#ImGettingCloseToMarmoPaceOfProgress
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I have been pretty busy with a few small clients during these last few weeks but I had a little bit of time to work on my game and I added moving platforms. The code to have moveable objects was already in the game (Some of you might remember a crate that was eventually moveable at some point) but it was quite old and didnt have some of the new core features that I have added to the engine (like sub pixel movement or the new rendering code). I have also been sharpening my UE4 skills, I currently have a rts (kind of) and a fps but I only use those projects to test things in UE4 so I might release their source code once im done with these.
Ps: Thanks Michael for the xhair texture. (and whoever actually made the xhair)
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