skiddiks
skiddiks
little light
28 posts
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skiddiks · 7 months ago
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i made this right after my finals in honor of my favorite sky debate ever i beef about with everyone i meet ever. enjoy
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skiddiks · 7 months ago
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hey- has anyone seen that post about Saluting Protector? The one with proof he is a SALMON and NOT a bird?
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skiddiks · 7 months ago
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ah.
have you spent too long searching for your destiny?
Lost? Not sure if you're gay but ur too embarassed to take a buzzfeed am i gay quiz?? well look no further than the kaftoci quiz!!!!
rb with ur results itll be funny
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skiddiks · 9 months ago
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Who can find their sky kid 😆
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skiddiks · 9 months ago
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silly little tiktok sound
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skiddiks · 9 months ago
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my favourite area, gonna be sad when it leaves.
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skiddiks · 9 months ago
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my and my wife :D
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skiddiks · 9 months ago
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hoping it will be Botanist simply because they will be the cheaper spirit
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🕯 Can you guess where this Traveling Spirit comes from? 🕯
A Traveling Spirit will be visiting Sky on 🔸️September 26th🔸️
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skiddiks · 9 months ago
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most of my playtime right now
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skiddiks · 9 months ago
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Sky Reviews
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transcript below
Recommended 113.8 hrs on record (94.8 hrs at review time) Early Access Review POSTED: 4 September
I do recommend this game, but at the same time I don't. Let me explain.
Sky:COTL at it's core is a beautiful game with amazing character design, impressive environments, and overall unique concept. I've been playing this game since 2019, and I do still play it. The game fundamentally is good. However, I've seen this game go downhill recently. In-App purchases have turned ridiculously expensive. I get they need to make money, but they are becoming un-affordable at this point. The game is extremely, extremely buggy. Pretty much every single update there is a handful of new bugs. Commonly they are game-breaking too. Rarely do we ever see compensation for the buggy mess that is this game. It's a shame how TGC has become increasingly greedy and lazy over the years.
Honestly, at times this game feels more like a chore than a game. Get on, do the un-eventful, repetitive dailies, get candles, and that's it. Rarely do we see something new. If we do, it's nothing spectacular or ground-breaking that makes me go "woahhh, this is so sick!"
This game has so much potential to be something great, but it's just an "okay" game. When playing the game for the first time, Sky can be an amazing experience. But after going through the game and doing repetitive dailies, eventually the "wow factor" of this game goes away and becomes boredom.
I recommend for new players to give the game a shot, at least play through the core game once and experience the beauty of Sky. What I don't recommend is to get too deep into the game. That's where it gets messy.
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skiddiks · 9 months ago
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Sky Reviews
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transcript below.
Not Recommended 107.8 hrs on record Early Access Review POSTED: 20 July
Problems with SKY. - The daily candles earned to weekly candles spent ratio is unbalanced. Saving for two weeks to get the next TS doesn't work when there are events constantly that also require these candles. Especially with the Group TS rotations not accounting or accommodating for the market. - The daily play cycle. It's monotonous, encouraging a solid 2 hours to only get a fifth of the candles needed for one cosmetic, if that. You go in, you run for candles, getting 12 - 15 if you aren't running the whole map which is 49 areas (sans one completely void of any wax for some reason.) It encourages a grind mentality in which you don't want to miss a day, because that can set you back and risk you not having enough candles for the next event or spirit. When FOMO is incorporated into your game in a seemingly deliberate way, that's not good game design.
Fixes that could help - Increase the amount of daily candles earned. Make that max instead of 20/(21 if you're insane) to 30, or double it to 40 like the cosmetic prices. This is viable, without running the risk of running out of wax to farm, because of the bi-hourly events and the wax boosts. - Add more Wax events, there are so many areas that have no use outside of their season. When was the last time you visited Prairie Peaks (a no wax location) or the Repository outside of their seasons or getting the WLs?
For Peaks, there was that mechanic of taking photos of what the guide requested, which relied heavily on the environment (raining, sun, night, birds etc) that could be a nice hourly - daily task for people to complete for wax. For the Repository, we could fix up a space for one of the many spirits residing there, earning wax in return.
These add something more for the players to do in this vast world, another way to interact with it. The current state of the game is a F2P daily grind trying to get you to spend your fortnightly paycheck to keep up.
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skiddiks · 9 months ago
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I'm going to start posting steam reviews from the Sky: Children of the Light page. Many hold criticism over the game- whether through a positive or negative review- while there are some others commending and praising the game for what it is.
Take it as you will, this is more of a little scrap book of opinions for me.
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skiddiks · 10 months ago
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art is hard :[
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skiddiks · 10 months ago
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Beginning
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skiddiks · 10 months ago
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I still don't understand
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skiddiks · 11 months ago
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Dawn | Day | Dusk
Just a little further Just a little higher Just a little longer Home is just another rest away.
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skiddiks · 11 months ago
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Again
And again
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