stellarblade24x
stellarblade24x
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stellarblade24x · 1 year ago
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Stellar Blade: Defend Civilization Against Mutant Aliens
Stellar Blade, the fresh PS5 exclusive from SHIFT UP Corporation, feels like a blast from the past in a way. And hey, if you're feeling nostalgic for some classic gaming vibes, don't hesitate to check out and buy Xbox games to keep the good times rolling. Apart from Bayonetta 3 and Devil May Cry 5, we haven’t seen this kind of flashy spectacle fighter in ages. It might borrow a bit from Dark Souls, but it's definitely not a Soulslike. Actually, Stellar Blade leans more into the character action vibe, putting you in the shoes of a set character in a world split into different areas, some open, some not, with boss battles sprinkled in and side quests all over. It even has a campfire setup like Soulslikes, but it's way less brutal. They packed a ton in, too, with SHIFT UP not holding back on mechanics. Even after checking out the demo, I was blown away by how much Stellar Blade offers. The campaign's hefty, leading you through missions that often open up into big open areas. These spots are huge, packed with stuff to do, NPCs to chat with, secrets to find, and gear to snag. Playing as Eve, the last survivor of the 5th Airborne Squad, your job's to defend what's left of civilization from the Naytiba, these mutant aliens wrecking Earth. That means sifting through the ruins of the old world, gathering intel, grabbing goodies, and smashing any nasty critter in your path.
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Stellar Blade: Customize Eve's Look and Boost City Life
Stellar Blade's story is that special kind of crazy but heartfelt nonsense you rarely see these days, kinda like Devil May Cry. And yo, if you're into that vibe, why not snag some PS5 games to keep the gaming party going strong? And the art style? Definitely got vibes from Hideo Kojima and Akihiko Yoshida. The crew's a mix of funky cyborgs and super pretty humans, decked out in that Japanese street samurai vibe – think baggy sleeves and belts for days. Along for the ride, you got Adam, the drone and ship pilot, shuttling Eve around in the Tetrapod craft, and Lily, the Airborne Squad mechanic. After losing her squad in a messed-up drop from an orbital fleet, Eve's on a solo mission to take down the dangerous Elder Naytiba terrorizing Earth and protect the peeps of Xion city. She's all about that moral code, helping anyone who needs it, which means taking on missions from just about everyone she meets. The side quests spin smaller tales of a world teetering on the brink of extinction, where folks risk everything for their loved ones or just to survive. Some of these stories hit hard, like the one with cyborg Su and his ward Enya, chilling in a bar in Xion. Between missions, you're kicking it in the city, grabbing info and quests from the board, maybe styling Eve's hair (once you unlock it) and splurging cash to boost merchants' stocks. The more you do, the livelier the city gets, with new shops popping up and more folks hitting the streets.
Stellar Blade: Customize Your Gear for Optimal Performance
The RPG side of Stellar Blade holds up pretty well, offering a bunch of mini-games and side stuff to dive into when you need a break from the main story. Sometimes, Eve's got legit reasons for chilling out, but other times, it's just downtime. You kick it at Supply Camps, two types in total. The small ones let you level up Eve's skills and restock supplies like explosives and healing items. Plus, you can switch up the background jams if you're feeling it. The big camps are where you craft new gear and outfits, and you can even fast-travel to other spots using payphones – a nod to The Matrix, maybe? Visually, some areas are breathtaking, but you'll spend a lot of time in deserts and underground spots. Still, exploring pays off big time with secrets, gear, drone upgrades, and outfits for Eve. And yeah, let's be real, a lot of these outfits are straight-up fan service. From tactical suits to denim minis to, uh, Playboy bunny vibes, SHIFT UP isn't shy about making Eve eye candy. Whether that's a plus or minus, you decide. But really, it's all about the upgrades and mods that tweak Eve's skills. The suits come with Exospines you can buff up for things like combo damage or defense, plus Gears that boost specific stats like attack speed. It's all about mixing and matching to fit your playstyle. I haven't gone deep into build-crafting, but it's cool to have those options.
Stellar Blade: Action-Packed Gameplay with Puzzles and Mini-Games
On normal difficulty, I haven’t had to stress much about what’s equipped. Eve's got a ton of abilities and combos, with different perfect parries and dodges that open up various moves. By midway, you're unlocking even more special attacks and a kind of "Rage of the Gods" mode, adding layers to the mix. It's almost overwhelming, but mastering it takes time. That's Stellar Blade all over – it's all about showing off what it can do, but it pulls it off with confidence. The combat stays fast-paced and exciting, enemy designs stay wild, even if they're mostly gruesome critters split open like a banana filled with teeth. Voice work ain't winning awards, but it gets the job done, adding flavor to the story and lore. It takes a lot from Nier: Automata, but that's cool by me. Sure, it might overload the senses sometimes, but it's mostly genuine. And given Eve's design, it could've gone south, but it works. It's a fun adventure, wearing its influences proudly and selling its world, characters, and crazy set pieces. Plus, it throws in some neat puzzles and mini-games, from hacking to crane operating. For action fans, there's plenty here. If you dug slicing up baddies with Bayonetta and Dante, you'll vibe with this. And there's so much to uncover that it'll keep you busy. It's a lot to take in, but Stellar Blade stays elegant and thrilling from start to finish.
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stellarblade24x · 1 year ago
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Stellar Blade: Unraveling Earth's Secrets with Orcal and EVE
Yo, it’s lit how Shift Up, the squad from Seoul behind Stellar Blade, dropped such a dope action-adventure joint for their first shot in the game. And hey, while you're vibing with the squad's skills, don't forget to cop some Xbox games to level up your gaming stash. They already hustled in the mobile game scene with some gacha stuff, but Stellar Blade is their first big move into AAA territory. They definitely vibed with From Software’s Souls-Borne games and PlatinumGames’ Nier: Automata, but Shift Up crafted a bangin’ solo experience with sick combat, heart-pumping moments, all set in a post-apocalyptic vibe. You roll as EVE, this mega-powered hero on a mission to wipe out the Naytiba, these alien wreckers who basically wrecked Earth and left it a desert. But when her first gig goes south, EVE links up with Adam, a scav from the last safe spot on Earth, Lily, a sweet but green engineer, and the mysterious bionic prophet, Orcal, to take down the Naytiba bosses and reclaim Earth. Along the way, EVE uncovers the truth about the Naytiba and Earth’s fall, plus this mystery about some god-like figure called Mother Sphere.
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Stellar Blade: Side Quests Galore in Xion
Yo, even though the storytelling ain't always on point, the world-building in Stellar Blade is straight-up fire. And yo, if you wanna dive deeper into immersive worlds, consider copping some PS5 games to expand your gaming universe. Every item you snag comes with some lore attached, whether it's giving you more juice on the spot you're in or dropping knowledge about the bigger picture. Every spot you hit, you'll find bodies of folks murked by the Naytiba, each carrying memory-sticks with their final thoughts or hinting at unsolved mysteries. It's a goldmine for lore heads, yo. We clocked over 50 hours together (25 each), blasting through the game and seeing two different endings. We hit up wrecked cities, sandy deserts, grim labs, you name it. Everywhere's a wasteland, but there are some spots of beauty, too. Then there's Xion, the last human spot on Earth, the only place safe from the Naytiba. It's like a hangout spot with NPCs, side missions, shops, the whole deal. You pick up most side quests from peeps in Xion, but there's also a Notice Board where EVE can grab smaller gigs for rewards, usually taking her to cool spots around the map.
Stellar Blade: Mod Your Blade for Enhanced Skills
Even though Shift Up tries to switch things up often, Stellar Blade can still hit some rough patches in pacing. We were straight-up rolling our eyes at how many times we hit a door, only to realize we gotta scavenge Fusion Cells or dig through corpses for a passcode. And the final stretch? It’s basically a boss marathon, lacking the variety we dug in the rest of the game. It makes the climax feel rushed, like they ran out of time for a proper ending. Now, combat in Stellar Blade? It's like a toned-down Sekiro vibe, but not as smooth. It's not quite Souls-like either – no stamina bars or souls dropping when you bite it, and no deep RPG stuff like leveling up stats. We say it's like Sekiro 'cause it's all about dodging and parrying, not just swinging. EVE sticks with one blade the whole game, but you can soup it up with different mods for passive skills, like upping crit or messing with enemy sight. Smacking down baddies earns XP you use to unlock skills on different trees.
Stellar Blade: Master Blink and Repulse for Combat Supremacy
At the start, you got your basic attack and heavy hitter that you can mix up for combos. It ain't as deep as Devil May Cry or Bayonetta where you gotta bust out mad combos – mostly, just spamming light attacks works. You got a block too, but it eats up your shield and health. Time it right, though, and you can pull off a perfect parry, dodging all damage and slowing time for a bit so you can hit back and mess up the enemy's balance. Parry enough, and the enemy gets dazed, letting you hit them hard with a Retribution attack. Then there's dodging, more like a side step, with a chance of perfect dodging just like the parry. If you've played Sekiro, you know about the Mikiri Counter for those unblockable hits? There's something similar here: Blink for grabs and Repulse for insta-kills. Same button combos, just tilt the stick and hit dodge.
Stellar Blade: Action-Packed Gameplay with Creepy Enemy Designs
Now, let's dive into EVE's bag of tricks when it comes to weapon skills. You peep two bars on the HUD: one for Beta Energy and one for Burst Energy. Beta charges up from regular hits and lets you bust out weapon arts like the triplet or shield breaker. Burst juices up from perfect dodges or Blinks and sets you up for some even nastier moves in fights. And don't sleep on the drone Adam/Lily handles during gameplay – it switches into different ranged weapons like a rifle, shotgun, or homing missile launcher. The devs keep things fresh by throwing in sections where you're only packing heat, no melee allowed. The combat vibe in Stellar Blade is smooth and satisfying, especially once you get the hang of dodging enemy attacks. It just flows, you know? We thought the movement felt a bit clunky at first during the demo, but we quickly got the hang of it. Smooth combat mixed with dope cinematic moments mid-fight, sometimes hitting you with quick-time events, plus those sick enemy designs – this game's a must for action heads. And there's a ton of enemy types, each one creepy and unique, like they crawled out of some eldritch nightmare.
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stellarblade24x · 1 year ago
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Stellar Blade: Boss Battles - Ramp up the Difficulty!
In those tough boss fights with multiple phases, you gotta pull out all the stops. The difficulty ramps up big time during boss battles, demanding all your focus and skill. And hey, when you need a break from the intensity, consider copping some Xbox games to chill out with. Those fights are like tests you could easily fail. But yo, if it gets too rough, you can switch to an easier difficulty level anytime. It helps out and gives you a gameplay assistant, but it doesn't make things a walk in the park, especially against the toughest bosses.
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Stellar Blade: Journey Through Despair and Hope
If you've tried Stellar Blade's demo, you know it kicks off with a bang. You play as Eve, part of an elite squad fighting off the monstrous Naytibas on a desolate Earth. And yo, after you're done with the demo, consider copping some PS5 games to keep the gaming vibes going strong. When Eve's team gets wiped out during a mission gone south, she's left as the lone survivor with a burning hatred for the Naytiba. Teaming up with a fellow survivor named Adam, they set out to help humanity's last stronghold, Xion, while Eve seeks revenge on the Naytibas.It borrows heavily from Yoko Taro's NieR: Automata, which can make it feel a bit predictable. While there's some initial mystery surrounding the Naytibas and humanity's plight, Stellar Blade reveals its cards too soon for its major twists to hit hard. The story lays it on thick at times, but it doesn't dive deep into themes like Automata does. But despite this, the world crafted by SHIFT UP is top-notch. From the get-go, you feel like Earth's already lost the fight. Cities are abandoned and overrun, wastelands are lifeless, and futuristic utopias are in ruins. Xion, especially, paints a bleak picture of humanity's struggle against the Naytibas and their faith in the Mother Sphere. Propaganda against the Mother Sphere fills Xion's streets, and characters like Eve are either hailed as heroes or met with scorn—there's no middle ground. It's a world of misery and despair. Eve's journey mirrors the player's, as she uncovers the harsh truths of this world, realizing that most fates here end in tragedy. Yet amidst the suffering, Stellar Blade sprinkles in moments of triumph and hope, reminding us that maybe, just maybe, things could turn around.
Stellar Blade: Puzzles, Platforming, and Intense Combat
Gotta give it up, as my character leveled up, the combat system just kept leveling up with me, and that's why I couldn't pull myself away from the console. Watching EVE pull off those sick moves is pure joy, and flawlessly executing the opponent's strategy and punishing their mistakes? Totally addictive. I won't say it's the absolute best combat system in recent action games, but it's definitely up there as one of the most fun I've played in modern titles. You just wanna throw down with everyone, even the optional baddies. The devs switch things up by throwing in hacking sequences and sections where we gotta go long-range 'cause we ain't got our main weapon. Plus, there are some movie-style scripted scenes to keep things spicy. Sometimes you gotta solve basic puzzles or do some platforming challenges based on skills. The whole vibe of the game gives off major Bayonetta and Devil May Cry vibes, spiced up with a dash of Sekiro's parry system.
Stellar Blade: A Top Game of 2024
And let's talk about those graphics—AAA level, no doubt. The locations are packed with details that set the mood, and the character models are on point, especially those idealized android bodies that look almost unreal. They really drive home the game's theme. On the flip side, the surface dwellers are often shown beat-up and augmented with mechanical stuff, creating a cool contrast in the narrative. All in all, Stellar Blade is above average. The story grabs you from the start, and the gameplay is tight and well thought out. Props to Shift Up for delivering, even though I had my doubts at first. Ended up being one of the top games of 2024, no question.
Stellar Blade: Customize Your Combat Strategy
The side content in Stellar Blade isn't just fluff—it actually helps Eve progress. There are different facets to her growth, from simple attack and health boosts to more customizable upgrades. Take Exo-Spines, for example—they're equippable to tweak Eve's playstyle. One might amp up critical strike damage, while another focuses on managing Burst Energy. Gears play into this too, tweaking Eve's stats and abilities. It adds flexibility, letting you tailor your approach to combat based on your strengths and weaknesses.
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stellarblade24x · 1 year ago
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Stellar Blade: Squad Wipeout and Epic Save
It's low-key sad that most of the talk about Stellar Blade is gonna be all about the main character's bod and drip, 'cause this collab between Shift Up and Sony Interactive Entertainment deserves way more props. Anyway, peep the scene and grab some PS5 games to keep the gaming grind alive. After checking out the demo, we were hyped for this lit adventure, but damn, that sneak peek ended up being the weakest link. In Stellar Blade, you're in the driver's seat as Eve, part of the 7th Airborne Squad, on a mission to save Earth from the Naytiba, some freaky alien crew pushing humanity to the brink. But Eve's mission hits a major snag real quick—her whole squad gets wiped out and her bestie gets seriously messed up. Just when it looks like Eve's gonna bite it, some mystery hero swoops in and saves her ass, evacuating her to safety.
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Stellar Blade: Shopkeepers and Suspicion
At the start, EVE's a bit green, you know? She's curious about stuff like rain and music, and she's all about saving humanity and mourning her squad. And yo, while you're vibing with the story, don't forget to snag some Xbox games to keep the gaming vibes strong. But as the game goes on, she grows deeper. She learns from betrayal and confusion, evolving as the story unfolds. Adam's like her guide, keeping things chill without falling into the mentor or love interest cliché. Him and Lily, an engineer, are always chattering away, but they never steal the spotlight from EVE. Most other characters pop in for a quest, then peace out once it's done. Like, when you hit up Xion, you'll meet some seriously weird folks, like a dude with a mechanical head or a singing lady who's mostly just a head with tentacles. They dish out quests and rewards, mostly gold or materials, but sometimes drop some serious knowledge. There's this mission board in Xion where EVE picks up tasks from randoms she'll never meet. And the shop owners? You can level up your relationship with them by buying stuff, but they don't spill much about themselves. It can feel lonely and empty, but that's kinda the point. EVE figures helping out with these random problems is still helping humanity, even if some folks in Xion don't trust her and her "Angel" crew.
Stellar Blade: Tough Combat and Exploration Layers
Expanding the world through quests in Stellar Blade keeps things interesting, not at all the slog I thought it might be at first. And if you're thorough, you'll uncover a whole optional section of the game that's pretty sweet. It's kinda mysterious, though—the game keeps you guessing about what you're working towards, with this percentage ticking up when you hit certain milestones. But for an action game, Stellar Blade's lacking those big, jaw-dropping moments. Sure, bosses make flashy entrances, and EVE sometimes has to leg it from collapsing stuff. There are QTEs now and then, but they didn't exactly leave me breathless. The cutscenes hit hard, but I was hoping for something more over-the-top, like a Naughty Dog blockbuster moment. I think it's important to set expectations with Stellar Blade. Some folks might see its tough combat and think it's trying to be like FromSoftware's games. And yeah, it borrows some stuff, like rest stops where you can heal up and shops to spend your loot. Plus, there are shortcuts and gates to unlock, adding layers to exploration.
Stellar Blade: Unforgiving Combat and Satisfying Grind
But Stellar Blade's not as hardcore as those games. Even on Easy or Normal, it can be punishing until you get the hang of it. Blocking, parrying, combos—it's all about mastering the rhythm. EVE's got a killer moveset from the start, but it gets beefed up as the story unfolds to take on tougher foes. Most enemies have this stagger meter thing—block right before they hit you to trigger a Perfect Parry and mess up their day. Bosses are no different, with shields that need breaking before you can lay down the hurt. This rhythm forces you to be cautious, studying enemy patterns and timing your blocks just right. But man, miss a parry and you'll pay for it. Some enemies are relentless with their follow-up attacks, making every encounter a challenge. I can see pros dissecting Stellar Blade in no time, making it look easy. But for now, it's a tough, satisfying grind.
Stellar Blade: A Fresh Take on Classic Gameplay
Another thing that really amps up Stellar Blade's vibe is its visual style. It's downright stunning, with inspired designs and a striking exploration of religious imagery. The Naytibas give off major Bayonetta vibes, but they're way grosser and more monstrous. They stand out against Eve and the human survivors, with their slick, futuristic sci-fi designs. It's all incredibly striking, no matter which visual preset you're playing on. And let's talk about the soundtrack—it's next-level. With Keiichi Okabe, the genius behind NieR Replicant and Automata's music, leading the charge, you know it's gonna be good. His signature style shines through, with mesmerizing vocals and dreamy overworld themes that suck you right into the game's world. SHIFT UP's own tracks hold their own too, with high-energy tunes that amp up the game's action-packed moments. Sure, at first glance, Stellar Blade might seem like it's just copying its inspirations. But it's more than that. While some elements might not hit the same highs as the games it's inspired by, Stellar Blade brings its own flavor to the table. It's a prime example of taking what works and making something fresh out of it. Its commitment to its world and the kind of gameplay we don't see enough of these days make it a stellar experience all around.
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stellarblade24x · 1 year ago
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Stellar Blade: Unpredictable Odyssey
Stellar Blade is finally here, and if you thought the demo was fire, wait until you grab the full game from Shift Up. They're swinging for the fences like Babe Ruth with this one, calling their shot for Game of the Year! Oh, and don't forget to cop some Xbox games to keep the gaming party going strong. And yeah, you heard me right—Stellar Blade is lit on the PlayStation 5, with gameplay that hooks you and a story that hits you in the feels. Even with some old-school vibes, it's still next-gen goodness that had me hooked from the jump. If you haven’t checked out the demo, you're missing out. It's just a taste of what's to come in the full game. Picture this: humanity gets wrecked by the Naytiba and we bounce to space for safety. But now, we're back for revenge, led by Eve and her crew. Things go sideways real quick, leaving Eve to clean up the mess on the post-war streets of Eidos-7, infested by those nasty creatures. So where's humanity been hiding? We got whooped on Earth, so we jetted to space to start over. But now it's payback time! There are still some humans left on Earth, who need our help. Allies like Adam and his trusty drone point us in the right direction, but in this messed-up world, trust no one and expect surprises as the story unfolds. The game doesn’t waste time with intros—it throws you straight into the action. Stellar Blade is a third-person action-adventure where you level up Eve's skills as you go, from fighting to survival and beyond. It's like a Grade-B Blockbuster but in the best way possible. And Eve? She's just too cool for words.
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Stellar Blade: Grounded Fury
When you look at Stellar Blade compared to other games, it’s like Bayonetta meets NieR: Automata, especially with both heroines rocking those body suits to the max. And hey, while you're at it, why not score some PS5 games to keep the gaming vibes lit? Plus, you’ve got the character designs from the legendary Korean artist Kim Hyung Tae (you know, from Blade & Soul), who nails that badass vibe perfectly. And Eve? She’s a sight to behold, rocking different nano suits that showcase her femininity as she kicks butt and takes names in her quest to reclaim the world. But don’t go thinking Stellar Blade is just a mindless button masher. Nah, there’s some serious strategy involved, and not just with the big boss battles. Like they say, the best defense is a good offense, and that rings true here. You gotta block, parry, and dodge like a pro, and as Eve levels up, she gets access to more weapons and moves to keep things interesting. Combat in Stellar Blade is diverse, with Eve pulling off acrobatic moves and slicing through enemies like a boss. Each enemy has its own strengths and weaknesses, and you gotta exploit those weaknesses to win. It’s serious business, way more grounded than Bayonetta, and it definitely gives off some Devil May Cry vibes. But make no mistake, Stellar Blade stands on its own with its flawless combat system.
Stellar Blade: Immersive Mastery
Visually, Stellar Blade is straight-up next-gen, with its massive open worlds and realistic post-apocalyptic vibe from the alien invasion. The level design is spot-on, sucking you into this intense and sometimes downright scary atmosphere. Characters like Eve and her crew look dope, and even the thousands of enemies you face are well-crafted as you hack and slash your way through. You can even tweak the graphics for more detail or smoother gameplay, depending on your vibe. And yeah, the game supports haptic feedback, and it runs like a dream on the PlayStation Portal.
Stellar Blade: Demo Dive
The audio is just as impressive. You can take things up a notch with Tempest 3D, immersing yourself even more in the universe with surround sound. The voice acting might be a bit cheesy at times, but it fits the characters and the world perfectly. And the sounds of this messed-up planet, from the background noises to the terrifying roars of the creatures you face, add to the whole experience. And don’t even get me started on the soundtrack—it pumps up the action and hits you right in the feels. Seriously, grab some headphones or earbuds for the full effect. If you’re on the fence, check out the demo for Stellar Blade. But if you’re after a challenging yet rewarding third-person action game, this one hits the spot. It’s probably gonna be Game of the Year, no doubt about it!
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