shortiedisney
shortiedisney
Disney crazed
1K posts
Just a lot of Disney things, follow me on Insta @shortiedisney
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shortiedisney · 3 years ago
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Been a long time since I’ve posted but hello there! These were taken in November of 21. Such an incredible show, and a great Thanksgiving tradition for my husband and I.
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shortiedisney · 6 years ago
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Are you kidding me this is the best video I’ve ever seen
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shortiedisney · 6 years ago
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Lane was very excited to see Tiana and Naveen again. :)
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shortiedisney · 6 years ago
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My cat gets really excited when I carry stuff. It doesn’t really matter what…
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shortiedisney · 6 years ago
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Disneychannel.com in 2006
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shortiedisney · 6 years ago
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DISNEY INFINITY'S CREATORS WERE ONCE WORKING ON STAR COMMAND, A CANCELLED TOY STORY PROJECT FOR WII
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Avalanche Software worked on the ill-fated Disney Infinity, but it wasn’t the only project they were toying with. At one point in 2009, Avalanche was working on a project called Star Command, which would focus on Toy Story characters traveling space in a third person action adventure. This title would have come to the Wii, but ended up getting canned. Check out new details on the never-released title below.
- originally planned as an expansion for Toy Story 3, and then as a full-on sequel - the game was shelved in 2010, a year into development - the team shifted focus to Disney Infinity - Star Command was going to be a third person action-adventure game - the game world was loosely based off Buzz Lightyear’s space force - the concept was similar to Toy Story 3’s Toy Box, a sandbox mode where you could take on missions and mini-games - Star Command would expand the world size, types of enemies you’d encounter, and variety of weapons and items - the plan was to make a playable galaxy with a variety of environments spread over different planet-like levels - players would travel via spaceship - one of the worlds was pirate-themed, including a sea level the player would need to change to progress - there was also a special sword that could morph into other toy characters, and enemies designed like sharks and eels - other ideas were a fairy tale world and worlds that were populated by crazy 80’s action toys - the hub world was going to be a spaceship similar to the spaceship-like cardboard box Buzz Lightyear toys are stored within - from their ship, players could either follow the game’s story or mess around at their own pace - there would be a story mode where you’d follow an original narrative, and then a toy-box type town building mode - tight scheduling demands lead to the project’s demise - Disney gave Avalanche an ultimatum of working on a game with real toys, or adding more characters to Star Command
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shortiedisney · 6 years ago
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We always feared Elsa’s powers were too much for this world. Now, we must hope they are enough. FROZEN 2 (November 22, 2019)
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shortiedisney · 6 years ago
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Disney Cruise Line, where the deserts sure are pretty.
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shortiedisney · 7 years ago
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My current pin collection. ❤️
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shortiedisney · 7 years ago
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+ bonus:
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shortiedisney · 7 years ago
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Give me your hand. Why? Just let me see it.
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shortiedisney · 8 years ago
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The water is mischievous, I like how it misbehaves.
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shortiedisney · 8 years ago
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if you haven’t seen Cinderella III: A Twist in Time, you are missing out
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shortiedisney · 8 years ago
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Cannot wait
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shortiedisney · 8 years ago
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shortiedisney · 8 years ago
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I was at Disneyland yesterday and when I walked into the Princess Fantasy Faire I welled up with tears as I witnessed a magical moment with the newest princess Elena of Avalor speaking in full Spanish to a small princess visiting from Latin America.
Representation matters.
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shortiedisney · 8 years ago
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I’ve delivered us to where we are, I have journeyed farther. I am everything I’ve learned and more, still it calls me…
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