Mai | Dev Blog | She/Her | I’m a solo dev that likes making visual novels! ✨
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"why isn't there any good LGBT rep in games??" because you don't use itch io and don't believe art made by smaller teams is worth anything or you think nsfw art is an inherent moral failing. Go play a 20 minute porn game made by a depressed transfem lesbian and then maybe you'll calm down
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well I just got laid off from my (non game dev) job 🥲 so if you're looking for advice on releasing visual novels, marketing advice, how to run a Kickstarter etc. I'm open for consultations
I've got 10 years experience making visual novels, I've marketed several successful VNs over the past few years, and I've worked on multiple fully funded Kickstarters for VNs. so uh. if you're looking for someone to bounce ideas off of or want someone to help put you in the right direction, email me!
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the cringe police don’t want you to know that the bird dating sim hatoful boyfriend is actually a fantastically written bait and switch slow burn horror comedy that is not only genuinely entertaining, not only a genre defining piece of parody work, but also back in 2011, accurately depicted a post-pandemic rise in ethnonationalism. it’s the best game in the world and reading this back maybe the cringe police should come for me actually but it’s fine just carry on my legacy and play hatoful boyfriend
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✨ Fields of Mistria is entering Steam Early Access August 5th!
Explore all Mistria has to offer through farming, magic, and more!
We can't wait to see you in Mistria 💕 For more information, check out our website!
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my short visual novel about being stuck with a vampire late one night is now playable in browser!
please play it fullscreen if you do 💕
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✨show off your visual novel in 4 screenshots!✨
I want to see your VNs!! share 1 of your VNs with 4 screenshots to show it off and give a lil blurb~
this is Asphodelium, a gay lite horror slice-of-life VN about doppelgangers and stopping cults.
feel free to make this a reblog chain or make your own post!
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Happy Screenshot Saturday! Here's a quick snapshot of Kanau, which released yesterday 🫡
Fun fact, but Kanau marks my first full release with Godot Engine ! 🥳 (TDW was also in Godot, but alas it's not yet complete...)
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join us soon for 2 months of love and heartbreak...
Otome Jam & Josei Jam are returning this May! 💜
Join us from May to the end of June for Otome Jam & Josei Jam, two visual novel-oriented game jams about making games for women.
Otome Jam gives you 2 months to make a romance game with a female lead (gender can be chooseable) and at least a partially male cast to date. Josei Jam gives you 2 months to make a game meant for women, regardless of romance or character genders.
These two jams are sister jams and run concurrently. New developers are welcome! Check out the itch.io pages above for more info.
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at some point, I wanna make a short list of resources frequently used by dlsite games, because a lot of people assume there's more of a baseline quality gap between "eastern" and "western" rpgmaker games than there actually is, and a lot of that comes down to the JP rpgmaker community having established avenues through which to acquire cheap royalty-free assets that specifically match the vibes of rpgs lol
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Early version -> New versions
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Slowly yet surely ✨
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I played over 100 visual novels in October and here's my advice to devs (NOT CLICKBAIT) [REAL]
yeah so I read a shitton of visual novels this month for our annual Halloween game jam and I compiled a bunch of advice from pitfalls I saw over and over again. enjoy!
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After taking a break, we're getting a little more progress!
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I haven’t posted a neopoke in a while so please enjoy this toy miltank vaguely based on an early ‘90s playskool brand tape recorder (I imagine the cassette goes in the back but maybe it goes in her mouth? I don’t know!)
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Our Life: Now & Forever Kickstarter Is Live! + Trailer & Demo Expansion
The crowdfunding campaign is live🎉‼️
Grow from childhood to adulthood with your two closest neighbors in this near-fully customizable visual novel. It's autumnal, it's nostalgic, it's a good time all around.
🍂 Our Life: Now & Forever Kickstarter Page 🍂
Plus, the trailer has been revealed and the game's demo has been massively expanded. Everything is wonderful now.
Create the protagonist of your story: Pick a first name, last name, honorifics, and have a nickname, too. Use any pronouns you prefer, including using multiple types and implementing your own set. Design your appearance using a dress-up doll, from skin tone, to hair, to clothes and accessories.
Take it Step by Step: Experience four distinct periods of time: childhood, teen-aged, young adulthood, and grown.
Live as you please: Express your personality and preferences through hundreds of choices. You can always change as the years go by, whether that means discovering a new passion, shifting your disposition, or transitioning to different pronouns.
Find friendship, family, and romance: Get to know your own mom, your peers, their parents, teachers, and other acquaintances. There’s a whole community in Golden Grove, and it’s up to you to choose your place in it.
Develop relationships that are truly yours: Use your own judgement to set how quickly bonds develop. Grow closer or farther apart as years go by. Focus on only one of the leads or be fond of both, including the option for a polyamorous relationship. You can express your attachment in whatever way is natural to you.
Enjoy a world to return to: Our Life features a welcoming, sentimental story that can easily be played over and over using new qualities for yourself or different relationship types with those around you.
Read your way: Utilize customizable lettering size and font type, two different textbox arrangements to choose from, and a self-voicing option built into the engine.
You can try the beginning of Our Life: Now & Forever from the Steam or Itch.io coming soon pages. It was expanded with new features and additional scenes on October 10th!
🍄 Steam Page 🍄
🌰 Itch.io Page 🌰
So, that's our game. I appreciate everyone who supports us on Kickstarter, gives the demo a try, wishlists it on Steam, saves it on Itch, shares this post, or gives our project attention in any other way. And even before this began, we've gotten more encouragement than I ever would have thought. Thank you so much for checking it out!
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