Waiting for the new BE's structure
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I'm gonna start posting my decklists here, mainly to get some feedback on them.
Starting with Norin!
I like to imagine Norin's just being chased down a Scooby-Doo Hallway by half of the creatures in the deck. He's running from creatures that are on his side, into things that actually want him dead, and then he's in one door and out another in a different hallway all together.
The main gimmick is to try and find Panharmonicon and generate a ton of mana. Captivating Crew also deserves a spotlight for being able to steal an opponent's creature and then use Norin to exile it and possibly recast it so you keep it permanently.
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not posting on twitter so other worlds competitors don't know where to find my list when i pair them
but uhh 58 of these cards will be in my list in japan. came 2nd (2-0-1) at the challenge i played at today with this so seems alright
pulled this out of the 11 PAL packs and 2 prize packs (+a stack of other misc playables) i got for 2nd
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ALL THESE CARDS LOOK THE SAME SEND HELP
(plus nidhoggmon :] because some cards dont specify color)
I'm unsure which Amphimon to focus on :thinking emoji:
// Digimon Deck List
3 Thetismon BT10-023
4 Jellymon BT13-023
3 TeslaJellymon BT13-026
1 Thetismon BT13-028
3 Nidhoggmon BT7-077
3 Jellymon BT9-021
3 TeslaJellymon BT9-025
3 Kiyoshiro Higashimitarai BT9-086
2 Startling Thunder BT9-096
1 Ice Wall! EX1-068
2 Sourai EX3-067
2 Jellymon P-061
2 Kiyoshiro Higashimitarai P-064
3 Amphimon P-089
4 Puyoyomon RB1-002
4 Jellymon RB1-011
4 TeslaJellymon RB1-013
4 Thetismon RB1-014
3 Amphimon RB1-016
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Want to make a bancholeomon deck - thoughts?
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FUTURE SHOT - DECK LIST ☾⋆。𖦹 °✩ ( ꩜ ᯅ ꩜;)
BASIC POKEMON:
Mew x 1
Lunatone x 3
Hatenna x 3
Miltank x 2
Driftloon x 3
Indeedee V x 1
Ditto PRISM STAR x 1
Rayquaza x 1
STAGE 1 POKEMON:
Hatterm x 2
Driftblim x 2
STAGE 2 POKEMON: Hatterene x 2
TRAINER CARDS: (ITEM)
Nest ball x 4
Spell Tag x 2
Professor's Letter x 3
Energy Retrieval x 2
TRAINER CARDS: (SUPPORTER)
Skyla x 3
Lady x 3
Acerola x 1
Cynthia x 2
Lillie x 2
Steven x 1
TRAINER CARDS: (STADIUM) Dimension Valley x 2
ENERGY CARDS:
BASIC PSYCHIC X 11
HORROR ENERGY X 4
SLEEVES
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I was looking though my cards to find a good commander, then I made... This...
As a Timmy with some minor combo knowledge from my 4 ish years playing the game, I wanted to get into blue. What I was not expecting was to be making a mono blue commander. Maybe some green? Black would have been neat, but nope, I'm here making 3.41x10^19 tentacles during your turn, and heaven forbid you want to get rid of those, I'll have your whole board stunned if you so much as look at me wrong.
But yeah, I ain't made of money, so the Proxy list is Thassa's Oracle, Sakashima of a Thousand Faces, Spark Double, Consecrated Sphinx, Rhystic Study, and Dark Depths. Probably throw them on here because some people appreciated the last proxies I made.
But in either case, who says you need money to make a good commander deck? Just so long as you don't go overboard with proxies (10% works good in my opinion), who's really gonna blame you for not wanting to spend $100 on 4 pieces of cardboard.
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Hey all!
It's been a hot minute, but here's how I'm playing Gusto in 2023!
Presenting Assault Gusto with a splash of Miko
(I'm just gonna shameless copy paste my write-up from the Gusto discord)
This is very similar to my last build - we're focused on the Sphreez OTK, aiming to go second and disable/break the opponent's board before swinging into their high attack monsters.
However the twist with this variation is a small Mikanko package consisting of 3 water arabesque, 2 Hu-li, and a Mikanko rivalry for Hu-li to search.
Continuing to run the assault engine not only provides easy access to Tailwind off of an e-tele/141, but can also give you Mikanko Water Arabesque depending on the current boardstate and your hand.
Water Arabesque is an insane removal tool that skirts around monster effect negation (though it can still get ash'd watch out) while also helping the gusto gameplan. Since Hu-Li with an equip is basically a 0-attack sphreez on her own, she helps push for damage; also she can be surprisingly sticky being unable to be destroyed by battle or card effects while equipped with arabesque.
Mikanko Rivalry can fetch Double-Edged Sword from deck, but also Axe of Fools to act like imperm in a pinch.
Running more Mikanko cards will just make the deck a much worse Mikanko deck, so this small engine fits in nicely, provides removal and actively contributes to the Gusto win con.
Extra deck is just synchro good stuff, only 100% must includes are Sphreez and Power Tool
Instant fusion is a very funny option, we can equip Arabesque to the monster and stop it from being popped during the end-phase. Not needed though you can cut if you're not feeling it
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Sultai Poison Spells
New list. Still a little janky but definitely more consistent and robust.
4x Whisper of the Dross
3x Thirsting Roots
3x Bring the Ending
4x Prologue to Phyresis
3x Drown in Ichor
3x Mesmerizing Dose
2x Hero’s Downfall
3x Infectious Inquiry
3x Malicious Malfunction
3x Vraska’s Fall
4x Viral Spawning
2x Vraska, Betrayal’s Sting
2x Island
3x Swamp
2x Forest
4x Dismal Backwater
2x Shipwreck Marsh
2x Deathcap Glade
2x Jungle Hollow
1x Dreamroot Cascade
3x Thornwood Falls
2x Mirrex
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Reusing and Recycling content from The Duelist issue 10, Reducing this site to a facsimile.
Defining what actually counts as a precon, and what doesn’t, can be a little tricky. I’ve previously gone a little bit into this before but it’s something which is relevant again with this particular post. Well, it is to me at least: it’s important that I keep this thing with a focus on preconstructed stuff. To keep the identity of the “Beats and Skies” intact? Maybe this isn’t really that…
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think I might be a bad person, for this one...
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Pepper Nest Gym
A great baseline for all gym decks. An opponent can win with luck alone, but will struggle without a plan.
The deck likes to grab birds and throw them into discard in order to power up United Wings. Scovillain can deal heavy damage with a fire energy. Meowscarada ex is the boss and will give the opponent a hard time if not dealt with early or immediately.
The deck was built with budget in mind. You can swap a couple cards and get essentially the same thing.
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YuGiOh Duel Links- Destiny Heroes
Deck List and Optional Changes below
10 Consecutive Win Streak
Character:
Aster Phoenix (Destiny Effect)
Main Deck:
x1 Destiny Hero Plasma
x2 Destiny Hero Malicious
x1 Elemental Hero Liquid Soldier
x3 Destiny Hero Decider
x3 Destiny Hero Celestial
x2 Destiny Hero Drilldark
x1 Destiny Hero Dark Angel
x1 Destiny Hero Dreamer
x1 Reinforcements of the Army
x1 Miracle Fusion
x1 Mask Change
x1 Destiny Draw
x1 Fusion Recovery
x1 Crack Down
Extra Deck:
x1 Destiny Hero Dystopia
x1 Mask Hero Koga
x1 Elemental Hero Sunrise
x1 Vision Hero Adoration
x1 Vision Hero Trinity
x1 Destiny Hero Dangerous
x1 Xtra Hero Wonder Driver
Optional Changes:
-2nd Sunrise instead of Koga
-Floodgate Trap Hole or Ultimate Providence instead of Fusion Recovery
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came 1st at a league cup today! went 3-0-2 in swiss and won out through top 8. thorton came up infrequently but it won me games i wouldn't've otherwise. possibly not the best list overall but i had a lot of fun with it
102 CP total now, i think
Matchups Below
Round 1: Win in Game 2 vs Charizard ex
Round 2: Win in Game 3 vs Charizard ex
Round 3: Tie in Game 2 vs Chien-Pao ex
Round 4: Win in Game 2 vs Gardevoir ex
Round 5: ID
Top 8: Win in Game 3 vs Gardevoir ex
Top 4: Win in Game 3 vs Charizard ex
Finals: Win in Game 2 vs Lost Zone Giratina
overall quite a lucky run, but hey a win's a win :P
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“It’s NOT Weedmon, you piece of shit stoner”
a deck requested by a friend who loves the the veggie cards.
,Its like bloomlord but better and might be tier 0, dunno why no one has talked about this yet. bandai cant know
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New machinedramon deck list! I still want chaosdramon X, and a playset of analogman at the least but it looks okay I think? Kind of working with what I have
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