's inventory: seeds, upgrade parts, earbuds, camera. 
Please read upgrade list to understand what your sim can and can't do at the very beginning.
Upgrades
(you can buy only one upgrade per day! Purchase upgrades in any order you want. If you don't own mentioned EP, ignore upgrade)
Utilities Plumping upgrade (600$) You can use any plumbing available. Electricity (1200$) You can use any electricity object available. Hello, world (2000$) It's hella expensive to have internet in the country, ya know! But you paid enough and now can order items, browse the web and use other online functions of computer.
Basic building Roof (3000$) You can fix your roof so it covers all rooms.
Barn (2000$, handiness skill 5, gardening skill 5)
Craft studio (400$, any skill 6) You can place woodworking table or any other craft table and hobby item here.
Decorating courses (200$ and Handiness skill 3) You attended decorating courses. Now you can buy wallpaper or drywall, use linoleum and carpets.
Another decorating courses (200$ and Handness skill 5) All types of flooring and walls unlocked, including stone and wood.
Second floor unlock (5 000$) You have to pay every time you need another floor to be build.
Going down (5 000$) You unlocked basement. Do what you want but just don't build kid's bedroom here, alright? For walls and flooring purchase another upgrade.
Garden Garden tier 1 (1000$) Apple won't grow if you just throw it on the ground, fertilizers required. You can place two planter boxes or 8 plants without planter boxes.
Garden tier 2 (1500$ and garden skill 3) You can place one more planter box (3 in total) or 4 more plants without planter boxes.
Garden tier 3 (1800$ and garden skill 6) You can place one more planter box (4 in total) or 4 more plants without planter boxes.
Garden tier 4 (2200$ and garden skill 8) You can place one more planter box (5 in total) or 4 more plants without planter boxes.
Garden tier 5 (3000$ and garden skill 8) You can plant any amount of seeds you want, it's your land now, no fee!
Get wet (Gardening skill 3) You heard about this "sprinklers" thing but could not believe it till you found some in local store. Now you can buy Sprinkle-O-Matic 2001.
Bee boxes (1000$)
Lots
New lot trait (20 000$) You hired specialist (exterminator, feng shui master, ghost buster, whatever) and he made your home a better place. You can change one trait to any other of your choice. You have to pay every time you want to change lot trait. If you had no lot trait but ready for makeover, you can pay 20 000$ and get free bonus trait (any trait) for your sim. Use cheat for that.
Your own store (gardening 9, handiness 9, charisma 4, proper house with utilities and 50 000$) Fee was huge but you did it! Congratulations, grandpa would be proud of you. You unlocked retail store, but you have to pay for lot and building now. Yes, 50k was only a fee.
Catalog Pay only once for unlocking price range.
Local store items (200$) You can buy items under 300$, all fancy stuff in another store.
Store in Sunset Valley (500$) You unlocked items in 300-600 price range, but transporting expences was cruel.
Store in Twinbrook (800$) You unlocked items in 600-2000 price range, but delivery company is greedy.
Store in Twinbrook (1200$) You unlocked items in 2000-4000 price range, you shopaholic...
Store in Pleasantview (2000$) You can order whatever you want because you order in Pleasantview, best city for shopping available!
Social
Wedding (5000$, gardening 6, cooking 4, handiness 3, and proper bedroom, kitchen, bathroom, living room, unlocked roofs, utilities, wall and floor decorations) Now you can marry.
Kids (7000$ per kid. Wedding required if kid is not adopted. All room types must be unlocked, all utilities paid) Health and school expences was large. If you own required EP then buy poor kid bike to get to school from your coutry farm!
Pet (gardening 6, handiness 6, 3000$) After medical examination and vaccinations you finally got yourself the furry friend! You unlock pet and/or cowplant owner privilege. You can only adopt pet! No premade perfect pets allowed!
Afterschool activities payment (400$) You love these kids but can't they find a better hobby but talking to monster under the bed? Well, if you pay teachers they will stay with your kid a little longer. Afterschool activities unlocked. If you don't own EP, you unlocked mods that use wormholes (like Explore mod).
Woodcarving society (Handiness 10) After maxing skill you can present to judges five hand-made wooden objects (hide wooden objects). Now you are the part of woodcarving society and can sell every object made with woodworking table for double price.
Farmer society (Gardening 10) After maxing skill you can present to judges ten harvestables (hide harvestables). Now you are the part of gardening society and can hire a gardener FOR FREE as your apprentice (money cheat or club slaves).
Fishing society (Fishing 10) After maxing skill you can present to judges five different fishes (hide fishes). Now you are the part of fishing society and can sell every catched fish for double price.
Creative society After maxing one of these skills (painting, flower arrangement, fizzing, fabrication, knitting) you can sell objects made with it for double price. But first you have to present to judges five examples of your mastery (hide crafted objects).
List of tasks
If you don't have certain character on your save file, choose other NPC.
Week 1. Locals want to meet their new farmer. Talk to everyone on a party on in community lot. Entroduce yourself to at least 10 characters. If you ignore them, you have to pay additional 200$ to every building upgrade because locals don't want to deal with you and you have to hire someone from other city.
Week 2. Local kindergarden run out of greenies. Sell 10 vegetables or fruits before week ends, maybe not from your garden ;) Free activity table for your kids if you participate.
Week 3. Bob Pancakes is terribly ill, only good looking garden salad from organic vegetables can help him. You can give it to him or ignore him. You can visit his house and use his stuff if you helped him. Hide or gift salad.
Week 4. Romance day is coming! You can sell your flowers for double price this week.
Week 5. Local bar lost two baristols in recent nectar accident. You can sell them two crafted baristols for double price or pretend you wasn't there and have no idea they need baristols ;)
Week 6. Mortimer Goth runs charity event. If you want to participate, you have to cook and give away (hide) 3 hot meals of family size and normal quality. In exchange you can get any flower vase under 300$ from catalogue for free as memorable gift from community.
Week 7. Art Gallery of San Myshuno is planning an exibition called "Creativity in everyone". They asked you to participate: make a painting or photo they can show. Hide it. Your reward is free easel.
Week 8. Wildfire in Selvadorada destroyed many trees. You can help and donate 10 trees of any kind. Hide them. Everyone amazed by your kindness! Use traits.equip_trait Gregarious cheat for bunus trait (use testingcheats on first).
Week 9. Geoffrey Landgraab runs fisherman week. Everyone who wants to participate have to catch and cook at least 5 fishes. In exchange you get big or small fish tank for free. Roll the dice, even numbers -- big fish tank.
Week 10. Nancy Landgraab requested 3 flower bushes for her garden. Hide them and give yourself 1000$. You can ignore Nancy but she will pull strings and you barn will cost 2300$ instead of 2000$.
Week 11. Local teacher asked you for a tour. You can ignore request. If you agree, invite 5 kids to your lot and let them stay for three in-game hours. You unlocked one afterschool activity/wormhole mod for your kids for free.
Week 12. Sulani environmentalists concerned with Sylvan Glade. Is it safe? Is it hidden? Go there, take 5 different photos to prove that Sylvan Glade is fine. Hide photos.
Week 13. Windenburg wants to sell souvenirs. You can make some! Any wooden sculpture or other hand made decorative object can be sold for double price this week.
Week 14. Your city is in desprate need of eco tourists. You can shelter tourists this week, all they need -- bed and breakfast. For every day tourist spend in your house they pay you 300$. To simulate that, you can start a club gathering, invite someone to stay for a night, invite roommate or ask to join household.
Week 15. Local zoo requests 10 frogs. Hide caught frogs and give yourself 500$.
Week 16. At this promo week you can pay 1000$ and install premade greenhouse on your lot! Use gallery for that if you want. Greenhouse should be without plants, empty glass box. You can place only 16 plants or 4 planter boxes, they are not included in garden upgrades.
Week 17. Museum of Twinbrook interested in your collection of whatever you collected already. You can gift them 10 collectibles and in exchange they will deliver you anything from Twinbrook (Unlocks Store in Twinbrook upgrade).
Week 18. Amazing bonsai master arrived to your city with lecture on gardening. You can attend and pay 300$. It gives you plus two skill points (gain 2 skill points for gardening using cheat).
Week 19. Local folk heard about your progress and gave you 5 seed packs for free. Buy them for free using cheat. You can get seeds only if you finished 7 or more tasks before that.
Week 20. Evergreen Harbor requested 10 planter boxes for their first community garden. You can hide them and give yourself 3000$. If you have EP installed, you can visit community garden after that.
Week 21. Geo Consul asks you to make photo of The Forgotten Grotto because they can't break it open themselves. Get inside and take five different photos for this curious folk. Hide photos.
Score system
+ 5 once all available upgrades was purchased
+ 5 for every aspiration completed (in no specific order)
+ 5 for every child (any other age does not count)
+ 3 for every adopted child (sorry)
+ 1 for every cowplant and/or pet that lived more than three in-game weeks
+ 1 for every perfect quality plant (gallery plants do not count)
+ 5 once event list is over
+ 5 for every collection finished
+ 1 once your kids gets A in elementary school
+ 1 once your kids gets A in high school
+ 2 for every maxed skill
+ 1 for every full upgraded objects in game (eco upgrades do not count)
+ 1 for every five friends your farmer made
+ 1 for every three bonsai trees you harvested and sold (perfect quality only, full tree, not seeds)
As you can see, EP owners won't have advantage in scores. Tell me if I missed something.
Tips
Money
- Painting is most profitable, woodcarving is on second place, writing is on third. Flower arrangement is profitable too.
- If you want to abuse rules then you can simply buy bunch of roses via phone (purchase gifts...) and plant them. Very profitable little things
- Most of the collectibles I found was in parks of  Willow Creek, Oasis Springs and Brindleton Bay
Gardening - You can leave plants on ground and make cheap planter box using low heigh fence or dirt tiles - Death flower will give you many flowers once grafted to another bush plant - Harvest spawns at 5-6 AM and only if you are at home lot - I allow using cheats to make plants on community lots bloom. After that you can take home a piece, graft it to your plant and have harvest in three days or so - Seed collecting is pain in TS4. To make it easier for both of us I allow using debug to purchase seeds. BUT you can't order seeds from planter box, phone or computer until you unlock Hello world upgrade. Fell free to search for seeds in San Mishuno market, use N. A. P. or look for plants on community lots
Seasons EP: - If you own Seasons EP consider building greenhouse eventually - I allow loot Patchy for seeds and use him as help - Bees help plants to gain quality in 6 tiles radius, it's 3 planter boxes. You can also bond with bees and later collect swarm to pollinate plants manually - Fetilizer must be expensive, otherwise it does nothing
Related CC (free, always updated, no ads)
All Icemunmun's and Brazen Lotus's mods are perfect for farming challenges but I use only canning mod and retail displays (it's just personal preference).
Find all collectibles automatically
Better gardening - 1 and 2
No tiny harvestables
More woodcarving recepies
Rustic wooden toilet for set up
Seasons EP:
Weather overhaul for Seasons
Caigel Garden Sign Collection - All Packs Edition + Extra (only basegame required!)
Thank you for your attention! I am opened for suggestions. Also I'm not native eng speaker so pardon my grammar.
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lada-m · 4 years
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First CC suggestions (Maxis Match)
Here you go, most popular and useful links to CC creators and colections. I wish post like this existed when I tried custom content for the first time :(
Ultimate maxis match CC collection blog -- Link
CAS mods
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☆  Cartoonish and alien skin details, skins, genetics. All you need for a good looking sim at very begining -- PYXIS SIMS and most popular facekit
☆ All tatoos you will ever need for your sim -- Mera’s tumblr
☆ Everybody’s favourite presets for body diversity in game -- Hi-land’s tumblr
☆ Fantasy and sexy body types by Dumbaby
☆ Lots of free hair at Austin’s tumblr
☆ Clothing with 90′s and 80′s vibe, amazing quality, dl from Clumsyalienn tumblr
☆ Clothing, make-up, hair by Grimcookies
☆ Hair and casual clothing by Saurus (tumblr)
☆ Classy and fabilous dresses by Sentate (tumblr)
Gameplay mods
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☆ Bunch of great custom careers at Midnitetech’s tumblr
☆ Tunning mods that set you free from any annoying gameplay feature + global gameplay mods for vampires, witches and university.  Look for Zero's Sims 4 Mods&Comics at patreon.
☆ Most popular tunning mods at LittleMsSam’s tumblr
☆ CC for auto micromanagement in game: MC Comand Center, NPC Control
☆ CC for realistic emotions and storytelling: Slice of life, Have some personality please and Meaninfgul stories. (I use only one at once)
☆ Custom aspirations and some traits -- Marlynsims’s tumblr
I don’t like realistic mods but if you do, check out this site and this site (18+).
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lada-m · 4 years
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All CC links you will need for Decades Challenge (1890-2010)
Gameplay mods (small ones)
Sims don’t use phone - Mod The Sims
No one is calling you - Scumbumbo Site
No venue requirments -- Edorenel’s tumblr
Craft and retail
Forager mod, rustic retail displays, and more -- Brazen Lotus Site
More woodcrafting recipies -- LittleMsSam’s Tumblr
Objects
Rusric and off-the-grid functional objects -- Serinion at Mod The Sims
Vintage decorations set -- Severinka’s The Sims Resource
Clothing
Long silk dresses apropriate for 1910, 1950, 2000 - Sifix on The Sims Resourse
Lookbooks with free CC for every decade -- Tumblr
Ultimate collection of clothing 18-19 centuries -- HistoricalSimsLife
Clothing for any age (1830-1910) -- Vintage Simstress
Elfdor have bunch of amazing vintage clothing but uses adfly
SimDay link collection for 1920 lookbook -- Youtube showcase and list of CC (Adfly alert)
Victorian hats and dresses (earlier decades too) -- Gilded-Ghosts Tumblr (lots of free content)
Shiny 1960s jumpsuit -- Joliebean on Patreon
1890 and other clothing -- Linzlu’s tumblr
1950 evening dress from The Sims Resource
Makeup and hair
Must have 1960 hair -- Simduction Tumblr
1970 hair by  feralpoodles
Twiggy iconic eyeshadow (1960) --  georgiapeachsims’s tumblr (sfs link)
1890-1940 hats -- In set (Tumblr)
I tested all CC listed above. Maybe I will add some new links later.
Also: Working Adfly skipper for Chrome 
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