Tumgik
liannaedgelord ¡ 17 hours
Text
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
1145. Kenzo Unno (Umi Architectural Atelier) /// Maruyama House (House to Watch the Fireworks) /// Sumida City, Tokyo, Japan /// 1986-87
OfHouses presents: Japanese Fields OfHouses, part VII. (Photos: © Shinkenchiku-sha. Source: ‘Jutakutokushu’ 10/1987; 'SD' 10/1987; 'Jutakukenchiku' 04/1988; Umi Architectural Atelier Archive.) — This project will be published in our upcoming book: ’Japanese Fields | OfHouses.’
84 notes ¡ View notes
liannaedgelord ¡ 18 hours
Text
Tumblr media
158 notes ¡ View notes
liannaedgelord ¡ 23 hours
Text
Tumblr media
I've wanted a copy of this bad boy for years
3K notes ¡ View notes
liannaedgelord ¡ 23 hours
Text
In Islam, there's a saying of the prophet that if the day judgement is at hand but you have a sapling, you should still plant it. This recognition that building for the future is important and virtuous on its own merits is part of what keeps us from going crazy. I feel like a lot of protestant Christians have painted themselves into a corner where they have to believe the same thing for practical reasons, but ideologically they can't admit it. I worry about them. The cognitive dissonance can't be good for you.
There are people in my life who have told me "I believe the rapture will happen in my lifetime." But they also agonize over their retirement plans.
I also had a person in my life who have told me "I believe the rapture will happen in my lifetime" and that person sold their house and moved into the desert and died trying to fast like in some Bible story.
3K notes ¡ View notes
liannaedgelord ¡ 24 hours
Text
Your straight male friends after two beers: "Hgey man can I smell your hair"
Your friend with the haunted shamisen: [plucks a baleful chord of ill portent]
8K notes ¡ View notes
liannaedgelord ¡ 1 day
Text
Tumblr media
Brother Gregor never spoke and often spooked the neophytes with his appearance, but he was a gentle soul and a phenomenal cook and knew more ways to prepare a fish than the abbot knew hymns
9K notes ¡ View notes
liannaedgelord ¡ 3 days
Text
Tumblr media
73K notes ¡ View notes
liannaedgelord ¡ 4 days
Text
all my advice about using real athletes to learn drawing bodies beyond hard abs, and my particular pref being wrestlers, also applies to women btw. you can draw women who r strong and not an hourglass shape. fucking do it.
Tumblr media Tumblr media Tumblr media Tumblr media
kris statlander, rhea ripley (look at her SHAPE), willow nightingale, ruby soho, these r just four off the top of my head that have obvious musculature and different body types. skye blue and julia hart have more slim cheerleader style bodies as well, i REALLY wanted to put emi sakura who is fucking STOUT (adoring) in this post but i couldn't find a good demonstrative pic, the list goes on
DRAW DIFFERENT BODIESSSSSSSS
69K notes ¡ View notes
liannaedgelord ¡ 4 days
Text
My ideal aesthetic is what I'm calling "sexy tomboy". That is to say, I am 100% femme through and through, but I want to look like what a straight man's idea of a "masculine woman" is. I wanna be masc in the way that LaCroix is fruit flavored, just a little extra something to make things a little more interesting
26K notes ¡ View notes
liannaedgelord ¡ 4 days
Text
pushing the boundaries of flirting by poking each others bruises
290 notes ¡ View notes
liannaedgelord ¡ 4 days
Text
I think a lot of folks in indie RPG spaces misunderstand what's going on when people who've only ever played Dungeons & Dragons claim that indie RPGs are categorically "too complicated". Yes, it's sometimes the case that they're making the unjustified assumption that all games are as complicated as Dungeons & Dragons and shying away from the possibility of having to brave a steep learning cure a second time, but that's not the whole picture.
A big part of it is that there's a substantial chunk of the D&D fandom – not a majority by any means, but certainly a very significant minority – who are into D&D because they like its vibes or they enjoy its default setting or whatever, but they have no interest in actually playing the kind of game that D&D is... so they don't.
Oh, they'll show up at your table, and if you're very lucky they might even provide their own character sheet (though whether it adheres to the character creation guidelines is anyone's guess!), but their actual engagement with the process of play consists of dicking around until the GM tells them to roll some dice, then reporting what number they rolled and letting the GM figure out what that means.
Basically, they're putting the GM in the position of acting as their personal assistant, onto whom they can offload any parts of the process of play that they're not interested in – and for some players, that's essentially everything except the physical act of rolling the dice, made possible by the fact most of D&D's mechanics are either GM-facing or amenable to being treated as such.*
Now, let's take this player and present them with a game whose design is informed by a culture of play where mechanics are strongly player facing, often to the extent that the GM doesn't need to familiarise themselves with the players' character sheets and never rolls any dice, and... well, you can see where the wires get crossed, right?
And the worst part is that it's not these players' fault – not really. Heck, it's not even a problem with D&D as a system. The problem is D&D's marketing-decreed position as a universal entry-level game means that neither the text nor the culture of play are ever allowed to admit that it might be a bad fit for any player, so total disengagement from the processes of play has to be framed as a personal preference and not a sign of basic incompatibility between the kind of game a player wants to be playing and the kind of game they're actually playing.
(Of course, from the GM's perspective, having even one player who expects you to do all the work represents a huge increase to the GM's workload, let alone a whole group full of them – but we can't admit that, either, so we're left with a culture of play whose received wisdom holds that it's just normal for GMs to be constantly riding the ragged edge of creative burnout. Fun!)
* Which, to be clear, is not a flaw in itself; a rules-heavy game ideally needs a mechanism for introducing its processes of play gradually.
5K notes ¡ View notes
liannaedgelord ¡ 5 days
Text
what if instead of being mean we could try being nice
9K notes ¡ View notes
liannaedgelord ¡ 5 days
Text
Tumblr media
2K notes ¡ View notes
liannaedgelord ¡ 5 days
Text
Tumblr media
6K notes ¡ View notes
liannaedgelord ¡ 5 days
Text
Tumblr media Tumblr media Tumblr media
lift up the receiver, i'll make you a believer
895 notes ¡ View notes
liannaedgelord ¡ 5 days
Text
Fall Out Boy: What if we had a figure of speech... but changed it slightly
Me: Oh yeah that's the good shit
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
32K notes ¡ View notes
liannaedgelord ¡ 5 days
Text
Discord has introduced microtransactions to make only specific users hear sound effects. Skype is back as a livestreaming platform. X is now marketing “twitter” as a paid-only private area to post in on X. There are clouds gathering above the field now. There’s an ache in your tooth when you eat something sweet, sharp and stabbing, but you put it off. The wind makes the puddles in the mud ripple after it rains. When you look out, you like to pretend they are deeper, deep enough to drown in. You wonder if you’d still be able to see just how big the cloud-heavy sky is as you fall beneath the surface. You wonder if you’d hear the first drops of rain. You wonder how the wind always seems to find you out there. The field is large, and it is cold outside. Come inside now. It’s getting late.
10K notes ¡ View notes