Mostly reblogs and lots of dumb words about games and cartoons
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ableism aside i genuinely recommend you refrain from calling your political opponents or their positions 'stupid', because 'stupidity' is a totalizing cipher with infinite vacuous explanatory power that seriously damages your ability to establish a coherent analysis of what they're doing and why
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Sin & Punishment: Successor of the Earth light novel illustrations by Yasushi Suzuki. Novel written by Fumihiko Iino, published by Dengeki Bunko in 2001.
โArtificial life formsโฆ a desperate measure for mankind in the midst of a food crisis. The beings that are supposed to provide food for mankind suddenly begin to attack mankind. What are the Ruffians that Saki and Airan are hunting? Dengeki Bunko presents a prequel that unravels the various mysteries hidden in the N64 game!โ
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renamon caked up in some sort of down town metropolitan area for this card art
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I'm thinking of Symphony of the Sixth Blast Furnace by Evgeny Sedukhin again...
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animated the "It's okay not to smile" scene from chapter 4
youtube link
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Not just a sword: THREE SWORDS
Sword World RPG in English let's goooo?
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โค๏ธ Heart to Heart ๐ค
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shoutout to toby fox for creating the single greatest awareness campaign for the ongoing illiteracy crisis
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Your love will become theirs. Their love will become yours.
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This is the most real MTG post of all time cause I'll give you one guess which of these two cards was an absolute menace in standard and had to be banned and which one hasn't seen any play since getting reprinted


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Can I put in a recommendation for Mystery Dungeon 2: Shiren the Wanderer, for the SNES? Surprising mechanical depth for a 16-bit dungeon crawler, and the developers specifically named NetHack as one of their primary inspirations
Is there any traditional roguelike that you would recommend?
I'm actually very much a fan of the genre and I would recommend almost any of them without reservation if it weren't for the fact that many games tend to be almost entirely impenetrable if you're not already invested in the genre. This is why I can't recommend Cataclysm: The Last Generation without reservation. I absolutely adore that game, but it's a lot to get in.
With that in mind here are a few I consider better than most in terms of accessibility and being actually user-friendly:
Caves of Qud: absolutely fantastic post-apocalyptic roguelike, has a very active community and while I wouldn't call it simple by any means I think it's a lot better than many games in the genre when it comes to introducing players to its mechanics.
Nethack: A classic for a reason. While other roguelikes have iterated and improved upon many of the concepts therein its relative simplicity makes it one of the more approachable games in the genre.
Dungeon Crawl Stone Soup: Very similar to Nethack in the sense that it's a dungeon-crawler but ups the complexity and amount of player options just enough to feel like a fresh take.
Dungeonmans: This one is arguable whether it's a traditional roguelike or not. I would almost call it an "arcade roguelike." It's less systemic and much more streamlined than any of the above but also holy hell is it fun. It's at the end of the day a very simple brawler but it's extremely engrossing and addictive.
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some guy on twitch told me i had to draw a mouse with a sword and i how could i say no to that?
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Those games you mentioned are so different from what Shiren is putting down that it makes me think you might have bounced off of them because theyโre not like Shiren
I was a huuuge fan of Mystery Dungeon: Shiren the Wanderer for the DS in college, that was the only roguelike I ever really got into, and looking at how the crop of more recent, supposedly better roguelikes/lites (Balatro, Nubby's Number Factory, etc) have just bounced off me one after another, I'm starting to wonder (lol) if actually I'd hate shiren if I played it with fresh eyes today. :/
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