ryanallenanimationcollaboration
ryanallenanimationcollaboration
BA2B Animation Collaboration
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Week 8
My animation is finished!
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Certain parts need to be held longer, like the nodding and wave. The dance goes way too quickly, but I’m happy I got it done.
I need to improve my line work.
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Review
If I didn’t waste time at the beginning of the project, this would have been done earlier. My group was understanding of my situation which helped, and their support has helped me a lot.
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Week 7
I finished my loop animation for the title sequence this week.
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I made a quick gif version, and a 3 second long video version.
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Review
Been busy travelling home for personal reasons. I’ve been lining the animation, and while working on the other projects.
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Week Six
I’ve been working on the animation, most of it is still in roughs!
https://www.youtube.com/watch?v=gs-5xTfDT5o
I also worked on my loop for the title sequence! 
I took my idea from the history treatment with the twerking pigeon, but made it into a shorter loop.
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I first drew out a practise version, I’m really playing about with messy smears for the hell of it, they look really funny to me.
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This one kinda goes backwards, but I was thinking of making a more smooth, less smear version.
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Here’s a little design to my pigeon character.
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Review
Got a bit of work done, I had to re-do a lot of the syncing to the voice clip since Clip paint studio doesn’t have any audio capabilities, so I have to count the frames in flash. 
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Week 5
During my research into wipes/smears I found some in an old anime by Clap and Madhouse.
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Seamless and hardly noticeable unless you’re looking for the individual frames. When I was animating Kukki for the last project, I really enjoyed looking into fighting poses and I want to use that in this project.
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Review
I’ve been working on the projects slowly but due to family matters I haven’t been able to work them as much as I would have liked too. 
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Easter Holiday
I decided to get some brief reference footage for my animation, thought I’m not sure if I’ll use it or not. I like the idea of having a weird dance at the end BUT I have been thinking of how to change it up.
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BUT I was also thinking adding something like this
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The clip is from overwatch, and I like the idea of my character being almost serious when doing the first part of the animation, THEN switching it up to show that they’re quite silly.
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Week 4
Focused mainly on the BBC collab project, I thought up ways of how to make my animation funny, comedy is not my strong suit.
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I made a second storyboard to give me a idea of what my new animation will go, I want to make another animatic before the animation.
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Week 4 Review 
Spent time working on the BBC Collab, I made the animations in after effects, and it was a lot of fun. It was tempting to go into after effects to animate for this project but I think hand-drawn animation will give a better effect!
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Week 3
This week I worked on getting my animatic finished, while also talking with m,y group about the order.
I was stuck on what I wanted to do, history or process, but I decided to take the history colour pallete and movie it over to Process, since I can show off how I’ve improved from using too many wipes in my animation. 
I wanted to get some reference footage to work from, so I got Andy Angel to do some basic movements from my storyboards for me!
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The rest I filled in my self but I feel like it needs more work.
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Here’s the first version of my animatic.
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The feed back I got from Robin is that I could take this in more of a comedy route, Showing off good animation and wipes, THEN after I say “responsibly”, the character gives a mischievous look, then smears over the screen.
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Here is the edit that Dennis Egan put together, we made the order of how animations works, Start with Dennis who is working with history, Haydn who is working on idea making, Aaron with reference footage then my own footage with the process of making a animation.
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Week 3 Review
Work went well, group was talking all week about how to get our work to mix well. Took the review for us to get a order sorted out. Work flow went well.
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Week 2
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Week 2 collaboration review
Think about title sequence, what loops, start animatic, shorten quotes to a few lines/sentences.
Plan how long it will be, 5-20 seconds.
Define what the animation is about. I want to focus on comedy.
Process has 4-5 second break from first part to second part.
Dramatic  reveal, gag that is pigeon is twerking
Start off slow, making a build up to the animation.
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Expansion on what smear, treat it like a instructional video about smears/wipes, what they're used for etc.
Character first is made of over used smears, then has smooth animation with wipes only in good places.
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Fact rewrite MK I - Wipes are used to create the illusion of motion blur for fast moments….. But must be used responsibly/sparingly
MK II- Wipes are used to create the illusion of motion blur in animation….. But must be used responsibly or they can ruin an animation 
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Week 2 Review
Getting the testments ready was rather quick, getting the group to communicate was kinda hard since no one would answer in the group chat we have.
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I found this artwork by a artist called @vauitboys, and I really like the colour palette and I thought that I could use it for my historic animation. 
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a quick presto gravy for @voidwallker !!
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Fact/Quote
Historical
“The phenakistiscope and 'stroboscopic disc' of the 1830s were the first instruments to create an illusion of movement based on rapidly changing sequence pictures; the basic technique used subsequently in one form or another by the zoetrope, the Zoopraxiscope, cinematography, television, video, and digital motion pictures. These intriguing spinning-disc toys and the sequence drawings produced for them have not been adequately investigated.”
Source: http://www.stephenherbert.co.uk/phenakPartOne.htm
Process
“Smears are glorious things, as evidenced by the numerous screencaps I had submitted to that @animationsmears blog, which is worth checking for some good examples. However it is something that must be used responsibly.  A lot of times you see these rather elaborate smears between simple arm movements that take up too many frames. Using the analogy that smears are meant to represent motion blur in films, it’d be like if your arm was to phase out of existance for a brief moment just from lifting it. While the situation can vary (for example, something like a Crash Bandicoot spin or an high speed anime scoffing will use a lot of smears consecutively), in my experience smears work best when you use them for just one or two frames, with a good amount of lead-in or ease-out animation. For example, if a character was to, how you say, perform that which is known as “the flop”, you’d have a couple of frames of the guy starting to fall forward, then one quick frame of smearing right before he lands face first (followed with a lil squish to show the weight of it all).”
Edited Quote - “Smears are glorious” 
Smallmen, Ben. "Hi Wonchop, I'm A Big Fan Of Your Animation On...". BA2B Animation Collaboration. N.p., 2017. Web. 7 Mar. 2017.
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Link
Andy Angel showed me this quick tutorial on how to make good wipes.
This gave me the idea for my process of animation. Wipes/Smears can be over used by a lot of animators, even my self. My animation could be 2 characters together, one would be using a lot of smears, the other would be animated without.
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Hi Wonchop, I'm a big fan of your animation on Asdf and Crashzoom, I'm on a animation course at university and I was wondering if I could ask you a few questions. 1, What do you think of smears in animation? 1, When do you feel smears can be useful in animation? 2, How do you think smears can be used to enhance a piece of animation? Thank you
You have two 1s in there, but whatevs.
Smears are glorious things, as evidenced by the numerous screencaps I had submitted to that @animationsmears blog, which is worth checking for some good examples.
However it is something that must be used responsibly.  A lot of times you see these rather elaborate smears between simple arm movements that take up too many frames. Using the analogy that smears are meant to represent motion blur in films, it’d be like if your arm was to phase out of existance for a brief moment just from lifting it.
While the situation can vary (for example, something like a Crash Bandicoot spin or an high speed anime scoffing will use a lot of smears consecutively), in my experience smears work best when you use them for just one or two frames, with a good amount of lead-in or ease-out animation. For example, if a character was to, how you say, perform that which is known as “the flop”, you’d have a couple of frames of the guy starting to fall forward, then one quick frame of smearing right before he lands face first (followed with a lil squish to show the weight of it all).
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I’ve been thinking about the looped animation, and I remembered a French animator by the name of Kekeflipnote on twitter or Keke on Tumblr and his animations of animals. He’s even been used as a example for a year one project we did called “animation to soundtrack”
Here are some of the videos I’ve been looking at 
Dancing Panther, step by step animation - https://www.youtube.com/watch?v=IxPXt6Uh1sg 
French CanCan ! Animation - https://www.youtube.com/watch?v=x0ZfwSQDLK0
I really like their animations, and think doing a animation inspiried by this would fit well in the looped animations for the title sequence! 
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Week 21
Starting this week I am In group X, also known to the group as The X-MAN
I’m partnered up with Aaron Pententaly, Dennis Egan and Haydn Spencer.
I’ve worked with Haydn before so I know we’ll both work well together, kinda upset I’m not paired up with a bigger group, but it just means more work.
Notes from Friday’s lesson!
Notes 10/03
For Collab project, once I have both quotes, choose one and get a voice over. Groups animations do not have to link. Evidence of critique. Need animatic by week 23 Friday (week 3), Limited to 4 primary colours, create own sequence, contribute a looping asset for group title sequence. -- COLLABORATION Scope off developing individual skills A structure of collaboration through weekly reviews ...and optionally contribute assets and support for other team members, or members of other teams Preparation for next year where you will define a collaboration project, from within or outside the course. -- FACT OR QUOTE Find something that inspires or speaks to you as a animator or Alternately from which to create a subversive message. Around 140 characters, can go over just not too much. Only animating 10 seconds each. Source all facts and quotes. Can base quotes, just mention that in the sourcing. Look at books, the animation book. Can't be a youtube clip, has to be my own voice or someone on the course. -- Title Sequence Create a lopping sequence each composite into the teams title sequence. The design is to be engotiated between the teams. Colour rule applies here! -- TAKE A LOOK AT THE RESOURCES PROVIDED! They will help.
AGAIN FACT OR QUOTE NEEDS TO BE CREDITABLE, YOU CAN'T JUST GRAB SOMEONE OFF THE STREET AND ASK THEM!
-- THE GROUPS WORK CAN BE A MIX MASH OF DIFFERENT MEDIA'S AND STYLES, AS LONG AS THE COLOUR SCHEME STAYS THE SAME!
No duriation min or max for animation, do as long as you like. Black counts as one of the 4 colour.
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I could ask someone on twitter, Wonchop, RubberNinja (Ross), Egoraptor (Arin), look up more animators! 
Default Tweet:
Hi @insertnamehere, I'm doing a unversity project about Animation, what do you think about smears as a animation technique?
I asked the group about re-wording my tweet, Aaron came back to me with this - “More, "when do you feel smears and useful, and how they can be used to enhance a piece." Sorta thing”
So I rewrote
“Hi @insertnamehere, I'm doing a university project about animation, what do you think about the use of smears in animation?”
I still need to re-write it a bit more to get the point across.
21 Weekly review 
Didn’t do much this week, apart from getting a small group together. I’m really liking this project. I need to get some quotes from some animators I follow on social media, Rubberninja is currently animating and writing his own show, so his ideas on animation will be invaluable. 
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