pixelsproject
pixelsproject
PIXELS project.
175 posts
Pixel art curiosities.character creation/customization blog: @cccsystems
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pixelsproject · 14 hours ago
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『Pac-Land』 Ms. Pac-Man, Pepper Pac-Man & Pac-Mom
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For the US release of Pac-Land, Ms. Pac-Man was replaced with Pepper Pac-Man. Due to Bandai Namco's legal battle with AtGames, Pac-Mom took their place in the 2022 re-release of Pac-Land.
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pixelsproject · 1 day ago
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Top: in Super Mario Bros., Peach's height is not matched to either Small Mario, who is much shorter than her, nor to Super Mario or Fire Mario, who is much taller.
Bottom: in Super Mario Bros. Deluxe, additional sprites have been drawn that show her overcoming the height differences to kiss Mario.
Main Blog | Patreon | Twitter | Bluesky | Small Findings | Source: LooygiBros
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pixelsproject · 2 days ago
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『Street Fighter 6』 Ken vs. Terry
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This GIF of a chibi Ken Masters and Terry Bogard was created by the director of Street Fighter 6, Takayuki Nakayama. Sprites in this style are used for Pockest, a Tamagotchi-style game featuring characters from other Capcom fighters like Plasma Sword, Rival Schools and Red Earth.
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pixelsproject · 8 days ago
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『Titanfall』 Promotional Pixels
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This graphic by Titanfall senior character designer, Kevin Anderson, was on the t-shirts worn by the development team during an appearance at E3.
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pixelsproject · 16 days ago
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『Tekken 8』Lee Chaolan Pixel Panel
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" This artwork is set to be featured as an in-game character panel in Tekken 8. It’s such an incredible honor, and honestly, it still doesn’t feel real! Ahh! Check out the works of other artists through the link as well. " [LeeBbunsik]
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pixelsproject · 16 days ago
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『The King of Fighters All-Star』 Pixel Cards
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A selection of cards from The King of Fighters All-Star featuring some interesting pixel art. The bottom three cards featuring K9999 *ahem* Krohnem appear to use edited sprites of Kyo, K' and Kula from their appearances in the NEO GEO era of KOF games.
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pixelsproject · 23 days ago
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Pecky appears in both ‘Sonic 1’ and 'Sonic 2’ on the Game Gear, but their sprites are different in each. Here’s a comparison of those games and the SEGA Mega Drive original. Support us on Patreon
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pixelsproject · 24 days ago
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『Pencil to Pixel』 The Making of Karateka
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"We have the film that Jordan shot of his father running around in his wife's karate outfit. And using the film and the tracing paper that he then used to get the outlines of the characters off the film frames, we're able to figure out exactly which frames of film were used." Chris Kohler, Digital Eclipse
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pixelsproject · 28 days ago
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『Mario Paint』 Mona Lisa
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SOURCE↴ Nintendo's Player Guide (SNES) scanned and uploaded by Sketch the Cow (Internet Archive)
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pixelsproject · 29 days ago
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『Super Mario Odyssey』 8-Bit Cameos
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If you know where to look, you can find 8-bit versions of Captain Toad, Cat Mario, Cat Peach, Luigi and Rosalina hidden throughout Super Mario Odyssey. After you've found them, you can toss Cappy at them to receive a reward.
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pixelsproject · 1 month ago
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『Mortal Kombat』 Sweaty SNES Censorship
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Nintendo’s Mario Club team sent word to Acclaim and Sculptured Software that Mortal Kombat had to be sanitized on Super Nintendo. Blood was changed to gray “sweat” that didn’t splatter on the ground, unlike blood from the arcade version. The change benefitted hardware concerns as well as satisfied Nintendo’s strict guidelines.
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“It was more like real sweat because it disappeared, and that made Nintendo happy,” Peters explained,“ but [dissipating instead of splattering] also got sprites off the screen. There were only so many sprites we could render per frame. Having sweat linger on the ground meant more sprites, meant flashing or other issues with the characters.”
[Polygon] Nearly 30 Years Ago, Mortal Kombat’s Blood Forever Changed the Video Game Industry by David L. Craddock
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RELATED POSTS ↴ [NBA Jam] Mortal Kombat Kharacters [Mortal Kombat] Reptile
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pixelsproject · 1 month ago
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『Animal Crossing』e-Reader Card Designs
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These Animal Crossing designs can only be acquired by scanning a design card into a Gameboy Advance e-Reader.
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SOURCE ↴ Animal Crossing (GCN) e-Reader designs (Nookipedia)
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pixelsproject · 1 month ago
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『Animal Crossing Series』 Design System
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In Animal Crossing, there are instances where the game allows players to create their own custom designs on a 32x32 pixel canvas. This 'design system' is a lot like the pixel art program, MS Paint. These user created designs can be used as wallpaper, on clothing, as the town's flag and elsewhere.
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The most unorthodox use of this feature triggers when you encounter a traveler named Blanca. Inexplicably, this white cat has no face of their own, so they requests that the player draw them one.
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Animal Crossing's design system continued into future games, but the ability to design Blanca's face only appeared in the next two entries, Wild World and City Folk.
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How designs work in Animal Crossing New Horizons is a little different compared to previous entries in the series. Creating designs is pretty much the same, but when they're applied to an item, a smoothing effect is applied to them.
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SOURCE ↴ Animal Crossing series (GCN, DS, Wii) official player guides uploaded by Jakethelibrarian (Internet Archive)
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pixelsproject · 1 month ago
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 One of the two  Game Freak 1995 new year cards, probably by Ken Sugimori featuring Pulseman.
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pixelsproject · 1 month ago
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An early screenshot of ‘Sonic Pocket Adventure’s special stage, where Sonic would pose differently when earning an emerald. Support us on Patreon
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pixelsproject · 1 month ago
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『Electronic Gaming Monthly』 Issues #33 & #93
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Issue #33 (April 1992) of Electronic Gaming Monthly featured the infamous Sheng Long April Fool's Day prank. Sheng Long either use Ryu or Ken's sprites as a base.
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As you can see, Sheng Long's Shoryuken is engulfed in a transparent flame. A similar effect was later used by Capcom for Ken's fierce Shoryuken Super Street Fighter II∶ The New Challengers. This has become a staple of Ken's in-game persona ever since.
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With the release of Street Fighter III∶ New Generation, EGM would bring back the Sheng Long for their 1997's April Fool's Day issue.
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Like the SSFII prank, this version of Sheng Long uses Ryu or Ken's sprites as a base. The faux Street Fighter's characters sprites and the artwork used for his versus screen bust were crafted by EGM editor Mike Vallas.
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SOURCE ↴
Electronic Gaming Monthly #33 & #93 uploaded by E-Day (Retromags)
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pixelsproject · 1 month ago
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『MacPaint』 Woodcut
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Hasiguchi Goyo's Woman Combing Her Hair recreated in MacPaint by Susan Kare. This image was often used in advertisements for Apple's Macintosh.
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