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#I wonder what kind of culture theyve built over the years of being shut in
fuzzydreamin · 9 months
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So, by now we all know that pre-war ghouls were a thing, right?
A really covered up and secretive thing, still in highly experimental phases with varying results, but a thing nontheless. Enough of a thing that I can name off the top of my head two pre-war rich and powerful figures that used ghoulification as their golden ticket to surviving the apocalypse. There are probably more.
So, with that in mind...
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Vault-tec has a ghoulish vault boy that shows up when the wearer has radiation sickness. But what if this isn't just a game thing? What if Vault-tec knew about the ghoul experiments -I mean, if anyone would it's them right? So what if they intentionally planned to have a ghoulish vault boy, but for more than just representing rad sickness?
Thus, I posit a vault existing somewhere out in the wasteland filled with pre-war ghouls. People who got shut in and intentionally turned, not unlike Vault 12/Necropolis, but while that one's door stayed open to let the fallout of the bombs do the job, this one was built with the intent being that the door stays shut, much like vault 101. Using some kind of man-built radiation device based on the ghoul experiments to turn the residents once they were sealed inside, and thus keeping a population made up of the exact people who first entered the vault all those years ago.
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