Game design, politics, surviving. Basically anything that distracts me from being disabled. Nearly 40 I'll read tarot for you, DM if curious
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Otaku no Video (1991) illustration by Kenichi Sonoda
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June 18, 2025


It’s pride month: Help a homeless trans woman survive!
Making an update after this post- Charlotte is a trans woman with diabetes and cancer trying to survive while chronically homeless. She needs $450 to renew her weekly motel room by June 25, and she will likely need to replace her phone soon ($80). This is a chunk of money but if 50+ people reblog this and send $10, that is enough. Please share and help if you can!
VENM0 @ ruby_arnone
$charlottegraham86
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Italian anarchists armed and organized to resist Mussolini’s fascists and occupying Nazi forces.
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Lots of my favorite vines are old ones, so here are some that I didn’t want lost to the wind
Might make part 2 w/more modern vines(?)
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"May I have your name?" the faerie said.
"William," she said with a smile.
"Ah ah!" The faerie gave a wicked laugh. "I have your name! Now no-one will call you by it!"
"Thank you," she said.
"To win it back, you must- what?"
"I will find me a new one," she said, "one that suits me better."
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Running a D&D campaign and conducting an experiment to see whether my players will notice that every helpful supporting NPC has a first name that ends with -enny before I run out of plausible-sounding names that fit the pattern.
#henny is a name iirc#feels southern possibly a slavery era nickname#you could probably get away with Seni for an elf or someone vaguely Desi inspired#sneak an obscure clue in Latin below a Triumph that begins Veni
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Vindicate
“I have seen entire civilizations rise and fall. You mortals are but dust to me.” —Sorin Markov
Artist: Karla Ortiz TCG Player Link Scryfall Link EDHREC Link
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[Review] Super Monkey Ball: Sakura Edition (iOS)
Soon to be lost media.
In 2017, Sega began Sega Forever, an initiative to release their retro games on modern mobile platforms. This included lots of Mega Drive games, Crazy Taxi, and even games made earlier for mobile that had been delisted like Sonic 4 Episode 2, or Super Monkey Ball 2: Sakura Edition (more on the name in a minute). The project quickly ran out of steam and now it seems that Forever was itself a total misnomer, as these games (and other Sega mobile titles) are being delisted themselves.
The silver lining to this blow against preservation is that Sega is pulling a Good Guy move and making all these games free before removing them (and apparently stripping the ads from the ad-supported ones). This is how I came to play this semi-unique Monkey Ball title.
This is actually the third Monkey Ball release on iOS. In 2008 Other Ocean, a Canadian studio newly independent from Backbone/Foundation 9, made for Sega the unimaginatively titled Super Monkey Ball, a tilt-controlled take with content based on the Wii launch title Banana Blitz, although as far as I can tell the levels are newly designed. The follow-up SMB2 was more of the same taking from the five worlds not already adapted in the previous iOS title. SMB2 Sakura Edition followed shortly after, a refined rerelease with an extra world based on the newer Wii title Step & Roll—Far East—with a traditional Japanese theme complete with copious sakura.
Now hopefully the name makes sense. Since this game was originally released in 2010, it looks dated with low-poly geometry and character models. I actually like the charm of this kind of graphics though, the simplistic menus and such, and the flat vibrancy is a timeless look.
Being completely tilt-controlled in gameplay is a bit rough depending on the mass of your device. My old light iPad worked ok, except that tilting can uncomfortably shift your viewing angle, reflections, etc. I even triggered a 180 degree rotation at one point when I was trying to zoom!
The level designs are a bit gentler than typical Monkey Ball courses from what I can tell, to accomodate this less precise control scheme. It wasn’t until late in the bonus Sakura world that I really started getting grief from the game, and I never had a game over situation thankfully.
The world themes are visually nice, and each has two sets of ten levels plus a single Sakura set, for a total of 110. But there’s no story, no framing, no point; my favourite Super Monkey Ball Adventure’s ambition not to be repeated here at least. The character roster is merely the core four, not even a YanYan to be seen despite being established in the game this one is drawing from. There are some Monkey Party minigames at least, with Target, Bowling, and Golf offering a momentary diversion. But hey, for free it’s a pretty good deal as long as you get it before it’s gone!!
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Domenico Quaglio:
Procession in the monastery church to Kaisheim on the Danube
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