TAMU Visualization Class of 2021, working on Game Design & Development. Contact Me: [email protected]
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2018 Graphite/Charcoal Life Drawing
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2018 Work in Progress Model, done in Autodesk Maya. Model of Blizzard Overwatch D.Va blasters.
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Chillennium 2017
https://rubberducks.itch.io/dantes-quest
First game jam, Chillennium 2017: a 48-hour game jam in a group of four. Worked on: concept art and development, background and asset art, helped with communication between group members.
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vimeo
Oh Deer - Don’t Leaf Me
Stop motion animation done during YAP VizKids 2016 one week camp in a group of four, finished in Premier Pro. Worked on: concept design, story boarding, modeling, painting, & post production.
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2017 Acrylic on Wood (2'x2')
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2017 Graphite and Chalk on Paper
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2017 Colored Pencil on Paper
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2017 Etched Gesso on Tar paper
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2016 (Multimedia) Acrylic, Paper, and Pen on Newspaper Collage
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2016-2017 AP Art Portfolio 7-12 out of 12
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2016-2017 AP Art Portfolio 1-6 out of 12
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