#64 bit operation in java
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ultramaga · 1 year ago
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Like OS/390, z/OS combines a number of formerly separate, related products, some of which are still optional. z/OS has the attributes of modern operating systems but also retains much of the older functionality originated in the 1960s and still in regular use—z/OS is designed for backward compatibility.
Major characteristics
z/OS supports[NB 2] stable mainframe facilities such as CICS, COBOL, IMS, PL/I, IBM Db2, RACF, SNA, IBM MQ, record-oriented data access methods, REXX, CLIST, SMP/E, JCL, TSO/E, and ISPF, among others.
z/OS also ships with a 64-bit Java runtime, C/C++ compiler based on the LLVM open-source Clang infrastructure,[3] and UNIX (Single UNIX Specification) APIs and applications through UNIX System Services – The Open Group certifies z/OS as a compliant UNIX operating system – with UNIX/Linux-style hierarchical HFS[NB 3][NB 4] and zFS file systems. These compatibilities make z/OS capable of running a range of commercial and open source software.[4] z/OS can communicate directly via TCP/IP, including IPv6,[5] and includes standard HTTP servers (one from Lotus, the other Apache-derived) along with other common services such as SSH, FTP, NFS, and CIFS/SMB. z/OS is designed for high quality of service (QoS), even within a single operating system instance, and has built-in Parallel Sysplex clustering capability.
Actually, that is wayyy too exciting for a bedtime story! I remember using the internet on a unix terminal long before the world wide web. They were very excited by email, but it didn't impress me much. Browers changed the world.
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nectoy7 · 9 months ago
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Java Basics: A Comprehensive Guide for Beginners
Java is one of the most popular and widely-used programming languages in the world. Known for its versatility, platform independence, and security features, it is the go-to language for many developers when building applications across multiple platforms. Whether you are developing web applications, mobile apps, or complex enterprise systems, learning Java is a crucial step in your programming journey.
In this blog, we will cover the fundamental building blocks of Java, often referred to as “Java Basics.” By understanding these essentials, you’ll be well on your way to writing efficient and effective Java programs.
1. Java Data Types
In Java, every variable has a specific data type that determines the kind of data it can hold. Java has two primary categories of data types:
1.1 Primitive Data Types
Java provides eight built-in primitive data types that are used to store simple values. These data types are not objects and are stored directly in memory. They include:
byte: A 1-byte (8-bit) integer value, ranging from -128 to 127.
short: A 2-byte (16-bit) integer value, ranging from -32,768 to 32,767.
int: A 4-byte (32-bit) integer value, commonly used for numeric operations. It has a range from -2^31 to 2^31-1.
long: A 64-bit integer, often used when int is not large enough. Range: -2^63 to 2^63-1.
float: A 32-bit floating-point value used for precise decimal calculations. For example, it is used in complex mathematical operations where decimals are involved.
double: A 64-bit floating-point number, more accurate than float.
char: A 16-bit character that stores single Unicode characters, e.g., ‘A’, ‘B’, ‘3’, etc.
boolean: A data type that stores two possible values: true or false. It is primarily used in logical operations and control flow.
1.2 Reference Data Types
Reference types include objects and arrays. These types are stored in heap memory and include the following:
Strings: Although not a primitive type, strings are widely used in Java for text. Java provides a String class to work with sequences of characters.
Arrays: Java supports arrays, which are used to store multiple values of the same type in a single variable, e.g., int[] numbers = {1, 2, 3, 4};.
Objects: Objects are instances of classes, and they have properties and methods.
2. Variables in Java
A variable is a container for storing data values. In Java, variables must be declared with a specific data type before they are used. Java allows three types of variables:
Local Variables: Declared inside a method or block of code. They must be initialized before use.
Instance Variables (Non-Static Fields): Defined inside a class but outside any method. These variables hold different values for different instances of the class.
Class Variables (Static Fields): Declared with the static keyword inside a class but outside any method. They share the same value for all instances of the class.
Variable Declaration and Initialization Example:
int age = 25;          // Declaring and initializing a local variable double price;          // Declaring a variable (needs initialization before use) boolean isActive = true;  // Declaring and initializing a boolean variable
3. Operators in Java
Java provides a wide range of operators that perform operations on variables and values. Operators are categorized as follows:
3.1 Arithmetic Operators
These operators perform mathematical operations like addition, subtraction, multiplication, etc.
+ (Addition)
– (Subtraction)
* (Multiplication)
/ (Division)
% (Modulus) – returns the remainder
3.2 Relational Operators
These operators compare two values and return a boolean result (true or false):
== (Equal to)
!= (Not equal to)
> (Greater than)
< (Less than)
>= (Greater than or equal to)
<= (Less than or equal to)
3.3 Logical Operators
Logical operators are used to combine conditional expressions:
&& (Logical AND)
|| (Logical OR)
! (Logical NOT)
3.4 Assignment Operators
Assignment operators are used to assign values to variables:
= (Assign)
+= (Add and assign)
-= (Subtract and assign)
3.5 Unary Operators
Unary operators are used with one operand:
++ (Increment)
— (Decrement)
3.6 Bitwise Operators
These operators perform operations on bits of numbers:
& (AND)
| (OR)
^ (XOR)
~ (NOT)
4. Control Flow in Java
Control flow statements allow you to manage the flow of execution of your code. The key control flow statements in Java include:
4.1 If-Else Statements
The if-else construct allows you to conditionally execute code.
if (condition) {     // Code to execute if condition is true } else {     // Code to execute if condition is false }
4.2 Switch Statements
A switch statement allows you to execute different parts of code based on the value of an expression.
switch(expression) {     case value1:         // Code block         break;     case value2:         // Code block         break;     default:         // Code block }
4.3 Loops in Java
Loops allow you to execute a block of code multiple times. Java supports three types of loops:
for loop:
for (initialization; condition; update) {     // Code block }
while loop:
while (condition) {     // Code block }
do-while loop (Executes at least once):
do {     // Code block } while (condition);
5. Java Methods
A method is a block of code that performs a specific task and is executed when called. Java methods can accept parameters and return values.
Method Syntax:
public returnType methodName(parameters) {     // Method body     return value;  // Optional, based on return type }
Example:
public int addNumbers(int a, int b) {     return a + b; }
Calling Methods:
Methods are called using the object of the class or directly if they’re static.
int result = addNumbers(10, 20);
6. Classes and Objects in Java
Java is an object-oriented programming language. This means it revolves around classes and objects.
Class: A blueprint for creating objects.
Object: An instance of a class, created using the new keyword.
Class Example:
public class Car {     // Instance variables     String color;     String model;
    // Method     public void start() {         System.out.println(“Car started”);     } }
Creating Objects:
Car myCar = new Car(); myCar.start();
7. Constructor in Java
A constructor is a special method that is used to initialize objects. It has the same name as the class and does not have a return type.
Constructor Example:
public class Car {     String model;         // Constructor     public Car(String model) {         this.model = model;     } }
Creating an Object Using Constructor:
Car myCar = new Car(“Tesla”);
8. Arrays in Java
An array is a container object that holds a fixed number of values of a single type.
Array Declaration:
int[] numbers = {1, 2, 3, 4, 5};
Accessing Array Elements:
System.out.println(numbers[0]);  // Output: 1
Conclusion
Java basics form the foundation for writing more complex and advanced programs. Understanding data types, variables, operators, control structures, methods, and arrays equips you to tackle more sophisticated topics like Object-Oriented Programming (OOP), collections, and Java frameworks. By mastering these fundamental concepts, you’re setting yourself up for success in your journey as a Java developer. Keep practicing and exploring, as learning Java is an exciting and rewarding endeavor!
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mdagroup · 1 year ago
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Essential Server Buying Guide for Small Businesses
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As your small business grows beyond a handful of employees, it's likely time to consider investing in a server. The term "server" can refer to hardware, software, or the functionality of both, and choosing the right server for your business can be a daunting task. This guide will help you navigate your options and make an informed decision.
Understanding Your Needs
Before diving into the specifics, ask yourself the following questions to determine your server needs:
Are you buying for file sharing?
Will it be predominantly used for email?
Does your workforce need to connect remotely?
Is it going to be used for data backup?
How much space do you have available to accommodate the server?
Server Hardware and Functionality
At a hardware level, servers are similar to standard PCs but are designed for 24/7 operation and often include additional features like ECC memory and redundant components to ensure continuous operation. Key hardware components include:
CPU: The number of cores and clock speed determine the server's ability to handle multiple tasks.
Memory (RAM): More RAM allows for better performance, especially under heavy load.
Storage: Multiple bays for hard drives and options for RAID configurations ensure data redundancy and fast access.
Choosing the Right Server Type
File Servers
File servers or Network Attached Storage (NAS) are used for storing and sharing files across a network. Look for:
Multiple hot-swappable drive bays
Configurable hardware/software RAID options
Low-power CPU for efficient operation
Domain Controllers
Domain controllers manage user authentication and access levels. They are crucial for businesses with multiple users and devices. Look for:
Virtualization-capable CPU (any 64-bit CPU)
At least 4 GB of RAM
Database Servers
Database servers handle large volumes of data and user queries. They are essential for applications and websites built on a database layer. Look for:
Hard drives rated for fast writes
Large CPUs (12- or 16-core)
Backup 'slave' servers for read-only databases
Web Servers
Web servers host websites and use HTTP to present web pages. They often work with a database server. Look for:
Hardware redundancy (especially for e-commerce sites)
Increased RAM capacity for better performance
Email Servers
Email servers, such as Microsoft Exchange, use specific protocols (SMTP, POP3, IMAP) to send and receive messages. Dedicating hardware to this task is recommended for optimal operation. Look for:
Similar specifications as a file server
Application Servers
Application servers centralize applications within their native framework (Java, PHP, .NET, various flavors of .js), improving performance and reducing maintenance costs. Look for:
Enterprise-grade storage bays (SAS hard drives)
ECC RAM
Choosing the Right Form Factor
Servers come in various physical form factors, including tower, rackmount, and blade:
Tower: Resembling desktop computers, tower servers are suitable for small businesses needing one or two servers. They don't require additional mounting hardware but take up more space as you add more servers.
Rackmount: These servers are installed in a rack chassis, which can hold multiple servers in slots. They are ideal for businesses needing several servers in a consolidated space.
Blade: Blade servers are more space-efficient than rackmount servers but require careful cooling and a larger initial investment. They are suitable for larger server rooms.
Server Operating Systems
A server operating system (OS) is more advanced and stable than a desktop OS, supporting more RAM, efficient CPU usage, and a greater number of network connections. The OS enables the server to perform various roles, such as:
Mail server
File server
Domain controller
Web server
Application server
Administrators use the server OS to authenticate users, manage applications and file storage, set up permissions, and perform other administrative tasks.
Conclusion
Choosing the right server for your small business involves understanding your specific needs, selecting appropriate hardware, and deciding on the best form factor and operating system. By carefully considering these factors, you can ensure your server investment supports your business's growth and operational efficiency.
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cracktopc2024 · 1 year ago
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Download Technic Launcher 4.822 Cracked 64 Bit 2024-Latest
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Download Technic Launcher Cracked Full Version 2024 with Keygen:
Gamers and fans of Minecraft employ Technic Launcher 4.822 Cracked, a well-liked and adaptable software solution, to improve their gaming experience. The Technic Platform's launcher provides a unique and all-inclusive way to play and manage modified Minecraft in addition to a variety of additional modpacks for other games.
Because to its intuitive design, Technic Launcher is well-suited for both new and seasoned players. It is a top option for people who wish to explore the world of Minecraft modifications without having to deal with the inconvenience of manual installation because of its user-friendly design, which makes mod pack management and installation easier.
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Additionally, Technic Launcher simplifies multiplayer gaming by offering integrated server functionality. Gamers can quickly establish a connection to modified servers or create their own with unique setups. Those who wish to play Minecraft with friends or join community servers with exclusive modpacks may find this especially helpful.
The integrated modpack editor in Technic Launcher 4.822 allows users to make their own personalized mod packs. With the use of this function, users can choose mods, change setups, and personalize their game experience. Skilled modders and users of Minecraft value this versatility and take pleasure in customizing their gaming experience.
What’s New in Technic Launcher 4.822 latest version?
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It's really simple to use thanks to the visual design.
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Now that the launcher is compatible with Windows 11, using the most recent operating system should run smoothly.
The program's operation speed has increased significantly.
Now that users can select the Java version to use when starting Minecraft, flexibility and compatibility are provided.
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myprogrammingsolver · 1 year ago
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COMP 250 Assignment 2 Solved
Computers represent integers as binary numbers (base 2), typically using a relatively small number of bits e.g. 16, 32, or 64. In Java, integer primitive types short, int and long use these fixed number of bits, respectively. For certain applications such as in cryptography, however, one needs to work with very large positive numbers and do arithmetic operations on them. For such applications, it…
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tccicomputercoaching · 2 years ago
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Computers store all values ​​using bits (binary numbers). A bit can represent two values, and the value of a bit is usually said to be either 0 or 1.
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To create a variable, you need to tell Java its type and name. Creating a variable is also called variable declaration. When you create a primitive variable, Java reserves enough bits in memory for that primitive type and maps that location to the name you use. We need to tell Java the type of the variable, because Java needs to know how many bits to use and how to represent the value.
All three different basic types are represented by binary numbers (binary numbers consisting of the digits 0 and 1), but in different ways. To practice converting between decimal and binary numbers, see:
When you declare a variable, a memory location (a contiguous number of bits) is reserved for variables of that type and a name is associated with that location. Integers get 32 ​​bits of space, double precision numbers get 64 bits of space, and boolean values ​​can be represented with only 1 bit, but the amount of space is not fixed by the Java standard.
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gattsuru · 2 years ago
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.exe files can individually advertise themselves as 32-bit (PE or PE/COFF) or 64-bit (PE32+, because fuck you), or even weirder things (Alpha AXP), and any that will run on a modern Windows system have to implement that. There's even a weird middle state for 32-bit applications called /3GB or Large Address Aware, which despite its name doesn't actually guarantee 3GB usable memory even if you had that much installed, and a 16-bit mode that was used before Windows NT kinda smothered it.
There are also certain within-ISA extensions, like SSE: programs can (and often, though not always, are!) built with pathways to either use those new instructions and operations or to fall back to the less efficient base instruction set, depending on availability.
x86-64 processors are required to support the 32-bit x86 instruction set (and will actually spend a tiny amount of time during boot in a fake 16-bit mode!), but they do have additional commands, in addition to the different pointer size. There are eight additional general register names, certain SSE-like stuff is baked in and mandatory, so on. There are also a handful of operations that are only supported in 32-bit mode on x86-64 processors: while you're unlikely to use PUSHA/POPA unless you're hand-writing for absolute torture, you just can't (reliably) do so in 64-bit mode.
A compiled program that uses only the most limited instruction set can run on any processor from the original 8086 to a modern i7 (though it may only run in 32-bit emulation mode on x86_64), but it's quite possible to build programs that won't run on one of the two, or even only will run on intermediate processors somewhere in the line. Most complex executables would not run on a 8086 even if you could somehow install Windows, even executables built for x86_32, because of those SSE-likes.
Modern Windows actually doesn't switch your processor's modes when running a 32-bit application in 64-bit Windows; it actually intercepts and translates all of the commands through an emulator that called WOW64 (again, because fuck you).
Okay, but what's with the two separate folders for Windows? Clearly the applications all run, and there's nothing special about these directories that tells the application to run in 64-bit or 32-bit mode. There's nothing actually preventing you from slapping all of your Program Files (x86) directory into the Program Files (normal) one and just redirecting everything, outside of the symlinks being a real pain to set up...
Unless you have the same file name for the PE (32-bit) and PE32+ (64-bit) versions. Those have to be different files (excepting interpreted languages like Java/C#), and thus have different paths or filenames. Same for any dlls that they load (with a tiny number of exceptions not relevant here).
Why would you want to have both a 64-bit and 32-bit compiled version of an application installed simultaneously? Ideally, you wouldn't! The 64-bit version will always have better RAM availability, and there's some security ramifications. Partly it was just a lazy way for developers and installer-makers to be able to generalize their install situation.
But there are still applications that were only compiled for 32-bit, where the source code is not available to recompile, or where people only physically had the 32-bit version to carry forward. This was especially bad during the transition from 32-bit to 64-bit in ~2007-~2010: many commercial and entertainment applications, even some that often over overflowed the 2 GB RAM limit that 32-bit address spaces caused, were only available in 32-bit format.
You don't have a 64-bit version of those applications, by definition! ... but these application often wanted to access resources from other applications, which you often had already moved to 64-bit. Windows XP 64-bit had a 64-bit browser: if you had a 32-bit application wanted to use some part of a library, it meant that library also needed its 32-bit version installed.
Obviously no one wanted to have to rewrite all of these old applications to know the 'correct' way to find the 32-bit dependencies -- if they did, they'd just have recompiled for 64-bit!
The answer Microsoft came up with was the magic of redirecting inside the application environment: %PROGRAMFILES% (and FOLDERID_ProgramFiles) pointed to C:\Program Files\ from your 64-bit application, and C:\Program Files(x86) for your 32-bit application, both for install and when trying to find other libraries or applications, and Windows handles it all magically for you. As long as your application used those calls, which had been best practices for a little over a decade, it was fine.
Well, mostly. Drivers were (and remain!) fucked.
Following up on that previous point re the difficulty of programming being a union of the difficulties of STEM and humanities:
"RAX" is a register in x86-64 intel
"EAX" is also a register in x86-64 intel
"AX" is also a register in x86-64 intel
"AH" and "AL" are also (two) registers in etc./
(That last one is technically not true)
This illustrates the point twice-over, first by the unreasonable back-compat of x86, and second by the unreasonable entrenchment of x86.
(Readmore added when I realized I was about to write "Let's go back to the 8086")
---
Let's go back to the 8086 :3
Alright so the 8086. It's popularity is seen in the two senses of its longevity.
The more obvious one is its twenty year life span - it launched in 1978 and you could still buy it in 1998, twenty years later, what?
But it's less-obvious-to-outsiders longevity is this: The language you wrote in to talk to the 8086, the x86 instruction set, is still in use today - everything I do at work is compiled into a dialect of x86 (Specifically x86-64).
The instruction set has been extended a lot since then so you can talk about the features of newer chips but to the best of my 20 minutes of research, a program compiled for the 1978 intel 8086 will still run on a 2023 intel 14900K[1]
So what is the 8086 like?
Well, it has some of those registers I mentioned - it doesn't have EAX and RAX, but it has AX, AH and AL - and BX, BH, BL, and a C... and D... variant of those.
"Oh wow 12 general purpose registers" well yesexceptactuallyno.
There's a reason they're grouped as 3 x 4 letters "A(X,L,H), B(X,L,H) ..." rather than just having 12 letters for 12 registers.
AX is actually just AH and AL next to each other. You can store 8 bits in AH, or 8 bit in AL, or 16 bit if you combine them, with the combination-name AX.
The proper way to describe it is to say that the 8086 has four 16-bit general-purpose registers, AX, BX, CX and DX, each of which has a High and a Low part of 8 bits each.
Alright, we're done talking about the 8086, because a newer chip comes out it's 32 bit! Let's add some 32 bit registers! Let's add EAX, the extended AX register.
Wait that's a terrible name, what? Call it like A32 or something.
Did I say "we're done talking about the 8086?" So that was a fucking lie.
Of course we're still taking about the 8086! All the world's software is written to run on an 8086! If your processor doesn't have an AX register there's no software for it and you won't get any sales - but if you have an AX register taking up space that could be used for a 32 bit register, your chip will be too inefficient and you also won't get any sales. Easy solution: It's the same register! Code that wants to use a 32 bit register asks for EAX, code that wants to use a 16-bit register asks for AX and it just gets the bottom half of the EAX register! Beautiful!
And that's why you have to name it "EAX" - if your user writes to AX, and then to A32, they might get surprised that AX was overwritten. But if they write to EAX, to the extended AX register, they'll know they're overwriting AX.
Wait.
Wait.
Surprised?
What's this "surprised," how is a software delevoper getting surprised, I thougth we were in STEM here? Pure, clear first-principles reasoning, correct logic application and so on?
No - we're in the part of software that is dominated by the difficulties of the Humanities - as a software developer sitting down to hand-roll some x86, you do not have the luxury of a true physical understanding. You have to know what the chip designer decided, not what the laws of physics are. Understanding this is less like Quantum Mechanics and more like Jura, where you need to know a bunch of texts that have nothing to do with justice qua justice and everything to do with how human systems have interpreted justice over the last many centuries. Or like politics! You can lobby for changes! Try doing that to solve your problem with the Fine Constant!
So that's the "unreasonable back compat"
The "unreasonable entrenchment" is that Intel tried to kill x86. It's bad! I mean let me be clear, x86 has one advantage and that is "historical presedence" By just about every other measure it is bad.
Intel knows this! They invented a new instruction set 20 years ago (a reminder here that x86 is 40+ years old) and (1) it was better and (2) it failed miserably because it wasn't x86 back compatible. Oops! So we've been struggling along with x86 back compat ever since.
The unreasonable back compat means that x86 is not the best instruction set for modern chips, as it must also model old chips.
The unreasonable entrenchment is that we can't get rid of x86.
They're trying again now (They annouced x86-S earlier this year) so maybe! But probably not.
[1] Caveat here - it will run on a modern cpu but if you have installed a modern operating system then the operating system will not run it - this fact is exclusively about the hardware realities of the x86.
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barsload92 · 4 years ago
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MidiSimulator
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Mida Simulator Download
Midi Guitar Simulator
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Midi Emulator
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Midi Smoke Simulator
Below is a list of the best free and paid virtual drum software programs available to download right now.
Mida Simulator Download
Free Downloads: Midi Simulator. License: All 1 2 Free. Direct MIDI to MP3 Converter. Direct MIDI to MP3 Converter is a fast audio tool to convert MIDI to MP3, WAV, WMA and OGG files formats. Adjustable Tempo and Reverberation control. VirtualMIDI SDK. Virtual MIDI driver for Windows 7 up to Windows 10, 32 and 64 bit with the ability to dynamically create and destroy freely nameable MIDI-ports. Domino is a Japanese MIDI sequencer developed by Takabo Soft that some of the Black MIDI Team members use to create or black a MIDI. This officially only comes with the Japanese language, but an incomplete English patch can be found here. Version 1.44 is the last version available. Performance is faster than FL Studio Higher resolution (PPQN) can be chosen MIDI events can be edited manually.
They are available for PC and Mac computers in plugin formats to use with DAWs and most operate as a standalone program as well.
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Unless you plan on mastering the technique of recording an acoustic drum kit and finding a drummer to play for you all the time, having a good drum software plugin is one of the most important aspects of music creation.
It’s amazing how realistic virtual drum software has become over the years.
Drum software is also surprisingly versatile. You can create custom kits and sounds with endless variations.
You can use MIDI keyboards and drum pads to trigger drum sounds, and connect e-drum kits like the Alesis DM10 to play virtual drums in real time with an electronic drum set.
There are several good choices when it comes to drum software. Some have more expansion packs than others, some offer larger MIDI libraries (ready-to-use drum loops), and others have more advanced editing and mixing tools.
Best Free Drum Software
Sennheiser DrumMic’a – A surprisingly high-quality free drum kit plugin with variable mics, a mixer, and a number of included MIDI loops. It just requires setting up a free account to register the softwrae. DrumMic’a works with the free version of Kontakt 5 Player.
MT Power Drum Kit 2 – A former paid plugin, MT Power Drum Kit 2 has a number of included features, such as a built-in mixer and a bunch of high-quality MIDI grooves. MT Power Drum Kit 2 is available in VST and AU formats in 32 and 64 bit versions. There are some MIDI mapping presets available to use it with other drum programs as well.
Best Paid Drum Software
Toontrack EZdrummer 2 – Estimated price: $149 – EZdrummer is one of the most popular drum production software programs. It’s very simple to use and yet it offers a number of advanced features. The base version comes with 5 drum kits, two sound libraries, some MIDI grooves, and a mixer with effects. It works as a plugin and standalone program. There are tons of expansion packs for additional drum kits covering a wide range of genres.
FXpansion BFD3 – Estimated price: $349 – Another top choice is BFD3. It comes with 7 drum kits, with dedicated rock, metal, jazz, and brush kits. It has a fully-editable groove engine to make creating custom grooves quick and easy. BFD3 works as a plugin and as standalone software. It comes with an extensive virtual drum library with 55GB of sounds.
Addictive Drums 2 – Estimated price: $149 – If you’re looking for an extensive library of included beats, XLN Audio’s Addictive Drums 2 comes with over 5000 MIDI grooves ready to go. It has three custom drum kits, and features a Transient Shaper and Tone Designer and some included effects to fine-tune your sound. Addictive drums can be used as a plugin as as a standalone program.
Toontrack Superior Drummer 2.0 – Estimated price: $179 (on sale) – Superior Drummer is Toontrack’s more advanced version of EZdrummer, and it works with EZdrummer 2 expansion libraries. It offers more ways to adjust sounds and tweak individual parameters, and it comes with more effects and 20 GB of included drum samples.
Steven Slate Drums 4.0 Platinum – Estimated price: $149 – A virtual drum library with 100 included drum kit presets and a drum sampler to create custom grooves. Steven Slate Drums come in VST, AU, and RTAS formats.
Studio Drummer – Estimated price: $149 – Native Instrument’s Studio Drummer comes with three drum kits, a dedicated mixer with effects, and over 3500 included drum patterns. Studio Drummer works with the Kontakt 5 Player.
Virtual MIDI driver for Windows 7 up to Windows 10, 32 and 64 bit with the ability to dynamically create and destroy freely nameable MIDI-ports.
Midi Guitar Simulator
The necessity for virtualMIDI came along when I implemented my rtpMIDI-driver. Later I also used this driver when I created loopMIDI for people who only need simple loopback MIDI-ports.
I had some pretty specific requirements:
Midi Simulator
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• Compatibility from Windows XP to Windows 10 • Both 32bit and 64bit operation • On-the-fly creation (and destruction) of freely nameable virtual MIDI-ports • Only one side of the ports was supposed to be visible to the public • The other side only visible via a private interface • Multi-client-capability
Since I had been hanging around on the wdmaudiodev mailinglist for quite some time due to my interest in kernel-streaming, I had already read quite a bit on the topic over there.
All of the people there suggested to use the DMusUart and the MPU401 sample as a starting-point. So that’s what I did and creating the actual driver had been not too hard after getting enough insights at the WDK-documentation.
Nevertheless all the stuff people had done prior to my attempts would not quite achieve what my requirement were.
Midi Emulator
All of those other virtual MIDI miniport driver implementations actually developed simple static “loopback” MIDI-ports. Loopback meaning that both ends of this port would be public. Static meaning that the number of ports and their names would be fixed at install-time of the driver (via the inf-file of the driver).
This was not satisfactory, so I looked some more and I found references to dynamic creation of sub-devices. But this was a hard nut to crack. Finally I had been able to locate a guy who was doing something similar for a virtual soundcard-driver for digital-audio-broadcast.
Midi Simulator Software Download
His insights have been invaluable. It still took quite some time to get everything going smoothly, but I finally succeeded in creating this driver.
One problem remained: Since Microsoft introduced Vista, all drivers for 64bit need to be code-signed. Though the idea itself is pretty nifty – to know the specific company that the code running in the kernel comes from – it had a severe drawback:
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Only companies incorporated could apply for such a code-signing-certificate. Many people in the driver-development-community urged Microsoft to rectify this. And finally in May of 2010 it has been done. Since that time it is also possible for individuals to get their own code-signing certificate to be able to run their drivers on the 64bit versions of Vista and Windows 7.
The driver is currently part of the rtpMIDI-driver network-MIDI driver and the loopMIDI virtual loopback MIDI cable. But it can be used for other tasks as well.
Midi Smoke Simulator
If you have a music-application that needs to create its own freely named MIDI-devices on-the-fly – virtualMIDI is exactly the right tool. I have prepared a small & simple to use SDK with bindings for C/C++, Delphi, Java and C#.
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echobravofoxtrot · 4 years ago
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Reverse Engineering: A Quick Overview
Thank you to @mourza​ for the question on my previous post. Here, I will try my best to explain how reverse engineering works for Mourza and anyone else who might be interested. Full disclosure: I am NOT an expert on the matter, just an enthusiastic student who learned about this last semester.
But First, A Review of Assembly
As you may know, computers can only think in binary. That is, your CPU can only understand 1 or 0, high or low, on or off. Even though anyone can write software using a high-level language like C, Java, or Python, at some point it will need to be compiled down to those 1s and 0s that can talk directly to the CPU.
Take, for example, the following C-like statement.
int x = 49;
When this statement is compiled into a program, it will be converted to assembly language, which will allow your operating system to bind binary instructions directly to the CPU. Each brand of processor has a unique assembly language, but here is an example of what the code might look like after compilation.
movl $49, -8(%rbp)
While this may not look like anything meaningful at first glance, we can go ahead and interpret it. In essence, the line is going to move the numerical value of 49 into the register known as the base pointer. If you want to learn more about the assembly instructions for 64-bit Intel processors (the kind you probably have in your computer), check out this reference sheet.
Reading Assembly with Radare
At this point, you might be wondering how you can see this assembly code. If you try to open up a .EXE file in a text editor, you will not see a statement like the above. Instead, you might find a bunch of garbled nonsense. What you would be looking at are the binary instructions that will go to your CPU, but your text editor is trying to interpret them as text.
If you want to see the assembly, you have to use a decompiler such as radare2. I won’t go into the nitty gritty of how to install or use it, since you can read about that on their website. That being said, if you download the reference sheet PDF I linked above and go to my previous post, you can probably read the screenshot and figure out the password to diffuse the “bomb” program. I challenge you to comment on that post with the password!
I have to break it to you, though. Most programs are not quite as easy to decompile and read. The binary bomb is an assignment designed to help students like myself practice reading assembly. Most programs you use every day are insanely complex, and it just wouldn't be possible to navigate their instructions. But for smaller executables, especially malware, it can be possible to peek inside and figure out how they are causing damage.
I hope that this post was helpful and interesting!
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ledgermpcc053 · 4 years ago
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5  Points To Do Immediately About Cinema Hd Apk Download
Android Central.
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Android comes preinstalled on a few laptops (a comparable functionality of running Android applications is likewise offered in Google's Chrome OS) and can also be installed on computers by end customers. On those platforms Android offers extra functionality for physical key-boards and mice, together with the "Alt-Tab" key mix for changing applications rapidly with a keyboard.
Securing Android is necessary
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In May 2012, the court in this situation located that Google did not infringe on Oracle's patents, and the trial judge ruled that the framework of the Java APIs used by Google was not copyrightable. The celebrations consented to zero bucks in statutory damages for a small amount of replicated code.
After examining these permissions, the user can pick to accept or reject them, installing the application only if they accept. In Android 6.0 "Marshmallow", the approvals system was altered; apps are no more immediately given all of their specified consents at installation time.
Android System Codelab
Android is a Linux distribution according to the Linux Foundation, Google's open-source chief Chris DiBona, and also a number of journalists. Others, such as Google designer Patrick Brady, claim that Android is not Linux in the traditional Unix-like Linux circulation sense; Android does not consist of the GNU C Collection (it utilizes Bionic as an alternate C collection) and also several of other components usually located in Linux circulations. Android's kernel is based upon the Linux kernel's lasting support (LTS). branches. As of 2020 [update], Android utilizes variations 4.4, 4.9 or 4.14 of the Linux bit.
Duo Mobile's dark theme relies on your Android system setups. Duo Mobile immediately switches to dark style if your device has the system-wide dark setup made it possible for. Finger Print VerificationDuo Mobile 3.10 and up additionally sustains finger print verification for Duo Push-based logins as an added layer of safety and security to verify your customer identification.
In July 2012, "mobile subscribers aged 13+" in the United States utilizing Android depended on 52%, and increased to 90% in China. Throughout the third quarter of 2012, Android's globally smart device delivery market share was 75%, with 750 million tools triggered in total amount. In April 2013 Android had 1.5 million activations each day. As of May 2013 [update], 48 billion applications (" apps") have actually been mounted from the Google Play store, and by September 2013, one billion Android devices have actually been turned on.
Every little thing we understand concerning Google's upcoming Pixel 4aThe mid-range image is starting to come with each other.
The use share of Android on tablets differs a whole lot by country; still, Lollipop 5.1 is the solitary version with the best use share in the United States (as well as e.g. India) at 39.83%, while a current Oreo 8.1 version is most widespread in e.g. Australia, all Nordic as well as many other European countries, after that in China, and also Egypt. In Australia, Android Pie 9.0 is the most prominent at 18.83%. Android is an extremely distant 2nd at 11.93% in Oceania too, mainly as a result of Australia (10.71%) as well as New Zealand (16.9%), while in some countries such as Nauru over 80% of tablets are thought to make use of Android. Also, Android is typically made use of by the minority of web customers in Antarctica, which has no long-term population.
Patches to insects discovered in the core operating system frequently do not reach customers of older and lower-priced devices. Nonetheless, the open-source nature of Android allows safety contractors to take existing tools as well as adapt them for extremely safe and secure uses. For instance, Samsung has worked with General Dynamics via their Open Bit Labs acquisition to reconstruct Jelly Bean in addition to their solidified microvisor for the "Knox" task.
In January 2014, Google revealed a structure based upon Apache Cordova for porting Chrome HTML 5 internet applications to Android, wrapped in an indigenous application covering. Applications (" apps"), which extend the performance of gadgets, are written making use of the Android software application development kit (SDK) and also, often, the Java programs language. Java may be incorporated with C/C++, together with a selection of non-default runtimes that enable better C++ assistance. The Go programming language is likewise supported, although with a minimal set of application programming interfaces (API). In Might 2017, Google announced assistance for Android application development in the Kotlin programming language.
Xooloo
The primary hardware system for Android is ARM (the ARMv7 as well as ARMv8-A designs), with x86 and x86-64 architectures also officially sustained in later variations of Android. The informal Android-x86 project offered support for x86 architectures ahead of the main support. The ARMv5TE and MIPS32/64 designs were likewise traditionally sustained but gotten rid of in later Android releases. Given that 2012, Android devices with Intel processors started to appear, consisting of tablets and phones. While obtaining assistance for 64-bit systems, Android was first made to work on 64-bit x86 and after that on ARM64.
This has actually enabled variations of Android to be established on a range of other electronic devices, such as video game consoles, electronic cameras, PCs as well as others, each with a specialized interface. Some well known by-products consist of Android TELEVISION for televisions and also Wear OS for wearables, both created by Google. Google Play Protect, normal protection updates as well as control over how your data is shared. We're dedicated to securing Android's 2.5 billion+ energetic gadgets on a daily Cinema HD APK Download basis as well as maintaining details exclusive. HMD Global is the supplier behind the Nokia brand rebirth and also has actually developed a wide variety of popular Android smart devices ever since that Windows Phone bet really did not exercise.
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foulobjectlover · 5 years ago
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Oracle Instant Client For Mac
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Database Instant Client Installation Guide
Oracle 11g Mac
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19cfor Apple Mac OS X (Intel)
The following section contains information about the issue related to Oracle Database Instant Client 12 c: Pro.C Does Not Support C99 Headers The Pro.C parser fails to recognize C99 headers on Apple Mac OS X El Captain, Apple Mac OS X Yosemite, and Apple Mac OS X Mavericks.
F21305-02
September 2019
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Oracle Instant Client Downloads. Instant Client for Microsoft Windows. Instant Client for Microsoft Windows (x64) Instant Client for Microsoft Windows (32-bit). Instant Client for macOS. Instant Client for macOS (Intel x86) Instant Client for Mac OS X (PPC) Instant Client for Linux. Instant Client for Linux x86-64; Instant Client for Linux.
Oracle Instant Client 12.2 for macOS can now be downloaded for free from OTN. This release is for 64 bit only. It supports: MAC OS X 10.13, High Sierra; MAC OS X 10.12, Sierra; MAC OS X 10.11, El-Capitan; Install instructions are at the end of the download page. Instant Client contains libraries and tools allowing applications to connect to a.
Oracle Instant Client on Mac OS X. A while back I broke down to the peer pressure in the APEX community (you know who you are;-). Client-server version interoperability is.
Oracle Database Database Instant Client Installation Guide, 19c for Apple Mac OS X (Intel)
F21305-02
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Copyright © 2015, 2019, Oracle and/or its affiliates. All rights reserved.
Primary Author: Sunil Surabhi
Contributors: Bharathi Jayathirtha, Prakash Jashnani
Contributors: Neha Avasthy, Dilip Nutakki, Vijay Lakkundi, Mark Bauer, David Austin, Rohitash Panda, Subhranshu Banerjee, Janelle Simmons, Robert Chang, Jonathan Creighton, Sudip Datta, Thirumaleshwara Hasandka, Joel Kallman, George Kotsovolos, Simon Law, Shekhar Vaggu, Richard Long, Rolly Lv, Padmanabhan Manavazhi, Sreejith Minnanghat, Krishna Mohan, Rajendra Pingte, Hanlin Qian, Roy Swonger, Ranjith Kundapur, Aneesh Khandelwal , Barb Lundhild, Barbara Glover, Binoy Sukumaran, Prasad Bagal, Martin Widjaja, Ajesh Viswambharan, Eric Belden, Sivakumar Yarlagadda, Rudregowda Mallegowda , Matthew McKerley, Trivikrama Samudrala, Akshay Shah, Sue Lee, Sangeeth Kumar, James Spiller, Saar Maoz, Rich Long, Mark Fuller, Sunil Ravindrachar, Sergiusz Wolicki, Eugene Karichkin, Joseph Francis, Srinivas Poovala, David Schreiner, Neha Avasthy, Dipak Saggi, Sudheendra Sampath, Mohammed Shahnawaz Quadri, Shachi Sanklecha, Zakia Zerhouni, Jai Krishnani, Darcy Christensen., Kevin Flood, Clara Jaeckel, Emily Murphy, Terri Winters
This software and related documentation are provided under a license agreement containing restrictions on use and disclosure and are protected by intellectual property laws. Except as expressly permitted in your license agreement or allowed by law, you may not use, copy, reproduce, translate, broadcast, modify, license, transmit, distribute, exhibit, perform, publish, or display any part, in any form, or by any means. Reverse engineering, disassembly, or decompilation of this software, unless required by law for interoperability, is prohibited.
The information contained herein is subject to change without notice and is not warranted to be error-free. If you find any errors, please report them to us in writing.
If this is software or related documentation that is delivered to the U.S. Government or anyone licensing it on behalf of the U.S. Government, then the following notice is applicable:
U.S. GOVERNMENT END USERS: Oracle programs, including any operating system, integrated software, any programs installed on the hardware, and/or documentation, delivered to U.S. Government end users are 'commercial computer software' pursuant to the applicable Federal Acquisition Regulation and agency-specific supplemental regulations. As such, use, duplication, disclosure, modification, and adaptation of the programs, including any operating system, integrated software, any programs installed on the hardware, and/or documentation, shall be subject to license terms and license restrictions applicable to the programs. No other rights are granted to the U.S. Government.
This software or hardware is developed for general use in a variety of information management applications. It is not developed or intended for use in any inherently dangerous applications, including applications that may create a risk of personal injury. If you use this software or hardware in dangerous applications, then you shall be responsible to take all appropriate fail-safe, backup, redundancy, and other measures to ensure its safe use. Oracle Corporation and its affiliates disclaim any liability for any damages caused by use of this software or hardware in dangerous applications.
Oracle and Java are registered trademarks of Oracle and/or its affiliates. Other names may be trademarks of their respective owners.
Oracle 11g Mac
Intel and Intel Xeon are trademarks or registered trademarks of Intel Corporation. All SPARC trademarks are used under license and are trademarks or registered trademarks of SPARC International, Inc. AMD, Opteron, the AMD logo, and the AMD Opteron logo are trademarks or registered trademarks of Advanced Micro Devices. UNIX is a registered trademark of The Open Group.
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This software or hardware and documentation may provide access to or information about content, products, and services from third parties. Oracle Corporation and its affiliates are not responsible for and expressly disclaim all warranties of any kind with respect to third-party content, products, and services unless otherwise set forth in an applicable agreement between you and Oracle. Oracle Corporation and its affiliates will not be responsible for any loss, costs, or damages incurred due to your access to or use of third-party content, products, or services, except as set forth in an applicable agreement between you and Oracle.
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Oracle Instant Client For Mac
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generatour1 · 5 years ago
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DOWNLOAD HP3478A LABVIEW DRIVER
File Name: hp3478a labview driver Uploader: Babun Downloads: 3277 File Size: 23 Mb File Format: exe Price: Free Download Type: http File Version: 912171910 Operating Systems: Windows NT/2000/XP/2003/2003/7/8/10 MacOS 10/X Date Added: 05 October, 2019
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linuxtech-blog · 5 years ago
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How to Install Elasticsearch on Linux CentOS
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lasticsearch is an open-source distributed full-text search and analytics engine. It supports RESTful operations and allows you to store, search, and analyze big volumes of data in real-time. Elasticsearch is one of the most popular search engines powering applications that have complex search requirements such as big e-commerce stores and analytic applications.
This tutorial covers the installation of Elasticsearch on CentOS
Installing Java
Elasticsearch is a Java application, so the first step is to install Java.
Run the following as root or user with sudo privileges command to install the OpenJDK package:
sudo dnf install java-11-openjdk-devel
Verify the Java installation by printing the Java version:
java -version
The output should look something like this:
openjdk version "11.0.5" 2019-10-15 LTS OpenJDK Runtime Environment 18.9 (build 11.0.5+10-LTS) OpenJDK 64-Bit Server VM 18.9 (build 11.0.5+10-LTS, mixed mode, sharing)
Installing Elasticsearch
Elasticsearch is not available in the standard CentOS  repositories. We’ll install it from the Elasticsearch RPM repository.
Import the repository’s GPG using the rpm command:
sudo rpm --import https://artifacts.elastic.co/GPG-KEY-elasticsearch
Open your text editor and create the repository file the /etc/yum.repos.d/ directory:
sudo nano /etc/yum.repos.d/elasticsearch.repo
Paste the following content into the file:
/etc/yum.repos.d/elasticsearch.repo
[elasticsearch-7.x] name=Elasticsearch repository for 7.x packages baseurl=https://artifacts.elastic.co/packages/7.x/yum gpgcheck=1 gpgkey=https://artifacts.elastic.co/GPG-KEY-elasticsearch enabled=1 autorefresh=1 type=rpm-md
Save the file and close your text editor.
At the time of writing this article, the latest version of Elasticsearch is 7.6
. If you want to install a previous version of Elasticsearch, change 7.x in the command above with the version you need.
Now that the repository is enabled, install the Elasticsearch package by typing:
sudo dnf install elasticsearch
Once the installation process is complete, start, and enable the service:
sudo systemctl enable elasticsearch.service --now
To verify that Elasticsearch is running, use curl to send an HTTP request to port 9200 on localhost:
curl -X GET "localhost:9200/"
The output will look something like this:
{  "name" : "centos8.localdomain",  "cluster_name" : "elasticsearch",  "cluster_uuid" : "V_mfjn2PRJqX3PlZb_VD7w",  "version" : {    "number" : "7.6.0",    "build_flavor" : "default",    "build_type" : "rpm",    "build_hash" : "7f634e9f44834fbc12724506cc1da681b0c3b1e3",    "build_date" : "2020-02-06T00:09:00.449973Z",    "build_snapshot" : false,    "lucene_version" : "8.4.0",    "minimum_wire_compatibility_version" : "6.8.0",    "minimum_index_compatibility_version" : "6.0.0-beta1"  },  "tagline" : "You Know, for Search" }
It may take 5-10 seconds for the service to start. If you see curl: (7) Failed to connect to localhost port 9200: Connection refused, wait for a few seconds and try again.
To view the messages logged by the Elasticsearch service, use the following command:
sudo journalctl -u elasticsearch
At this point, you have Elasticsearch installed on your CentOS server.
Configuring Elasticsearch
Elasticsearch data is stored in the /var/lib/elasticsearch directory, configuration files are located in /etc/elasticsearch.
By default, Elasticsearch is configured to listen on localhost only. If the client connecting to the database is also running on the same host and you are setting up a single node cluster, you don’t need to change the default configuration file.
Remote Access
Out of box Elasticsearch, does not implement authentication, so it can be accessed by anyone who can access the HTTP API. If you want to allow remote access to your Elasticsearch server, you will need to configure your firewall and allow access to the Elasticsearch port 9200 only from trusted clients.
For example, to allow connections only from 192.168.121.80, enter the following command:
Run the following command to allow assess from the remote trusted IP address on port 9200 :
sudo firewall-cmd --new-zone=elasticsearch --permanentsudo firewall-cmd --reloadsudo firewall-cmd --zone=elasticsearch --add-source=192.168.121.80/32 --permanentsudo firewall-cmd --zone=elasticsearch --add-port=9200/tcp --permanentsudo firewall-cmd --reload
Do not forget to change
192.168.121.80
with your remote IP Address.
Later, if you want to allow access from another IP Address use:
sudo firewall-cmd --zone=elasticsearch --add-source=<IP_ADDRESS> --permanentsudo firewall-cmd --reload
Once the firewall is configured, the next step is to edit the Elasticsearch configuration and allow Elasticsearch to listen for external connections.
To do so, open the elasticsearch.yml configuration file:
sudo nano /etc/elasticsearch/elasticsearch.yml
Search for the line that contains network.host, uncomment it, and change the value to 0.0.0.0:
/etc/elasticsearch/elasticsearch.yml
network.host: 0.0.0.0
If you have multiple network interfaces on your machine, specify the interface IP address to force Elasticsearch to listen only to the given interface.
Restart the Elasticsearch service for the changes to take effect:
sudo systemctl restart elasticsearch
That’s it. You can now connect to the Elasticsearch server from the remote location.
Conclusion
We’ve shown you how to install Elasticsearch on CentOS 8.
To learn more about Elasticsearch, visit the official documentation page.
If you hit a problem or have feedback, leave a comment below.
1 note · View note
hibiscus02 · 6 years ago
Text
ignore this too
[18:38:01] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.FMLTweaker [18:38:01] [main/INFO] [LaunchWrapper]: Using primary tweak class name net.minecraftforge.fml.common.launcher.FMLTweaker [18:38:01] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLTweaker [18:38:01] [main/INFO] [FML]: Forge Mod Loader version 14.23.5.2768 for Minecraft 1.12.2 loading [18:38:01] [main/INFO] [FML]: Java is Java HotSpot(TM) 64-Bit Server VM, version 1.8.0_51, running on Windows 8.1:amd64:6.3, installed at C:\Program Files (x86)\Minecraft Launcher\runtime\jre-x64 [18:38:01] [main/INFO] [FML]: Searching C:\Users\Geraldo\AppData\Roaming\.minecraft\mods for mods [18:38:01] [main/WARN] [FML]: Found FMLCorePluginContainsFMLMod marker in EluLib-1.12.2.jar. This is not recommended, @Mods should be in a separate jar from the coremod. [18:38:02] [main/WARN] [FML]: The coremod FMLPlugin (elucent.elulib.asm.FMLPlugin) is not signed! [18:38:02] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.FMLInjectionAndSortingTweaker [18:38:02] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.FMLDeobfTweaker [18:38:02] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLInjectionAndSortingTweaker [18:38:02] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLInjectionAndSortingTweaker [18:38:02] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper [18:38:05] [main/INFO] [FML]: Found valid fingerprint for Minecraft Forge. Certificate fingerprint e3c3d50c7c986df74c645c0ac54639741c90a557 [18:38:06] [main/INFO] [FML]: Found valid fingerprint for Minecraft. Certificate fingerprint cd99959656f753dc28d863b46769f7f8fbaefcfc [18:38:06] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper [18:38:06] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLDeobfTweaker [18:38:07] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper [18:38:07] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.TerminalTweaker [18:38:07] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.TerminalTweaker [18:38:07] [main/INFO] [LaunchWrapper]: Launching wrapped minecraft {net.minecraft.client.main.Main} [18:38:09] [main/INFO] [net.minecraft.client.Minecraft]: Setting user: Nebel02 [18:38:18] [main/WARN] [net.minecraft.client.settings.GameSettings]: Skipping bad option: lastServer: [18:38:18] [main/WARN] [net.minecraft.client.settings.GameSettings]: Skipping bad option: key_key.pickItem:key.mouse.middle [18:38:18] [main/WARN] [net.minecraft.client.settings.GameSettings]: Skipping bad option: key_key.playerlist:key.keyboard.tab [18:38:18] [main/WARN] [net.minecraft.client.settings.GameSettings]: Skipping bad option: key_key.advancements:key.keyboard.l [18:38:19] [main/WARN] [net.minecraft.client.settings.GameSettings]: Skipping bad option: key_key.hotbar.5:key.keyboard.5 [18:38:19] [main/WARN] [net.minecraft.client.settings.GameSettings]: Skipping bad option: key_key.hotbar.6:key.keyboard.6 [18:38:19] [main/WARN] [net.minecraft.client.settings.GameSettings]: Skipping bad option: key_key.hotbar.7:key.keyboard.7 [18:38:19] [main/WARN] [net.minecraft.client.settings.GameSettings]: Skipping bad option: key_key.hotbar.8:key.keyboard.8 [18:38:19] [main/WARN] [net.minecraft.client.settings.GameSettings]: Skipping bad option: key_key.hotbar.1:key.keyboard.1 [18:38:19] [main/WARN] [net.minecraft.client.settings.GameSettings]: Skipping bad option: key_key.hotbar.2:key.keyboard.2 [18:38:19] [main/WARN] [net.minecraft.client.settings.GameSettings]: Skipping bad option: key_key.hotbar.3:key.keyboard.3 [18:38:19] [main/WARN] [net.minecraft.client.settings.GameSettings]: Skipping bad option: key_key.hotbar.4:key.keyboard.4 [18:38:19] [main/WARN] [net.minecraft.client.settings.GameSettings]: Skipping bad option: key_key.sprint:key.keyboard.left.control [18:38:19] [main/WARN] [net.minecraft.client.settings.GameSettings]: Skipping bad option: key_key.forward:key.keyboard.w [18:38:19] [main/WARN] [net.minecraft.client.settings.GameSettings]: Skipping bad option: key_key.drop:key.keyboard.q [18:38:19] [main/WARN] [net.minecraft.client.settings.GameSettings]: Skipping bad option: key_key.back:key.keyboard.s [18:38:19] [main/WARN] [net.minecraft.client.settings.GameSettings]: Skipping bad option: key_key.attack:key.mouse.left [18:38:19] [main/WARN] [net.minecraft.client.settings.GameSettings]: Skipping bad option: key_key.use:key.mouse.right [18:38:19] [main/WARN] [net.minecraft.client.settings.GameSettings]: Skipping bad option: key_key.saveToolbarActivator:key.keyboard.c [18:38:19] [main/WARN] [net.minecraft.client.settings.GameSettings]: Skipping bad option: key_key.smoothCamera:key.keyboard.unknown [18:38:19] [main/WARN] [net.minecraft.client.settings.GameSettings]: Skipping bad option: key_key.right:key.keyboard.d [18:38:19] [main/WARN] [net.minecraft.client.settings.GameSettings]: Skipping bad option: key_key.jump:key.keyboard.space [18:38:19] [main/WARN] [net.minecraft.client.settings.GameSettings]: Skipping bad option: key_key.sneak:key.keyboard.left.shift [18:38:19] [main/WARN] [net.minecraft.client.settings.GameSettings]: Skipping bad option: key_key.spectatorOutlines:key.keyboard.unknown [18:38:19] [main/WARN] [net.minecraft.client.settings.GameSettings]: Skipping bad option: key_key.left:key.keyboard.a [18:38:19] [main/WARN] [net.minecraft.client.settings.GameSettings]: Skipping bad option: key_key.command:key.keyboard.slash [18:38:19] [main/WARN] [net.minecraft.client.settings.GameSettings]: Skipping bad option: key_key.screenshot:key.keyboard.f2 [18:38:19] [main/WARN] [net.minecraft.client.settings.GameSettings]: Skipping bad option: key_key.hotbar.9:key.keyboard.9 [18:38:19] [main/WARN] [net.minecraft.client.settings.GameSettings]: Skipping bad option: key_key.togglePerspective:key.keyboard.f5 [18:38:19] [main/WARN] [net.minecraft.client.settings.GameSettings]: Skipping bad option: key_key.chat:key.keyboard.t [18:38:19] [main/WARN] [net.minecraft.client.settings.GameSettings]: Skipping bad option: key_key.inventory:key.keyboard.e [18:38:19] [main/WARN] [net.minecraft.client.settings.GameSettings]: Skipping bad option: key_key.fullscreen:key.keyboard.f11 [18:38:19] [main/WARN] [net.minecraft.client.settings.GameSettings]: Skipping bad option: key_key.loadToolbarActivator:key.keyboard.x [18:38:19] [main/WARN] [net.minecraft.client.settings.GameSettings]: Skipping bad option: key_key.swapHands:key.keyboard.f [18:38:19] [main/INFO] [net.minecraft.client.Minecraft]: LWJGL Version: 2.9.4 [18:38:20] [main/INFO] [FML]: Could not load splash.properties, will create a default one [18:38:20] [main/INFO] [FML]: -- System Details -- Details: Minecraft Version: 1.12.2 Operating System: Windows 8.1 (amd64) version 6.3 Java Version: 1.8.0_51, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 638326280 bytes (608 MB) / 805306368 bytes (768 MB) up to 2147483648 bytes (2048 MB) JVM Flags: 8 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 FML: Loaded coremods (and transformers): FMLPlugin (EluLib-1.12.2.jar)  elucent.elulib.asm.ASMTransformer GL info: ' Vendor: 'Intel' Version: '4.0.0 - Build 10.18.10.4276' Renderer: 'Intel(R) HD Graphics 4000' [18:38:20] [main/INFO] [FML]: MinecraftForge v14.23.5.2768 Initialized [18:38:20] [main/INFO] [FML]: Starts to replace vanilla recipe ingredients with ore ingredients. [18:38:20] [main/INFO] [FML]: Replaced 1036 ore ingredients [18:38:21] [main/INFO] [FML]: Searching C:\Users\Geraldo\AppData\Roaming\.minecraft\mods for mods [18:38:23] [Thread-3/INFO] [FML]: Using sync timing. 200 frames of Display.update took 370730196 nanos [18:38:24] [main/INFO] [FML]: Forge Mod Loader has identified 12 mods to load [18:38:25] [main/FATAL] [FML]: net.minecraftforge.fml.common.MissingModsException: Mod mca (Minecraft Comes Alive) requires [radixcore@[1.12.x-2.2.1,)] [18:38:25] [main/ERROR] [FML]: An exception was thrown, the game will display an error screen and halt. net.minecraftforge.fml.common.MissingModsException: Mod mca (Minecraft Comes Alive) requires [radixcore@[1.12.x-2.2.1,)] at net.minecraftforge.fml.common.Loader.sortModList(Loader.java:264) ~[Loader.class:?] at net.minecraftforge.fml.common.Loader.loadMods(Loader.java:570) ~[Loader.class:?] at net.minecraftforge.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:232) [FMLClientHandler.class:?] at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:466) [bib.class:?] at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:377) [bib.class:?] at net.minecraft.client.main.Main.main(SourceFile:123) [Main.class:?] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?] at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?] [18:38:25] [main/WARN] [FML]: EventBus 0 shutting down - future events will not be posted. [18:38:25] [main/INFO] [net.minecraft.client.resources.SimpleReloadableResourceManager]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:Torojima's Build Helper, FMLFileResourcePack:CraftStudio API, FMLFileResourcePack:DrZhark's CustomSpawner, FMLFileResourcePack:Doggy Talents, FMLFileResourcePack:EluLib, FMLFileResourcePack:iChunUtil, FMLFileResourcePack:Minecraft Comes Alive [18:38:25] [main/INFO] [STDOUT]: [elucent.elulib.asm.ASMTransformer:patchForgeHooksASM:74]: Successfully patched ForgeHooksClient! [18:38:25] [main/INFO] [STDOUT]: [elucent.elulib.asm.ASMTransformer:patchRenderItemASM:124]: Successfully loaded RenderItem ASM! [18:38:25] [main/WARN] [FML]: There were errors previously. Not beginning mod initialization phase [18:38:27] [Sound Library Loader/INFO] [net.minecraft.client.audio.SoundManager]: Starting up SoundSystem... [18:38:27] [Thread-5/INFO] [net.minecraft.client.audio.SoundManager]: Initializing LWJGL OpenAL [18:38:27] [Thread-5/INFO] [net.minecraft.client.audio.SoundManager]: (The LWJGL binding of OpenAL.  For more information, see http://www.lwjgl.org) [18:38:27] [Thread-5/INFO] [net.minecraft.client.audio.SoundManager]: OpenAL initialized. [18:38:27] [Sound Library Loader/INFO] [net.minecraft.client.audio.SoundManager]: Sound engine started [18:38:29] [main/INFO] [com.mojang.text2speech.NarratorWindows]: Narrator library for x64 successfully loaded [18:40:53] [main/INFO] [net.minecraft.client.Minecraft]: Stopping! [18:40:53] [main/INFO] [net.minecraft.client.audio.SoundManager]: SoundSystem shutting down... [18:40:53] [main/WARN] [net.minecraft.client.audio.SoundManager]: Author: Paul Lamb, www.paulscode.com
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taiyos · 2 years ago
Text
X68000エミュレータの準備(Mac mini[M1])
作業内容
X68000ソフトのメディアをイメージファイル化するため、エミュレータ「XEiJ」を準備する
参考:https://stdkmd.net/xeij/
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参考:https://zenn.dev/tantangh/articles/1b86b788812028
手順1:事前準備
OS確認
ターミナルから下記のコマンド操作を行う
taiyo@Mac-mini ~ % sw_vers ProductName: macOS ProductVersion: 13.3.1 ProductVersionExtra: (a) BuildVersion: 22E772610a
java確認
ターミナルから下記のコマンド操作を行う
taiyo@Mac-mini ~ % brew list --version openjdk openjdk 20.0.1 taiyo@Mac-mini ~ % java -version The operation couldn’t be completed. Unable to locate a Java Runtime. Please visit http://www.java.com for information on installing Java.
OpenJDKのリンク更新
ターミナルから下記のコマンド操作を行う
taiyo@Mac-mini ~ % sudo ln -sfn $HOMEBREW_PREFIX/opt/openjdk/libexec/openjdk.jdk /Library/Java/JavaVirtualMachines/openjdk.jdk Password:
java再確認
ターミナルから下記のコマンド操作を行う
taiyo@Mac-mini ~ % java -version openjdk version "20.0.1" 2023-04-18 OpenJDK Runtime Environment Homebrew (build 20.0.1) OpenJDK 64-Bit Server VM Homebrew (build 20.0.1, mixed mode, sharing)
手順2:XEiJ準備
XEiJをダウンロードする
ターミナルから下記のコマンド操作を行う
taiyo@Mac-mini ~ % curl https://stdkmd.net/xeij/XEiJ_0230503.zip -s -o XEiJ_0230503.zip
XEiJを展開する
ターミナルから下記のコマンド操作を行う
taiyo@Mac-mini ~ % mkdir -p ~/Emulator/X68k/XEiJ/0230503 taiyo@Mac-mini ~ % cd ~/Emulator/X68k/XEiJ/0230503 taiyo@Mac-mini 0230503 % unzip ~/XEiJ_0230503.zip Archive: /Users/taiyo/XEiJ_0230503.zip inflating: atcmonitor.png inflating: class/xeij/AbstractUnit$1.class inflating: class/xeij/AbstractUnit$2.class inflating: class/xeij/AbstractUnit.class inflating: class/xeij/ADPCM$PIP$1.class [以下略]
XEiJを起動する
ターミナルから下記のコマンド操作を行う
taiyo@Mac-mini 0230503 % java -jar XEiJ.jar
------------------------------------------------- XEiJ (X68000 Emulator in Java) version 0.23.05.03 -------------------------------------------------
日本語が選択されました java.vendor は Homebrew です java.version は 20.0.1 です os.arch は aarch64 です os.name は Mac OS X です 設定ファイルは /Users/taiyo/XEiJ.ini です /Users/taiyo/XEiJ.ini がありません CGROM_XEiJ.DAT を読み込みました IPLROM.DAT を読み込みました IPLROMXV.DAT を読み込みました IPLROMCO.DAT を読み込みました IPLROM30.DAT を読み込みました HUMAN.SYS を読み込みました FLOAT2.X を読み込みました DB.X を読み込みました IPLROM 1.6 $00FC0000-$00FC1A23 SCSIINROM 16 $00FC2000-$00FCFDB1 ROM Human 2.60 $00FD0000-$00FD5657 ROM FLOAT 2.03 $00FD5800-$00FE9A49 ROM Debugger 3.60 $00FEA000-$00FEEC03 IPL/BIOS 1.6 2nd $00FEF400-$00FEFFFF ANK6x12 $00FF0000-$00FFFFFF IPL/BIOS 1.6 1st X68030/Xellent30 のハイメモリはありません 060turbo のローカルメモリのサイズは 128MB です 060turbo のローカルメモリをゼロクリアします メインメモリのサイズは 12MB です メインメモリをゼロクリアします SRAM のサイズは 16KB です SRAM をゼロクリアします /Users/taiyo を hf0 に接続しました MC68000 を起動します SRAM の容量は 16KB ($00ED0000-$00ED3FFF) です SRAM にあるメモリサイズを 4MB から 12MB に変更しました
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