a finnland residing animator, concept artist and occasional mad man. also part time tea appreciato
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via http://imgur.com/gallery/x5mE5
Original: http://william-snekspeare.tumblr.com/
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i decided to make an animal eye challenge. second entry , shark eye. it was a rather complicated one
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comparing to some of the works ive seen here this one looks rather simple. however though this picture is a type of historic post. i conciderd myself artistically a traditional guy. untill today ! more ps is incomming. critique is rather welcome.
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one of them presenters of games first 17 . was amoungs the harder model drawing sessions i had the honor to particpate.
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another sleepless midnight study which features the nice bridge between i suck and looks halfway decent.
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working with maya never ceases to amaze. the face of a 3 hours long battle which was solved by a simple click on a drop down menu right in the dead centre of the screen.
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looming dread , itch , and throat like a stoney road
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How does one tumblr
good day ladies and gentlemen , can someone explain how do i do multiple hashtags? and also how do i do anything around here ? thank you
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haunted by nightmares , have been falling out of the bed and tryed to be creative.
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Exterior drawing session and oddworld fan art
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Hello! I was wandering: can you show me how you draw those beautiful claws from diffrent angles and stuff?? I been dying to know... :)
Im going to assume you mean deathclaws bc if not, @helmip has a far greater understanding of claws themselves and lil tutorials from a while back (and many things tbh, theyre great. as you well know lmao)but i digressseeing how any creature works in a 3D space helps immensely - I’ve had to take a huge amount of screenshots and videos, done a bunch of lil studies, etc. to the point where I no longer need to reference them, I know what features go where. and of course, hyperanalyzing it for the sake of cosplay accuracy doesn’t go amiss either (the cosplay wasnt that accurate but the face scales are alright)
that being said, I’ve been drawing deathclaws wrong all this time bc I gave them a dip in their brow, when they’re actually a Fierce Rhombus
Note how scale placement and skin folds work! The hard scales around the eyes sweep out from the front corner of the eye, and then curve upward around the cheek. There’s also another line of scales that follows the curve of the teeth. This is all actually a pretty signature thing that Jonah does on his reptilian critters, it’s present on the Skyrim dragons too.Front view is very angular and straightforward; everything sweeps up and back.
figuring out where hard and soft tissue goes also helps with expressiveness but the hardest part is THEY DONT HAVE LIPS. any mouth expression would have to move their entire teeth which is fine if you know what you’re doing re:stylization. Different angles help if you convert the entire head structure into a Large Block
and their body is just a regular ol Fantasy Lizard Dragon Thing with a big tail (I like to give my ‘claws an extra fat tail so they look well fed and happy)
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this is my type of guy !

Wrong damsel there pal
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ever been so madly in rage that you spoke dolphin ?
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