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MiraRae's Royal Tropes & Legacy Challenge (aka The Royalty Challenge)
You can find the video where I go over the challenge and share images from my own attempt at the challenge here.
Here’s the overview, general rules, and cultural suggestions for your 10-generation Sims 4 royalty challenge. This challenge focuses on celebrating different cultures while allowing flexibility based on available packs and gameplay preferences.
Sims 4 Royalty Challenge Rules and Overview
Overview
No CC or mods required
This 10-generation challenge builds a diverse and culturally inspired royal legacy. Starting with Windenburg (or another world of your choosing), each generation introduces a new royal family and unique storyline, encouraging players to explore different cultures within The Sims 4. Packs are recommended to enrich gameplay but are adaptable based on availability.
Required and Optional Packs
Required: Get Famous and Get Together for fame, Windenburg, and the club system.
Optional (Choose at least 3-4 for added cultural depth):
Island Living (Sulani, Hawaiian-inspired)
Snowy Escape (Mt. Komorebi, East Asian-inspired)
High School Years (Copperdale, Native American-inspired) or Horse Ranch (Chestnut Ridge, Native American-inspired)
Wedding Stories (Tartosa, Spanish/Portuguese-inspired)
For Rent (Tomarang, Southeast Asian-inspired)
Love Struck (Enamorada, Latin American-inspired)
Life and Death (Ravenwood, Romania-inspired)
Note: If certain packs aren’t available, substitute suggested cultures/worlds with other packs/worlds you have available. You can also
Click here for a list of suggested cultural traditions and events for each kingdom
General Rules
Starting Funds: Each family begins with 1 million simoleons to simulate royal wealth. (type "money 0" then "money 1000000" in the cheats bar)
Weekly Stipend: The primary royal family receives $100K every Sunday (type "money 100000" in the cheats bar), symbolizing royal taxes or revenue. During the financial hardship generation, this stipend is suspended.
Fame Requirements: Each main family’s heir should ideally achieve "Global Superstar" fame before they take the throne, marking them as worthy in the eyes of their royal peers. If an heir ascends to the throne without this status, they face skepticism from other royals, who may question their worthiness. Use Mean interactions from other royals, such as Mock Celebrity Level or Insult, to show this tension.
Succession: If the reigning monarch dies, the heir immediately ascends the throne, regardless of whether they’ve reached "Global Superstar" or completed other personal goals. If this happens, the new monarch can still work to achieve "Global Superstar" while ruling but must endure the added challenge of earning respect from other kingdoms.
Marriage Dowries: Royal marriages bring in $200K, noble marriages bring in $100K (nobles must be descendants of other royal families), and no dowry is given for commoner marriages.
Interactions: Use Mean, Friendly, or Romance interactions as directed by each generation’s storyline to build relationships, rivalries, and romantic conflicts.
Click here for suggested titles by culture.
Generation Rules and Assigned Tropes with Clear Heir and Monarch Roles
Generation 1: Founding the Royal Line
Aspiration: Successful Lineage for the Windenburg king.
Trope: Establish alliances through arranged marriages.
Setup:
Create the Windenburg Royal Family: Start with a king and their spouse (either a queen, prince consort, or sovereign consort). Both should be young adults or adults. Assign the Successful Lineage aspiration to the king.
Enter Live Mode: Have the Windenburg royal couple conceive or adopt at least two children.
Raising the Heir:
Raise the children until they reach the child stage, focusing on building skills and preparing the heir for their future role.
Begin involving the children in clubs or other social events to start developing their social networks.
Introducing the Willow Creek Royal Family:
Once the Windenburg children reach the child stage, create a Willow Creek royal family with similarly-aged children. Set up a king and their spouse (either a queen, prince consort, or sovereign consort), who should also be young adults or adults. Assign the Successful Lineage aspiration to the Willow Creek king.
Arrange Friendships: Have the Windenburg and Willow Creek monarchs meet and develop a high friendship level to foster diplomatic trust.
Betrothal Arrangements:
Betroth the Windenburg heir to the second eldest Willow Creek child.
Betroth the younger Windenburg child to the Willow Creek heir, creating a dual alliance between the families.
Life Span and Succession:
Life Span: Playing on a short lifespan is recommended to help move the story along and set up future generations.
Succession: The Windenburg heir will ascend to the throne upon the current monarch’s death. To speed up this process, you may use cheats to arrange an early death for the monarch, allowing the heir to take over once the marriage alliances are secure.
Transition to Next Generation: The Windenburg heir becomes the new monarch after the current monarch’s death, with the Successful Lineage aspiration complete. This begins Generation 2.
Generation 2: The First Female Monarch
Aspiration: Renaissance Sim for the female heir, focusing on skill-building.
Trope: A female heir breaks tradition to rule.
New Royal Families: Create an Oasis Springs royal family with a supportive female or non-binary ruler.
Setup:
Heir Requirement: The current monarch from Generation 1 should only have daughters, or the oldest child should be a girl. If there are older boys, arrange accidental deaths when they are infants or toddlers using cheats so that the female heir is next in line.
Societal Challenge: Other royals and commoners, particularly from Willow Creek, may treat the female heir with less respect, creating added challenges. This represents societal resistance to a female ruler.
Heir’s Goals Before Ascending:
Alliance with Oasis Springs: Develop a strong relationship with her betrothed from the Oasis Springs royal family, whose monarch is supportive of a female heir.
Skill Development: Reach "Global Superstar" fame and max out three skills (suggested: Charisma, Logic, and Writing).
Proving Worth: Complete the Renaissance Sim aspiration to showcase her abilities. Unlike previous heirs, she does not need to maintain positive relationships widely, as her success is based on accomplishments rather than likability.
Monarch’s Goals:
Establish the female heir as a capable and skilled leader, respected for her talents rather than societal approval.
Transition to Next Generation: Once the heir becomes monarch, having completed her aspiration and skill goals, move on to Generation 3.
Generation 3: Sibling Rivalry
Aspiration: Leader of the Pack for both the eldest (heir) and younger sibling.
Trope: Sibling rivalry challenges succession.
New Royal Families: Add a Sulani royal family if Island Living is available.
Setup:
Family Requirement: The current monarch (from Generation 2) should have at least two children. The firstborn is designated as the heir.
Life Span: Play on short lifespan until the oldest child reaches their teen birthday, then switch to normal lifespan.
Sibling Rivalry:
From childhood, the younger sibling initiates Mean interactions with the heir to create rivalry and tension.
The younger sibling tries to gain favor with the monarch, using Friendly interactions to turn the monarch’s opinion against the heir.
Heir’s Goals Before Ascending:
Club Leadership: Both the heir and younger sibling should pursue the Leader of the Pack aspiration by forming a club with other royals. The heir must work to become the respected leader of this club, gaining influence and support.
Romantic Alliance: As teens, the heir must develop a romantic relationship with a royal from Sulani and secure a betrothal.
Proving Worthiness: Build friendships with the monarchs of Sulani, Oasis Springs, and Willow Creek to prove the heir’s diplomatic abilities.
Fame Requirement: The heir must reach "Global Superstar" fame before becoming a young adult to secure their position.
Monarch’s Goals:
Encourage unity among siblings while assessing their skills and alliances. The monarch will ultimately decide which child is worthy based on their accomplishments and relationships.
Consequences of Success or Failure:
If the heir completes all goals before reaching young adulthood, they ascend as monarch, while the younger sibling becomes a low-ranking noble or commoner.
If the heir fails, the younger sibling is appointed as the new heir, and the eldest becomes a low-ranking noble or non-royal.
Transition to Next Generation: The designated heir ascends the throne after their mother dies and completion of the Leader of the Pack aspiration, beginning Generation 4.
Generation 4: Forbidden Love
Aspiration: Soulmate for the heir.
Trope: The heir defies tradition by falling for a commoner.
New Royal Families: Add a Mt. Komorebi royal family if Snowy Escape is available.
Setup:
Family Dynamics: The monarch from the prior generation could only conceive one child, increasing the stakes for the heir’s choice of partner.
Life Span: Play on a short lifespan until the heir reaches their teen years, as this is when the storyline begins.
Heir’s Goals Before Ascending:
Forbidden Romance: Develop a relationship with a commoner through Romance interactions, defying the monarch’s arranged match with a Mt. Komorebi royal.
Commoner’s Challenge: The commoner must work to max out their Charisma, achieve "Global Superstar" fame, and attain a pristine reputation before reaching young adulthood. If they fail, the heir will be forced to marry the Mt. Komorebi royal.
Aspiration Completion: Complete the Soulmate aspiration by strengthening the relationship between the heir and the commoner, focusing on emotional depth and commitment.
Family and Political Obstacles:
Monarch’s Disapproval: The monarch discovers the relationship and expresses their disapproval with Mean interactions toward both the heir and the commoner.
Rivalry with Mt. Komorebi Royal: The Mt. Komorebi royal (or a substitute family from another available world) becomes a rival, using Mean interactions and spreading rumors about the commoner to complicate their relationship with the heir.
Transition to Next Generation: The heir ascends as monarch after securing their chosen relationship and completing their goals, beginning Generation 5.
Generation 5: Financial Hardship
Aspiration: Assign Fabulously Wealthy to the heir (the one who experienced forbidden love in the previous generation) only after they become monarch and the financial hardship begins.
Trope: The royal family faces financial struggles.
New Royal Families: If High School Years or Horse Ranch is available, add a Native American-inspired family in Copperdale or Chestnut Ridge.
Setup:
Marriage Alliance: When the monarch's heir is a teen or young adult, arrange a marriage with a royal from Copperdale, Chestnut Ridge, or another available kingdom to support future alliances.
Financial Hardship Begins:
Depletion of Wealth: Once the sim who experienced forbidden love in the last generation becomes monarch, reduce household funds to $50K (type "money 0" then "money 50000" in the cheats bar), simulating an economic depression.
Aspiration Activation: Assign the Fabulously Wealthy aspiration to the new monarch as they begin the struggle to restore financial stability.
Sunday Income Suspension: The family no longer receives the weekly $100K income, making them rely solely on career earnings, marriage dowries, and resourcefulness.
Monarch’s Goals:
Career and Earnings: Family members, including the monarch, must join careers and earn money. They may also sell off valuable items from the castle.
Marriage Dowries: Marry off children strategically to nobles or royals, bringing in dowries to aid household finances.
Wealth Restoration: Complete the Fabulously Wealthy aspiration by reaching a total of 1 million simoleons to ensure a stable future for the next generation.
Consequences for Failing to Restore Wealth:
If the family fails to reach 1 million simoleons by the monarch’s death, they will forfeit the weekly stipend for the rest of the challenge, adding difficulty for subsequent generations.
Transition to Next Generation: Progress to Generation 6 once the monarch has died and the family’s wealth has been restored, securing the legacy for future heirs.
Generation 6: Tragic Loss
Aspiration: Friend of the World for the heir (motivated by the tragic loss of their elder sibling).
Trope: A tragic loss leads to an unexpected succession.
New Royal Families: If Wedding Stories is available, introduce a Tartosa royal family.
Setup:
Sibling Bond: The eldest sibling and second eldest (now heir) are best friends, making the sudden loss more difficult to bear.
Unexpected Tragedy: The eldest sibling dies as a teenager, and the suggested causes could be a fire or accidental death from extreme heat, cold, or anger (symbolizing a sudden heart condition).
Heir’s Journey Before Ascending:
Personality Shift: Before the tragedy, the second eldest was cheerful and lighthearted, likely in a relationship with a noble or minor royal, as their betrothal was not a high priority.
Transformation after Loss: After the sibling’s death, the heir adopts the Gloomy trait, reflecting a sorrowful and serious new outlook on life. They lose their lightheartedness, straining their relationship with their former sweetheart, who struggles to understand their new disposition.
New Betrothal: The heir is betrothed to a Tartosa royal who was possibly intended for their late sibling. This new match brings empathy and companionship that resonates with the heir’s grief.
Heir’s Goals:
Aspiration and Friendships: Complete the Friend of the World aspiration by building meaningful friendships as a way to honor their late sibling’s memory.
Skill and Fame: Catch up on skills and achieve "Global Superstar" fame, reflecting their dedication to fulfilling the role their sibling left behind.
Monarch’s Goals:
As monarch, focus on building alliances and nurturing friendships, creating a legacy of compassion and unity inspired by the bond with their lost sibling.
Transition to Next Generation: The heir becomes monarch after completing the aspiration and building a strong support network, leading into Generation 7.
Generation 7: Betrayal and Unity
Aspiration: Assign Neighborhood Confidant to the heir only after they become monarch; Chief of Mischief for the betrayer (optional).
Trope: Attempting to unify kingdoms while facing betrayal from within.
New Royal Families: Add a Del Sol Valley royal family (Middle Eastern-inspired) or another available kingdom.
Setup:
Life Span: Play on short lifespan while the heir ages up, as most of the storyline occurs once they become monarch.
Betrothal: Arrange a betrothal between the heir and a royal from Del Sol Valley (or another available kingdom) to promote unity among kingdoms.
Heir’s Journey as Monarch:
Goal of Unity: Upon becoming monarch, the heir is assigned the Neighborhood Confidant aspiration with the goal of uniting the kingdoms through diplomacy, trust-building, and alliances.
The Betrayer: Create a royal advisor as the betrayer (alternatively, a sibling or member of the spouse’s family can be chosen). Play as the betrayer occasionally to sabotage the monarch’s reputation using Mischief interactions, Gossip, and Spread Rumors.
Betrayer’s Motivation: The betrayer might fear unification, have personal ambitions, or oppose the monarch’s influence. They work to undermine the monarch’s mission by sowing distrust and spreading rumors.
Monarch’s Goals:
Repair Reputation: Switch to the monarch’s perspective to counter the betrayer’s efforts, completing the Neighborhood Confidant aspiration by assisting others and winning back trust.
Reputation Requirement: The monarch must achieve and maintain a good or pristine reputation by the end of their reign. If they die with a poor reputation, their heir will inherit a negative reputation (use cheats if necessary).
Transition to Next Generation: Move to Generation 8 after the monarch’s death, with alliances and reputation intact or damaged, setting the stage for the next generation’s challenges.
Generation 8: Enemies to Lovers (or Friends)
Aspiration: Serial Romantic for the heir (switch to Soulmate or Friend of the World after completion).
Trope: Rivals in an arranged marriage who eventually develop a deep, genuine romance or friendship.
New Royal Families: Add either Tomarang (Southeast Asian-inspired) or Enamorada (Latin American-inspired).
Setup:
Life Span: Play on short lifespan until the heir becomes a teen, as the main storyline begins with their arranged marriage as young adults.
Arranged Betrothal: The heir is arranged to marry a royal from Tomarang or Enamorada, creating a union meant to strengthen alliances but marked by initial rivalry and tension.
Heir’s Journey Before Ascending:
Establishing the Rivalry: Use Mean interactions between the heir and their betrothed to create genuine resentment or frustration, establishing a rivalry rooted in clashing personalities.
Serial Romantic Aspiration: While still at odds with their betrothed, complete the Serial Romantic aspiration, pursuing other romantic interests to heighten the complexity of the arranged marriage dynamic.
Bastard Child: The heir should have a child with one of their romantic interests outside of the arranged marriage. This will setup for the next generation.
Character Growth and Friendship: After completing the Serial Romantic aspiration, work on building a strong friendship with their betrothed using Friendly interactions. This should create a foundation of trust and understanding before any romantic developments, if they choose that path.
Developing a Lasting Bond: After establishing a solid friendship, the heir can either pursue a romance by switching to the Soulmate aspiration or cultivate a supportive platonic bond by switching to Friend of the World. This bond, whether romantic or platonic, represents growth and mutual respect.
Monarch’s Goals:
If the heir becomes monarch before the “enemies to lovers” or friendship arc resolves, they should focus on presenting their relationship—whether romantic or platonic—as a symbol of harmony and unity for their kingdom.
Transition to Next Generation: Move to Generation 9 after the heir embraces their role as monarch and completes either the Soulmate or Friend of the World aspiration, establishing their relationship as a symbol of unity, through love or friendship, despite their turbulent beginning.
Generation 9: The Dark Monarch
Aspiration: Public Enemy for the dark monarch, driven by ambition, manipulation, and resentment.
Trope: A ruler with sinister ambitions and dubious alliances.
New Royal Families: If Life and Death is available, add a Ravenwood royal family (Romania-inspired), or substitute with another mysterious, gothic family.
Overview: The bastard child from Generation 8 ascends to the throne under controversial circumstances, using cunning and manipulation to establish their rule and assert a place in a family that once excluded them.
Setup:
Starting Role: Have the current heir marry into the Ravenwood royal family. Upon their marriage, shift focus to the illegitimate child who takes the throne.
Ambitions and Dark Interests: The new ruler harbors a fascination with hidden lore, arcane knowledge, or crypts. If Life and Death is available, they may have the Macabre trait, which fuels a desire to access Ravenwood’s hidden tomes and ancient secrets.
Pregnancy: Ensure the banished royal has a child during their exile, laying the foundation for the drama and redemption of Generation 10.
Heir’s Goals as Monarch:
Manipulative Relationships: Use Mean and Mischief interactions to destabilize alliances and assert dominance, ruling through fear and underhanded tactics.
Public Enemy Aspiration: Complete the Public Enemy aspiration by creating conflicts among allies, sowing distrust, and displaying a complete disregard for ethical rule.
Legacy of Fear and Exile: Establish a reputation of dominance and intimidation. To consolidate power, the dark monarch banishes the rightful heir and their family (including the former consort) to a distant world like Newcrest. This exile creates resentment and a desire for revenge among those banished.
Transition to Next Generation:
This setup leads to Generation 10, where the rightful heir’s descendants, now growing up in exile, seek to reclaim the throne and redeem the family’s reputation. Generation 10’s story will focus on taking back the kingdom and dismantling the dark legacy established by the previous ruler.
Generation 10: Restoration and Unity
Aspiration: Party Animal for the heir, reflecting their efforts to bring people together and restore the family’s reputation through gatherings and celebrations.
Trope: The rightful heir returns to repair the darkness introduced by the previous ruler, creating unity and peace across the kingdoms.
New Royal Families: Add any royal family not yet introduced from the list of optional kingdoms.
Overview: The exiled rightful heir returns with the support of an ally, using events, diplomacy, and celebrations to regain the throne and repair the family’s reputation.
Setup:
Would-Be Heir’s Background: Begin by playing as the rightful heir, raised in exile and determined to reclaim their family’s place. They develop a friendship and romance with a royal from a new or existing family, who helps them gain the support needed to reclaim the throne.
Alliance and Support: The romantic interest becomes a critical ally, leveraging their own influence to help the heir gain supporters across the kingdoms.
Heir’s Goals:
Gathering Support and Building Alliances: Use Friendly and Charisma interactions to build alliances and sway others to support the heir’s return.
Reclaiming the Throne: Rally allies, turn family members against the current ruler, and work to secure the throne peacefully or through a coup.
Restoration of Unity: Host frequent gatherings, celebrations, and diplomatic events to promote unity, rebuild alliances, and complete the Party Animal aspiration.
Symbolic Celebration: Host a final, grand celebration that brings all allied royals together, symbolizing the restoration of peace and trust across the kingdoms.
Monarch’s Goals:
As monarch, the heir continues to prioritize unity, ensuring the legacy of restoration and harmony is secure for future generations.
Challenge Conclusion:
The challenge concludes with the rightful heir fulfilling the Party Animal aspiration and hosting a unifying event that repairs the family’s reputation, securing a legacy of harmony and peace.
Optional Heir Training Requirements for Kids
These skills help develop the heir’s personality and abilities. Completing each skill offers unique benefits, while neglecting them may lead to challenges when the heir becomes monarch.
Toddler Skills (Foundation for Royal Training)
Benefits of Toddler Skills: Toddlers who excel in Communication, Imagination, Thinking, and Movement build strong foundations for future skills, improving confidence and early social connections, making them more adaptable and expressive as they grow.
School Performance for Heir Children
Grade A: Demonstrates discipline and intelligence. An "A" student is seen as a capable future leader, gaining confidence and public respect.
Grade B: Shows responsibility and diligence. A "B" student maintains a solid reputation, though not as outstanding as an “A” student.
Grade C or Lower: Indicates a lack of focus or rebelliousness, leading to doubts about the heir’s abilities. A "C" student may struggle with confidence and need to work harder to build a positive reputation as monarch.
Child Skills for Heirs
Core Skills
Creativity
Benefit: Enhances cultural sophistication. High Creativity allows the heir to host or attend artistic events confidently, boosting their public image.
Consequence: Low Creativity makes the heir appear out of touch with the arts, leading to lower public favor, especially among cultural allies.
Logic
Benefit: Essential for strategic thinking and decision-making, a high Logic skill ensures a capable and respected leader.
Consequence: Low Logic can make the heir appear impulsive or easily manipulated, weakening alliances and trust among advisors.
Charisma
Benefit: High Charisma makes the heir a persuasive speaker and well-liked by allies and subjects.
Consequence: Low Charisma results in awkward public appearances and difficulty gaining allies, leading to potential diplomatic challenges.
Secondary Skills (Choose 2-3)
Piano, Violin, or Pipe Organ (Choose One)
Benefit: Proficiency in an instrument adds elegance and discipline, helping the heir impress at royal gatherings.
Consequence: Lack of musical skill may lead to perceptions of the heir as rigid or less cultured.
Horseback Riding (Requires Horse Ranch)
Benefit: Represents physical fitness, courage, and a connection to tradition. Skilled riders gain favor with allies who value athleticism.
Consequence: Lack of riding skill may portray the heir as unadventurous, causing potential friction with more traditional or outdoorsy allies.
Singing
Benefit: Provides an entertaining and charismatic presence, enhancing public opinion and adding warmth to the heir’s image.
Consequence: Lack of singing skill may make the heir seem less approachable or expressive, affecting connections with commoners and allies.
Cross-Stitch or Knitting
Benefit: Demonstrates patience and creativity, appealing to those who value craftsmanship and dedication.
Consequence: No skill in these areas may make the heir seem impatient or uninterested in detailed work, affecting perceptions of their dedication.
Mischief
Benefit: A mischievous heir can navigate court politics and handle potential threats with ease, adding charm and cunning to their personality.
Consequence: Low Mischief skill makes the heir vulnerable to manipulation and may lead to difficulties in handling rivals or potential threats.
These skills allow heirs to grow with unique strengths and weaknesses, influencing their journey to become monarch based on their well-roundedness and adaptability.
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Elaine Hair Conversion
female frame
child & toddler
22 ea swatches
2 versions
custom thumbnail
original mesh by @simstrouble (not needed)
Download on Patreon (Free)
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The Baitussalam Mosque
The Baitussalam Mosque is the central Muslim place of worship (Grand Mosque) in the City of Sadora. Build in 1834, it is one of the oldest Mosque in all Simparthia. The Mosque also one of the biggest by its size. It can host more than 2000 worshipers at one time.

Simparthia is known for diverse cultures and religions. Although the official religion is Catholic, but for the past 100 years, the Muslim Community has grow and now it is about 20% of Simparthian are Muslim with different cultural background.

The Mosque itself build with fine white Italian Marble with beautiful courtyard and fountain in Andalusian style. The two minarets and the black dome has become the landmark for Simparthian Muslim along the year.



The inside of the Mosque itself were decorated with Islamic Art mostly inspired by Andalusian and Moroccan culture. The Mihrab (where the Imam lead the prayer) and the Pulpit were donated by the King of Morocco during his visit to the region in the 70s. They both made out of crafted marble and teak wood.


The Ablution room were completely made out of greyish marble, imported from Saville.

In the compound there is also the Tomb of Sheikh Abdul Rahman As Sadoriah, the prominent figure in Simparthia Muslim Community. He is regarded as the one who introduce Islam to the region.


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Lucky Money - Pose Pack by MiraRae
Happy Lunar New Year!🎊 In honor of the upcoming Lunar New Year (Feb 1st), I am releasing my very first pose pack, “Lucky Money”!🧧
Included:
3 couple poses
3 group poses
You'll need:
Teleport Mod
Andrew's Pose Player
Red envelope accessory for adult (MESH NEEDED) Download mesh here. Red envelope recolor file can be downloaded below.
Red envelope accessory for children (MESH NEEDED) Download mesh here. (Mesh is the acc envelope included in the Valentine's Day pose download. You only need to move the "OnyxSims4ValentinesDayAccEnvelope" package file into your mods folder. You do NOT need the right-hand acc version)
Additional Notes:
For couch poses, teleporter should be placed in the center of the couch.
Child #2 in poses #4, #5, and #6 is slightly shorter than child #1. No height slider is required for these poses.
A big thank you to @blueraptorsden and @onyxsims for their envelope accessories and for letting me recolor them!
Download here at my Patreon (free for everyone)
About the tradition of giving red envelopes: Red envelopes are gifts presented at social and family gatherings such as weddings, birthdays, or holidays such as Lunar New Year. The red color of the envelope symbolizes good luck and is a symbol to ward off evil spirits. Although the red envelope was popularized by Chinese traditions, other East and Southeast Asian cultures also share similar traditional customs. Red envelopes are usually given out to the younger generation who are normally still in school or unmarried.
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The Chinese Captain Residence










In 1865 Chinese population in Simparthia was increasing significantly. A large community of Chinese people started to emerged in the society. The Government, under PM George Sampaio felt it is important to acknowledge this new community as part of Calibrian Society.
The problem was the Government did not have enough land to relocate this new community. So he approached Kinv Christian II and persuade him to give the community a piece of the Crown Land to them. The King agreed.
The King then appointed a Chinese Merchant, Zhang Xuiliang to be the 1st Chinese Captain as The leader of the community. He also command to built the Chinese Captain Residence in the premise.
As time goes by, the Chinese Community has merged with the Calibrian Society. So in 1946 the position of Chinese Captain was abolished. The last person who held the title was Han Junxiao (last pict). Han Junxiao great-granddaughter Han Rong married Simparthian Multibilionare Theodore Duma and are parents to His Grace Viscount Adwick (husband to The Duke of Pruvia).
Today the former residence of Chinese Captain is still standing and served as Simparthia-Chinese Cultural Center and Museum.
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Always so stunned by their work!
Christmas Dinner at The King’s House
Despite of White and Gold Decorations during this year Christmas Ball, The Imperial Family chose more classic Red and Green for their private celebration on the Christmas Day. They celebrated the Christmas at the Grand Hall of The King’s House.










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Short Pride Nails Recolor: More Flags
15 additional pride flag variations for the short nails, in both masculine and feminine frame! This set features: vincian (Gay), polysexual, omnisexual, abrosexual, aromantic, cupiosexual/romantic, genderqueer, agender, genderfluid, bigender, pangender, demiboy, demigirl, intersex and polyamorous.
for which flag is which, pls refer to this post: {x}
DL:
TOU: just don’t claim as your own! :) I would be happy to be tagged in them being used as well~
Please let me know if there are any issues!
I also plan to make a long nails version in the future, and I will update this post with a link then! In the meantime check out @nekochan-simmer‘s version w/ long nails here: {x} (nora helped me out when i was first making CC and i forgot to thank her on my first cc post, so i will now! thank you so much again <3)
Update 12/3: Broken by the new update. I will update as soon as I can!
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I was sad I didn’t have “nude” nail options for my alien sims, so I made them!
There’s a swatch for each alien skin tone! There are 9 files for multiple frames, lengths and ages. [afsd] and [amsd] are recolors of the long spa day nails, and are the only ones that require spa day. The rest are BGC!
DL: simfileshare
TOU: just don’t claim as your own! :)
Please let me know if there are any issues!
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My friend started making cc!! Go check it out!
I know a few people could use these classy little nail recolors 💙
Base Game Compatible
20 Swatches - 10 white tips & 10 black tips
Custom Thumbnails
If you wanna leave a tip, have a Ko-Fi 😁
Download: SimFileShare
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The MiraRae Royal Starter Save is now available for public download!
MiraRae Royal Starter Save
Have you always wanted to start a royal save file, but haven’t because you don’t know where to begin? Well, this is the save file for you!
Seven newly established kingdoms have been formed in this world, and they have just discovered each other’s existence. The monarchs of each kingdom recently held a meeting and decided to form an alliance- The Alliance of The Seven Kingdoms. The alliance includes the kingdoms of Windenburg, Willow Creek, Oasis Springs, Komorebi, Sulani, Dakarai, and Brindleton Bay.
But how will these kingdoms coexist? Will they live together in harmony, or will it end in turmoil? It’s up to you to decide the fate of the seven kingdoms.
Things you should know:
All sims and builds are cc free. However, it is recommended to download Nando’s Trip to Egypt mod to fully experience the kingdom of Dakarai, which replaces Strangerville. You can find the mod and its download instructions here.
All original EA townies have been deleted, and new townies have been made to accompany the new noble and royal families. There are 7 royal families, 10 noble families, and 8 commoner households that have been added. All families made for this save file are under “played households” (Only one or two noble families have been made for each kingdom in order to keep future titles available for the other royal family members that are not heirs, monarchs, or consorts.) Plenty of lore has been added for each royal family and some of the other families as well :)
DISCLAIMER: In order to make this save file more compatible for lower-end computers, most of the lots from the worlds being used have been deleted. Some lots have been replaced, but some have been left empty so you have the freedom to do what you please with them. The palaces included in this save file are very large, and the fewer lots you have in the save file, the easier the game will run!
This save file would not be possible without the amazing builders and other sim creators that contributed. Thank you to Laurenloves12345, Zoe_quwu, Tinysaltysimmer, Melan_ia_sims , Simlicy, Ryley05_5, AJDestaJo, LordCrumps, SimandaBuilds, OmnySim, Frogprincessmeg, KateEmerald, Doctor_Ashley, and Maxis
How to Install the Royal Starter Save:
Download save file
Create a back-up folder of your current save files
Copy and paste the files from the Royal Starter Save into your “Saves” folder (Electronic Arts/The Sims 4/Saves)
Open up your game and go to “Load Game” and you’ll see “MiraRae Royal Starter Save” and press “play”
Enjoy!
All packs are used in this save file except for the items listed below. Please note that this save file will still work if you do not have all the packs, some items will just be missing. The sims from any worlds that you do not have will just show up in “Manage Households”.
Packs not included:
Journey to Batuu
Dream Home Decorator
My First Pet Stuff
Backyard Stuff
Laundry Day
Fitness Stuff
Tiny Living
Country Kitchen Kit
Bust the Dust Kit
Throwback Fit Kit
Blooming Rooms Kit
Industrial Loft Kit
Lord Crumps was also kind enough to give early access to his Kingdom Flag Tapestry CC to anyone who downloads the save file! You can find the link to download on the Patreon post at the link below.
DOWNLOAD HERE
Early Access on November 30th, 2021
Available for everyone on December 21st, 2021
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MiraRae Royal Starter Save
Have you always wanted to start a royal save file, but haven’t because you don’t know where to begin? Well, this is the save file for you!
Seven newly established kingdoms have been formed in this world, and they have just discovered each other’s existence. The monarchs of each kingdom recently held a meeting and decided to form an alliance- The Alliance of The Seven Kingdoms. The alliance includes the kingdoms of Windenburg, Willow Creek, Oasis Springs, Komorebi, Sulani, Dakarai, and Brindleton Bay.
But how will these kingdoms coexist? Will they live together in harmony, or will it end in turmoil? It’s up to you to decide the fate of the seven kingdoms.
Things you should know:
All sims and builds are cc free. However, it is recommended to download Nando’s Trip to Egypt mod to fully experience the kingdom of Dakarai, which replaces Strangerville. You can find the mod and its download instructions here.
All original EA townies have been deleted, and new townies have been made to accompany the new noble and royal families. There are 7 royal families, 10 noble families, and 8 commoner households that have been added. All families made for this save file are under “played households” (Only one or two noble families have been made for each kingdom in order to keep future titles available for the other royal family members that are not heirs, monarchs, or consorts.) Plenty of lore has been added for each royal family and some of the other families as well :)
DISCLAIMER: In order to make this save file more compatible for lower-end computers, most of the lots from the worlds being used have been deleted. Some lots have been replaced, but some have been left empty so you have the freedom to do what you please with them. The palaces included in this save file are very large, and the fewer lots you have in the save file, the easier the game will run!
This save file would not be possible without the amazing builders and other sim creators that contributed. Thank you to Laurenloves12345, Zoe_quwu, Tinysaltysimmer, Melan_ia_sims , Simlicy, Ryley05_5, AJDestaJo, LordCrumps, SimandaBuilds, OmnySim, Frogprincessmeg, KateEmerald, Doctor_Ashley, and Maxis
How to Install the Royal Starter Save:
Download save file
Create a back-up folder of your current save files
Copy and paste the files from the Royal Starter Save into your “Saves” folder (Electronic Arts/The Sims 4/Saves)
Open up your game and go to “Load Game” and you’ll see “MiraRae Royal Starter Save” and press “play”
Enjoy!
All packs are used in this save file except for the items listed below. Please note that this save file will still work if you do not have all the packs, some items will just be missing. The sims from any worlds that you do not have will just show up in “Manage Households”.
Packs not included:
Journey to Batuu
Dream Home Decorator
My First Pet Stuff
Backyard Stuff
Laundry Day
Fitness Stuff
Tiny Living
Country Kitchen Kit
Bust the Dust Kit
Throwback Fit Kit
Blooming Rooms Kit
Industrial Loft Kit
Lord Crumps was also kind enough to give early access to his Kingdom Flag Tapestry CC to anyone who downloads the save file! You can find the link to download on the Patreon post at the link below.
DOWNLOAD HERE
Early Access on November 30th, 2021
Available for everyone on December 21st, 2021
335 notes
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I just discovered this!! @miraraeblog thank you so much!! 🥺🥺🥺 This video is literally so sweet!!!
youtube
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The Royal Fredrick Hall










The Royal Fredrick Hall was built by the command of King Fredrick VI. It is the second Royal Opera House in the city of Calibria. Fredrick was known for his love of Opera. He often hosted his court for special performances. But often, the invitation was more than what Royal Opera House can accommodate. This upset him a lot. So he decided to build another opera house that suit his needs.
Although it is secondary Opera House, it is far bigger in size and grandeur in interior. It can accommodate 1500 spectators and completed with 30 individual boxes and one large royal box. Many world class performers had performed here. Legendary first African-American Soperano Ms. Leontyne Prince, Luciano Pavarotti and The Three Tenors, Josh Groban and Madame La Viu are among those big names that had graced the stage of The Royal Fredrick Hall.
The last big event held here was Queen Josephine II’s Coronation Concert. To see the concert please go to @Simparthiamonarchy Instagram account.
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Follow my Instagram @simparthiamonarchy
Special thanks to talented creators
@felixandresims
@the-regal-sim
@thejim07
@themarblemortal
@artyssims
@aggressivekitty
@chateausims
And others!!
Also to @mirarae-royals @miraraeblog. If it’s not because of her blog and youtube, I won’t be here.
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Outside the bar that night, Cole frequented his usual spot. Looking for something to take the edge off a long day at work. Of course, what would be so hard about being a photographer, but it is been rough with his deadline. He ordered his favorited drink and got ready for the buzz to set in. Before the glass even reached his lips, a hand touched his shoulder.
“Hey there, Stranger.”
In an instant two adults were transported back to their teenage years. Back to somewhat simpler times, where first love was all that mattered, and things weren’t complicated. Cole can’t imagine what in the world happened for her to pop up back into his life. However, all he could muster from his lips were
“H-Hi.”
Victoria chuckles “Is this seat taken?”
“No, please sit.” Cole said
Victoria sits down and she is nothing like her former self. Tori, a girl who cared about the earth and would have never looked his way except she did. Tori, who was free spirited and had a take no shit attitude. But this woman was Victoria, she’s glamorous and looks like one of those rich wives you see on magazines. Like one of the women who he shot as one of his subjects.
“So how’ve you been? You look different.” Victoria says
“I could say the same thing about you Tori.”
She stiffens but only for a second.
“But to answer your question, I’m well. Work is great. Apparently, I am a B celebrity now. Never cared about that.”
“Yeah I know. You always had an eye for things people miss. I knew you’d be great photography. Remember when you got your first camera?”
“How could I not? Your father didn’t have to do that. I never felt so loved in my life. Well Familial love that is.” Cole blushed
*clears throat* “We ALL thought you were special. Not just dad, but mom and me too. Speaking of which, Dad finally made it to Captain. Can you believe it?”
“Wow, that’s great for him. He really did it. ‘Captain Baron’ Man if that doesn’t sound regal, I don’t know what does. Since you asked about me, how have you been?’
Victoria talked about how she took over her mom’s position in the Langraab company. How she misses camping with her dad, visits the local garden to garden. The next hour they spend catching up on lost time.
~Hours later
“Watcher, it was amazing seeing you again. I’m glad you’re happy, Cole.” Victoria said.
“I am happy. Well 90%. No can be 100% happy.”
Victoria looks off with a faraway look in her eyes “I was that happy once.”
Victoria looked down. There was a look of sadness in her eyes. Maybe even regret. Cole caressed her face and turned it to him.
Their faces get close. Dangerously close. Victoria closes her eyes expecting a kiss. Wanting a kiss. She wanted that happiness back. The happiness that she has been chasing but only had with him.
However, it didn’t come. Cole removes his hand and stares at the ground. His opportunity to be with Victoria has finally fell into his lap; not like this.
As he gets up to leave, Victoria calls after him.
“Cole-“
“Not again, Tori. I won’t be a consolation prize. If you want me, talk to me without some other guy’s ring on your finger.”
A/N: Hello I've had this seen in my mind for the longest time. I finally decided to post it. So if you read this, thank you. I know the pictures aren't perfect and the writing is meh. But it's out here.
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Photo





Sofa from Devil May Cry 5
Hi everyone!
This beautiful sofa was extracted from Devil May Cry 5 by @yolartut. I converted it to TS4. I divided by two the number of faces ; it’s still a bit high (see polygon count).

Happy Simming!
Jim
Polygon Counts: Object: High/Medium/Low Sofa: 8605/4633/2429
Additional Credits: SimPE, TSRW, S4S, S4PE.
DOWNLOAD (SimFileShare)
Alternative LINK
If you want to support me, you can buy me a coffee in my Ko-Fi page:
Support TheJim07
Thanks!
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Palace of Parliament










The Palace of Parliaments of Simparthia is perhaps one of the most magnificent building in Simparthia. Built in 1829, it took over 10 years to complete. The grand building is located in the banks of Wilburns River that connectin the City of Calibria to the Mares Sea. It is built entirely with a fine grey limestone, while the floor is using Italian marbles.
Perhaps the most famous feature of the building is the gilded dome. The original dome was made of bronze, but during the reign of Elizabeth of Simparthia, she donated her entire year salary to built the golden dome. Until 1992 visitor can climb to the dome area to enjoy magnificent view of the Wilburns. But since too many visitors endanger themselves by trying to climb up the column and try to touch the gold, as it is believed to bring luck, the government decided to close down the dome area for public.
Both houses of the Parliament (House of Nobles and House of Common) are working here. Every year, Simparthian Monarch will visit the House of Nobles to open the Parliament session of the year. The Procession to the open the session usually attract tens of thousands people flooding the route from Malborough Palace to the Palace of Parliaments. But although the Monarch visited the Palace of Parliaments every year, they were never allowed to enter the House of Common Great Hall. Making it the only place in Simparthia where the Monarch can’t go in.
_____________
Special thanks to talanted creators
@felixandresims
@the-regal-sim
@thejim07
@themarblemortal
@artyssims
@aggressivekitty
@chateausims
And others!!
Also to @mirarae-royals @miraraeblog. If it’s not because of her blog and youtube, I won’t be here.
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The Harwood Castle
The Castle is the ancestor’s house for the Duke of Harwood. Built in 16th Century in Langen (then capital of the Duchy of Harwood, now part of the State of Calibria). The English style castle is one of the largest private estate in Simparthia.
The present residences of the Castle is The 12th Duke of Harwood, HRH Prince David. The Duke is the first cousin to The Queen Mother of Simparthia. His father, the late Prince Edward was the younger brother to The Queen Mother’s father the late King Fredrick IX.
He lived there with his Asian dencendent wife, HRH Sofia the Duchess of Harwood and their two sons Lord Edward and Lord William. His mother, HRH Princess Helen, The Dowager Duchess of Harwood also live there.
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Special thanks to talented CC creators
@felixandresims
@cliffou29
@themarblemortal
@the-regal-sim
@thejim07
@artyssims
@aggressivekitty
@reigningsims
And others!!
Also great builders that inspired me
@chateausims
@thesimquisition
@lyricdreams
@mirarae-royals
And a lot more!
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