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Kelvin: 2-day game at HOGJam
Quick rundown of the game we developed the other week for the House of Games Game Jam (HOGJam) hosted by Amazon in Seattle. The theme: Fire!
Kelvin webplayer: play online
Burn all books is the simple objective of Kelvin. The player takes on the role of a Fireman in a world styled after Ray Bradbury’s Fahrenheit 451, joining a team of Firemen in their vital task to protect society.
If the player moves in close, they find a new option: pick up a book. Will you become an elite Fireman, or subvert the system and stash books away - without getting caught in the act?
Screenshots
Kelvin was designed and developed in less than two days for the #hogjam hosted by Amazon in Seattle using Unity3D, and played over the weekend on Windows, Mac, and the Amazon Fire TV.
Team

Brett Ballow (@CrosswordCombat) - Level Design Doug Mason - Engineer Michael Mikaelian - Art, Video William Ransohoff - Programming Martin Smith (@marnsmith) - Programming Evan Witt - Contributing member (music)
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The fourth Global Game Jam at George Mason University (GMU) yielded some excellent games. Here’s the short list of the judges’ and jammers’ top picks from this year’s jam.
Click on the game titles to play or download them. Here is a full list of games produced at the GMU Global Game Jam...
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