octaviousdominus
octaviousdominus
Arrakis 661st
9 posts
lead by Inquisitor Octavious Dominous
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octaviousdominus · 2 years ago
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The nightmares continue. This time the giants fought primitive chaos cultists. The leader riding a dragon like beast collapsed in on himself absorbing his mount as well, reforming into a mass of mouths and tentacles. The giants quickly swatted aside the cultists.
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octaviousdominus · 2 years ago
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It seems that the Inquisitor may have eaten some bad corpse starch as he was plagued by weird nightmares of skeletons fighting daemons and giants.
Lessons learned:
In aos hedonites of slaanesh are complex but could be S tier.
Sons of behemat are fun and much simpler. Also can easily get high army point counts in path to glory thanks to footslogga getting first mega gargant free and a quest that gives king brodd as long as you are doing that quest.
The tribes each have a specialty, breaker is good vs garrisoning terrain, taker is good vs unique characters artifacts and when theirs objectives, stomper is best vs horde armies and smasher is best vs other monsters. Few if any in my meta garrison terrain, and the lack of objectives in aos is telling. Against some match ups smasher would be absolutely broken. So I'll go with stomper for good without broken.
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octaviousdominus · 2 years ago
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Today Arrakis 661st was tasked with investigating the nearby planet of Clendathu. Upon landing on the planet they were quickly underfire from an outpost of the Leagues of Votann. Soon forced to retire from the field. However news has reached the inquisitor of incoming armored reinforcements.
Lessons learned:
Rules as written is a thing read carefully.
Remember auras
Less Infantry more tanks
Place deathstrike better
Pick better secondaries but inflexible command is still an auto take
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octaviousdominus · 2 years ago
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Today, While Lord Solar Dios was on maneuvers with the armored detachment, a Deathwatch patrol made its presence known accusing the Guardsmen of dealing with foul xenos and potential genetic taint. Unsurprisingly a fight broke out. The battle ended with the deathwatch turned into craters.
Lessons
-Remember all mechanics wl traits especially
-Remember to add CP each round
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octaviousdominus · 2 years ago
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Today while patrolling a local hive The Patchworkers came across DeathGuard setting up their foul icons. After a tough fight the 661st was driven off taking heavy losses, severely damaging a infamous defiler named Bruce and a pair of contempor dreadknots. A brave lone guardsman killed the warlord, a putrid daemon prince, sending him back to the warp, however his Cadre of blightlord terminators cut a wide swath through our forces.
Lessons Learned:
Hydra over wyvern
The vanquished cannon needs sharpshooter via tank ace
Pay attention to what special weapons are where, positioning of tanks and command squads
With 12 Infantry and 6 vehicles more command elements are needed and better designation of command
The gate keeper cannon is big badda boom
Need to test out strategic reserves potentially catachans with twin flamers and vox caster to suicide in, come in dump flamers and charge, when voxcaster dies, fire on his position, a purely trade tactic.
Deathstrike missles are useful for area denial but artillery might be overrated
Remember warlord traits and command phase to do list
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octaviousdominus · 2 years ago
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Today rogue elements among the guard attempt to make a get away with a rare baneblade. The soldiers of the Arakkis 661st attempted to interfere, slow and if possible recapture the essential vehicle. With the greatest of sacrifice Arrakis 661st accomplished their goal stalling  the behemoth tank and its retinue.
Lessons learned:
-Point sinks are a thing
-sometimes it's best to ignore the big scary thing
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octaviousdominus · 2 years ago
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Throwback to the proclamation that created the Arrakis 661st aka The Patchworkers.
(Pardon the spelling mistakes)
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octaviousdominus · 2 years ago
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Today the Arrakis 661st spared with a 500 point group of loyalist Emperor's Children. With the game coming down the the last round.
Lessons learn:
-don't be afraid to be more aggressive
-focus fire
-use stategems more often.
-looks are deceiving in AoO CP.
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octaviousdominus · 2 years ago
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Today the Astra Militarum Army, Arrakis 661st engaged in a training excersize with the Custodes task force, Mercy's Rest, under the supervision of Inquisitor Octavious Dominous. Lessons were learned, tactics and strategies discussed with the Custodes taking the win.
Lessons learned:
-to learn the army start with 1k pure Infantry, meaning 2 cadian command squads and 12 cadian shock troops each with a voxcaster, grenade launcher and plasma rifle. If possible add sentinel.
-when upgrade to 2k add 1 tank commander and 3 leman russes.
-inflexible command is a top notch secondary. A vehicle within range will add to it.
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