planetmoore-visual-exploration
planetmoore-visual-exploration
PlanetMoore
25 posts
Exploration:  Sketch / C4d / Unreal 
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The Icelander In The Wild
Yesterday I took my fresh paintjob into the wild.  The day before it had rained buckets.  The first rain in months for SoCal.  It was a perfect outing.  So exciting to see my bikes colors mixing in the wild with the landscape.  A perfect day.
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Design Before Beauty
I have as much fun designing my bike paint schemes as I do actually painting them.  Prior to painting the final design on the bike I go through a process of design steps.  Here’s a quickie look at the steps and some visuals.
1.  Sketch ideas.  Rough idea of a concept and/or elements of the design.
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2.  Photoshop:  I use this as an evolutionary design tool.  I’ll play with a file and make multiple iterations over several days until I feel that I’ve got a complete design.  Design below is based off a circle, square and triangle.  
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3.  Paint Can Design:  Again I take my final bike concept and convert it into a paint can design so I can paint the actual color palette and have a physical representation of the colors and basic design.
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4.  Paint can paint test.  I love this part.  Fun to throw down some paint and be a bit careless and see what happens.  This can has several redo’s on it.  Failure is the best path to perfection.  
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5.  With all the kinks hopefully worked out it’s time for final paint.  I constantly refer back to my Photoshop design for composition on bike frame.  I use automotive painters tape to tape off and build the design as I paint the various layers of paint.  So fun!
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RattleCan
So I woke up one morning a few weeks ago and became obsessed with painting bike frames.  It’s sort of a culmination of all the various art projects I’ve done over my lifetime.  Needless to say I’m hooked and excited about paint striping the road ahead.  Let’s see where this goes!
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Recent work with Hiebing.  Thanks for the great job Jay Gullixson!  Always love working with you and your team.  
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GravelCrush ReCycle MTB Gravel Build from PlanetMoore on Vimeo.
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Matilija Canyon: my new Bestie! Awesome ride yesterday to Matilija and back from Ventura. Perfect training ride and endless amounts of beauty. Could smell the sulphur wafting from the hot springs. A hawk circled overhead with a giant snake hanging from its talons. Another perfect ride! #gravelbike #photoadventure #cyclingadventure #gravecycling #outdoorphotography https://www.instagram.com/p/COvU0E0hGWR/?igshid=1plhte5b7anll
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I’m a huge fan of trumpet style flowers. Especially California’s Nightshade. It’s also commonly called Sacred Datura and the native Chumash of SoCal named it Momoy. This was a sacred and ritualistic plant of the Chumash native Americans. Besides ritualistic use it was also used as a sedative for broken bones and other injuries during the time of the native Americans. Yesterday I ran across this unusual specimen with purple trim. Typically the flowers are just white. Was a special find. 📸 #flowers #datura #gravelcycling #gravelbikeworld #graveladventure #cycling #planetmoore https://www.instagram.com/p/COYxMLpB8RD/?igshid=1kl5mq6ssilyn
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See Ya 2020!
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Grand Canal Gravel Ride from PlanetMoore on Vimeo.
Recently I was in Phoenix, AZ with my bike. I wanted to find an interesting ride that was special to the area. Indeed I found that in the Grand Canal Ride. I made a 60mi round trip from urban Phoenix through the suburbs and out to the farmland and back. Lots of gravel to ride and plenty of varying scenery. I used my Insta360 and iPhone to capture the ride. Love shooting with my Insta360 to create something more unique and interesting to view.
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instagram
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Light & Shadow testing in Unreal Engine.  Ways to go but loving the results and speed.  
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Sketch to C4d.  Topo Industrial just having fun with Cinema.
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Mixamo Test #1
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Mixamo Robot Motion Test #1.
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Sketch to 3d practice.  Having fun with r21 and vRay. Modeling with volumes, fields and dynamics.
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Sketch to 3d practice.  Having fun with r21 and vRay. Modeling with volumes. Fields.  Soft Dynamics w/ LoPoly drops.   
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Sketch to 3d practice.  Just having fun and exercising my 3d tool kit. Modeling with volumes.  X-particles.
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