#Gatecrash Prerelease
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If/when: another set with separated faction packs in prerelease kits like Phy/Mirran from Mirrodin Besieged, or a facton set prerelease with a seeded faction pack like Return to Ravnica, Gatecrash, Khans and Dragons of Tarkir?
If. We’ve pulled back a bit from specialized prerelease packs. The game design is optimized for the normal play pattern, and we want the prerelease to show off the best the set can be.
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Anyone have any recommendations on how to get an old bumper sticker off a car? I mean real old, like since January 26th 2013 old. Because maybe I slapped that promo sticker on right after that Gatecrash prerelease event only to realize years later that it might maybe kinda come across as a vaguely white supremacist symbol (but it's just from a nerdy card game I swear)?
Anyway, I tried rubbing it down with WD-40 and then vinegar and neither of those worked and it's too weathered to really scrape with a credit card or something.
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A Brief History of Surprise

I feel that with this first round of submissions, I’m seeing a lot of “complexity for complexity’s sake,” a lot of “what ifs” that rely on clever appearances taking precedent over elegant design. With that in mind, I thought I’d do a little bit of a personal essay on what I found surprising over Magic’s history. I hope that you will learn a little more about what I’m after and maybe relate to some of it yourselves.
So, what surprised me?
Incremental Rewards
My first block ever was the Alara block, and I’ll always have some nostalgia for it, despite the weirdness. Following that, though, was Zendikar. Zendikar was a fast, aggressive set, and yet there were payoffs that I found amazing once you got there. Sadistic Sacrament was pretty mediocre on its own, but once I ramped up to ten mana, I could selectively mill my opponent and they would know exactly what I had taken out. Hopelessness! Fantastic! And then I saw my first brand-new build-around-me card: Archmage’s Ascension. You could build up over time, over specific cards, with specific strategies, and then control to your heart’s content. Tutoring every turn! What power! And all you had to do was work for it.
Following this, I will say that the Eldrazi surprised me too. Big creatures with massive rewards, sure, they were...something. But there was something off about them, something that I still find strange. I think that their god-like card value was too much for me to handle. I didn’t focus on playing them — I focused on how to beat them. And that wasn’t fun. I was scared. Keyword soup has its time and place, but ability soup has to be balanced.
That New Recursion
The Return to Ravnica prerelease was the first one I had ever been to. Scavenge, Overload, Unleash, Detain and Populate were all fantastic mechanics, and then came along Gatecrash. The fact is, Extort remains my favorite out of all of them to play, but I keep coming back to Cipher. What a messed-up and amazing flavor, complex and strange, nuanced and difficult. Hitting with a creature and creating spells every turn was hard to pull off, but the design remains one of my favorites, and I don’t know why.
I wish they had brought it back for Modern Horizons, honestly. It’s hard to make flavorfully work in every context, because frankly, it almost sounds like sci-fi. And yet it works! It’s shadowy, powerful, strong-get-stronger vibe. And even though it wasn’t really popular, well, I still loved it. I wanted to give other spells Cipher. I wanted to see more than what was there. I wanted to unlock its secrets.
Just my Type
I groked Bestow. Theros as a whole was the set I played the most socially for a good long time. I didn’t like every aspect, but I think that Bestow was the mechanic I was least expecting. Enchantment creatures made sense, no different than artifact creatures. But now, we had creatures that could become auras, creatures that targeted upon casting, beings that engulfed other beings in light and stars and the power of Nyx!
Bestow was the first mechanic I knew I couldn’t have come up with by any stretch of the imagination, not on my own. I had been making custom cards since high school, and this was early in my college career. I was bowled over, blown away, enthralled — enchanted, if you will. I still enjoy Theros limited. It’s no Innistrad, but it’s fun, a swing between battlecruising, aggressive strategizing, and the occasional God.
Speaking of, the Gods surprised me as well. I loved these things. Their lack of creature-dom, the ability to become real and then swing in with cackling precision, was just what I loved about powerful cards those days. You had to work for them. They didn’t just do things on their own. I liked Magic the most when you had to figure it out. Maybe that’s why I’m liking Party so much in this new set.
Coming Together
You know, looking back on my Magic history and personal journey, I find myself pleasantly surprised by two specific mechanics: Party and Historic. These aren’t mechanics per se like Cipher or Bestow, but the batching made sense in a flavorful way that changed the way I build decks in limited. I searched for specific aspects, played my cards to maximize the benefit of playing other cards, and had to make something cohesive that rewarded me for playing right. That’s really all you want out of a game.
I had a blast playing with ZNR and DOM in the drafts that I was able to do, even if I didn’t do the best compared to other players. Utilizing complex mechanics made me feel good even when I wasn’t the best at them. That’s what surprised me the most, considering my lukewarm reception to the cards at first. I underestimated how much I’d enjoy playing with them because I underestimated myself.
Okay, now I’m going to run down a list of surprising cards to me and why I love them. Most of these cards I was surprised upon seeing them, and many played well as well. Let’s get specific.
Mirror-Sigil Sergeant: I get to play my favorite color AND get hella rhinos out of it? Double double, baby!
Thraximundar: I think this is still one of my favorite legends. I want to know everything about him. That name, that flavor... Oh, and a decent card, I suppose.
Ransack the Lab: This is exactly what black should be doing! Great card, you love to see it and play it.
As Foretold: Holy crap, this card. I love it so much. Combo exploitable, free spell increments, great name, great art. I had to reread it so many times.
Vorapede: I always love my Baneslayers, but I pulled this card blind, and the aggression was more than I was used to.
Elbrus, the Binding Blade: Another blind Dark Ascension card! This was the kind of reward I loved working up to.
Gauntlets of Light: I wanted this card and I got this card. Toughness aggro is a beast to beat.
Klothys, God of Destiny: This card surprised me because I hadn’t expected a multicolored God. But she fit well, she played GREAT, and I love her.
Shaman of the Great Hunt: Repeatable multicolored draw? Jesus, what a beast. I felt my stomach turn when this thing hit the table.
Bestial Menace: Oh, an old favorite. Animal summoning never felt so good. I wanted them all to be friends.
Avacyn, Angel of Hope: So simple, so powerful, and she did exactly what she said on the tin. Feels good every time.
The Adventure mechanic: Never before seen, impossible to conceive, staggeringly surprising, and it played great.
Ugin, the Spirit Dragon: Powerful, yes, but the flavor? Ghostfire, plus removal, and then the inverse of his brother Nicol Bolas. Could not have been better.
Should you play to my favorites? Well, obviously not. Should you push the envelope? Don’t push it off a cliff; it’s not a paper airplane. Should you think about your past and consider how the designers of Magic created your own favorite cards that made you gasp and squeal and swear?
YES. Yes! That’s the whole point of this contest! Delve into yourself! Make something that you love! Do something that’s new and yours but is rooted in the real! You’re not here to show off the possibilities of your custom card maker, you’re here to make something you love! If you don’t love it, start over. If you love it for the wrong reasons, start over. Magic should be for everyone. That’s the thing about all those cards and mechanics and ramblings above there: those are the reasons I love those cards. A thousand other players can love them for a thousand other reasons. Empathize beyond.
We are a community. Never forget that.
@abelzumi
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Throwback Thursday Rivals of Ixalan Tribes: Vampire Edition
To celebrate Rivals of Ixalan’s VampireTribal, here is a look back through many of the Vampires from Magic’s history. Who is your favorite?
Play your favorite tribe this weekend at the Rivals of Ixalan Prerelease!

Baron Sengir by Pete Venters | Homelands (1995)

Arrogant Vampire by Zina Saunders | Portal (1997)

Stalking Bloodsucker by Greg Staples | Odyssey (2001)

Sengir Nosferatu by Scott M. Fischer | Time Spiral (2006)

Vampire Nighthawk by Jason Chan | Zendikar (2009)

Child of Night by Ash Wood | Magic 2010 (2010)

Bloodthrone Vampire by Steve Argyle | Rise of the Eldrazi (2010)

Blood Artist by Johannes Voss | Avacyn Restored (2012)

Balustrade Spy by Jaime Jones | Gatecrash (2013)

Skymarch Bloodletter by Tomasz Jedruszek | Ixalan (2017)

Elenda, the Dusk Rose by Chris Rahn | Rivals of Ixalan (2018)
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Gatecrash Midnight Prerelease Event at Alluring Treasures in Manteca, CA (1/26/2013).
Went with a couple buddies of mine, Will and Joe (but sadly missing my good buddy Alan from ABCTopdecking), to FNM first and we all went 3-1. I was piloting my Boros Humans to get into the spirit of later that evening haha.
The event itself started at midnight and I was quite happy cracking my goody box open to get Aurelia and quite a few usable cards for my guild. I splashed green for Gruul Bloodrush and it actually lead to some REALLY fun games, especially fighting other guild mates. Did pretty bad (1-2, drop) but I had a lot of fun playing because I had some close games. Plus being early morning lead to a really groggy Burnandheal... haha.
Good luck to everyone who attends a Prerelease this weekend!
-B&H
#MTG#Magic The Gathering#Gatecrash#Gatecrash Prerelease#The Boros Legion#Burnandheal#Alluring Treasures
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