snowymuses
snowymuses
MaskedMuses- Muse Verses
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snowymuses · 2 years ago
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Name: Uta "Elegia" Species: Human Height: 169 cm (5'6½”) Age: 21 (Verse/Timeline dependent) Birthday: October 1 Gender: Female Orientation: Pansexual Hometown: Red Force Elegia Occupation: Singer, Musician, Pirate Devil Fruit: Uta Uta no Mi (Paramecia)
Physical Appearance: Uta is a young woman of medium height with long hair that is white on her left side and red on her right; the colors are perfectly separated at the middle of her scalp. Her hair is arranged into two long ponytails with two circular braids at the end; these circular braids are also seen at the top of her head. Her left eye is shrouded by her white hair. Sometimes, she is seen with a pair of feathery wings on her back, the right one pink and the left one white. Her left eye is shown to be bright purple.
She wears a short white dress ending at her upper thighs; the dress possesses a frilly neckline and a black bow and buttons down the middle. On her left arm, she wears a light blue sleeve that covers the entire arm with Luffy's childhood drawing of Shanks' "straw hat". Additionally, she wears a set of golden cone-shaped headphones with light-blue bands over her ears. She was also shown wearing a multi-colored jacket with numerous designs scattered on it.
Bio: 19 years ago, Uta's hometown was attacked by pirates, resulting in her parents' deaths. The pirate crew kidnapped Uta, but as they set out to sail, they ran into the Red Hair Pirates; the two crews fought, with the Red Hair Pirates emerging victorious. After claiming the pirates' treasure, Shanks discovered the 2-year-old Uta in one of the treasure chests. With no way of finding her real family, and recalling how he himself was found as a baby by the Roger Pirates in a similar manner, Shanks saw this encounter as fate and decided to raise her as his own daughter.
As an infant, whenever Uta was upset, the crew banded together to sing for her, which made her very happy. Growing up, Uta found her own passion for singing and became the crew's official musician.
Encountering Luffy and becoming like sister to him, only she was allowed to be the youngest member of the Red Hair Pirates. She did, however, always enjoy competitions with the boy.
Uta then traveled with the crew to Elegia, which was known for its talented musicians. Shanks allowed Uta to train herself in the art of singing under the apprenticeship of Elegia's king, Gordon. The people of Elegia immediately recognized her as a prodigy, as did the island containing the demon Tot Musica, causing the note sheets containing the key to releasing the demon to end up in Uta's hands. Unbeknownst to what the note sheets contained, Uta sang the song described on it and released the demon. Despite the efforts of Shanks and his crew to stop it, the demon destroyed the island and massacred the population, and was only stopped when Uta exhausted herself.
Afterwards, to save Uta from the guilt of destroying the island, Shanks made the decision to publicly take the blame for what happened. In order to let her develop into a proper singer, he left Uta with the only other survivor, Gordon, and took off with the island's treasures. Uta regained consciousness just in time to see them depart and was distraught with their betrayal and her own abandonment, allowing her hate for pirates to be born.
10 years later, she became popular as a diva after her breakout hit, "New Genesis", became popular. Since then, she had increased her fame by "streaming" her songs and dances worldwide via Den Den Mushi. Using these, she communicated with her fans, who informed her of their miserable circumstances and their wish to listen to her music forever. Taking these wishes literally, she thought up a plan called New Genesis to end pain and misery in the world and replace them with peace and happiness by capturing as many people as possible into the "Uta World" created by her Devil Fruit powers.
(Blog Only)
Through the events of Red, she failed in her endeavor and realized the error of her ways, nearly too late. Taking the medicine the Red Hair Pirates had prepared after releasing everyone and collapsing, Shanks took his daughter aboard where she remained in a coma for several months.
Unable to be certain of her safety, despite the dislike of it, Shanks left Uta on Amazon Lily to recover, and promised he would return when she would awake.
Personality: Uta tends to be cheerful and optimistic. She possesses a strong ideal to build a new era of peace and happiness through her voice. She is highly empathetic, and holds great value to the opinion of her fans. She doesn't care for most pirates, but does still love the ones she considers family.
Abilities: Uta's singing voice has been appraised as "otherwordly," enough to grant her the title of the World's Greatest Diva. Aside from her singing talents, Uta is also great at music theory and has amazing skills as a lyricist and composer by having written her most famous songs herself.
Her Devil Fruit allows her to transport people's consciousnesses to a virtual space called "Uta World" by singing. Within "Uta World", she is essentially all-powerful and able to do whatever she wants until she runs out of energy. The people placed there have their bodies placed to sleep until she releases them.
Verses
Returning Comet: The main verse for the blog, where Uta did not die, and did in fact take the medicine to counteract the Wakeshrooms. She does have a small ship, but will often catch ride with Boa Hancock and be around her people.
Any Timepoint: Any point in her life prior to One Piece: Red
Any AU: Tailored to whatever the AU needs, thread by thread basis.
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snowymuses · 2 years ago
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Name: Osiris Alias: Prince, Serpent, Impure royal Species: Enterran Height: 6'2 Age: 24 Birthday: June 2nd Gender: Male Orientation: Pansexual Hometown: Giza, Rusphine’s Domain (formerly known as Egypt) Occupation: Prince
Physical appearance:
Light blond wavy hair that crops close to his neck, Osiris inherited his father’s hair color and eye color, as well as the reptilian shape and appearance in his eyes. Without pupil or iris, the entirety of his eyes are an emerald green that often catches the light to make them shine. Pale skin, almost grayish, angular features, and pointed ears that peek out beyond the fluffy blond locks. Large golden wings, spanning just over six feet and a shape shifting tail that can either shift from feathers when flying or a solid reptilian tail. He normally wears Grecian styled clothing such as togas to accommodate his wings and tail, but will also merely wear less than that in comfortable settings.
Personality:
Suave and generally caring, Osiris is someone who is both loved and hated by his people. Hated for what he is, loved for who he is. Flirtatious to a fault, he will openly flirt with all sexes despite being only attracted to one. Somewhat reclusive, he prefers to spend his time within the palace walls and enjoying the life he has been born into, and will only go out for charitable means.
Story:
Born of two fighting species of Enterran, the Bird Queen Rusephine and the Lord of the Reptiles, Gyasa, Osiris was never accepted fully as the crown prince since his hatching. No one understood why Rusephine would bear a child of the Reptiles, but they were parted nearly immediately after Osiris’ birth for unknown reasons.
Despite being a full Enterran, the fact he was a mix of Reptile and Avian Enterrans made many within Rusephine’s domain abhor him and call him an illegitimate heir to the throne. As a child of one of the Seven Generals that rule the world, his mother sent him to the peaceful capital of Shindou when he was ten so he might learn some of the ways of a place where humans, Enterrans, and Hybrids all lived together peacefully.
Taken under the proverbial wing of Yakumo and Mushra, he was like an older brother to their eldest daughter, Koyakumo. With no siblings of his own, he remained there to learn from the honorary general, Yakumo, gaining an appreciation of arts, language, and pacifism. In his teenage years he would traverse back and forth between Giza and Shindou, strengthening his wings and adapting to the power within his own feathers.
Able to molt at will, each feather could open a portal between space/time. Occasionally random, but for the most part at his control. The feathers closer to the bone could be used as a sort of telecommunications link between him and whomever he gifted the feather. With use of his abilities, as crown prince, he ensured the city state he lived in thrived in their economy and people’s happiness. It grew a division amongst the people: those who loved him for his actions, and those who hated him for what he is.
As a young man, he tends to stay within the palace walls, venturing out via his feathers, but often mostly doing work for the people and ensuring to provide the leadership they would expect. His mother, Queen Rusephine, has no intention of giving up her throne in the foreseeable future, and neither would Osiris take it from her. Rather, he would more often spend his time relaxing and enjoying the life of luxury, or spending time with the people and helping where he can.
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snowymuses · 2 years ago
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Name: Y’ukihime Ywons Alias: Crystal Exarch, the Exarch, Ukihime, Uki, Hime Species: Miqo'te Class: Paladin, Scholar, Red Mage, (All Rounder) Height:5'0 Age:24(appearance), ~324 (actual) Birthday: Third Umbral Moon, day 18 Gender: Female Orientation: Panromantic/Bisexual Hometown: Isle of Val, Crystal Tower of the Source Occupation: Caretaker of the Tower, Adventurer
Physical appearance:
A young appearing Miqo’te woman, her hair a mix of blue and red in her youth, the red has faded to a white/pink hue in her age within the tower. Originally her eyes were dual colored, one cyan and the other red, the latter symbolizing her Allagan heritage. After the events with the Crystal Tower and as the Exarch, both of her eyes are red. Small brown markings surround her face and a small ruby adorns her forehead when her face is exposed. Otherwise, she wears a hood to eclipse her face from people, which now has lines of crystallization across it.
Now that she has returned to the Source, she wears her hair in a bun and braid, her face fully exposed, as well as red and black clothing reminiscent of her Exarch robes. (FOR FULL REFERENCE AND A SILLY PICTURE, CLICK HERE)
Personality:
Originally very playful and rebellious, Y’ukihime stood against traditions and took to her own way. However, as the Crystal Exarch, she is very calm, motherly as a figure, and distant most of the time. Pleasant and well spoken, she may seem youthful, but offers an air of wisdom that denotes her age better than her features
Concerned about others, she holds those worries close to her heart and instead offers smiles and conceals things that are problems from others, intending to do much of it herself when it comes to others. She is secretive for the most part, until she feels she is fully able to open up to someone without anything to hide. Even so, she is devoted to the Warrior of Light and the people she has helped shelter with the Tower’s influence.
Story:
Y’ukihime is an AU Exarch, and was once a Warrior of Light, and is connected to my own G’raha Tia. This is a character/verse dependent upon G’raha not becoming the Crystal Exarch.
(TL;DR, they are twins that were separated at birth. Whether this is the case and which one became the Exarch is dependent on partner preference. Typically, I have it where Y’ukihime became the Exarch instead of G’raha.)
Y’ukihime Ywons was born to a Miqo’te woman in the G tribe, at the same time as her twin, G’raha. However, with both sharing a singular Allagan crimson eye, it was said their birth was an ill omen and were to bring destruction should they remain together. She was given to the Y tribe, where a Doman refugee woman had lost her child recently. Named Ukihime, or “Princess of Rain,” from her royal blue hair. Y’ukihime never felt out of place among her family, but upon learning of her adoption, decided to become a Student of Baldesion.
She became highly interested in the Allagan history and Crystal tower. She wanted to investigate things that fascinated her and did not delve into her true family, thinking to look back further than any member of her tribe could live would avoid the burdens. While there, Y’ukihime encountered a young male Miqo’te by the name of G’raha Tia. Although fleeting, their meeting spurred her to have strange visions of a crystal, and from then on could peer into the memories of others. Realizing that she had awakened to the Echo, this set her off to a journey across Eorzea, becoming a person dubbed a Warrior of Light, despite that one had already been found and had aligned themselves with the Scions of the Seventh Dawn. Still curious upon the Crystal Tower, she pushed to investigate it with the rest of the team, which had been dubbed NOAH by the selfsame Miqo'te she had met once.
Within the confines of the tower, two people were encountered (Doga and Unei), who confided in Y’ukihime of her linage from the Allagan nobility and her red “Royal eye" and spoke of how her and G'raha Tia were of the same linage, but more so, siblings with equal parts of Allagan blood. Within the tower the Cloud of Darkness reigned, which began to attempt to take over and infect Eoreza. Despite the realization, Y’ukihime pressed on, accepting the bloodline that flowed through her and the companion, whom she now counted as her brother.
Upon the Cloud of Darkness’s defeat, Y’ukihime and the others discovered Doga and Unei intended to remain within the tower to sever the Cloud’s ties to Eorzea and restore balance with their own Allagan blood. Before sending the group off and out of the Tower, the duo infused portions of their blood into Y’ukihime and G'raha to grant them control over the Crystal Tower, allowing them to learn the last will of Salina, an ancient princess who used Allagan technology to infuse her DNA into their ancestor so that her family could restore the Crystal Tower as a beacon of hope.
With the realization that only one of them needed to be with the Tower, both twins knew that the world in it's current state was not sufficiently ready to adapt to the Allagan technology within and did not want both of them to be trapped as Unei and Doga had been for all those years. Refusing for G'raha to join her, Y’ukihime sealed the Crystal Tower with herself inside, intending to guide the Eorzeans once they reached the same technological level as the ancient Allagans, and for G’raha to watch over them until such a time came to pass.
By the time the Crystal Tower reopened two centuries into the future, Y’ukihime became partially fused with the tower to prolong her life as its keeper. She learned of the Eighth Umbral Calamity that claimed the life of the Warrior of Light and the Scions along with the endless conflict that followed. Acting on a hypothesis proposed by Cid, Y’ukihime sent herself and the Crystal Tower to the First sometime after the Flood of Light occurred. Discarding her name and taking on the identity of the Crystal Exarch, Y’ukihime established the Crystarium as a haven for the people impacted by the Flood.
As the condition of the First worsened and finally gaining the ability to do so, Y’ukihime attempted to summon the remaining Warrior of Light to the First via the Calling, but ended up summoning the Scions instead. Due to the time difference, the Scions ended up appearing years apart from each other. Only confiding in Urianger the truth of the calling, and asking him to be her accomplice in a scheme to prevent the Rejoining of the First to the Source, Y’ukihime gave with full knowledge that the negation of the Eighth Umbral Calamity would erase her and send the Scions back to their world fully restored.
When the Warrior of Light finally arrives on the First, Y’ukihime, now known fully as the Crystal Exarch, acted as the Scions’ guide and leader, directing their efforts in defeating the Lightwardens. When the final Lightwarden was defeated, Y’ukihime reveals the true plan: to steal the light that the Warrior had absorbed from the Lightwardens and the transportation of the Crystal Tower and herself to the Dimensional Rift. Trapped there in her state, the light would be expunged and she would die where no one else would be hurt. The plan was thwarted by Emet-Selch, who had figured out her true identity and origin, and captured her.
When the Warrior of Light prepared to battle Emet-Selch, Y’ukihime used her power to summon heroes from other worlds to fight alongside them. After Emet-Selch’s defeat, Y’ukihime returned to the Crystarium, where she reclaimed her old name and continues to aid the Scions in finding a way to return to the Source, with no secrets held back from the Warrior of Light or the Scions.
5.3 Update. Spoilers Ahead!
Discovering that her own blood would be the key to returning the Scions to the source, Y’ukihime went to work straight away by infusing her blood into the Auracite. Making several, including one for herself as a tester, she had full intent to breach the gap between worlds and go to the other side with the others, ensuring the path was safe. However, with Elidibus gaining control of the tower, Y’ukihime did what she could to stop him, but had to protect Beq Lugg and transported them far from the tower.
The course of her work led to most of her body facing crystallization, but she did not have fear. Accompanying the Warrior of Darkness back to the tower even with her crippling form, she managed to hold out until the very end, unleashing an ultimate attack of the aether stored within her body from the Tower to quell Elidibus. This, however, diminished the rest of her life span, and with final movements and offering the copy of her soul and memories to the Warrior of Darkness, her inspiration, she placed herself as a statue atop the tower, as a never ending vigil for the place she had helped cultivate.
Within the Auracite, Y’ukihime witnessed the world of Norvandt beside her friend, and when the time came for her to awaken, it was a slow and painful process. The younger version of herself nearly rejected the memories of the older, but with the help of the Warrior of Light, the two began to meld and once more, Y’ukihime Ywons awoke in the Source.
After many treatments from Krile, her health returned from her slumber, and despite the offer from the Scions to join, Y’ukihime declined, for now. Her desire to journey and seek out new things in the Source, as well as find a way to make a bridge between worlds for all of them to go back and forth through became her top priority.
However, Y’ukihime will always offer her aid to the Scions, but leaves the heavy lifting to G’raha Tia, who desired the position more than she ever could. Verses:
Adventurer/Non Crystal Exarch: Within this verse, Y’ukihime still became a Student of Baldesion, however she did not obtain the Echo when encountering G’raha Tia. Instead, before the Isle of Val vanishes, Y’ukihime had gone on an expedition to Kugane to see how much of could be salvaged of their history from the Garlean Empire. She will still be related to G’raha Tia, at partner’s preference. (Tag: |V: Adventurer|)
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snowymuses · 2 years ago
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Name:Elizabeth Liones Alias:The Rust Knight, Princess Elizabeth, Ellie, Apostle of the Goddesses, Cursed Goddess, Sis-sis Species:Human (Druid) Height:5'4 Age:16-18 (Verse/Timeline dependent) Birthday::June 12 Gender:Female Orientation:Heterosexual Hometown:Kingdom of Liones (Born in Danafor before its destruction) Occupation:Third Princess of Liones, Waitress of the Boar Hat (former), Co-owner of the Boar Hat
Physical Appearance: Elizabeth is a young woman of slender yet curvaceous figure and regular height. She has very pale skin, large light blue eyes which can turn orange while gaining a triskele (a symbol of the goddess initially only in her right eye, but once gaining control of her power, it can be in both), and long silver hair reaching her waist. Her bangs cover her right eye most of the time.
Elizabeth always wears a blue earring with the symbol of the Liones royal family, compromising of the sun, the moon, and stars. She varies in what she wears, including a white dress, covered by a short pink coat, and fluffy white and pink winter boots, all made by Merlin; a purple short dress, a silver armor from the Druids covered of golden designs, and short white boots; when she is a waitress in Boar Hat, Elizabeth wears a pink buttoned shirt with a black ribbon exposing her belly button, a dark mini skirt, strapped with a pink belt, a black stocking on her left leg, and black-white heels and also she has worn an open-backed blue button up shirt with a white necktie, a short white skirt with slits and a belt, and a long black stocking on her right leg with black heels.
Bio: Elizabeth Liones is the main female protagonist, the third adoptive princess of the Kingdom of Liones, an alleged survivor from the the Kingdom of Danafor and a waitress at Boar Hat bar. During her journey to find the Seven Deadly Sins, she eventually becomes a prominent asset and healer for them. She also is the 107th reincarnation of the Goddess Elizabeth, the Supreme Deity's daughter 3000 years ago who also reincarnated in the Holy Knight Liz.
She was reincarnated as a newborn infant as soon as her previous life, Liz, had died during the destruction of Danafor. Her previous lover, Meliodas, had saved her and the Dragon Handle, both being keys to the revival of the Demon clan. The couple was found by King Bartra Liones and the Great Holy Knight of Liones, Zaratras. Meliodas was very protective of her at first, as he was still hurt over losing Liz, but eventually gave Elizabeth to Bartra and his wife Caroline, the first predicting the event but both growing quite attached to the baby and adopted her as their third child.
During her time as a toddler, Elizabeth grew very close to Meliodas, who would act as her bodyguard and missing him whenever he went on mission. As she worried that he would not come back, Meliodas promising her that he would always return to her alive no matter what.
Ten years before the start of the story, a six-year-old Elizabeth was injured when trying to help the Seven Deadly Sins to escape the castle after they were cornered by the Holy Knights of Liones, which nearly caused Meliodas to go berserk but he was immediately stopped by Merlin, who knocked him out to avoid a disaster like Danafor. This incident is the cause of the loss of her memories about Meliodas and the Sins.
Currently, Elizabeth travels with all the Seven Deadly Sins to help the world come back from another Holy War and serves as a waitress and owner of the Boar Hat bar and as a healer for any battles or people they come across. She wants to make peace with people, but also protect her friends as they encounter people across all of the world.
Personality: Elizabeth is a very polite, grateful and caring individual who hates unnecessary deaths and prefers a rather peaceful, diplomatic approach, even during war. She often shows a calm yet incredible warm attitude towards others, helping them as much as she can and offering home to strangers. She is very open and tends to cooperate with others quite well, all in order to surpass their goals and return to their beloved ones. Though appearing to be fragile and frail, Elizabeth has shown to be very brave and courageous. Elizabeth is very strong-willed and dislikes crying in front of others.
Despite being a princess, Elizabeth isn't graceful, usually comically falling during missions and failing her duties as a waitress. She also is fairly gullible and honest. She is bashful when someone talks about her romantic feelings
Abilities: Due to being the current reincarnation of the Supreme Deity's extremely powerful daughter, Elizabeth possesses immense powers based on light, rapidly heal everyone in the Kingdom of Liones and unintentionally causing plant life to instantly grow throughout the entire Kingdom when first awakened. She is capable of healing several almost dying individuals or dispelling curses, while her aura is capable of harming demonic creatures. Her main attack is “Ark.”
Ark: An archetypal magic technique of the Goddess Clan which creates light particles. It can be used in different ways such as energy beams, explosions, barriers, or extremely large blades Let There Be Light: Fired off drill-shaped projectiles purifying massive darkness and extracting it from the target, including any lingering hatred the dead may leave behind that prevents them from fully passing on, even when inside a host. Tranquilize: A purifying mist. It is strong enough to expel centuries-worth of demonic miasma. Healing: As a druid, Elizabeth can heal injuries rather easily by channel her power. Empathic Power: A mysterious ability that allows her to persuade others by speaking into their hearts and souls. Flight: Elizabeth has displayed the ability to call upon her original wings for flight purposes, but this takes a lot of magic and concentration.
Power Level: Magic: 1,700 Strength: 5 Spirit: 220 Total: 1,925
Random Facts: Daily Activity: Helping out at the bar Hobbies: Handicrafts What likes about herself: Her long hair Favorite Animal: Pigs Favorite Food: Apple Pie Most Embarrassing Thing in Life: Being hugged by Meliodas while she was bathing naked Greatest Regret: That there are people who were hurt because of her Dream/Hope: Peace Person(s) she respects is her father and Zaratras Person she doesn't want to make an enemy of is no one. Elizabeth is actually quite artistic, often giving presents to his father which she made herself. This includes three layers, a silverware, a horse leash for his favorite horse, and a suitcase. While running the bar, Elizabeth revealed that her cooking could be equal or worse than Meliodas', despite looking good. Elizabeth shares the same bed and room with Meliodas.
Verses
Ongoing canon (Default verse): This occurs in the series as it goes on, at whatever point canon is on, until the series finale.
Pre-Series: All the way down until Elizabeth was a little girl in the castle until the beginning of the canon story. Timing and events can be tweaked moderately for thread by thread basis.
Other lives: Any of her other 106 reincarnations in her lives. Each is different and has a different personality.
Any AU: Tailored to whatever the AU needs, thread by thread basis.
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snowymuses · 2 years ago
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Name: Aqua Alias: Master Aqua, Anti-Aqua Species: Human Height: 5’7 Age: 20-32 (Verse dependent) Gender: Female Orientation: Demisexual Hometown: Land of Departure Occupation: Keyblade Master
Physical appearance:
Aqua has blue eyes, and her hair is blue and relatively short. She wears a black and blue, high-collared halter top, two pink, intersecting belts over her chest, and black shorts. She wears a silver badge and on Aqua's arms are white bell-sleeves and tan, fingerless gloves. She also wears a small, segmented piece of armor on each of her upper arms. She wears what appear to be black stockings or socks on her legs which reach to about halfway up her thighs, leaving a small area of bare skin on her upper thighs.
Aqua also bears two strips of blue cloth that drape over either side of her hips, along with a smaller, white strip of cloth tied around her waist, draped in the same manner. Finally, she wears pointed, armored, silver boots with a sharp "hook" on the outer side of each.
By touching the piece of armor hanging on her arm, Aqua will become full clad in her Keyblade Armor.
Her helmet bears two prongs on either side, with her silver ones wrapping around the sides and angling diagonally downwards. Her cape is that of a dusty-rose color.
Personality:
Aqua has an intense devotion to her friends, ranging from making good luck charms for them to sacrificing herself. She holds a strong sense of justice and desire to do what is right. Her judgments between what is right and wrong are never misplaced, she is a mix of serious, kind, strong willed, intelligent, and responsible, as she is generally known to be the reliable one of any group. She is someone who worries over her friends, but is also easily embarrassed. She tends to hide the latter well, but generally modest on all fronts.
She is always worrying about Terra and Ventus, who are two of her closest friends. She has been shown to be blushing and embarrassed, going so far as to shaking her head and arms in an attempt to compose herself. She seems rather modest at most times, although can be very blunt when she finds herself reacting to things.
Story:
Aqua is one of Eraqus's pupils, who trained towards her dream of becoming a Keyblade master.
One day, a man named Master Xehanort arrived and gave Eraqus a new pupil, Ventus. Terra and Aqua started to question him but this ends up troubling him and he passes out. Eraqus explained that it was because Ventus has lost his memories, so Aqua takes on to caring for him. While countless days pass, one day Ventus woke up in front of Aqua. The next day, Aqua takes the Mark of Mastery exam with Terra and became a Keyblade Master, with Terra failing due to not being able to keep control of his Darkness. After Terra and Ventus leave the Land of Departure, Aqua left last due to a conversation with Master Eraqus telling her to bring Ventus back, he also asked her to keep a close eye on Terra and bring him back immediately due to his Darkness.
Aqua, Ven, and Terra came across many Disney characters along the way and fight of hordes of Unversed. Aqua later ended up at Radiant Garden with Mickey Mouse and met Kairi, who touched Aqua's Keyblade in fright, unintentionally performing a Keyblade Inheritance Ceremony. They protected her from the Unversed and in return, Kairi gave Aqua flowers which turn into the Destiny's Embrace Keyblade. Aqua placed a protective charm on Kairi to aid her in the future, believing the meeting was not a coincidence.
Aqua later encountered an unconscious Mickey drifting in space and took him to the Mysterious Tower, where she heard of Eraqus's death from Yen Sid and heads to the Keyblade Graveyard to meet up with Terra and Ven. They were confronted by Master Xehanort and his apprentice, Vanitas and a great battle ensued. Eventually, she was knocked out by Vanitas and was later woken up Mickey in time to find Ventus above on the cliff, but under Vanitas's influence and he wielding the χ-blade.
In a desperate maneuver, Aqua destroyed the χ-blade and lost consciousness. Ending up at Yen Sid's Tower with Ventus, she discovered he had lost his heart in the battle. Taking Ven back to the Land of Departure, Aqua placed his unconscious body in a throne and with Eraqus's Keyblade, transforms the world into Castle Oblivion to keep him safe before tracking down a possessed Terra in Radiant Garden.
Unable to bring Terra back to his senses, Aqua defeated Xehanort who subsequently stabbed himself in the chest with his own Keyblade in an attempt to lock Terra out. As Terra-Xehanort fell through a portal into the Realm of Darkness, Aqua dove in after him, realizing that she would be unable to save them both.
Instead, Aqua sacrificed her armor and Keyblade to save Terranort, and sent him back into the Realm of Light while she remains behind. This action, however, unintentionally doomed the worlds to twelve years of suffering and destruction by the Heartless at the hands of Ansem, Xemnas, and Maleficent.
Stuck in the Realm of Darkness, Aqua continues on traversing the realm to find a way out. She ended up at the Dark Meridian, where she meets Ansem the Wise, who was cast into the Realm when his machine exploded. He reveals that in the Realm of Light, it has been almost twelve years, and he explains the events that have occurred in Aqua's absence, including the actions of Sora.
Ansem the Wise asked Aqua what she will be doing next and she responded that she would stay and wait for someone to come find her. However, their conversation was interrupted by Ansem, Seeker of Darkness, arriving to get information out of Ansem the Wise. Aqua stood up against Xehanort's Heartless despite no longer possessing her Keyblade, and was subdued by a blast of darkness and thrown into the Dark Margin's waters. As Aqua fell, she became corrupted by the darkness, turning into Anti-Aqua.
As Anti-Aqua, she believed that she had been forgotten about by Mickey and decided to take her grief and despair out on him when he arrived for her. Upon her defeat, the darkness that had corrupted Aqua escaped her, restoring her to herself, but she fell into a pool of darkness and began to sink into the Dark Margin's waters. A light appeared from the surface along with a cry from Sora, saving her and took her back to the Destiny Islands in the realm of light.
Aqua showed the way back to Castle Oblivion, where she turned it back into The Land of Departure so that they can find Ventus. Upon finding him, Aqua attempted to awaken Ventus, but was unable to. Vanitas appeared and knocked out Aqua before he aimed a fatal blow. In the nick of time, Sora awoke Ventus' heart to save his friend at the last moment, and Vanitas left, giving them a chance to regroup at Yen Sid’s study to prepare for the final battle.
In the aftermath, Aqua reunited with Sora, Riku and Mickey just as Master Xehanort has forged the Χ-blade and opened Kingdom Hearts. With the help of everyone else, she sealed Xehanort in another world along with Sora so that he can defeat him. Aqua stayed behind with everyone else to ensure everything is right until the end of the fight, where she follows him. Master Eraqus appeared from Terra's heart to confront Xehanort, but he apologizes to her for the burden he placed upon her. Accepting, Aqua assisted Sora in sealing Kingdom Hearts.
In the year after Sora’s disappearance, she, Terra, and Ventus took off to search the worlds for any sign of him to bring him back. Searching world after world and eliminating any heartless she finds, Aqua has a purpose to stay with her friends and keep them safe, taking a leadership role among her small group.
Abilities Spells: • Fire • Ice • Thunder • Reflect • Augmented Jumping • Reprisal • Magnet
Command Styles: • SpellWeaver: Utilizes the power of light to hover her Keyblade in midair, swiftly attacking enemies while enhancing her magic capabilities as well. • GhostDrive: Allows her to attack enemies at high speeds while using after-image illusions and tricky movements to her advantage.
Shotlocks • Prism Rain: Light in seven colors bursts from the Keyblade and chases after enemies. • Bubble Blaster: A giant bubble surrounds Aqua and releases smaller bubbles that chase after enemies. • Lightbloom: Aqua's strongest Shotlock. She twirls on the spot while shooting many orbs of white light. As it progresses, her spinning becomes more and more elaborate until she is spinning with one of her legs behind her head.
Keyblades: • Rainfell • Stormfall • Master Keeper • Brightcrest
Verses: None
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snowymuses · 2 years ago
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Name: Ysayle Dangoulain Alias:: Lady Iceheart, Shiva Species: Elezen Height: 6’3 Age: 24 Birthday: First Umbral Moon, 17 (2/19) Gender: Female Orientation: Demisexual Hometown: Falcon's Nest/Tailfeather Occupation: Leader of the Heretic Group
Physical appearance:
Ysayle is an Elezen woman with pale skin, long flowing gray hair, icy blue eyes, and pale blue lips. Unlike the other heretics, she wears a blue jacket with a skirt. This does not change unless she transforms into Shiva or is given other clothing.
Personality:
Ysayle is devoted to her cause in ending the Dragonsong War, going so far as to take the lives of innocents for her goal. Although she is fervent on her ways she is not afraid to learn the truth, and will not back down from her decisions. Though Ysayle at first appears to be the zealous leader of the Ishgardian Heretics that the Holy See branded her as, she only desired to end the Dragonsong War and unite dragon and man in peace. Disdain for the orthodox leadership for propagating a lies to the people, Ysayle is not someone who wants total destruction. She only seeks the truth to be revealed and peace be restored between man and dragon.
Her role as the leader of the Heretics shrouds a lonely soul, as after losing her family and people in an avalanche, Ysayle desired only for the warmth of companionship.
As an idealist for peace and for Ishgard to answer for their crimes against dragonkind, Ysayle often gets into arguments with those who prefer to make war upon their foes.
Originally, Ysayle possessed a deep faith in Saint Shiva, revering her for her sacrifice in bringing peace between Man and Dragon. She even believed herself to be the reincarnation of the woman. Even after her faith is shattered, Ysayle believes that man and dragon can live in peace again.
Story:
Ysayle manifested the Echo at young age. While frightened of seeing visions of a woman and dragons, the Seventh Umbral Era buried her hometown of Falcon's Nest and Ysayle's people sought refuge in Ishgard. They were turned down and everyone Ysayle knew and loved died in an avalanche. She went to Dravania where she met the dragon from her visions, Hraesvelgr, before meeting Marcechamp and making her home in Tailfeather.
Ysayle learned of the nature of her visions as she resolved to restore the peace between her people and the dragons so no child would suffer as she did. Under the name of Lady Iceheart, she gained a following of heretics dedicated to Saint Shiva that became active throughout Coerthas during the Seventh Astral Era. She lead the heretics—those who have pledged their allegiance to the dragons. Denouncing the teachings of the Holy See, she means to end the Dragonsong War. Like the adventurer, she is one of Hydaelyn's chosen.
While rarely appearing, Ysayle makes her presence known when she has the heretics waylaid shipments of crystals, with Alphinaud Leveilleur learning her plan to summon Saint Shiva as a primal, and alerts the Scions of the Seventh Dawn. With the new crisis, the Scions and Crystal Braves join the Temple Knights in infiltrating the Harriers den around Snowcloak.
After encountering the Warrior of Light, Ysayle introduces herself, she states her intention to end the Dragonsong War. Disabled her destination aetheryte, she proceeds to Akh Afah Amphitheatre. Believing she is summoning Saint Shiva's spirit, Ysayle transforms into the primal Shiva. After forced back to her original form, Ysayle condemns the Warrior of Light as a blind fool like those in Ishgard. However, she imparts that she and the Warrior are the same, as they both have “Mother’s (Hydaelyn) gift.”
Ysayle reappears when she and her harriers break the outermost ward of Daniffen's Collar at the Gates of Judgement, but escape when Nidhogg attacks. Ysayle confronts the Warrior of Light at Coerthas Western Highlands and Midgardsormr appears before her, much to her surprise. He tells her that while their goals are the same, their paths are different, and reveals he knows she possesses the echo. She regrets the loss of innocent life in her last attack, having underestimated the rancor in the hearts of the dragons. Ysayle explains the story of the Dragonsong War to the Warrior of Light and why she wants to end it before taking her leave.
In a plan to travel in hope of trying to resolve the matters between Ishgard and Dravania peacefully, Ysayle reveals the story of Saint Shiva and Hraesvelgr and two-hundred long peace that was broken by King Thordan, and that Nidhogg's stolen eye is the cause of the war. Estinien reveals to her the true reason not being just his eye, and Ysayle agrees to take them to Churning Mists where Hraesvelgr has sequestered himself.
Finding their path blocked until the voracious Gnath and their primal god, Ravana, are dealt with, Ysayle accompanies the Warrior of Light and challenges him to a duel to have him order the Gnath to halt their campaign. When Ravana accepts, Ysayle assumes her primal form to engage him in combat. She overestimates her strength and is defeated. Though the Warrior of Light is victorious, her confidence is shaken. The party heads to Sohm Al, regrettably being forced to kill Nidhogg's mate Tioman along the way.
Arriving in the Churning Mists, they find Hraesvelgr who refuses to aid them as Nidhogg's fury will never be sated until every Ishgardian is either dead or converted into a dragon. Though Ysayle attempts to persuade Hraesvelgr by claiming that she is the soul of Shiva reborn, Hraesvelgr laughs off her delusion and reveals the "Shiva" whose form she assumed was nothing more than "a deity of [her] own making." This shatters Ysayle's faith, and she remains behind while the Warrior of Light and Estinien travel to The Aery to confront Nidhogg.
After defeating Nidhogg, the party returns to Hraesvelgr with Ysayle learning the dragon gave his eye to his brother to have his war. Wrecked by this further betrayal, and unable to understand Hraesvelgr's emotions on the subject, Ysayle condemns the dragon for his actions before he orders her to leave while the influence of Shiva's soul allows him to show mercy. Accompanying the Warrior of Light to Ishgard, Ysayle talks the heretics into falling back by revealing Nidhogg's death and the time for the peace they fought for has come.
Having made her peace with Hraesvelgr before he is alerted by Estinien's use of the Eye of Nidhogg, Ysayle rides on the greatwyrm's back to aid the Enterprise when it comes under assault by the Garlean airship Gration. Intent to atone for spilling blood in the name of a "false cause", Ysayle jumps off Hraesvelgr and transforms into Shiva a final time to assault the Gration with Hraesvelgr's dragons as her support. Though she disables the Garlean airship enough for them to stop their pursuit of the Enterprise while her aides are destroyed, Ysayle is blasted out of the sky by cannonfire and falls while reverting to her original form. Dying, she broke up into a luminous, blue aether that spills into the heavens.
When the Warrior of Light and Alphinaud attempt to wrest the eyes of Nidhogg from the armor of Estinien to separate him from the wyrm, a noncorporeal being in the form of Ysayle lays their hand upon Alphinaud's own. The eyes are removed from the armor, presumably with the aid of Ysayle and Haurchefant.
However, due to the souls resonating with the Warrior of Light and the desire to repent for their failings, Hydaelyn gave Ysayle a second chance at life.
Condensing her aether from the Lifestream in a similar manner of that to a primal, Ysayle awoke once more within Dravania, confused and surprised that she could exist. Barely remembering helping the Warrior of Light with the eyes of Nidhogg, it was through her influence that the remaining heretics in the Forelands were sent to Ishgard to lend a hand in the Restoration.
She typically remains in the icy tundra, seeking out other ways to maintain peace, disguising herself when she visits Ishgard.
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snowymuses · 2 years ago
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Name: Xion Alias: No. XIV, No. XIII Species: Replica Height:5'2 Age: Unknown Birthday: Unknown Gender: Female Orientation: Uncertain Hometown: Castle Oblivion Occupation: Keyblade Wielder
Physical appearance:
Short black hair and blue eyes, there are times when her appearance will fluctuate depending on who is looking at her. This is why she keeps her cloak handy at all times, to solidify who she is. Otherwise she wears a black long shirt and white skirt. She also has black ankle boots and will occasionally change outfits on excursions.
Personality:
Originally very shy and docile, Xion does seem to express emotions due to her nature of existence around Roxas and Axel, and is always happy to be with her friends. However, she is somewhat emotionally fragile, becoming deeply enraged with the right provocation. She is observant and perceptive. She has a strong sense of justice and generosity, and she fights to protect those she has come to care for. Xion seems to take an interest in seashells and likes to give them as presents and receive them.
Story:
Xion is a character originating from Kingdom Hearts 358/2 Days and serves as the antagonist of the game. She is Rank XIV within the original Organization XIII, although she is only a nominal member. Rather than being a nobody, she is an imperfect Replica of created from Sora’s leaked memories of Kairi as a fail safe in case both Sora and Roxas proved to be useless to the Organization’s plans. Due to the events of Kingdom Hearts 3, she gains her own body and heart, rejoined with her friends, Roxas and Axel.
Verses: None
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snowymuses · 2 years ago
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Name: Akemi Homura Alias: Magical Girl Homura, Akuma Homura, Homucifer Species: Magical Girl Height:5'1 Age:14 Birthday: February 22nd Gender: Female Orientation: Homosexual Hometown: Tokyo, Japan Occupation:: Student/Magical Girl
Physical appearance:
Homura is a young girl with waist-length black hair and violet eyes. She is nearly always presenting with a stoic expression. She once wore red rimmed glasses, and depending upon the timeline, will wear them again. In her magical girl form, she wears a white, long-sleeve coat with a silver collar over a black, long-sleeve dress. The skirt is silver with white trim. She also wears black leggings with dark-gray diamonds that cover the sides of the legs, and black heels. The coat appears to have a flower-like pattern with 3 “petals,” and has 2 ribbons attached to it.
Personality:
Homura is often considered to be very intelligent, athletic, distant, and cold. Despite her cold attitude towards others, she still very much cares for people she meets and makes friends with but is driven by her desire to save Madoka more than anything else. She cares deeply for her friends, although she finds it difficult to show them aside from fighting and protecting them, either from themselves or from Kyubey and witches. Although she does not easily show signs of remorse, sadness, or pity, it is only because she had grown used to the suffering around her.
Story:
In the original timeline where her journey began, Homura was meek, shy, timid, and had lack of confidence. Due to being in the hospital, she could not perform simple physical tasks. Overwhelmed by her perceived uselessness, she begins questioning her existence and until she begins her fated friendship with Madoka, her feelings do not change. Madoka, alongside Mami Tomoe, shows her the ropes and dangers of becoming a magical girl and notes that Madoka’s own attitude became much healthier with every witch battle.
In her original timeline Homura never made a contract with Kyubey until Madoka died, fighting Walpurgisnacht, and then she made a wish to relive meeting Madoka.
In her second timeline, Homura begins training to use her power as a magical girl and trying to make some bombs as her weapons.
In the cuurent timeline, Homura, now a magical girl, appears friendly to the class as she is introducing herself. She meets up with Mami and Madoka, and they defeat witches together. They all attempt to defeat Walpurgisnacht, but fail. Madoka And Homura are about to die before the former reveals that she has a Grief Seed left, using it on Homura while telling her to save herself from making a contract.
In the series timeline, Homura is first introduced as a new student. She claims that her head is hurting, and asks to go to the nurse, knowing that Madoka is the helper. She talks with Madoka in the hallway about Madoka’s current life, and if she wants to change. Madoka replies that she is happy with the way things are. She does whatever she can to keep Madoka from becoming a magical girl, which will lead to the girl’s death in one way or another.
Verses:
Current timeline: Madoka hasn’t become a magical girl yet, so there is still time to save her. In this timeline, Homura attends school and has attempted to become ingrained in the circle of friends to try and convince her to not become a magical girl. (No tag)
Any previous timeline: Tailored to the thread, this is one of the many times Homura has turned back time to try and save Madoka. (|V: Past Time|)
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snowymuses · 2 years ago
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Name: Rapunzel Alias: Princess of Corona, Sundrop Princess, Blondie Species: Human Height:5'1 Age:18 Birthday: May 12 Gender: Female Orientation: Bisexual Hometown: Kingdom of Corona Occupation: Princess
About Rapunzel is the princess of Corona, known for her long, magical, golden hair. As a child, Rapunzel was abducted by a witch by the name of Gothel and locked away in a remote tower for eighteen years—in during which, she became fascinated with a phenomenon involving “floating lights” that only appear on her birthday.
She wields a frying pan and her hair, but most of the time she spends painting and looking at the outside world, however she can.
Powers and Abilities (Verse dependent) • Regeneration and Healing: Channeling the power of the sun, Rapunzel’s hair can heal wounds as well as reverse aging to a certain degree. The subject must physically be in contact with the hair in order for the magic to work when the special Healing Incantation is sung. Tears also carry this effect. • Invincibility: Unable to be cut after certain events, the hair she has can provide shielding from any attack upon her or who she protects. • Adapting: Rapunzel has shown high adaptability; she took roughly two seconds to adjust to the environment of the world. Additionally, she was once trapped in an underwater cave and seemingly was able to swim, when she was never taught to.
Verses: Normal: This follows the canon of Tangled: The Series and is set either at the time of the season finale or some time within the last season (No Tag)
Big Four AU: Also known as the Rise of the Brave Tangled Dragons, this is a verse where all Disney and Dreamworks worlds meet. Rapunzel has been given permission by her father after her hair has grown back to be an ambassador to the world, to such places as Berk and the Scots, and perhaps meets a winter spirit along the way! (Tag: |V:RotBTD|)
Trapped in the Tower: This is a pre-movie/AU where Eugene never came to rescue Rapunzel. Events in this verse can vary depending on the thread. (Tag: |V: Towerlocked|)
Tangled Up: This is in the events of the movie. Say if it took more than a couple of days to get the Corona, or any side things to happen within the movie setting, pre-series. (Tag: |V:Tangled|)
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snowymuses · 2 years ago
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Name: Nanamo Ul Namo Alias:: Sultana, Random names Species: Lalafell Height:3'0 Age:21 Birthday: Third Umbral Moon, 28th Sun (6/27) Gender: Female Orientation: Demisexual Hometown: Ul’dah Occupation: Sultana
Physical appearance:
Nanamo Ul Namo is a Dunesfolk Lalafell with pale skin and green eyes. She is fair-skinned, notably more so than most other inhabitants of the city, with only her eyes to distinguish her as a Dunesfolk
Personality:
Nanamo is kind-hearted and generous, and a mindful leader who cares deeply for all of her people. In contrast with the strict material-driven mindset of the ruling class of Ul'dah, Nanamo believes that all of her people, rich and poor alike, deserve fair and equal treatment, and is in favor of a purely democratic government. She is frustrated at her status as a puppet leader and her inability to do much to ease the suffering of her subjects.
Story:
Sultana Nanamo Ul Namo is the Sultana of Ul'dah, the seventeenth in the line of Ul, the royal family of the city-state in Final Fantasy XIV. Though nominally the head of state of Ul'dah, her power is limited by the Syndicate. Most of her influence is due to her right-hand man Flame General Raubahn Aldynn, the head of the Immortal Flames.
A Dunesfolk maid of royal blood, Nanamo Ul Namo came to power at the tender age of five when her father passed. Naturally, none so young could fathom the intricacies of government, and the sultana was relegated to the role of royal puppet.
Despite having ruled for more than a decade and a half, to this day, many dare to accuse her of being little more than a mammet mouthing the Syndicate's words.She is not, however, without her allies. At the age of nine, she surprised the city-state by pardoning Raubahn Aldynn on a whim. As his Coliseum winnings were conferred upon him, the Bull of Ala Mhigo swore an undying oath to serve as the sultana's sword.
When he joined the Syndicate, Raubahn made good on this promise, and remains entirely loyal to Nanamo.Though she is the picture of propriety when sitting the throne, Nanamo is still a maiden of twenty-one years, and has a more playful side. She is known to leave the palace incognito, and take tea and crumpets at the Quicksand.
The Sultana delivers a speech during the Carteneau memorial service, propped on Raubahn's arm. She later presides over the Eorzean Alliance meeting discussing the terms of Gaius van Baelsar's ultimatum (an imperial Legatus of the Garlean Empire on a quest to conquer Eorzea). Though the leaders considered capitulating in light of the struggles following the Calamity, the return of Minfilia and the Scions of the Seventh Dawn convinces them to retaliate against Gaius with Operation Archon.
After Alphinaud pulls strings to arrange an audience for the Doman refugees, Nanamo, Raubahn, and the Syndicate hear Yugiri's testimony. Despite being moved by her plight, Nanamo and Teledji Adeledji cannot sway the other Syndicate members in the face of Lord Lolorito's filibuster, who turn down Yugiri's request for asylum. They later learn that Teledji Adeledji had stirred up unrest in Ul'dah among the other refugees in response to the Domans being turned away. During a confidential meeting with Alphinaud and the Warrior of Light, Nanamo reveals the Carteneau Flats holds a secret–"Omega"–and the Carteneau Reclamation Bill was likely the reason Teledji incited the riots, as a means to get to it. Nanamo Ul Namo holds a meeting with Kan-E-Senna and Admiral Merlwyb about her plans to dissolve the Syndicate. They have the same conversation with the Warrior of Light during the feast after the fall of Vishap, but the Sultana collapses after drinking the wine. When Teledji enters the Royal Chamber and takes notice of her, having secretly laced her wine with a toxin, he claims she has been poisoned and accuses the Warrior of Light and the Scions of regicide.
Lolorito had learned of Teledji's assassination plan and had Nanamo's servant swap the poison with a potent sleeping potion to use the event to remove both the usurper and Raubahn from power. Lolorito gave the antidote to Raubahn.
Nanamo appeared at Ishgard after the fall of King Thordan, declaring Aymeric de Borel the new Archbishop, and that Ishgard is again becoming part of an Eorzean Alliance. From then on, she set her mind forward to rule her people, especially in Raubahn’s absence when he went to Ala Mhigo.
This event did bring the two cities closer than ever, and she often goes back and forth to check on the citizens of both.
Verses: None
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snowymuses · 2 years ago
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Name: Nia Teppelin
Age: Verse Dependent
Title: Princess
Race: Human/Antispiral
Nia lived a comfortable life with her father for many years, the Spiral King, Lordgenome. This life would soon come to an end, however, when Nia became too self-aware and questioned her father about her existence, prompting him to have her placed in a pod and thrown into a canyon filled with caskets of his past children and mistresses. It was there that she was found by a boy named Simon, who opened her pod with his ‘core drill’ (A drill that activates the battle robot known as Lagann).
Aside from her father, Nia had never seen another human before, and met Team Dai-Gurren. She is revealed to be Lordgenome’s daughter and a princess to them when standing up to one of her father’s generals. She was originally disliked by the members of Team Dai-Gurren, but it is revealed she was an exile, discarded by her father. After this knowledge, they rallied around her and the members of Team Dai-Gurren accepted her.
After a while, she comes to an understanding of the reason Simon found her outside the palace, being forsaken by her father after she started attaining her own will and self-consciousness, as he considered his offspring nothing more than dolls, and decides to join the Team Dai-Gurren as a cook (even though her cooking is unbearable to anybody but Simon) in order to confront her father. In the final battle with Lordgenome, she boards Lagann with Simon and when she sees Simon losing, says she will believe in him with her whole being. This drives Simon to kill Lordgenome. Nia attempts to save her father from falling, but fails, though this does nothing to shake her resolve, as she states she “will head toward tomorrow.”
—–
Seven years after the war with the Beastmen, Nia receives a marriage proposal from Simon. She refuses at first, misunderstanding his words, but after receiving counseling from members of Team Dai-Gurren, she decides to accept. Lordgenome, her father, predicted that when the population limit is reached (one million people on the world’s surface), the end of humanity would come. When this number is reached, Nia is taken over and her hidden identity as the Anti-Spiral’s messenger awakens. Anti-Spiral genes were implanted within her, and when they activate, she becomes an Anti-Spiral and proclaims she can never go back to being human again.
Nia’s memories as a human still remain, but she would openly claim that after realizing who she really is and seeing the pointlessness of human progress, her past as long lost fiction and her personality changes drastically. According to her, the Anti-Spiral’s purpose is to bring mankind into ultimate despair by letting them struggle to the very end, right before their inevitable destruction. However, she continues to wear the ring given to her by Simon. For a long while, she frequently appeared before Simon, showing that not all of her was lost to the Anti-Spiral control.
When Simon points how that her feelings never changed, Nia finds the strength to revert to her old self and successfully manages to do so, allowing the end to the destruction to humanity. However, just as a glimpse of the old Nia is shown, she is transported to the Anti-Spirals’ home world so the data on Team Dai-Gurren can be extracted from her for analysis. Simon and Team Dai-Gurren manage to go to the home world and save her, resulting in the end of the Anti-Spirals as a whole.
Seven days after the return to their own home world, she and Simon marry, though she begins to fade away before the shocked crowd and an unsurprised Simon. She tells Simon she loves him and he answers back saying that he will never forget her “till the end of the universe”. Nia corrects him, stating it will never end and that’s what they’d worked so hard for. She smiles as Simon says he loves her and she fades away. Nia’s memorial site is near the graves of Kamina and the members of Team Dai-Gurren who died fighting the Anti-Spiral. Her memorial has the flowers she held at the wedding along with a white cross bearing her engagement ring.
Seven months pass since her death, and Nia reappeared on the outskirts of the city. She had spoken the truth—She could never become human again when Anti-Spirals controlled her and the body she had awakened Anti-Spiral genes. However, with the erasure, her body faded away, collecting spiral energy slowly over time to reform what she had lost. With the power of spiral energy flowing from humanity, Nia came back into existence.
However, she isn’t sure she came back to the same plane as she left, and within her, she knows the remnants of Anti-Spiral genes still remain. She is the Princess of Teppelin. She is the head chef of Team Dai-Gurren. She is the remnant messenger of the Anti-Spirals.
She is Nia.
Verses:
Post Canon (Default verse): Nia has died. However, it has taken seven months since her wedding to reform her body with the ambient spiral power and lingering desires in the hearts in her friends. However, a remnant of the Antispiral race is embedded in her and can allow her to tap into her previous power, but will transform her back into an Antispiral until her normal consciousness is brought back.
Within Canon/Seven Years: This can take place at any time during the series. Normally, it takes place in the seven years that occurred while humanity was being rebuilt, but it can be tweaked as necessary.
Steven Universe AU: Nia is an agent of the Antispirals, who align themselves with the Diamond Authority, both being species who do not count on biological reproduction. However, the Antispirals do not approve of the gem’s way of using planets to spread themselves, so they send Nia to Earth to find out more of the rebellion that happened in the past. They give her a gem (Cubic Zirconia) to pass as one of them, but most of her memories as an Antispiral are replaced with Gem knowledge and her personality becomes very happy and cheerful. When she goes to Earth, she finds gems and such lovely human life and instantly falls in love with it, tending to stray from her duties to enjoy the life on Earth and finding new adventures every day.
If/when her gem is removed, she becomes a cold acting and detest all forms of life that rely on the biological aspects or consumption of materials to procreate.
Any AU: Tailored to whatever the AU needs, thread by thread basis.
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snowymuses · 2 years ago
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Name: Marinette Dupain-Cheng Alias: Ladybug, LB, Bugaboo, My Lady, Marinetta Species: Human Height:5'2 Age:17 Birthday: August 24th Gender: Female Orientation: Bisexual Hometown: Paris, France Occupation: Student, Class representative, Superhero, Babysitter Likes: Fashion, Hamsters Jagged Stone Dislikes: Liars, Horror Movies Wielded Miraculous: Ladybug Miraculous Weapons: Yo-yo
About Marinette is a student to be a fashion designer in Paris, France. She had a very normal life, until she was gifted with her Miraculous, the lady bug earrings, which came with a nice little bug surprise: Tikki. Now, she can transform into Ladybug, who has the power of creation with her Lucky Charm.
She fights alongside Chat Noir against the villian Hawkmoth, to keep the city she loves safe.
Updated as time goes on
Powers and Abilities • Enhanced Abilities: With using the Miraculous, her speed, strength, durability, and overall prowess are increased. • Miraculous Yo-yo: Her manifested weapon, this can be used to tie up opponents, create a webbing, or create a shield by spinning it incredibly fast. • Lucky Charm: Summons an item for use to help win the battle. It is typically not a straightforward item and requires her ingenuity to make it work correctly. • Miraculous Cure: Tossing up the item summoned by the Lucky Charm, or if the Lucky Charm was not used instead uses the Akumatized item, to restore everything to normal before the appearance of an Akuma.
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snowymuses · 2 years ago
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Name: Uraraka, Ochaco Age: 15-18 (Timeline dependent) Alias: Uravity Birthday: December 27 Height: 156 cm Orientation: Bi Occupation: Student/Hero
Ochaco Uraraka, also known by her Hero name Uravity, is a student in Class 1-A at U.A. High School, training to become a Pro Hero.
A short girl of petite build, her skin fair and prone to blushing; she’s always seen with a little pink mark on each of her cheeks no matter what her mood may be. Her eyes are large and round, their irises a warm brown, with rather thick upper eyelashes. She has a shoulder-length bob about the same color as her eyes. On the top inner segment of each of her fingers, she has a small pink pad, somewhat resembling the toe of a cat or a dog’s paw, which she uses when activating and deactivating her Quirk.
During school, she wears the regular U.A. uniform, just with black tights instead of the usual knee-high socks worn by her other female classmates.
Her hero costume consists of a navy blue full-body suit with a pale pink design down the middle of her torso, two black circles on her chest and a black rectangle below her waist, running between her legs. There are two more pink patches over her shoulders, both cut off by darker pink armbands that match the thick choker around her neck. She has circular wrist guards, a dark pink handle on the back of each one, wide knee-high boots and a two-piece belt around her waist a circle embedded into the center where the pieces join up, a helmet with a tinted visor sometimes worn on her head, all of which are the same pale pink color. The accessories are designed to press her acupuncture points, and the skin tightness of her costume is apparently an error due to her not being specific in her design request.
Ochaco has been described by other students as "the most laidback girl" among her class, being very bubbly and kind of an airhead at times. She is often incredibly blunt without being aware of it. Ochaco's reactions tend to be exaggerated and humorous: She often becomes amused at certain personality traits and quirks others exhibit, bursting into laughter at times, which she tries to suppress.
Ochaco is a very warm, lively individual who thinks about everything positively, though she is objective enough to see flaws and virtues. She is empathetic in general, friendly to those she meets, and will try to help or defend anyone who is kind to her or who needs assistance. Ochaco seems to be very good at reading people, her empathy and kindness are also seen in how well she gets along with her classmates. She is on good terms with everyone, and is particularly close friends with several members of the class.
Despite her usually cheery and sometimes ditzy demeanor, Ochaco can take on an extremely determined, focused, and somewhat intimidating attitude when the situation calls for. While she is shown to be surprisingly strategic, she isn't above making some impulsive or reckless decisions. When it comes to her chosen path as a Hero, Ochaco is unwavering and dislikes being underestimated, even in the face of overwhelming force.
Coming from a poor household, Ochaco becomes easily excited or surprised over little things, even losing her composure when faced with actual luxury, to the point of nearly fainting. She is frugal and occasional stingy, since she goes to extreme lengths to save money, including sleeping so she doesn't waste oxygen or skipping meals in order to save food. Ochaco's parents are her main drive to becoming a hero, and she desires above all else to earn money in order to give them a comfortable life. She is brazenly honest about her priorities, and doesn't hide her pursuit of heroism being in large part due to money, despite her embarrassment over admitting so. While money was a deciding factor in her decision to become a hero, Ochaco dreamed of becoming one prior to realizing the extent of her parent's monetary struggles, as she admired their capacity to bring smiles to people's faces.
In terms of heroism, Ochaco has shown more preference towards rescue, being a fan of Thirteen for their expertise in the area. She is aware of her physical limitations and took on learning the Gunhead martial arts. Consequently, Ochaco developed a new sense of battle awareness, and has become a more instinctive fighter.
Abilities:
• Gunhead Martial Arts: When she worked under Gunhead, Ochaco was trained in martial arts in order to attack at close-range, benefiting her Quirk in combat. She has mastered several forms of grappling, take-downs, and throws by using force, including her opponents' force against themselves. Ochaco has developed a few moves with uses in conjunction with her Quirk. • Keen Intellect: Though she isn't the most cunning of her class in academic terms, Ochaco has a strategic mind, able to deduce an enemy's weaknesses and combat style soon after the battle begins. • Quirk: Zero Gravity. Ochaco's Quirk gives her the power to manipulate gravity upon touching solid things with the pads on her fingertips. The targets lose their gravitational pull, effectively making them object weightless. She is able to activate or cancel her Quirk's effects by closing her fingers together, and is shown to be careful with her hands in order to avoid accidental quirk activation. Her Quirk is good for restraint, as those affected are unlikely to fight back since they will keep floating upwards until they are released. Ochaco takes advantage of ravaged areas to gather wreckage, exploiting the consequences of a destructive Quirk. She can easily clean up disaster zones while simultaneously figuring out the timing of her movements so as not to damage others. Her Quirk main's drawback are that if the upper weight limit (around three tons) is exceeded, or if the user floats herself, she will suffer from severe nausea. Through intense training, Ochaco considerably reduced the resultant nausea and increased her weight limit. She can also now float herself for short periods of time without becoming nauseous.
Notable rankings:
3rd place in the U.A. Entrance Exam 10th place in the Quirk Apprehension Test
Super Moves
• Skill Release: Ochaco can press her fingertips together and make whatever she has touched stop floating. • Meteor Shower: After floating a large quantity of rubble surrounding her, Ochaco can collect the collaterally damaged structures, forming a giant meteor of debris above her opponents, which she then causes to fall. • Meteor Fafrotskies: In conjunction with Froppy, the two rise and throw several debris at the targets. It is a stronger, multi-ranged version of Meteor Shower. • Home Run Comet: After touching some rubble and a pillar to make them weightless, Ochaco uses the pillar to forcefully hit the rubble at her enemy. • Levitation: By removing her own gravitational pull, Ochaco can jump higher and make herself float further. This allows her to mobilize easier, touching her targets in most directions.
Base Stats: • Power: 2/5 • Speed: 1/5 • Technique: 5/5 • Intelligence: 3/5 • Cooperativeness: 5/5
Equipment Hero Costume: All aspects of Ochaco's Hero Costume were made for the sole purpose of helping minimize the negative effects of her Quirk.  Uraraka Helmet: This equipment reduces stimulation of the semicircular canals located inside each ear.  Uraraka Wrists: This equipment's interior contains a device that clamps down and releases like a blood pressure gauge, stimulating the pressure points around the wrist area that suppress nausea.  Uraraka Neck: This equipment stimulates the pressure points around the neck area, thereby reducing headaches and the like.  Uraraka Leg: This equipment's design was to break her fall from elevation. The sole at her toes is equipped with a shock absorbing cushion and her heel contains a reinforced spring to soften the shock.
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snowymuses · 2 years ago
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NAME: Anzu Mazaki AGE: 19-21 (Verse/Timeline dependent) ALIAS: Dancing Duelist, Téa Gardner SPECIES: Human BIRTHDAY: August 18th HEIGHT: 5'6 GENDER: Female ORIENTATION: Heterosexual HOMETOWN: Domino City, Japan; New York City, USA (College) OCCUPATION: Waitress (former), Theme park guide (Occasional), Student at Domino High; Dance student at Julliard (College) DECK TYPE: Fairy/Magician
ABOUT ANZU
Physical Appearance: Anzu is lean, yet curvaceous and very athletic. She had blue eyes and short brown hair with bangs that comes to her shoulders. Mostly, she wears a variety of outfits, including her school uniform, a yellow shirt and white skirt and various other combinations of clothes. She prefers to wear platform heels, which normally pushes her height up to 5’8 rather than 5’6.
Bio: Anzu is the elementary childhood friend of Yugi Mutou. She becomes a good friend to Katsuya Jonouchi and Hiroto Honda, though she is not fond of them at first. Miho Nosaka is also one of Anzu's friends. Anzu does not usually play games with Yugi and his friends, though she is once shown beating Jonouchi in a duel. Many times during duels, she is basically a cheerleader for Yugi and Jonouchi, but she has proven herself adept at dueling as well, and usually keeps up with the going-ons of a duel.
She is interested in dancing and wants to study abroad after leaving school, specifically seeking out New York City and Julliard as her place to start her career as a dancer. Her parents are traditional Japanese, supporting her but wishing she would choose another career that is more stable, but also give her permission to work during high school to earn money for her future.
Personality: Anzu has a spunky, tomboyish personality, but also possesses a very kind-hearted, strong-willed, and supportive nature. She is more feminine, polite, and has a stronger sense of faith and friendship for her group of friends, often serving as the mother/sister figure.
Verses:
Post Canon (Default verse):  Anzu is a third year at Domino high and currently attends dance lessons after school and often performs in recitals and performances. She makes up the cost of price to go by also teaching weekend beginner ballet classes, but even with all the work towards her dream, she still makes time to be with her friends and have fun around them. Anzu is still applying for scholarships to schools, but her mind is on what she can do in Domino with her friends.
Mid canon: Anywhere between any of the canon seasons, Anzu tags along on the adventures that her friends go on. Usually between season 3 and 4, but can be altered depending on the needs of the thread/plot
Future canon: This is a verse where Anzu is already in New York and is going to college or has established her career. This can vary her age from starting out at Julliard up into her adult years as a dancer, depending on the thread/plot.
Season 0: An Anzu within the Season 0 arc that simply goes to school with everyone and does not know of the Pharaoh and instead thinks of it as someone else.  This can also go into pre-puzzle, if needed.
Any AU: Tailored to whatever the AU needs, thread by thread basis.
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snowymuses · 2 years ago
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Name: Aerith Gainsborough Alias: The Last Ancient, Healer, The Don’s worst nightmare Species: Half-Cetra Height:5'3 Age:17-22 (Verse dependent) Birthday: February 7th Gender: Female Orientation: Bisexual Hometown: Midgar Occupation: Flower Girl
Physical appearance:
Most of the time, Aerith wears a shin-length pink dress that buttons up the front and a red bolero jacket. She wears brown boots and metal bracers on her wrists and around the edges of her jacket sleeves. Aerith’s long light brown hair is plaited with a large pink ribbon; within the ribbon she keeps the White Materia orb given to her by her mother. Segmented bangs frame Aerith’s face and she has emerald green eyes.
She also has been seen wearing: a red spaghetti-strapped formal gown with frill designs and red heels, A dark blue denim jumper dress with a light teal turtleneck, white socks and brown shoes, A burnt orange loose collar shirt with a yellow collar, brown shorts and a matching short boots, a pink, white and red top tied around the neck with buttons up the front, and a frilly white and green skirt, a variation of her original attire, abandoning the jacket and bracers, instead wearing a series of metal bracelets on one arm with a thick bright blue belt, and a blue and white dress with a red camisole underneath and white wedge sandals with pink straps.
All of her outfits feature the large pink ribbon that she gained from a date with Zack Fair.
Personality:
Aerith is upbeat and joyful, and often attempts to cheer up her fellow party members. As she was raised in the Midgar Slums, Aerith maintains that she can take care of herself and can fight off Shinra troops, as well as demonstrating more subtle forms of savvy. Aerith can be flirtatious and possesses a carefree and naive nature, expressing a desire to fly on an airship.
When Aerith has made up her mind about something she will not listen to anyone who tells her otherwise. Though she means well, Aerith can be insensitive to other people’s problems, and tends to show she can be easily jealous.
As a child, Aerith was reluctant to accept her Cetra heritage, and she considers herself lonely, as she is the only remaining Cetra. She exhibits personality quirks at times, such as being afraid of the sky and claiming she can “hear the wind calling her.” These traits may be influenced by her Cetra heritage allowing her to communicate with the Planet.
Aerith has a strong sense of forgiveness and shows compassion to people who might not deserve the gesture. Aerith is portrayed as an independent, outgoing, motherly, and kind young woman who displays an intuitive understanding of others and is deeply in-tune with nature.
Story:
Aerith was born to Ifalna and Professor Gast Faremis in Icicle Inn on February 7th, making her half-human and half-Cetra. When she was barely twenty days old, Professor Hojo tracked Gast down, killed him, and captured Ifalna and Aerith. The two became subject to numerous experiments at the hands of Hojo and Shinra as they researched the Cetra. Seven years later, Ifalna and Aerith escaped the Shinra Headquarters, but Ifalna was wounded and only made it as far as the train platform in the slums under Sector 7 before collapsing. Elmyra Gainsborough was there to wait for her husband’s return from the Wutai War, and before passing, Ifalna asked her to keep Aerith safe and so Elmyra brought Aerith home with her.
For years, Elmyra raised Aerith alone as her adopted daughter in the slums of Sector 5. Shinra relocated her, trying to persuade her to join Shinra willingly instead of capturing her for a specific project, but Aerith refused. As Aerith grew up, she continued to hear the Planet, and although she was reluctant to admit it, was aware of her Cetra heritage and tried hard to hide it. Aerith spent time in the Sector 5 Church. Due to the Mako Reactors draining the life out of Midgar and the surrounding areas, little could grow around the metropolis. Regardless, Aerith cultivated a flower patch out of the dirt under the church’s floorboards.
When she was fifteen, Aerith meets Zack Fair when he falls into the church from the Sector 5 Reactor. She shows him around, and Zack buys Aerith her trademark pink hair ribbon and he is called back to Shinra. Aerith and Zack continue to keep in contact for the next two years. It was under Zack’s suggestion for Aerith sell flowers to make money, as flowers are a luxury item in Midgar, and constructs flower carts for her.
In the years after his disappearance, Aerith wrote Zack eighty-nine letters, and thought that he never returned them until she finds the truth out much later.
Years later, Aerith meets Cloud as he flees from the bombing of the Sector 1 Reactor and at the sign of the Turks, Aerith asks Cloud to become her bodyguard, offering him a date as payment, although eventually she joins his party, even helping him infiltrate places to rescue his friends and other missions for AVALANCHE as it becomes a fight for the planet and dealing with Sephiroth and Shinra.
She wants to find out more about her heritage, having heard Sephiroth is seeking the Cetra’s Promised Land. Eventually, she comes to terms with her powers and duties as the last Cetra, although the knowledge of her task makes her feel more alone, until she realizes what she must do to protect the world from the Black Materia, Meteor.
In an attempt to activate Holy, the ultimate White Materia, Aerith goes to the City of Ancients and prays. Just as her friends find her, Sephiroth descends from the ceiling and impales her, killing her. Her body was laid to rest in the pool of water in the center of the city, returning her to the lifestream.
Within the Lifestream, Aeris’s spirit commands the Lifestream to emerge from the Planet and push Meteor back, allowing Holy to fully focus its energy and save the planet.
Verses: A Flower in the Church: This is for any point in the main canonical storyline from Before Crisis, through Crisis Core, and all the way to her death in Final Fantasy VII. Default is Crisis Core, but can be played around for beginning of FFVII (No tag) Beyond the Lifestream: Aerith has died, and the planet has been saved. But despite her soul lingering in the lifestream, Aerith has been given new form by the planet, one resembling the body she left behind. No longer able to use Materia as she once did, Aerith has decided to travel and make the Planet even better and plant all the flowers she can. (|V: Holy|)
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snowymuses · 2 years ago
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Name: Azuna (Hirohito) Alias: High Priestess, Priestess, Healing Woman Species: Human Height:5'6 Age:19-36 (Verse dependent) Birthday: August 16th Gender: Female Orientation: Bisexual Hometown: Roto Village Occupation: Head (only) Priestess of the Healing Temple FC: Sakurako Kujou of Beautiful Bones
Azuna grew up in a small village under the head priest’s household as the first daughter. At a young age, she had displayed healing attributes and began her training to become a priestess at a far more adolescent age than any before. This allowed her to cultivate her power and become renowned in the local area and drew in attention of various forces.
In an attempt to create a union between two rural villages, the sixteen year old Azuna was to be married off to the neighboring chief’s son, who was much older than herself. Desiring a life of her own rather than being bound by marriage, Azuna could not accept this. In the night, she ran away and went into the woods to build her own life, build her own path in the world, never looking back.
Crossing mountains, rivers, and many lands, Azuna did not stop until she found a place of old ruins. Using the power she had and time, she built up a temple. Opening it up as a clinic of sorts for travelers, the building she constructed with her own blood, sweat, and tears was dubbed the Healing Temple, and she, the High Priestess.
Powers and Abilities:
• Healing Touch: Touching another person with any part of her own skin to their body, covered or not, creates a link between her own energy and their body, rejuvenating and restoring any aliments from the target with her own energy, depending on the severity of the injury the other is suffering determines how much energy is taken from her to heal.
• Healing Kiss: Concentrating her own life energy into her lips and mouth, Azuna can kiss the afflicted and heal aliments of even grave caliber. This does shorten her life and intensely drains her, and is to only be used in the most emergency situations as a last resort for the most part. It can be used with only her energy, but typically not.
• Healing arrows: Using a concentration of her usual healing ability, it is turned into a weapon. Depending on her intent, it can hurt or heal the target it strikes with light attributed force.
Verses/Details:
Original Verse: (This is her original storyline and can be integrated into any verse, but also can be left out at partner's request. Please be aware of major triggers present!) Half a year after building her Healing Temple, Azuna encountered a man by the name of Kamui, who wooed her and ultimately she fell in love with him. Their romance was swift, and Kamui revealed himself as an angelic being working under a god by the name of Aura.
Astounded by her heavenly lover and lamenting her inability to spend eternity with him, Kamui imparted some of his power to her to give Azuna immortality on their wedding day, a promise of a long life of joy to her in the name of the goddess he hailed of. Aura, a being that watched over the two angelic creatures, seemed to only bless them with good fortune.
It would not be long after the nuptuals that Azuna bore twin girls and a happy family was to be between the four of them.
However, as the years passed, Azuna felt her husband was slowly pulling away from her and their children, spending more time away and acting distant. Not long after her children's first birthday, it came to light that a succubus had seduced Kamui and he had truly fallen in love with her. He made the decision to fall into hell with her, leaving behind Azuna and her children. However, the god Aura betrayed the remaining angelic woman by taking her children from her and forcing their bodies to age into adolence in an attempt to become the host for the god. Not only did the process strain their bodies and minds, the twins were pitted against one another to fight to the death, their mother forced to watch and unable to interefere, and the battle ultimately killed both of them.
With her husband and children gone, nothing was left for Azuna aside from her immortality, which slowly began to eat at her mind. She knew if she was to die by her own hand, she would never see her children again. Deciding to prevent a descent into madness, Azuna used all of her angelic power to seal herself into crystal, placing herself at the alter within the Healing Temple, the place that had once been a hearth had become a prison. Placing herself into a deep slumber, awaiting a time to awaken into the world when those who wronged her would be felled. That time is now.
Shinzo Verse: Azuna has been the head priestess of the Healing Temple for almost two decades and has grown into a woman of her own, healing Enterran, human, and Hybrids alike for whoever comes by. Having her assistant Festus, she thinks about moving around and seeing the world and healing those who need her and cannot reach her on Enterra.
Avatar: The Last Airbender: Please read here for more info
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snowymuses · 2 years ago
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Name: Koyakumo "Koya" Tatsuro Alias: Koya, Shindou, Hybrid Species: Enterran Hybrid (Half-Enterran) Height: 5'4 Age: 18-27 (Verse Dependent) Birthday: August 9th Gender: Female Orientation: Bisexual Hometown: Shindou, Formerly Daku's Domain Occupation: Martial artist and jack of all trades
Physical appearance:
Koyakumo has long, waist length pinkish/purple hair that is normally either worn loose with a ribbon in if she’d being casual, or in a high ponytail if she’s in a fight, using the ribbon to tie it up. Her bangs are cut to be above her eyebrows and parted slightly off center. Koya has blue eyes and a petite build but is extremely athletic with no discernable markings aside from a couple of hairline scars on her arms and legs.
Her normal attire is a black sleeveless jumpsuit that halts at her knees, with orange piecewise armor that consists of a breast plate, shoulder pads, and a belt with flank shields for her thighs. Each piece of armor has a purple abstract shaped jewel on it. She wears orange shoes that have seven arrow markings towards her toes that radiate out in a semi-circle from a purple jewel on the top of her foot and cut off at her ankle. She wears fingerless black gloves. (Face claim is Hitagi Senjougahara from Bakemonogatari and her armor is an emulation of her father's, Mushra from Shinzo)
Personality:
A generally good hearted and happy girl, Koyakumo tends to be rambunctious and occasionally over the top. She has a short temper and easily grows jealous and pouts, she also always ensures that whatever is happening, the people she cares about come first. Don’t ever hurt a loved one! Koyakumo is always ready for a fight and is highly competitive. Easily distracted and tends to look to the positive, a goal of hers to be considered the strongest Hybrid of all time.
Story:
In 2250, the world was struck with a meteor that killed off half the humans both with an impact and a virus that had been released upon the world. The humans, led by Doctor Daigo Tatsuro, created a new race of beings called Enterrans, made from humans with supplemented animal DNA to combat the virus. However, rather than helping, the Enterrans rebelled against the humans and waged war, eliminating all but one human.
This human had been placed in a cryogenic sleep for five hundred years and awoke in the year 2753. This human realized that she was alone, but had a mission: Find Shinzo and restore humanity across the world that had been dubbed Enterra. In the end, it turned out that Shinzo had been a city of humans that had also been put to sleep and had been taken over by the being that had come to Enterra via the meteor: Lanancuras. A battle was waged between the last human and her friends and in the wake of Lanancuras’ defeat, the humans were woken from their sleep.
Five years passed and the human and Enterran bore a child: Koyakumo, known as Koya. Daughter of the planet’s saviors, she was raised under both her pacifistic mother, Yakumo, and the champion of Enterra, Mushra, in a city where all humans and Enterrans could live peacefully that her parents established called Shindou.
As she grew, thanks to her father’s training, she became well equipped with the use of the Monkey Fist, a ball and chain weapon, and became friends with the children of the Enterran generals who owned parts of the world under their domains. Particularly, she grew fond of the Bird Queen’s son, Osiris and they became friends as he essentially babysat her for years, the two developing their powers and abilities.
Which, as time went on, Koya began to realize she had not inherited her father’s powers of Hyper Form or fire element.
Not any less determined, Koya began to participate in martial arts tournaments and became stronger and able to take on opponents much larger than herself. Gaining a name for herself, she realized that Enterra was not enough to see and train herself. Her friend Osiris had the ability to use his feathers to cross time and space.
Packing her off with a bag of feathers, her father’s coronet, and mother’s blessing, Osiris continuously helped Koya move through the various times and dimension to meet new people and explore everything the universe has for her with his feathers, using them to communicate as well as open new portals to visit new worlds.
However, not all goes as one expect.
One particular trip to a new world had her land on place called Eorzea. She took on tutelage under Louisoix Leveilleur for three years, taking on the name of 'Koyakumo Shindou' until such the day that the Sixth Astral Era came to an end with the presence of Bahamut.
With the last of Louisoix’s power, she was sent into the rift to save her and several others. The magic from her teacher mixed poorly with the feather that had brought her to the world, causing her to lose her memories of her time on her home, Enterra. Her body was flung five years later, although only aged a few years instead, with little knowledge of her life on Hydaelyn or Enterra aside from the fact that she was not quite the Hume that her race seemed to be.
Through trials, victories and defeats, Koyakumo Shindou came to know through struggles of reclaiming her strength as a Warrior of Light. Years began to pass and any notion to return to Enterra became a farfetched ideal with those who needed help in the Source and the First.
Rather than focusing on finding a way home, she took to studying all of the various battle classes she could, finding herself honing her skills as she works to saving Eorzea, the First, and all those who look to her as the Warrior of Light and the Warrior of Darkness.
Koya’s current main class is Monk, but she is at peaks for Dragoon, Dancer, Ninja, Paladin, and Red Mage. All others are simply dabbled in and she is currently working on.
Abilities:
• Enhanced strength • Various martial arts styles • Weapon preference: Monkey Fist • Hyper form (verse dependent) • Enhanced speed
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