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re-app · 12 years ago
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One day in November of 1991, Wolfgang Staehle found himself at his studio, the basement of a former gallery in Manhattan’s Tribeca neighborhood accessible through a hatch on the front stoop. With no art left on the walls, his contemporaries busy pursuing their own careers, and a recession settling in, he switched on a computer and brought to life "The Thing," an electronic bulletin board system (BBS). It would become a kind of social project, he hoped — somewhere to discuss art and maybe figure out what to do next. Or at very least, a way to keep in touch with friends. It wound up becoming all of those things, and a lot more.
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re-app · 12 years ago
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Panel discussion at the New Museum of Contemporary Art, featuring Archivist and historian Jason Scott, and Wolfgang Staehle founder of The Thing BBS in conversation with Digital Conservator Ben Fino-Radin.
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re-app · 12 years ago
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Another day, another unequivocally cool side project from Jack White and his boutique record label, Third Man Records—the place where vinyl fetishists can find things like tri-colored vinyl, black-and-white Flat Duo Jets reissues, and Carl Sagan seven-inches etched withVoyager Record illustrations to rub all over their pale, ramen-fed bodies. Read more: http://motherboard.vice.com/blog/jack-white-is-pressing-his-next-record-project-on-old-medical-x-rays#ixzz2K5XPqAHG
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re-app · 12 years ago
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A recently launched Kickstarter, however, hopes to change that. Titled “The People’s E-Book,” the goal of the project is to create a simple, efficient, inexpensive tool for creating e-books; or, in other words, “What the photocopier was to zines, we hope the People’s E-Book will be to digital books,” says project creator Greg Albers in the video.
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re-app · 12 years ago
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We did Rachel’s book as an e-book because we love Rachel’s work and we could do it faster and cheaper. So to us the new possibilities relate to production and distribution, not reception, which in the last analysis we have no control over. But what we love is that we could publish something as complex and layered as The Help and do it with speed and precision for a reading and looking public. And isn’t this what is at the heart of your question, given that what is faster and cheaper is what constitutes as new today?
http://www.walkerart.org/magazine/2012/books-expanded-field-interview-badlands-unlim
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re-app · 12 years ago
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Many art museums, including Cleveland’s, have used interactive digital technology for years on websites, in special installations in exhibition galleries and on mobile devices, such as cellphones or portable audio guides. Art museums have also experimented for decades with education galleries for children and school groups.
What’s new is to see an education gallery linked strongly to a mobile computer application visitors can use to explore all departments in a museum’s permanent collection.
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re-app · 12 years ago
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What better way to start the year than to make predictions – some obvious, some not so obvious – as to what trends will become more widely used in the design community. Each year seems to bring new ideas to the community and once they gain enough traction, they eventually become the norm (we’re looking at you, “pull to refresh”).
In honor of the year, we have 13 design trends that we’re either hoping or expecting to see reign in throughout the year. Feel free to quote me on these in late December, as well. I won’t be offended.
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re-app · 13 years ago
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Founded in 2010 by artist Paul Chan . . . Badlands Unlimited is a New York–based publishing house whose motto is “books in an expanded field.” Its publications and editions in paper or digital forms (e-books for iPad or Kindle) acknowledge that “historical distinctions between books, files, and artworks are dissolving rapidly.” Badlands aspires to reimagine the activity of reading as it encompasses the artist book, choreography and poetry, 3D, experimental typography, historical translations as well as the format of the group show.
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re-app · 13 years ago
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Media archaeology can be understood as a heterogeneous set of theories and methods that investigate media history through its alternative roots, forgotten paths, neglected ideas and machines. It explicitly challenges the supposed newness of digital culture. Media archaeology gives new ideas to understand media cultural temporality. The definitions have ranged from emphasising the recurring nature of media cultural discourses (Huhtamo) to media archaeology as an-archaeology, or variantology (Zielinski) which in its excavation of the deep time layers of our means of seeing tries to find an alternative route to dismantle the fallacy of linear development.
— What is “media archaeology”, by Jussi Parrika
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re-app · 13 years ago
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re-app · 13 years ago
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Love Like Rain is the second in Adam Nash's Love Life trilogy of realtime 3D pretty noise toys. Love Like Rain is a touch-based audiovisual ambience generation game. Interact with it by touching, tilting and rotating the device, or do nothing and just let it generate its own play. Babies especially like it to fall asleep to, or adults can use it to generate an endless audiovisual ambience of Love Like Rain.
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re-app · 13 years ago
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Can you describe the app that allows people to play with some of Glass’ musical idioms, as described in the trailer? Girshick: Philip Glass music has such strong patterns, but their formation can be hard for non-musicians to understand. The Glass Machine, designed by Lukas Girling, allows people to create the musical patterns of 1970s Glass music. Lukas was brilliant at seeing past traditional musical notation which few people understand, and distilling the factors needed to make early-Glass patterns and allowing people that direct visual interaction. The distance from the dots to the center correspond to the notes: Longer lines correspond to higher notes. By moving and pinching the colored arpeggiator discs, one can create an infinitude of combinations of notes and polyrhythms. It took some very subtle tweaking of the scales, timing, and musicality to make this one work, and Trevor Gureckis, Philip Glass’ assistant, was very patient and insightful in helping us understand Philip Glass’ musical “algorithms.”
See also Philip Glass Rework
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re-app · 13 years ago
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Sitegeist is a mobile application that helps you to learn more about your surroundings in seconds. Drawing on publicly available information, the app presents solid data in a simple at-a-glance format to help you tap into the pulse of your location. From demographics about people and housing to the latest popular spots or weather, Sitegeist presents localized information visually so you can get back to enjoying the neighborhood. 
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re-app · 13 years ago
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Download the free mobile app and learn about yourself, how you compare to others, and what your phone can tell you about your life. Compare answers about yourself, your family, trust, sleep, sex, dating, and dreams with millions of others around the world. Find your Data Doppelganger. Map your daily footprint, share what brings you luck, and get a glimpse into the one thing people want to experience during their lifetime.
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re-app · 13 years ago
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For not much more than the price of a cup of coffee, each month you’ll receive one or more of the extraordinary and unusual books created and shared on bookleteer. From the most beautifully designed, illustrated and written to the most experimental – chosen by us, invited curators and, sometimes, you. Save for the delivery, there’s nothing regular about it.
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re-app · 13 years ago
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The first contemporary art magazine to engage with this digital platform, the new Flash Art iPad app now also supports iPad 3 Retina Display, bookmarks of your favorite articles, and social media sharing. Available to download now!
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re-app · 13 years ago
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HELL_TREE: The Book Trailer
"[HELL_TREE] is not so much 'text' as a machine-warped portrait of geek girl as artsy cyborg in which she drags you onto the hard drive and abandons you to make your own way" — Bruce Sterling, Artforum Badlands is pleased to showcase HELL_TREE, the book trailer. HELL TREE is an unfiltered recording of Cortright's thoughts during the course of her days. To-do lists conflate with poems. Motivational pronouncements interlace with inflammatory tweets. Texts and images pile and compile without any particular structure other than an unspoken directive to keep everything moving and formless.HELL_TREE embodies this spirit of formlessness. It is an intimate portrait of the artist as a young medium.Read more Available now on Apple iBooks and Amazon Kindle.
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