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Real time rendering
in this article they discuss how real time rendering made making the series love death and robots because you are able to see exactly what the animation
youtube
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cinematics
select cinematics on the right-click menu
a timeline will appear click on the add camera button
this will make a camera in your level
add a new key frame on the transform layer
if you then move the camera then and another unreal engine tween's the frames
you can add a box to start the cut-scene or you can have it play when the game starts
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decal
import image
create a new material
change the domain to surface and change to translucent
get base colour texture and opacity texture and put them into the material and connect them
drag the decal onto the place you want it
to make it more faded drag the volume away from the wall
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ran into some problems when importing the model and animations didn't take screen shot though
but at least its fixed now
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bioshock
date
mid-Atlantic ? (boat or plane perhaps ?)
holding photo (family because its in a wallet)
on a plane
fading in and out ? (memories)
handbag in water (crash?)
see a building
door already open (waiting for you ? )
propaganda
big diving bell ?
adds (underwater civilization )
important man
underwater civilization (retro future )
murder of a trespasser (you are a trespasser)
deformed woman ?
woman breaking in
health bar appears
radio man (atlas) knows everything (seems fine though)
new weapon
stealth
combat practice
shock hands
passes out
near death
new people (little sister and big daddy)
wake up
flood
punch
dude on fire
lift
atlas and a child
kill atlas's wife and child (kinda)
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artstaion
this example shows the high quality 3d models that can be mode
these examples show that the same level of quality of model but using voxels
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Crossy road uses voxels to game very simple to understand and the backgrounds simple so that the player can focus on the gameplay .
the voxel style makes the game feel very casual witch is good for a mobile game.
Minecraft uses voxels to let the player as creative as possible with means you are able to make pretty much anything my want to
minecraft like crossy road uses voxels to look casual and too be easy to understand .
teardown is a destruction game wear you break or steal stuff it uses voxels to give the feeling thank everything can be broken
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making smoke
add cloud texture to be a cloud
add niagara emitter
add a fountain
turn off gravtiy
change the velocity speed
decided to change the gravity so that the smoke movers up
change lifetime max to have the smoke trail longer
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