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#HL2 was designed not with a controller in mind but the player being nearly incapable of every section
jaythelay · 9 months
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It actually makes sense why some people prefer the Leak of HL2's story, atmosphere, characters, music, all around design...
You see, most of the time in games, you just have, you know, the game, but rougher, still figuring stuff out, potentially before a big shift, potentially not. But otherwise they're sculpting the same clay vase.
Valve just threw out the pot while it was still drying, took some pieces of it, put it into a new one.
People reaaaally liked finding the broken pieces in Valve's trashcan and putting it back together, because it's really it's own vase. It's not even completely fair to compare the 2 in any regard, just a lustful "if only" based on entirely incomplete works.
Really what people are saying is they either wish they got to see the Leak's original vision complete, or genuinely find HL2 to feel a bit rushed and weaker in artistic aspects to HL1 and the Leak.
I'd say the primary thing is that, HL2 just doesn't have a feel to it like HL1 or the Leak. It really does feel like they were told they have to throw out a massive chunk of their work and were rushed within a year to get it released.
I don't think there was a disdain for the leak, so much as, Valve was still experimenting, and lost hope in whatever original vision actually forming. It'd been 3 years, it just leaked, let's treat it as a kick in the ass to actually form Any vision before release.
Lemme put it to you this way, Nobody really thinks Half Life's Alpha is any better, the Leak is an Alpha aswell. HL Alpha showed a vision that wasn't AS radically different as the Leaks. It felt closer to a slightly crumpled clay Vase that was later remade much clearer, with more expertise and knowledge than before.
The Leak doesn't feel iterated upon, it feels abandoned, and like there was truly something there, that HL2 just doesn't bother with, it's like all the soul was sucked out just to have something to form. Like an artist mad, just wanting to make something by the end of the day.
#Half-Life 2#Half-Life#Half-Life 2 Leak#Half-Life Alpha#I never really liked HL2 even as a kid but I will say this#I genuinely think the Xbox port is the best version#for a variety of reasons that include the fact the PC version has been updated mindlessly and poorly and feels genuinely like the worst ver#but the fact is this for HL2#It was not designed with today's modern experience and player level#if you play HL2 with a controller after not for years you can't bunnyhop trickshot speedrunstrat every section#you actually have to give a shit#it makes the Repeated Stops for Dumbass Dialogue feel far more natural#HL2 was designed not with a controller in mind but the player being nearly incapable of every section#and the fact is at this point it's hardest difficulty ain't shit anymore to me or most players#Half Life on the other hand feels like it was designed the same but allows the player to go at any speed#it has far less moments where you're stopped for dialogue and for the most part that dialogue is necessary#not for replaythroughs but just in general#it is still a bad design choice to stop your player in a game near entirely about not stopping the player#Why do you think people hate the tentacle section#of course it's not the best designed section but being completely halted in progress is such a turn off in HL#HL2 is Filled with this but it's Pointless Dialogue instead#It's harder to criticize that aspect for the Leak because of a variety of reasons#But I speak for all Leak Enjoyers when I say having the game crash and having to choose the next or same level#is not very fun and kind've a waste of time#imagine if that aspect of wasting time was put into the game haha
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