A practicing artist. Open for commissions of any sort, but if you don't see work that reflects what you're looking for, I'll need to learn it along the way.
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RENDERING PRACTICE
Time Spent: 5.5 Hours
Trying to render different materials for the first time. Most turned out better than expected.
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RENDERING PRACTICE
Time spent painting: 4 hours
Unfinished rendering of Ochaco Uraraka from My Hero Academia. This was a test of applying my new knowledge of rendering matte surfaces to a figure.
#uraraka ochako#my hero academia#art#sketch#padio#padioart#photoshop#wacom#fanart#gravity#drawing#contrapposto#render#paint#figure
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VALUE PRACTICE
Techniques and object are from Scott Robertson’s How to Render. Very happy with how realistic it came out, but then again cubes are pretty simple.
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FIGURE STUDIES
Time spent: Little over an hour?
Try a few different drawing methods with a fixed weight brush. References courtesy of /ic.
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FIGURE STUDIES
Breaking down referenced images into simple shapes with perspective.
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BUST STUDY
Time spent: Around 6.5-7 hours
I was focusing the head, so beneath that is unfinished. Photo texture used for speckles. Technique used based on ctrl-paint’s rendering video approach.
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TORSO STUDY
Time Spent: 2.5 hours
Learning to render. Kind of just threw values all over and spent time adjusting them. Will need a better approach next time.
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