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#I'm playing Nuts
chronomally · 4 months
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I've been playing a game called Nuts, which is about a research intern living in the woods for a few weeks to study squirrels (in a universe where squirrels are an endangered species? Unclear) and help fight back against a corrupt corporation that's destroying the habitats you explore. Unfortunately, the main gameplay loop is focused around a finicky camera triangulation mechanic which is not what I would consider "fun"
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squish--squash · 7 months
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can someone tell my axe to come back I uh. kinda need it.
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demi-pixellated · 2 months
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Detective Gallus
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willowser · 1 year
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getting to a point with nerd bakugou where you're not even playing games online together anymore, you're just — chatting, all day 🥺
and you've gotten close enough that you'll send him a mirror selfie and even if your phone is mostly covering your face, he's ZOOMING IN ON THAT BABY and over-analyzing the hell out of it 🥺 trying to figure out what you look like 🥺 and every single photo he sends in return is assessed for a minimum of 20 minutes, because he wants to make sure his reflection isn't showing anything or his body doesn't look weird, that his posture is right 🥺
and the first time you send something back like, "you look nice today 😊🩷", even though he's just showing off his shirt from a movie you both like — he's having to put his phone down on his desk and put his hands over his face because he feels so airbruqoabdka about you !!!!!
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vcrnons · 1 year
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Hey Alexa, show me 'a man I'd risk it all for'.
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shima-draws · 1 year
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Hm wait she's hitting different this time around,
(I started playing PMD Explorers of the Spirit 😳)
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heikeee · 7 months
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no but i need to scream into the void or i'll go mad. listen. kikyo wasn't a bitch. i don't think the way she was written did her any justice; it just makes her easy to hate. and don't get me wrong, this isn't about her relationship with inuyasha or kagome at all, i just want to talk about her as a character because she is one of the most complex of them and she needs to be looked at with more empathy.
i've said it before and i'll say it again: her whole thing is that she is tragedy personified. think about it. everything, and i mean every single thing that could have gone wrong in her life, HAS gone wrong. she had a difficult upbringing, having to raise her little sister and having to shoulder the burden of being the sole purifier of the shikon jewel (which constantly put her and her village under threat). she was never dealt an easy hand to begin with. then, she finds solace in love, tries her best to think of a way of unraveling herself from her duties to live a free life, while still caring for others selflessly: she took in onigumo, and he betrayed her. by pretending to be inuyasha, he had her think that her lover had betrayed her as well, and succumbed to wounds inflicted by him (or so she thought), while sealing him to the goshinboku.
the last wish she spoke of was to take the shikon jewel to the beyond with herself. later, kagome finds a way to actually destroy the jewel, which was what kikyo had intended to do but couldn't. in her heart, her last wish was to see inuyasha again. the jewel corrupts this wish and grants it in the most fucked up way possible.
her remains are robbed from her grave and she is brought back to life with NO agency on the matter, by someone who wanted only to exploit her powers. now, untethered from from her past duties, she is finally free to experience emotion. and that includes bad emotions. so anger, resentment, jealousy, contempt, loneliness, selfishness (and that's part of being human). every unfulfilled wish, the unfairness of it all. she spends the rest of the series navigating this undead existence, the duality of not belonging anywhere, constantly torn between doing what is right and what needs to be done to reach her goal, having no choice but to consume souls of recently departed girls to have the energy to fight her only fight (destroying naraku), all the while helping villagers and kids, and even the inugang, despite not wanting to align with their agenda at first. she contemplates sacrificing kohaku, yes, but ultimately her redemption is that she chose to save him instead of purifying the jewel in the end. she showed that she trusted the inugang to finish what she couldn't, and chose to spare another life, if possible (she says so herself in ch441)
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it is very difficult to relate to someone that doesn't give access to her vulnerable side very often. her and sango are the two characters who had it the hardest and were forced to make the most difficult decisions out of everyone. but we love sango, even when she chose to sacrifice rin, even when she contemplated killing kohaku then herself, because we know where sango's heart lies and how torn she is about all of it. kikyo, on the other hand, is stoic and hardened by her life (and also post-life), but ultimately her biggest trait was kindness. we don't get to see her cry and be like woe is me about it, something that could've made us more empathetic towards her like we are with sango.
my point is kikyo deserves to be looked at through kinder eyes. she is a complex character, and she requires a bit more analysis and compassion to actually see who she really is. my tragic girl
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saintlevrant · 3 months
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GIVE LEV HIS SMOOCHES.
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[Just a lil suggestive doodle below the cut!! ]
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Tap to enhance!
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poorly-drawn-mdzs · 2 years
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*deeper sigh* *head in hands* What's sugondese?
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Sorry anon, but you know too much now
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fluffs-n-stuffs · 9 months
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Amethio sweetie you're not beating the 'related to Gibeon' allegations anytime soon fr
#fluff binges !!!#(my god the past few days have been Absolutely Awful I need to unwind anyhow sdkjfsndfs back to the comfort series)#there's something so poetic in how Hamber assumes this mentor/grandfather-like role to Amethio#while at the same time we're seeing Diana and Liko's bond at the forefront throughout the ep#the parallels between them....... Hamber actively encouraging that thirst for power while Diana praises Liko's continuous growth...........#Hamber's even amazed at Amethio 'playing dirty' in battles for once#Amethio's always been so by-the-books when it came to battling and even honorable in a sense by always striving for fairness-#-between him and Friede (insisting on one-on-one even when he has two mons on hand etc.)#BUT NOW Hamber wants to see more of that sinister corrupted side to that want for power and it's like ooouUUH........ OOOUUHHHHHHHHHHHHHH#man is a catalyst in intensifying Amethio's corruption arc he ain't trying to save him he wants him to go nuts with this SDJFHSHJDNFS#AND HONESTLY??????????????THAT'S SO INTERESTING#I'm also taking that Gibeon namedrop here as a sign that him and Amethio coooould be father and son#like Gibeon wasn't even that disappointed with him losing against Rayquaza he went all like “what did you FEEL"#WHAT AN ODD QUESTION TO ASK CONSIDERING HOW TERAPAGOS REPEATEDLY SCREAMED AT THE BOY LIKE HMMMMMMMMMMMMMMMM#AND SUPPOSEDLY BOTH TERAPAGOS AND RAYQUAZA ARE THE KEYS TO REACHING RAKUA SO HMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM#imagine if Rakua's in space hence it requiring Rayquaza to accessJSHDAKSNDKASNDSD /LH /J#MORE PALPABLY IT MIIIGHT BE IN A DIFFERENT TIME PERIOD ENTIRELY BECAUSE OF TERAPAGOS BUT IMAGINESDJKFSNJDFN#pokemon#pokemon horizons#anipoke#pokeani#amethio#explorer amethio#hamber#explorer hamber#master gibeon
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ghostpyre · 11 months
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Funny life update, finding out from new crew that teaching a 10 year old (me) how to strip and clean pistols and rifles and then proceed to time them on how fast they do is not in fact a fun gun game to learn as a child but instead not normal and now I'm being questioned about who my family is and why exactly I was taught this
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readingplannet · 5 months
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Parallels❤️🤍
I'm the most beautiful count is a well established webtoon and because of that an image has been created of Kosol and Woradech and although everyone agrees that Supanut is perfect for the role of Woradech/Prince, there are people who are not sure about Ping as Kosol due to his inconsistency in appearance with that of the webtoon and also of the age of Aton who is playing Chaiyachet who was younger in the webtoon.
But I'd like to say that be it his height (which I don't think anyone matches going by the webtoon description) or the lack of tattoo, or even the age of Chaiyachet all this is just a pilot trailer, things may change in the actual series.
I'd say give the actors a chance, in the end it's the act in the actors that matters. I know looking the part is important but playing the part appropriately is even more important. The series in the end is just an adaptation and not a re creation, changes may be made by the creators where deemed appropriate.
In my opinion Kosol is a complicated character and I am excited to see how Ping plays it and I hope that both Ping and Nut bring life to the characters of Woradech and Kosol. 🧿🤞🏽
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psychosynchrony · 6 months
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So I finally sat down to play XCOM: Enemy Unknown after years of it staring at me from the dusty corner of my steam library. I knew very little about this game, but I understood that it was Turn-Based Tactics involving an alien invasion and considered difficult.
Starting the game, I noticed a checkbox for playing on Iron Man mode (that is to say, no save scumming allowed).
So obviously I turned that on. >.>;
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I am normal I am normal I am normal I am normal I am normal I a
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morgana-ren · 10 months
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Alrighty, everyone mute me here cause I'm about to go on a tirade.
Look, I've been playing video games since I was young. Very young. Probably too young, if we're being completely honest. We had an old Nintendo 64 from my step-dad's youth that I used to play religiously. I played my ps2 for hours and hours a day as a way to cope with a.. shall we say unstable household. I had Gameboy Advanced, Gameboy color, all the way up to Nintendo DS to the switch. This is something I've been doing since I was barely old enough to speak. I used to get games at Blockbuster, okay? I played the OG Baldur's Gate and Neverwinter Nights on a clunky old computer. Even when we were flat-busted ass broke with absolutely no money to spare, I would play at friend's houses. I would play old AV consoles on those fat ass TVs. It's my oldest hobby besides reading, is the point here.
My point is I'm old enough to remember when gaming was a niche hobby that you could actually get bullied for. It was back when studios made games mostly out of passion, and not to sell to a broader audience. There wasn't really even such a thing as microtransactions. You bought a full and complete game. Blizzard released good products, actually (unbelievable, I know.) Games knew their audience, and there wasn't necessarily an assload of money in it, so it was mostly made out of love for the games and their community.
Gaming has grown in popularity over the last 10-20 years, and that can be an excellent thing! Really! It can be! But Baldur's Gate 3 winning game of the year brought something to my attention that has been driving me mad for a few days now. It's a concept I've found myself repeating for a long time, but barely just sort of sat down to analyze it:
Not everything is for you.
The last few winners of GOTY have had some... sour people be very upset. Not that this is uncommon, but especially the last few years. People saying Elden Ring is 'too hard,' people saying that Baldur's Gate 3 is nothing but pedantic dice rolls, etc. People who, in general, were very unhappy that these games did not appeal to them in particular, and they were very vocal about how these games should be changed to appeal to them personally.
What I'm saying is that these people, along with most others, were not there during the days of niche gaming, where when you didn't like a game, you didn't necessarily throw a tantrum and stamp your feet and demand that these games aren't good and that they need to change, but rather, you just... didn't play them. They weren't made for you.
We live in an age where absolutely everything is being scraped for every last dollar. Games that used to be made out of passion for their communities are now being made to sell, sell, sell as many copies as physically possible to everyone. If it won't pander to every last person, it's not going to be made. Things are being 'streamlined' to make the games appeal to anyone and everyone who might play them.
'Streamlined' in this case, means 'dumbed down.' As Bethesda famously says, KISS: Keep It Simple Stupid.
Games that used to be a little bit more 'niche' and 'complex' like Morrowind, are now games like Skyrim, that are dumbed down to sell to everyone. They remove a lot of the aspects that made them beloved in the name of 'garnering a new and broader audience.' Older folks, adults, children, everyone. But this attitude of inclusivity isn't as great as it might seem initially. It isn't done out of community. It is done to get absolutely every last person possible to empty their wallet at the altar. To get every last fucking dollar out of everyone.
Games are passionless money pits. They sell you a half-baked, simple product that insults your intelligence. It's impossible to fail quests, because God forbid one person doesn't like that and asks for their money back. They won't touch on complex topics, because they don't want to cause a controversy that might drain their prospective bank account. They can't make things so intricate that God forbid a toddler might not understand them. They are milquettoast, miserable little games that appeal not even to people who enjoy games, but rather, people who don't.
Yes, they are making games to try and get money from people who don't even like them. They can't make anything nuanced or put a learning curve or put any actual work or fun into the game, because people who don't actually like playing games might realize "Hey, actually, I'm not enjoying this at all." and not give anymore money.
I'll get to the point.
Games being disliked by certain people is a good thing. It means those companies were unwavering on their vision and their loyalty to their fans. It means it was a game made from passion, and not just to be marketed and sold to literally every living person. They were made with their communities in mind, and no offense, but if you aren't one of the people that likes the things those communities stand for, maybe you should seek it elsewhere rather than trying to change something someone loves to suit you instead. You are not the demographic here.
You hear people that hate turnbased saying that Baldur's Gate 3 should not have been turnbased. Guess what? That's literally DnD. It's a DnD game. Don't like the lack of day cycles? Again, that's long resting in DnD. Pedantic dice rolls? That's fucking DnD, baby. Maybe you don't like it, but just because the game got popular does not mean it was made for you. Too much gay? Go away. Baldur's Gate was not made to sell copies to everyone. In fact, it was a relatively niche prospect that gained massive popularity near the end because of a scandal. I've been with them since Patch 2 of Early Access, and it very much was a passion project by people who loved DnD and TT games. They did not think it was going to hit this level of popularity, and they stuck to their guns even when it did. I cannot tell you how rare and remarkable that is.
Dark Souls is too hard? Maybe it's not the game for you. If you don't like certain design aspects, that's fine and okay! But Miyazaki and Fromsoft should not be forced to change their vision of their passion project because you personally do not like it. It was around before you, and they have a loyal community that does love the game just how it is. If you want a game with a difficulty slider, maybe you should play a game that has one. I'm sorry if you don't like the fundamentals of the game, but they exist for a reason, the community likes it, and no, it's not just for elitist reasons like I see all too often. You just do not understand because you don't like the game and do not like being told no for once by a company that has integrity.
I'm not trying to insult you. I'm being honest when I say that it's an attitude that is expected in the current climate where everything is changed when people complain the loudest because changing it means more money, and more money is the goal. These people are not your friends. Do not forget that. They are not changing it because they care about you. They are changing it because they think they can con you out of another dime.
People have a masochistic relationship with these companies. They have gotten used to being pandered to. They have gotten used to being sold a shitty game that everyone from their grandmother to their toddler niece and nephew can beat. And no, there's nothing wrong with games for everyone. But it's not because they wanted to make a game for everyone. It was because they wanted everyone's money.
People make hour long youtube videos about how Baldur's Gate would have been better if it was real time, and if it was more like this game and that game (namely games that pander to everyone) and then, in the same week, release a video bewailing that all games are so bad now and they don't understand why. They grasp that greed has a part in it, but they don't understand that they are directly contributing to the problem.
Games are bad because when everything is for everyone, nothing is truly for you. You won't have a chance to be passionate about anything, because on the off chance you find something you love, you will inevitably watch it die the same way that those of us who have been here forever did, because someone outside of the community doesn't like it, so it has to go because Christ forbid they don't sell two more copies.
And no, I am not talking about 'woke' or 'political correctness' so you alt-right weirdos can keep the fuck off of this post. I am talking about things like a lack of quest markers. Complex puzzles that you can fail. Political nuance. Things that take brainpower and are fun but not everyone likes.
Maybe not everything is for you. Maybe a game is allowed to exist even if you don't like it. Maybe communities are allowed to have their thing while you have yours. Maybe you have gotten so used to being pandered and catered to with every game being this blase, half-baked experience that is sorta liked by most, but... beloved by none. It's a forgettable, boring experience that garners no real loyalty, but at most a "Ha, that was alright." And then you put it on the shelf never to touch it again.
It means these companies aren't thinking of money; they are thinking of their communities. They are thinking of their fans and the people who love their games. Every time Miyazaki says 'no' to changing the formula that we love about his games, he is thinking of his loyalty to his community and his passion to the game. When Sven refuses to change aspects of the game to suit people who don't like DnD, he is staying loyal to the DnD community.
More companies should be doing this. Not less.
But consumers need to remember that one little creedo: Not everything is for me.
It can exist and I can exist. I do not have to play it and I do not have to enjoy it. It doesn't mean that it's bad. It means it's not for me. And that's fine.
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shima-draws · 6 months
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I TOLD myself I wouldn't get into any One Piece gacha games. Anyway I started playing Treasure Cruise LMAO. Tbf tho the amount of handouts this game gives you is absolutely bonkers. I still haven't gotten Cora yet tho 😭
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