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psvrsales-com · 6 years ago
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Is PlayStation VR Worth It?
Hey guys, this is Austin. And today, I'm here with one very important question. Is PlayStation VR worth it? You guys may have caught a video I did a few months ago where I compared a developer kit version of PSVR against the Oculus Rift and the HTC Vive and I was pretty impressed then. So I have some high expectations here. Okay, so this looks like the fun stuff, so we'll wait one second on that. And we've got what looks like the accessories. Okay, first of all, we have PlayStation VR Worlds. So we get The London Heist, Scavenger's Odyssey, Ocean Descent, VR Luge, and Danger Ball. On top of that, we also get the PSVR Demo Disc. So this has a bunch of demos for things like Eve, DriveClub, Rigs. A lot of the games you're probably going to want to try anyway. Next, we have a controller which has actually been around for a while. This is the PlayStation Move. So these were originally made for the PlayStation 3, and they were essentially Sony's answer to the Wii Remote from Nintendo. Now, they were not massively popular. A few games took advantage of them. However, it looks like there's gonna be a much better use for them with PSVR. We also get the PlayStation Camera. Now it's important to note that there are actually two different PSVR bundles. So this is the full launch bundle, which has all of the accessories in addition to PlayStation VR. However, some of these things you're just going to need. So for example, you need a PlayStation Camera to make PSVR work. You don't necessarily have to have Move. However, a lot of games will require it. So it's probably something you're gonna want to pick up one way or another. So, speaking of the camera, this is a slightly redesigned version. Now, as far as I know, there's no real major difference between this and the original camera. So it's not like if you already have one of those, you need to go out and pick this one up. Essentially what this is going to do is track your actual VR headset. So essentially as you kind of move around the space, the camera will be able to tell exactly where you are. Oh, s**t. That is cool. The little things, you know? The little things in life. Oh, what? (laughing) I thought this was a box. This is your quickstart guide. You know what? Sony, I would never normally read something like this, but you went through the extra trouble. Let's see what's inside your quickstart guide. Oh yeah, it's a quickstart guide. Never mind. Okay, so another instruction manual. And this is the actual breakout box. So what looks, actually like sort of a mini PS4. So this is the processor unit. So everything is still going on on the PS4 itself. However, this is going to give you a couple extra features, so it kind of enhances the audio for a full 360 VR effect. And it also gives you an HDMI out to your TV. So for example, if you're playing a VR game, and your friend wants to watch, you can still see what's going on on the TV through this box. And we have a headset. So PSVR doesn't actually have built-in headphones like Oculus, so you can plug in pretty much anything. This is a standard 3.5 millimeter headphone jack. So if you like, you can use these low-profile options or bring your own cans. Alright, it's time for the fun stuff. So, what? Oh. Nope. Psych. Not fun stuff. More cables. The future--I thought the future was wireless! This is not wireless. We have... wow, that's light. The PSVR headset itself. Wow, that is super light. And even though it looks big and bulky, it's really lightweight. This actually seems like something that I could be wearing for quite a while without getting uncomfortable. Whoa, look. I'm in the future! The future's really dark. So with this kind of rubber on the sides, it really kind of helps to block light out. And even though I wear glasses, I feel like this is totally comfortable. Ugh, the real world. I didn't sign up for this. I wanna go back to PSVR. (laughs) Oh, you know what? This is the VR game I wanna play. "Feel the exhilaration of an illegal street race." An illegal luge, alright, let's do this. You know something interesting. I didn't need to adjust the screen at all for my glasses. I literally put it on and it immediately was nice and sharp. There's a little button on the bottom where you can pull it in and out to kinda adjust it, but super-simple set up. Alright, immediately not digging the motion here. This is like motion sickness 101. Yikes. And sort of more of the static sort of things, the screen resolution's not bad. Here, everything is very blurry. It's cool, I can get the idea, but, it's... Yeah, it's noticeably less sharp than something like the Vive or Oculus. Let's do The London Heist. That sounds like fun. One thing I'll say about using the Move controllers, it's pretty obvious that they really weren't designed for VR, because while you have your X and Square and all your normal PlayStation buttons, without being able to look at them, it's a little unclear as far as which one you're actually pressing. The actual presence is not bad. It seems like it's able to track in 3D space reasonably well. It's not anywhere near as accurate as something like the Vive controller, but this seems fine. Like, this is easy. Okay. Shake hands? Oh, no. - You'll need these. - Will I? Okay. - A mobile phone. - Of course, hope it's Sony. - It's clean. - That's actually a Sony. Can I light the money on fire? I wanna light the money on fire. Ah. Open this up. This--oh, okay. Oh, wow. I should probably grab my gun. (laughs) This is cool. So I am noticing a few limits to the tracking. So if I try to lean too far out, the PlayStation Camera can't see me or if I actually hit like the, well, you know, the actual couch I'm sitting on. (alarm sounds) Oh, I got him! (gunshots) Alright, next, let's try DriveClub VR. So this is one place where I can see the PS4 is a little less powerful, well, a lot less powerful than a gaming computer. So for example, when I look at the BMW, I can see a lot of aliasing with the sharp edges. There's actually a lot of detail in here, I gotta say. Looks like I'm sitting in an actual car. You know, I've been playing for about 45 minutes or so right now, and PSVR is still staying very, very comfortable. So my face isn't sweaty. Everything feels nice and smooth. Oh, I'm on the wrong side of the road. Perfect. Oh, burnout! What? (laughs) Oh, that's cool. Let's do it. (laughs) Alright. This is solid. I gotta say I'm not disappointed right now. So EVE: Valkyrie is an interesting game because it's also available on the Oculus, so it's a really easy comparison to make. I mean, there are definitely some differences. I think the lower resolution screen on the PSVR is a bit noticeable. Graphics-wise, it's hard. I mean, a good experience is sorta seamless. You really don't think about it. You really get immersed in the game. And I think the PSVR is absolutely up to the point where I can totally do that. Frame rate is dead solid. Like, out of all the games I've tried today, I have not seen one dropped frame. Nothing torn, nothing. It's been a very, very smooth experience. Valkyrie is not the, my first choice of a game to try in virtual reality. But it really kind of gives you an idea of the scale and the scope of what you can do here. Get it, get it, get it! While PlayStation VR is less expensive than something like Vive or Oculus, it's also still 500 dollars, and that's still not even including the price of a PS4. Now something like the PS4 Pro might make a bigger difference to quality. However, the main thing you need to keep in mind is that VR is still very new. There's a lot of potential here. However, it's still very much an early adopter thing. If you really want to try VR, this is a great way to go. However, it's not a must-have. So I only had time to play a few games today. However, if you want a full run-down of the best of the best games for PlayStation VR, definitely check out my buddy Kevin Kenson, who did a full rundown of all the latest. And I'm curious, what do you guys think about PlayStation VR? Let me know in the comments below and I will catch you in the next one.
https://youtu.be/tXqQs7oMwmg
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psvrsales-com · 6 years ago
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PlayStation VR Reaches 3 Million Sales, is it a Failure?
it is Friday August 17th let's talk PlayStation all right so kind of a quiet news week for PlayStation not really a whole lot going on but we do have four news stories that I want to talk about the guys from this past week going into our first one a very cool advertisement that Sony did in Manhattan New York for spider-man because it's coming out September 7th very very soon but it is a fully decked out train in bright red with spider-man right on the front you can see the ps4 logo on the bottom there and then even the interior of this train was also decked at once again in complete red even on the walls the seats also again that pearlescent beautiful little red and you get that beautiful white spider-man logo on the seat I mean that just looks awesome definitely one of my favorite advertisements for sure another one that I can think of off the top of my head was if you remember a long time ago at least for a PlayStation advertisement this was for resistance 2 and if you remember it's that famous Los Angeles hotel always a spot for an advertisement there's usually something on there at all times and the resistance 2 had the the big Leviathan chimera and that was like a life-sized version of the Leviathan back then and that was always one of my favorite ones that I can at least think of from recent memory now moving on to the Uncharted movie we actually have an update and surprisingly it's a promising update the current director of the movie Sean lovey and I say currently because this movie has exchanged hands so many times but current director Shawn Levy had recently said that in regards to the star man remake and the Uncharted movie Uncharted is actually the one that seems to be closer to actually going into production given that more people get attached to the project but basically who was quoted as saying I mean as of right now the closest to the starting line is uncharted and that it's a massive title we now have a very good script and we have our star and Tom Holland that is now subject to schedule an additional casting but I would say as of right now that seems to be the most near the horizon and it's a movie I'm very excited about so that's kind of slightly uplifting news I know a lot of people are still a little upset because of that recent uncharted fan film with Nathan Fillion and he did play that really well to the point where you know oh man he's got to have it's got to be in the Uncharted movie but we know a long time ago that this movie was going to be an origin story of Drake which is why you'd have a young Tom Holland playing a young Drake and you'd have a young Sully and the story would be a little bit of a jumping-off point from and initially I didn't like that but the more I sat on it and then when I saw spider-man homecoming I thought all right this movie might have some ground to stand on and it might actually turn out well and that's like the most optimistic thing I can really say about it because let's face it most video game movies usually suck so I mean with the right people or Adam I've said this a few times with the right people the right money the right resources passion to make it work we can finally get a good video game movie I would hope that it's this but I'm still not really a I'm not gonna really gonna hold my breath for it now moving on to a cross-play news story we haven't talked about cross playing a few weeks mostly because there's really nothing going on and Sony still won't do anything but this past week Bethesda's Pete Hines was talking about how it's an absolute necessity to have cross play and nuts not fallout 76 but actually the Elder Scrolls legends the strategy card game so basically Bethesda P Hines has said he's quoted saying is our intention in order for the game to come out it has to be those things on any system we cannot have a game that works one way across everywhere else except for the fur on this one thing the way the game works right now on Apple Google steam and Bethesda net it doesn't matter where you buy your stuff if you play it on another platform that stuff is there it doesn't matter what platform you play on you play against everyone else who's playing at that moment there's no oh it's easier to control or it has a better frame rate on this system it's a strategy card game it doesn't matter I find this a little polarizing because he even went out of his way to say that you know if fallout 76 was cross play with everything that'd be great but if it's a no oh well but this one it's absolutely absolute necessity that this card game has to have cross play um and he made a point to say that he's talked to everybody about this he's not trying to single out Sony he said he has to talk to Apple and intend oh Microsoft everybody to make sure it works but we all know presumably they're playing just fine and we know that Sony's the odd man out because Sony always says no I guess he's sort of making his case of like that's what he's saying that quote like it's a card game like why why can this not be cross play that's basically oh he's trying to get at but I guess it's really important to the team at this game and every way is able to be like he's basically saying it's it's it's all or nothing like the game won't come out on ps4 if Sony won't allow this they're also saying that they're pretty much going along with development assuming that Sony will allow it he also said that they're talking to Sony every single day about this and he made a particular point which is that with this with this conversation with Sony there are certain situations where Sony will say yes to something and they'll say no to other things so that is kind of like a that's kind of like a gray area where they can kind of work their way into possibly trying to make this work it just sucks that Sony has to make this such like that Sony has to make this so difficult I'm seeing more and more people now sympathize with Sony which is a little odd to me because a lot of people are like yeah well whatever like oh you know Joey doesn't want to do it like let's be over with it like oh I don't need cross-play anyway you shouldn't really have that attitude we should we would want Sony to do this because it's a pro-consumer thing and we want Sony to be that way we don't want them to sort of slip into the same attitude of 2006 Sony with the PlayStation 3 we saw how that all worked out and we really don't want them to be in that scenario again I mean is that really what we want where they have this this tight consumer leverage over us where they're the market leader and they can do whatever they want because with this cross-play such a ways that's that's why this is a big issue because that's exactly what they're doing they're leveraging control over consumers to sell more PlayStation for us of course it's understandable from their perspective is there a business and they want to sell ps4s but I think people should be putting their foot down on this and demand that Sony starts to change their mind on this for our final news stories about PlayStation VR Sony recently announced that PlayStation VR has hit three million units sold worldwide and in relation to games they actually said games and experiences but games and experiences total has 21 million units sold and you know they say sold which makes me think Ari does that content that they paid for because if they're lumping experiences into that there's a lot of free stuff on the PlayStation Store for four PS VR and that's what I'm so like there's a lot of experiences on there like the call duty jackal mission or there's just like a lot of apps on there that are like really small five minute things but they're virtual reality like are they including that are they including paid content be more impressive to those paid content but if it's free stuff and that number is probably heavily diminished because let's face it a lot of people will download free stuff and that's what you do when you get PlayStation VR or VIPRE oculus you download all the free stuff because you just dropped a whole bunch of money on places we are but anyway let's kind of put this into perspective and that's where this conversation is gonna get tough because there's no way to put that into perspective because three million may seem loaded a lot of people and it actually is low if you look at some of these internal projections and what a lot of analysts were thinking it does seem low but at the same time PlayStation VR is still technically the market leader for premium VR and if we're talking about premium VR that does include oculus and vive those two headsets still have a higher barrier of entry if we are including the fact that you need a higher on PC for them I mean yeah oculus the actual headset itself is still is pretty much leveled out in terms of price of the via psvr but you still need a higher-end PC and you can't really be going out to a store and buying a ps4 for around $250 at most stores and it always comes with an extra game or controller it's like there's tons of retail or bundles going around usually ps4 I'm a smart piece for 300 but still you there's usually a sale three so that's and that's the thing three million seems you know low because a like a long time bag before psvr came out PSP came out October 2016 so a few months prior to that there was a lot of analysts saying that it was gonna sell anywhere from five to six million within the first year and it wasn't even close to that sony admitted not that long ago maybe a year ago now that their internal projections were missed and that VR adoption was at a much lower rate than they anticipated which I'm sure is troubling news to the company but at the same time sony has also vocally admitted on numerous occasions that this is a version one of the device and they are committing to this long term they know that this is version one of PlayStation VR and that there's possibly going to be a version 2 version 3 they've are we don't we we already have rumors suggesting that PlayStation 5 is going to have VR technology back right into the box which would imply that possibly the current PlayStation VR processing box which is used to help put the image back on the television that might be built right into the PlayStation 5 so that's the interesting point is that long term where is this going to where's this going to be because Sony does don't want to commit to VR I'm just I'm sure and they know that the adoptions slow is it as right now but that's why it's hard to put it in perspective because what you call PlayStation VR failure right now I think most people but I'm not sure if that's really a fair assessment given the fact that it's so early in the start of it right yes this is its own hardware and it's out it's at retailers with games but that's the constant conversation about VR is that it has so much potential and it really does when you start to consider all the extra input methods omnidirectional flooring I mean there's a lot of ways where it can go when you have more powerful hardware in the future five ten plus years from now it'll be a far cry from where we're at right now and it might be a more desirable piece of technology for people to go out and buy the same time it's still a high barrier of entry that's why it's hard to put that three million in perspective because we've never really had a prince not really a peripheral but for lack of a better word we've never really had a peripheral that was this astronomically high you know PlayStation VR came out at $400 that's a lot of money for a device that doesn't even work unless you have another device you know so three million units I mean at $400 retail I mean that's still pretty I mean granted that's it's cheaper now $200 PlayStation VR has been as low as 250 which you would hope that sold a lot more units but the last time we got a sales figure was you know what I can't even say it off the top my head because I don't remember it seems like it was maybe a year ago that they were at like 2 million something but I don't remember for sure what's so yeah I mean it's it's low sony sony has said that it's low it's way off the mark from analysts but it's when you know that they're gonna be doing this long term maybe you consider it a failure now but it might not be in the future given that Sony is putting so much R&D; and effort into it they probably are really hoping that this will be a very big thing in 10 years and presumably it will be if everything goes according to plan and that's where you're talking about if we if locomotion gets figured out better if that motion sickness gets figured out you know if we get big peripherals like that how many directional tracking for feet you know start getting those like you know there's been like Kickstarter's and and concept like gloves that make you feel weight in your and things like you know what I mean things like that that's super long long-term and that's far out but that kind of stuffs gonna be really engaging and you know Sony's been making a lot of decisions or decisions recently that show that they're thinking about the long term something like PlayStation now they know that's a long term thing the very x86 PC architecture of ps4 they knew that was a long term thing because ps4 Pro is proof of that ps5 will likely be more proof of that when it was when it will likely be announced with backwards compatibility because it's still using x86 they make decisions that are going to last them 10 plus years they really don't want to you know slip up any more with their breadwinner and their breadwinner is playstation so they want to make PlayStation VR something big in the future it's not right now but maybe it will be those are some of the new stories that I want to talk about you guys from this past week so I didn't have a new video for you earlier this week but this come Monday or Tuesday will be a new video for sure I say Monday Tuesday because I don't know specifically which day cuz just how my work schedule pans out but expect a new video coming up and I'm getting very close to wrapping up our next documentary if you didn't see it yet check out the first one it was the PlayStation Vita documentary hook your boy up share that around because you know it took me so long to make that video so I'm sorry I'm gonna keep pimping it out but otherwise the next one's coming up very soon so that's pretty much it that concludes this week's episode let's talk Playstation I'm ready thank you all so much for talking with me and I will see you guys next Friday
https://youtu.be/vLwOZxs5jCQ
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psvrsales-com · 6 years ago
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