#(blame the Syndicate cutscenes)
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Bg3 has neither an Asian nor monk companion so I took matters into my own hands.
Here’s my idea for a companion character. He’s not supposed to be tav/durge but a character you would recruit and have on your party like Gale or Karlach. And yes, he would be romanceable.
I’ve been thinking a lot about how he would fit into the storyline and gameplay. Here’s the notes I have on my phone regarding his companion quest and hypothetical game mechanics:
Upon first recruiting him, he will tell the group he got captured amidst their pilgrimage across Faerun but in actuality Yeon Ryang was searching for their brother, a leading figure in a growing Kara-Turan crime syndicate
Complicated sibling relationship™
Pretty early on you will learn of his keen disliking of Kozakura and its people. Prying further you’ll discover that he was refugeed as a young child due to a particularly violent Kozakuran invasion attempt of Koryo.
Traveling with Yeon Ryang and garnering approval from him will allow you to refer to him as just Ryang. You will also learn that before he was a monk, he was a criminal. A petty thief at first but his sense of entitlement grew alongside the severity of his crimes. It’s a past he holds ever so shamefully and the reason why he blames himself for his brother’s upcomings.
You’ll learn this past after interacting with the Zhentarim and later the Guild which activate unique cutscenes for him. He will strongly disapprove if you earnestly work for these crime groups and approve if you fight against them. If you romance him and help the Zhentarim overthrow the Guild, he will break up you as well, believing the Zhent to be the greater of two evils.
After learning said past, you also learn that Ryang is highkey obsessed of cleansing himself of his past sins and of all sins entirely. Ryang refuses to let go of his shame over himself and part of his companion is quest is helping him get over it for better or for worse. In the end, either he’ll become cynical to his shame and uses it to justify his return to crime or he’ll acknowledge that his shame will always be a part of him that he can only accept it and try to better himself as much as possible.Â
Romancing him will give you the dialogue option to ask about his missing pinkie fingers in which he’ll explain to you that it was in fact the head monk of his monastery who severed them as a show of reform and discipline to Ryang. Yeon Ryang doesn’t resent his teacher for this and instead sees it as a deserving punishment and reminder.Â
Later on it’s revealed that his brother, Yeon San who is currently operating under the name Sanjong, is in alliance with the cult of Bhaal and thus the cult of the absolute by supplying them with paralytic poisons from Kara-Tur (the same Dolor uses). He is hoping that when the Absolute takes control over Faerun, that’ll they extend a hand in an assault against Kozakura
If you encounter Sanjong and kill him without Ryang in your party or kill him without talking to Ryang beforehand, you’ll have to pass a dc30 persuasion check to keep Ryang from leaving your party permanently
His companion quest ends with a showdown between him and his brother where you’ll have to fight Sanjong and his goons. Once you bring him to low health or knock him prone, a cutscene occurs where you can convince Ryang to either spare or kill Sanjong. Remaining silent will result in him sparing his brother and leaving the two to repair their relationship
Whether Sanjong is killed or not, the player will have another choice in influencing whether Ryang will either join the ranks of the Kara-turan crime guild or continue pursuing total redemption
Basic rundown: His companion quest centers around the idea of plausibility of change and Yeon Ryang’s feelings of responsibility over his younger sibling. Either you can lead him down the path of rejecting his monastic ways and reverting back to his criminal life (either alongside his brother or replacing him) or you can inspire him to continue traversing across Toril (with or without his brother) to truly realize enlightenment.Â
#bg3#baldurs gate fanart#bg3 oc#original character#companion oc#companion character bg3#baldur's gate 3#bg3 fanart#bg3 tav#bg3 companion oc#digital art#baldur's gate iii#dnd#dungeons and dragons#koryo#fan character
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Hi, i saw your request post and i have one.
Can you write down what comes to your mind about Shaun? SFW or NSFW doesn't matter.
I really need that sarcastic English. Please and thank you
Certainly, nonnie! I adore his entertaining database entries! (Sadly, I previously hadn’t spent the most time thinking about him, but I hope these few headcanons I do have are fine!)
• The witty and sarcastic “asides” in the database entries originally started out as Shaun’s way of amusing himself when he was up late into the night researching historical information and cataloging data.
• However, when Rebecca and the rest of the team started to get a kick out of them as well, Shaun kept them in as his way of boosting the team’s morale - especially when times were difficult.
• On a slightly different note, Shaun has a low tolerance for physical pain, and does a horrible job hiding it, whenever he is getting patched up after a rare time “out in the field”.
• In fact, that time he and Rebecca were searching for the Shroud of Eden in London, she threatened to gag him with her hat if he didn’t stop whining when she was tending to his injuries - as she was certain anyone who passed by the building they were hiding out in would’ve heard him, and their cover would’ve been blown.
• Of course, he thoroughly denies acting like this whenever she brings that situation up.
• Probably because he also wants to forget how hot his face became at the passing thought of being dominated by her like that.
#okay this may have accidentally ended up more about him and Rebecca towards the end#but I couldn't help it#I maaay low key ship those two#(blame the Syndicate cutscenes)#Shaun Hastings#AC Headcanon Requests
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Before the events of Final Fantasy X, Rikku's mother died in an incident involving a faulty machina. Rikku's father is Cid, the leader of the Al Bhed faction, and she has an older brother named Brother. Cid's sister (Rikku's aunt) married summoner Braska, Yuna's father, thus making him Rikku's uncle. Rikku and Brother are Yuna's maternal cross cousins.
In Final Fantasy X, Rikku is the first friend Tidus makes in Spira, and she becomes Yuna's final guardian on her pilgrimage.
In Final Fantasy X-2, Rikku convinces Yuna to become a sphere hunter, and accompanies her on her personal quest that evolves into a bid to save Spira again.
In Final Fantasy X, Rikku is fifteen years old and has medium-length blonde hair in a ponytail and braided pigtails with orange feathers. She has the Al Bhed trademark green eyes with swirled pupils, although in FMV cutscenes in X-2, Rikku's eyes have normal pupils instead.
When she is first met aboard the salvage ship, Rikku wears a full Al Bhed combat diving suit that conceals her identity. When she joins Yuna's pilgrimage and sheds the suit, she wears a pair of flared green short-shorts with an orange belt and an orange sleeveless tank-top with side straps and two long blue ribbons hanging from the back. She wears a pair of goggles around her neck, a pair of boots, a gauntlet and arm guard for her right arm and a large protective forearm mitt for her left. Around her right thigh she keeps a pouch for her alchemy materials and equipment. Rikku's nails are painted yellow. Despite carrying goggles around her neck and wearing them while salvaging and piloting machina, Rikku never wears her goggles again after she takes them off on the Moonflow.
In Final Fantasy X-2, the now 17-year-old Rikku wears her longer hair loose and braided, tied atop her head, adorned with colorful beads, and held by a blue bandanna. Rikku has unique outfits for each of the thirteen dresspheres used in combat with details that distinguish her from Paine and Yuna. Rikku's default look is the Thief dressphere, where she wears a yellow g-string bikini and an olive green mini-skirt, carrying two pouches at her waist and ruffle sleeves. A long yellow and red scarf hangs loosely around her neck. Wearing the Thief dressphere in combat, she wields two red dagger-like blades designed for rapid attacks.
In other dresspheres, she wields Yuna's Tiny Bee guns and summoning staves El Dorado and Spiked Rod, as well as Tidus's Crystal Sword, Auron's Katana blade and his Masamune katana. Her deck theme for the Lady Luck dressphere is clubs, and her Mascot dressphere is a Cait Sith.
In Kingdom Hearts II, Rikku's hairstyle remains unchanged and her default Thief dressphere has a minor changes: she wears a yellow tube top and an orange skirt with two yellow ribbons and white ruffle sleeves. Her long scarf is now red with an orange tint. She now wears white knee-high socks and her boots are white with blue folded sleeves.
During Rikku's childhood, a machina went on a rampage and her mother was killed. Rikku was attacked by a fiend while playing on the beach and Brotheraimed a Thunder spell at the fiend to fend it off, but the spell missed and hit Rikku instead, leaving her with a fear of thunder.
After Tidus is ambushed by a fiend in the Underwater Ruins, he is rescued by a group of Al Bhed led by Rikku. While the others believe him to be a fiend in human form, Rikku objects to killing Tidus and instead knocks him out so he can be taken to the Al Bhed Salvage Ship. As the bilingual member of the group, Rikku enlists Tidus in reactivating an underwater power plant to salvage a sunken airship. Striking up a friendship and surprised by his claims of hailing from Zanarkand, Rikku promises to take him to Luca so he can find someone he knows. The two are separated when Sin attacks the ship and Tidus is washed overboard.
Tidus drifts to Besaid and ends up joining Yuna on her pilgrimage. When Yuna's group crosses the Moonflow via Shoopuf, Rikku pilots an underwater machinato kidnap her and stop her pilgrimage, but Tidus and Wakka dive in after her and save Yuna by destroying Rikku's machina. Ejecting from the damaged machina, Rikku washes ashore and Tidus finds her. Rikku discards her Al Bhed uniform to move about incognito and joins Yuna's pilgrimage as her final guardian. While the others know of her heritage, Rikku's status as an Al Bhed is concealed from Wakka, who does not approve of the Al Bhed for personal reasons. Though she enjoys the hospitality at Guadosalam, Rikku stays out of the Farplane while the others go for a visit, saying that the images of the dead Farplane conjures for its visitors are mere memories, and she prefers keeping her memories to herself.
Rikku's astraphobia is revealed while the group cross the Thunder Plains, pleading with the others to rest at the nearby Rin's Travel Agency. Auron's harshness causes an upset Rikku to momentarily overcome her fear by the time they reach Macalania Woods. On the way to Macalania Temple, Rikku defends Yuna from her brother when he attempts to kidnap her. When she tells him she will protect Yuna using her native tongue, Rikku finds herself insulted by a shocked Wakka. She retorts by telling him to think for himself for once without Yevon's influence, and show proof of his claims that her people are to blame for Sin. If Tidus rides a machina sled with Rikku to Macalania Temple, she reveals she is Yuna's cousin and articulates in a roundabout way that Yuna will die if she continues her pilgrimage, but Tidus is oblivious.
At Macalania Temple, a guard, disbelieving an Al Bhed could be a guardian to a summoner, denies Rikku entry until Auron comes to her defense. After the group confront Seymour for his role in murdering his father, Jyscal Guado, which escalates into a battle that kills Seymour, they are pursued by the Guado and fall to the bottom of the frozen Lake Macalania, where they are whisked away by an encounter with Sin.
The party regroups on Bikanel Island but cannot find Yuna. Rikku leads the others to the Al Bhed Home that is under attack by the Guado. They locate Rikku's father, Cid, and Rikku reveals to an unaware Tidus that Yuna will die if she performs the Final Summoning. They escape on the airship the Al Bhed had restored from the salvage operation Tidus participated briefly in.
At Bevelle, the party drops in on Yuna's forced wedding ceremony to the now-unsent Seymour but are forced to watch it continue while held at gunpoint. After Yuna escapes on Valefor, Rikku tosses a flash bomb to blind Seymour and the warrior monks so that the group can retreat into Bevelle Temple. After Kinoc holds them up, Rikku tries to warn Tidus not to exit the Chamber of the Fayth with Yuna, but it is too late, and they are arrested and held on trial for treason.
Rikku is thrown into the Via Purifico with Tidus and Wakka but they escape from the dungeon's monster and reunite with Yuna and the others. On Bevelle's Highbridge, Seymour transforms into Seymour Natus and confronts the group. They defeat him and flee to the Macalania Woods where Rikku hopes Yuna would quit her pilgrimage now that they know the truth about Yevon's corrupt ways, and although Yuna is set on continuing Rikku and Tidus decide to come up with a way to save her. During the group's climb up Mt. Gagazet to the Zanarkand Ruins, Rikku becomes increasingly distraught over Yuna's impending fate and pleads with her not to go through with it. Yuna comforts Rikku and thanks her for her help, but Rikku refuses to accept Yuna's choice.
Within the Zanarkand Dome, the party learns of the Final Summoning's true nature as a continuation of Sin, and Rikku is overjoyed when Yuna rejects it as a false rite. The party decides to fight Sin via other means and Rikku tells Shelinda to spread word of the plan to pacify Sin by using the "Hymn of the Fayth". They fly the airship into the calmed Sin and traverse its innards to reach the core. After Wakka makes his peace with her people, Rikku joins the others in defeating Jecht in his Final Aeon form to destroy Yu Yevon.
As Yuna sends her aeons, Auron dissolves into pyreflies and departs for the Farplane. With Yu Yevon no more, Sin, the fayth, the aeons, and Tidus begin to fade. The party returns to the airship and Tidus says his goodbyes to everyone, but Rikku does not accept his departure, saying they will meet again. Some time later, Rikku is present with Lulu, Wakka, and Kimahri as Yuna delivers a speech in Luca Stadium to announce the onset of the Eternal Calm.
Final Fantasy -2
The Gullwings gain a rivalry with the Leblanc Syndicate, another sphere hunting group, led by Leblanc. One day, Leblanc steals Yuna's Garment Grid and performs a concert in Luca while posing as Yuna. Rikku and Paine crash the concert while Yuna dons a moogle costume to keep a low profile. Rikku and Paine chase Leblanc out to the docks and Yuna joins the fray and reclaims her Garment Grid.
The Gullwings explore the recently discovered Floating Ruins at the peak of Mt. Gagazet and claim the treasure sphere that contains images of Zanarkand. At the Zanarkand Ruins they find half a sphere. The Gullwings travel throughout Spira and encounter many old and new friends, including the three most influential Spirans: Youth League leader Nooj, New Yevon Praetor Baralai, and Gippal, leader of the Machine Faction. Gippal, a ladies' man and an old friend of Rikku's, embarrasses her with a crack about the two of them having "made quite the couple". News spreads about an "awesome sphere" found in Kilika, which draws the attention of both the Youth League and New Yevon. The Gullwings seize the sphere whose footage displays the mysterious man who resembles Tidus standing before a large weapon, mentioning someone named Lenne.
The awesome sphere is returned to either the Youth League or New Yevon, and it is learned from Nooj or Baralai the colossal weapon is called Vegnagun. Leblanc broke into the airship and stole the Gullwings' broken sphere from the Zanarkand Ruins, and in Leblanc's headquarters, Chateau Leblanc, the girls discover Leblanc already had the other half and stole their half to make it whole. After watching the restored sphere it is learned Vegnagun lies hidden underneath Bevelle. Forming a truce with the Leblanc Syndicate, the sphere hunters enter the underground passage under Bevelle formed after the fayth's disappearance and find a secret complex filled with machina.
When YRP reach Vegnagun's lair, they face an antagonistic Bahamut and the girls are forced to fight it. Vegnagun is gone and a large hole is left in its place. Fiends pour out of the temples, and Nooj, Baralai, and Gippal go missing. After defeating a possessed Ixion in Djose Temple its surprise death blow attack sends Yuna falling down the hole in the former Chamber of the Fayth and into the Farplane. Rikku, Paine, and the others soon hear from Yuna again when she emerges in the Bevelle Underground.
Back on the Celsius, Yuna tells everyone about Shuyin and Lenne who lived during the times of the Machina War a thousand years ago, and Lenne's spirit coalesced into a sphere, which the Gullwings now use as the Songstressdressphere. After learning about Shuyin and Lenne from Maechen after Yuna's 1000 Words concert, Rikku pities Shuyin, as two years ago, she, too, went to great lengths to try and save Yuna from a tragic fate. Now knowing the holes in the temples lead to the Farplane, Yuna plans talking to Shuyin and tell him how Lenne felt.
Rikku feels that people are always leaving her behind, but Yuna thanks her for 'kidnapping' her and letting her join the Gullwings. YRP descend into the depths of the Farplane in search of Shuyin and Vegnagun. After destroying Vegnagun and defeating Shuyin, Lenne's spirit puts Shuyin's hatred to rest and they return to the Farplane together. The Gullwings leave Spira's leaders at Luca and ride the Celsius to Besaid where Yuna reunites with a revived Tidus.
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