#CardPlayer
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Fuck you
*meet my girlypop <3, teleports in @sunderwoman *
A pause. They set their cards down.
Hello?
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Cardplayers (1941)
© Nina Leen
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cards got me in the trenches.
me when i have no experience with people or love and dont know how to interact with them so i cover it up by acting fancy even though i have no idea what im doing and the mask i put up is actively cracking and shattering literally and figuratively
sopping wet cat my beloved
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eh, why not. i volunteer them.
also why the hell are you two arguing about relationships..
Biodiversity is bad, actually. I think there should be one big bug that rules everything.
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Card players in a gambling club
Digital illustration in flat colors for printing of card players in a gambling club. https://www.logo-arte.com/vectorization.htm
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#cardauthenticity#cardcollectors#cardmarket#cardplayers#cardpurchasing#cardquality#CardStrategy#cardtournaments#cardtrading#cardvalue#counterfeitcards#FakeMTGCards#gameintegrity#GameplayExperience#Magic:TheGathering#MTGcommunity
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*@awake-slenderman appears out of nowhere*
this thing needs social interaction with someone like a zoo animal in need of enrichment
Card pauses, slowly putting the cards their holding down.
Hello?
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truly, a fork found in a kitchen.
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2 updates in a row..... impressive...
That Mario Day comic ended up taking up several days. I wish stuff like that wasn't a time-sink or I'd try doing it more often... But thankfully I put a lot of time into Pocket Adventure this month.
Early I decided to start Chapter 4 obstacles. Shown here are drill-switch platforms, moved via Poppin's drill, and TicKeys, a type of robot that follows them around until opening a lock. Chapter 4 pares back the rate of cutscenes halfway in to focus on a larger area, with a ton of puzzles and obstacles to deal with, so expect more to come along these lines.
The real centerpiece this month is the Pachinko minigame! It's been ages since I posted about it, but I finally had the inspiration to complete it, and I'm pretty happy with how it turned out, with the physics, aesthetics, and it not being too generous (I had to re-record this gif 4 times before getting a win).
It's a bad way to make money, but I think it adds a lot of character to the world, and if you feel like dumping all your money, it's a pretty fun way to do it.
I'm pretty happy with the room for it too, Brine's Bar. I really focused on it feeling seedy compared to Salty's tavern at the end of chapter 1. Coincidentally. the pachinko machine occupies a similar spot to those cardplayers sat at in the tavern...
I rounded the month out by working more on Chapter 3's construction area. I thought I could complete all the cutscenes and progression up to the boss, but ended up identifying and fixing a lot of bugs and working more on the enemies.
For example, Bin here will now track PnJ's platform height, and align their attack with that floor level.
I also made some progress on cutscene assets. Seems like all the robots this mining/construction company are real troublemakers.
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Moving's coming up at the end of this month. Thankfully we have a lot packed up already. Hopefully the rest goes smoothly, but understandably it'll take up a few days to complete.
What I'd like to do next month is finish up the construction area's cutscenes/level design/progression, complete chapter 3's boss, and follow-through on the remaining Chapter 4 obstacles.
I keep thinking about roughing out Chapter 4 soon so I can get a real idea of how much it takes up the map space, but it also helps with feeling closer to the mid-point of Pocket Adventure's main story. Makes completion of the game feel not so out of reach. Plus, it's fun see the world map slowly flesh out.
Once I get around to the optional areas that flesh out the central part of the map, it'll start to really look like a metroidvania. Maybe by next year, I'll have something closer to that.
Have a nice April!
#poppin and jupa pocket adventure#my art#my stuff#game dev#game blog#game maker#metroidvania#pachinko#pixel art#monthly updates
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ohh cardplayer the stupid thing you are
shaking them shaking them. what do you mean the first person they thought of to go to when they were stressed wasnt their family, wasn't their friend, but?? them?? the slend who i shant not name for sillies?? what do you mean they took off their mask around them?? what do you mean i cant be shocked since i literally put all this together with qwill???
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Gustavian Style Interior with Cardplayers by Pehr Hillestrom, 1779.
#classic art#painting#pehr hillestrom#swedish artist#18th century#neoclassical#genre art#society scene#leisure#people#fashion#painting in painting#room#palatial interior
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they look discouraged for a moment, before continuing.
A pleasure to meet you, truly! I wasn't aware that there were card slenders -- besides me, but i dont exactly count -- so its really an honour!
yapper mc yappingon over here
a card slender... fascinating. :0
hello. :o)
♦ - @cardsplendor
*Diamond turns their eyes towards Cardplayer, looking at them for a moment before looking away, vaguely uninterested.*
Hey.
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Throws over @splendor-of-the-circus
...
There is no response. The door is closed.
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Jane Eccles The Cardplayers
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"If I should discover that Mr. Pike was in any danger of being swindled, I might have some photographs – confidential, of course – of some of the better known alleged professional cardplayers. Not that I admit that there are any on this ship. You understand?"
Torben Meyer as Mr. Clink
in The Lady Eve (1941), dir. Preston Sturges
written by Preston Sturges
based on the play of the same name by Monckton Hoffe
#it's the fervent shaking of the finger and not caring to get murgatroyd's name right for me#torben meyer#the lady eve#1940s#filmgifs#filmedit#filmblr#moviegifs#movieedit#movieblr#me myself and gifs
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