sockethax
sockethax
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Network Programming Resources
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sockethax 12 years ago
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CryptHook is a modular implementation for securing existing applications with symmetrical block cipher encryption. It works by hooking the base system calls for network communication send/sendto and recv/recvfrom. CryptHook will work with existing applications that rely on these system calls.
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sockethax 12 years ago
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In this tutorial we are going to see how to use聽Sockets聽in Android Applications. In Android, sockets work exactly as they do in Java SE. In this example we are going to see how to run an Server and a Client android Application in two different emulators. This requires some special configuration regarding port forwarding, but we are going to discuss this later on.
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sockethax 12 years ago
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This article focuses on network issues and techniques for making fast-action video games playable via modem on the Internet. Although there are some definite benefits to working with a specialized online game service (particularly in the administrative areas of player rendezvous, billing, tournament organizing, ranking, distribution, and maintenance, and in the technical areas of richer APIs and better network performance), the discussion here will apply to designing games for the Internet in general.
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sockethax 12 years ago
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With the surge in popularity of multiplayer games such as Halo, Worlds of Warcraft, and Counter-Strike, it is becoming increasingly important for game developers to support multiple players. Unfortunately information on how to write multiplayer on-line games is lacking -- you can find the occasional article that discusses one aspect, but no single resource exists that touches on all the relevant areas and how they relate to each other.
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sockethax 12 years ago
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This is a investigation of a pattern for event-driven applications. The REACTOR pattern decouples different responsibilities and allows applications to demultiplex and dispatch events from potentially many clients.
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sockethax 12 years ago
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The Reactor design pattern handles service requests that are聽delivered concurrently to an application by one or more聽clients. Each service in an application may consist of聽serveral methods and is represented by a separate event handler that is responsible for dispatching service-speci铿乧 requests. Dispatching of event handlers is performed by an initiation dispatcher, which manages the registered event handlers. Demultiplexing of service requests is performed by asynchronous event demultiplexer
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sockethax 12 years ago
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Here are a few notes on how to configure operating systems and write code to support thousands of clients. The discussion centers around Unix-like operating systems, as that's my personal area of interest, but Windows is also covered a bit.
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sockethax 12 years ago
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youtube
HTML5 Multiplayer Game Development
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sockethax 12 years ago
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FPS game (OpenGL,SDL,C++) tutorial 12 - multiplayer, networking, server
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sockethax 12 years ago
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youtube
Java 2D Game Development - Multiplayer Programming Playlist: https://www.youtube.com/watch?v=Uwr4WCxzB_A&list=ELp5mgUw5g9EY
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sockethax 12 years ago
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Network Chat Programming - Cherno Playlist: Part 2 - Login Window Part 3 - Login Form GUI Part 4 - Login Form Fields Part 5 - The Client Window Part 6 - Grid Bag Layout Part 7 - Main Client Window Part 8 - Text History
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sockethax 12 years ago
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A simple IRC-powered botnet,聽allows you to control an arbitrary number of machines via simple IRC commands. The remote-workers communicate with and report back to the control program via an IRC backchannel, while the operator of the Botnet issues commands directly to the control program.
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sockethax 12 years ago
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How do you write a fast network server?
How do you write a network server that can handle 10000 clients?
What bottlenecks are there and how do you avoid them?
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sockethax 12 years ago
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This聽FAQ聽answers the most commonly-asked questions about聽Winsock. The bulk of it was written back when mailing lists and news groups were the best ways to find people who knew Winsock deeply, and so drew heavily from those resources.
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sockethax 12 years ago
Video
youtube
23C3: Secure Network Server Programming on Unix
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sockethax 12 years ago
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Boris Sch盲ling - Network programming with boost::asio - Meeting C++ 2012
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sockethax 12 years ago
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C++ IRC-Bot Tutorial
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