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reversed-wheel · 16 hours
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In Futo's final spellcard, Easy and Normal mode have the same rotating pattern, but the rotating pattern changes on hard/lunatic. On lunatic only, the rotating pattern dissolves into blue amulet bullets to make another pattern (last 2 pictures) Saint Girl "Oomonoimi's Banquet" (Normal/Hard/Lunatic)
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reversed-wheel · 18 hours
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In Kyouko's midboss spellcard, the returning bullets are yellow instead of red on higher difficulties.
Echo Sign "Mountain Echo" (Normal) Echo Sign "Mountain Echo Scramble" (Lunatic)
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reversed-wheel · 2 days
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On Kyouko's 2nd boss spellcard, the lower difficulties have different bullet sizes (as well as density), but on lunatic all the bullets are the same.
Mountain Echo "Long-Range Echo" (Normal) Mountain Echo "Amplify Echo" (Lunatic)
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reversed-wheel · 2 days
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Shou's first spellcard fires additional lasers on higher difficulties.
Jeweled Pagoda "Radiant Treasure" (Normal) Jeweled Pagoda "Radiant Treasure Gun" (Lunatic)
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reversed-wheel · 3 days
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Kogasa's final spellcard has additional horizontal bullets on higher difficulties.
Monster Sign "A Forgotten Umbrella's Night Train" (Normal) Monster Train "Spare Umbrella Express Night Carnival" (Lunatic)
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reversed-wheel · 3 days
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On Satori's first spellcard, the pattern is still the same but there's still a big different on higher difficulties.
Recollection "Terrible Souvenir" (Normal) Recollection "Terrifying Hypnotism" (Lunatic)
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reversed-wheel · 4 days
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Yamame's last spellcard has 3 spirals instead of 1 on higher difficulties.
Miasma Sign "Filled Miasma" (Normal) Miasma "Unexplained Fever" (Lunatic)
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reversed-wheel · 4 days
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Parsee's last spellcard shoots 7 different lines of red bullets instead of one on higher difficulties.
Malice Sign "Shrine Visit in the Dead of Night" (Normal) Malice Sign "Day 7 of the Shrine Visits in the Dead of Night" (Lunatic)
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reversed-wheel · 5 days
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Kanako's 3rd spellcard becomes a completely different attack on higher difficulties.
Sacrifice Sign "Misayama Hunting Shrine Ritual" (Normal) Mystery "Yamato Torus" (Lunatic)
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reversed-wheel · 5 days
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Sanae's first boss spellcard changes pattern on higher difficulties.
Miracle "Daytime Guest Stars" (Normal) Miracle "Night with Overly Bright Guest Stars" (Lunatic)
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reversed-wheel · 6 days
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On Aya's last spellcard, the bullets change on higher difficulties and become yellow on Lunatic only
Blockade Sign "Mountain God's Procession" (Normal) Blockade Sign "Terukuni Shining Through Heaven and Earth" (Lunatic)
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reversed-wheel · 7 days
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Nitori's first boss spellcard changes shape on higher difficulties
Flood "Ooze Flooding" (Normal) Drown "Trauma in the Glimmering Depths" (Lunatic)
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reversed-wheel · 11 days
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Nitori's final spellcard is completely different on Lunatic
Kappa "Monster Cucumber" (Normal) Kappa "Spin the Cephalic Plate" (Lunatic)
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reversed-wheel · 11 days
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Nitori's midboss spellcard has different bullets on higher difficulties.
Optics "Optical Camouflage" (Normal) Optics "Hydro Camouflage" (Lunatic)
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reversed-wheel · 12 days
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The bullets from Hina's second boss spellcard become much larger on higher difficulties
Evil Spirit "Misfortune's Wheel" (Normal) Tragic Fate "Old Lady Ohgane's Fire" (Lunatic)
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reversed-wheel · 12 days
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Eirin's 3rd spellcard changes color and has additional lasers on higher difficulties.
Leading God "Omoikane's Device" (Normal) Mind of God "Omoikane's Brain" (Lunatic)
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reversed-wheel · 13 days
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Eirin's second spell changes from green to red on lunatic difficulty only
Revival "Seimei Yūgi -Game of Life-" (Normal) Resurrection "Game of Rising" (Lunatic)
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