Text

Hit a little too close to the truth by chance?
38 notes
·
View notes
Text
The thing that bugs me the most about the tweet by Elper about “how they fought for things and failed”. I’m sorry, but if the people you work for don’t value your feedback on something you’re supposed to be an expert on then it is time to leave that company.
Have a little self respect.
#dragon age veilguard#dragon age#dragon age the veilguard#da:tv#dragon age 4#bioware#dragon age dreadwolf
16 notes
·
View notes
Text
youtube
How to fix the story to make the game better. Failguard was not necessary though.
#dragon age veilguard#dragon age#dragon age the veilguard#da:tv#dragon age 4#bioware#dragon age dreadwolf#Youtube
3 notes
·
View notes
Text
I just had a chat at work and I could not verify the address because apparently “Cumming, GA” is profanity and now I have to email my manager this fucking nonsense.
I give up on life.
1 note
·
View note
Text
And honestly I think the lack of conversation about DAV is because well adjusted people can accept the mid and move on with their lives.
Clearly, I am not well adjusted, but I will get over it eventually.
12 notes
·
View notes
Text
I forget sometimes how much I hate this fucking website.
2 notes
·
View notes
Text
Rant about Varrics role in Veilguard
[Spoilers for the Ending/point of no return]
Varric serves absolutely no purpose in the story (this is a hyperbole, bear with me here).
Why should Rook care about his death? Let alone enough to hallucinate him not dying for what? Months??
The game tells me Rook and Varric were close and travelled together for half a year, but they never actually show me them being close. They show me fake Varric giving Rook the same advice "to just listen to the team and it'll be fine" like 4 times. That's it. Emmrich says Rook speaks very positively about Varric... but I never see Rook speaking positively about Varric. The quest summary says that by accepting the loss of a great mentor Rook could escape the Fade prison. But was he actually a mentor?? He wasn't a mentor to Rook while alive and he wasn't exactly helpful as a hallucination either.
At no point does this game actually show me that Rook and Varric were as close as it claims they are. The entire time I kept thinking, these interactions would've been far more meaningful if it was Hawke or the Inquisitor not Rook. Or if it was the Inquisitor or Hawke taking on the role of mentor (though it wouldn't have been in character for many of mine tbf).
Varrics death and Varrics narration are utterly meaningless to Rook, they only matter to players. To old players. But this game is clearly a not-so-soft reboot and they keep talking about wanting to attract new fans. And everything else the game is doing is very clearly not for the old players either. So what was the point? Besides nostalgia bait.
Or did they just need a reason why their franchise mascott/dev insert won't be in the next game?
90 notes
·
View notes
Text
It’s very… eh, let’s go with mixed.
There’s a lot they got right, but a lot they got horrifically wrong and it’s super disappointing.
Which is the best answer I can give without spoilers.
hi, i'm genuinely shocked how little i've seen about veilguard across my dash considering how big i was into the dragon age fandom and how many people i follow who are super into dragon age. so tell me:
If you could reblog and add why/why not you have/haven't posted about DAV in the tags that'd be awesome! I'm genuinely so confused because of what a big game it was expected to be.
38 notes
·
View notes
Text
Neve’s lack of body sent me. Do you have this on a HDD?
Please look how amazing DAV looks on my PC "sarcasm"







15 notes
·
View notes
Text
Barbarian Subclass: Path of Adoration
✨Post made in collaboration with @CamunonZ✨
Are you a warrior enthralled by combat and love making an spectacle out of it? Or do you simply seek fame and glory and love being the center of attention? In any case, this new barbarian subclass may be the one for you! With it, we aimed for a “gladiator-like” subclass but a with a bit of inspiration from “Draven from League of Legends” for the overall flavor of it. You have some optional features for it too, so you can customize it more to fit your playstyle better.
—————
Thank you very much for checking out this new creation! If you want to see more of my content, feel free to visit my Instagram, where I ask for advice, post teasers, and you can vote for my future posts.
27 notes
·
View notes
Text
why are all the factions so whitewashed. why are we pretending crows are the good guys. why are the dalish and veiljumpers so chill about the evanuris. why is everyone so friendly???? like bro i want to feel conflicted about my decisions - let me fuck up let me choose a lesser evil that is still evil. i don't want to be forced to be a good guy 100% of the time
1K notes
·
View notes
Text

…
Is this all we are going to get? I don’t expect things added after 2 weeks, but can we at least address something?
#dragon age veilguard#dragon age#dragon age the veilguard#da:tv#dragon age 4#bioware#dragon age dreadwolf
6 notes
·
View notes
Text
I'm curious. For folks that have finished Dragon Age: The Veilguard:
95 notes
·
View notes
Text
I agree, but I sincerely doubt there will be another game.
Calling it now:
If there's ever any future installments of Dragon Age there will be no mention of the differentiation between the Dalish or City Elves.
Like in DATV they will simply all be 'elves' and the vallaslin will be reduced to 'cool looking tattoo's that some veil jumpers have' - no mention of the elven pantheon either, because why bother! They're all dead now!
They're all dead and responsible for every lore plot point in Thedas, and there's nothing of mystery or substance left in the world now.
No mention of the culture in the alienage, of the vhenadahl tree, of the horrific racism and systematic abuse the elves have been through...now its just elves. With the way the Veil Jumpers have been set up, and the fact that the elven gods were the enemy in DATV, I find it extremely unlikely that the Dalish will even exist as a group either. Why would they? Their Gods returned and blighted the world - not that the fact is even truly discussed in the game. Elves are just elves, and the notable elves are Veil Jumpers.
Maybe you'll walk in a city, pick up a codex, and get a copy and pasted explanation of history from a DAO codex - a reminder of what we used to have and what BioWare absolutely demolished in their attempt to build a new IP on the bones of Dragon Age. The absolute whiplash in writing, story, and character between DAI and DATV is staggering. How on earth could the studio that made such a gorgeous, rich world of lore surrounding the elves in one game end up utterly bastardizing and reducing it to nothing?
How can you look at a place like the Temple of Mythal and go from those gorgeous golden murals and emerald tiled roofs that reached to the heavens to a place like the Lighthouse? From the Emerald Graves to the ruins of Arlathan - devoid of halls that reach to the heavens and golden murals replaced with stained glass? The entirety of the Trespasser DLC had more character and reverence for what the elven empire once was, and DATV feels as though it's approaching it with the perspective of 'generic elven bullshit with triangles everywhere'. All that unique architecture has been obliterated by adding in World of Warcraft focus crystals and automatons.
How can you go from the atmospheric/environmental storytelling of the Lost Temple of Dirthamen to Solas just blurting everything out? No weight, no double truths or hidden meanings - just blurting it out, getting it said and done with no gravitas? That was Solas' entire thing! People have made threads literally dissecting what Solas says and does not say - now he spits lore out as though it were common, everyday knowledge.
How can anyone justify the sudden emergence of magical automatons everywhere in old elven ruins? As if Dragon Age didn't have a host of enemies/creatures available to use in their stead - or the ability to create something unique to the forest of Arlathan. What happened to the spirit guardians? What happened to the lingering echoes of the elves slaughtered by humans in wars ages past like in DAO? Magic was their very existence - spells taking years or centuries to cast, weaving in and about each other - and you're telling me the ancient elves spent their time creating magical transformers?! It feels/looks so utterly seperate from everything we know of the elves from Dragon Age.
Or look at the Crossroads - listen to how Morrigan speaks of it - the reverence for the past, the misty atmosphere, and the heaviness of this pocket of the world that carries the fading memories of a world and people that no longer exists...now it's reduced to a hub world! People are just popping in and out of it at will!
In Trespasser, the few eluvians that we were available to travel to led to the most lonely, desolate spots of Thedas, which ensured their survival over the past millennia. The mirror in the Deep Roads, the mirror in the ancient stronghold in Ferelden...now they're everywhere!The 'few surviving' eluvians are in every major settlement of Thedas and all are in operating order! More than that, everyone who sees an eluvian knows what it is - this ancient marvel of a world long gone has lost all worth and is reduced to a 'world building' justification for fast travel.
Poor Merrill, slaving for a near decade to try and restore a small sliver of her history, only to have all gravitas and wonder of her discovery utterly made void. All that accomplishment wasted, especially when Bellara can wave her magic omni-tool and fix an eluvian in a matter of hours.
If you took every specific Dragon Age terminology out of the Veilguard and replaced it with generic fantasy bullshit you would never be able to tell the difference. The world of DATV is so divorced from its predecessors its astounding.
536 notes
·
View notes
Text
Lmao at the Veilguard being a “found family.”
DA2 was a found family. Messy, raw, emotional, and yet they stuck together (even if Hawke was the glue).
Veilguard is a corporate office with Rook acting as HR.
619 notes
·
View notes